Category Archives: iPod touch games

Developer Quantum Sheep has earned a strong following over the years in the TouchArcade forums thanks to a combination of making great games, his sensible love of tea, and being a friendly, fluffy sheep. While the developer has been working hard on a few projects for iOS, it's been a little while since its last release on mobile. But that doesn't mean there's nothing Sheep-related for you to put in your own stocking, friends. Quantum Sheep has put together and released a bundle containing all three Air Supply games for the low price of $1.99. Since Air Supply - SOS [$1.99] usually sells for $1.99 on its own, it's like you're getting the other two for free!..

To be honest, I thought the day would never come when we would play Party Hard on mobile. The game had been announced for mobile a long time ago, but its PC release came and went with nary a mention of the mobile version. The game's publisher tinyBuild, is typically very open about what they're working on, so them being hesitant to show off what would become Party Hard Go [$6.99] was certainly odd. I wondered if the game even existed at some point. Like, I doubted that tinyBuild would be oddly skittish on this one's existence when they're so open with everything else, but it did seem odd. Well, after some work adapting the game and giving it a Go in the name, their murder simulator is finally here. And, well, it's a unique game, but one that has a lot of oddities to it...




Apart from being a really creative, awesome RPG, the biggest thing that struck me about the original Siralim [Free] was just how frequently and magnificently it was updated. Everything from balance adjustments to new graphics to entirely new systems was added to the game after its release, and for quite some time, you could be confident that there would always be something new when you fired up Siralim. The sequel, Siralim 2 [Free], hasn't seen quite as frantic a schedule when it comes to updates. It appears that the developer is going for bigger, less frequent updates instead, which is fine by me. The latest one has just hit and it's a whopper...

The Quest [$7.99] is the mobile RPG gift that just keeps on giving, and 2016 has been a particularly great year for its fans. We started off the year with the first new expansion in quite some time, the Celtic-flavored Cursed Stone [$2.99]. All the iPad owners who had been pining for a native version of The Quest got their wish in late July with the release of The Quest HD [$7.99], which developers Redshift kindly made available as a universal app scant weeks later. In mid-September, an HD version of The Quest's first expansion, Islands of Ice and Fire [$3.99], was released. Late October saw the long-awaited release of an Android version of The Quest, and it looks like we're closing out the year with yet another expansion to the original version of The Quest from Zarista Games...

Gameloft’s Disney Magic Kingdoms [Free] has seen a steady stream of content updates, with the most recent one being the (pretty awesome) Halloween Nightmare Before Christmas event. Now, the freemium kingdom-builder is back at it again with a new seasonal event based on one of their most popular IPs...

As promised last month, developer Firi Games have released a huge version 2.0 update to their fantastic vertical shooter Phoenix II [Free]. The biggest change in this update is a new League system which will move players up and down in various levels of leagues based on how they perform in each day's mission. So, if you found the game pretty difficult you'll likely stick around in the lower leagues and get daily missions that are a bit easier. If you're quite proficient at the game, you'll rise up the league ranks and get daily missions that are increasingly harder. It's a smart system that should hopefully cater to a wider level of gamers than the original release...

While the music/rhythm genre has become somewhat stagnant on consoles, it’s been alive and well on mobile with ports of classics along with new twists to enjoy. Still, it’s been awhile since I’ve enjoyed a tried and true classic take on the rhythm genre. Pianista [Free] is an excellent new title that offers that exact experience with the added benefit of a treasure trove of classical music. In fact, when you combine the well-designed rhythm system with an interesting freemium system, there’s really no reason not to at least check it out...

One game that has been very popular in our community but has flown mostly under the radar since its release in June is The Counter of Death [Free] from developer Curlking. This twitch reaction game has you facing off against an onslaught of foes by countering their attacks which leads to you automatically launching an offense of your own. It's done very simply by either touching the giant upper counter button or lower counter button, and paying close attention to your enemy's motions prior to their strike is key to being successful. For such simple mechanics, The Counter of Death is a surprisingly strategic game, and made even better by its fantastic presentation that mimicked old-school kung-fu movies to a T. ..

Colorful Platformer 'Le Parker: Sous Chef Extraordinaire' Hits the App Store

Back in March during GDC, I was fortunate enough to check out a very promising upcoming platformer called Le Parker: Sous Chef Extraordinaire. I had never heard of the game before, nor of developer PlayPretend, and they didn't have an appointment to meet with us or anything like that. They had heard we were at GDC and simply tracked us down and we were able to squeeze in an impromptu demo between meetings, and it ended up being one of my favorite games I saw at the conference. I love conferences like GDC precisely for those unexpected moments when some super awesome game just comes out of the woodwork. Anyway, about a month later PlayPretend released two new videos showing off more of Le Parker, but things had been awfully quiet since then. However, just last week the developers popped back up on our forums to announce that Le Parker was under review with Apple, and just a few moments ago Le Parker: Sous Chef Extraordinaire [$1.99] officially went live in the App Store...

'Apollo Justice Ace Attorney' Hits the App Store

We're just mere moments away from our usual "Out Now" post, but I figured the arrival of Apollo Justice Ace Attorney [$0.99] was worth it's own little heads up. For those keeping score at home, Apollo Justice is the fourth game in the beloved Ace Attorney main series, though it doesn't actually star everyone's favorite ace attorney Phoenix Wright. No matter though, as our own Shaun Musgrave notes in the original announcement of this iOS port, "Apollo Justice: Ace Attorney is both important to the overall story of the series and still a pretty awesome game in its own right." Just over a week ago the release date for Apollo Justice was announced, with iOS hitting right now and the Android version coming just one week later...

'Exiled Kingdoms RPG' Review - Chop 'til You Drop

I usually try to stay on top of the various RPGs that come out from week to week, but every once in a while, something good slips past. Fortunately, the TouchArcade forums are pretty reliable about finding the things we happen to miss, and that's just how I came across Exiled Kingdoms [Free], a surprisingly excellent action-RPG in the vein of Diablo. While it's not the prettiest game around, it offers dozens of hours of killing monsters, looting dungeons, and gathering awesome gear. Just in case you need some convincing, the game even offers a substantial portion to play for free, with the rest unlocking for a one-time IAP...

'Super Cat Tales' Review - Don't Paws, Play This Nya-ow

In spite of the seeming limitation of having no physical buttons by default, iOS has a lot of really great platformers. Some of them get by with virtual controls, putting some of the burden on the player to simply get used to them. That's fine, but unless the game is a port from another platform, I'm not sure if it's really the best way to go. I think some of the best platformers on iOS are the ones that avoid the temptation of using virtual buttons and find a way to build a game around a more fitting setup. Sure, you have to sacrifice some of the conventional ways of designing levels and obstacles, but in doing that, many games find something new and interesting...

Look, I love my hardcore math battles as much as the next person, but sometimes it's nice to get something a little lighter. It can be hard to find an RPG that skates the line between simplicity and complexity well, but that's just the spot that Witch Spring 2 [$3.99] fits into. With an emphasis on crafting, exploration of a limited map, and simple turn-based battles, it's probably not going to be to everyone's tastes. It also leans rather heavily on a cute anime style that is obviously going to resonate with some and turn off others. And yet, there's a lot of heart to the effort, and its innocent enthusiasm can be a little infectious. It's certainly a nice break from the usual template we see in this genre, if nothing else...

'Demon's Rise 2: Lords of Chaos' Review - And Now, the Other Side of the Coin

More than ever before, a game review these days is often little more than a snapshot of a work in progress. Developers are rarely finished with games just because they've launched, and in certain cases, so much is added after the fact that whatever I thought at a game's release no longer fits terribly well. A fine example of that is Demon's Rise [$7.99], the debut SRPG from developer Wave Light Games. Wave Light worked hard on balancing the game, adding lots of content, and implementing features, taking it far beyond what was in the initial release. In fact, the developer recently updated it again, and will be doing more in the future. It's great, but it also presents something of a challenge when it comes to a follow-up...

'RunGunJumpGun' Review - The Name Says it All

It's interesting to see just how much mobile development has influenced the PC market. More and more we're seeing newer experiences that are formed around the same concept as Jetpack Joyride, whether it's of the endless or linear variety. The types of games prone to that control scheme work with touch, traditional remotes, and a mouse and keyboard. It's universal, and something gamers of all skill levels can pick up and play. It's a shame I only noticed RunGunJumpGun [$2.99] when it hit the mobile arena, because it really deserves the attention...

'Neon Chrome' Review - The Roguelike That's Just Right

I can't get enough of dual-stick shooter roguelikes, but often the time and effort requirement is too much. I'm more of a gaming tourist – I want to enjoy a lot of different experiences in gaming rather than having to decdicate tons of hours to get the joy out of a single game. Thankfully, Neon Chrome [$9.99] from 10tons, adapted for mobile from PC and console, scratches that itch. It's not easy by any stretch of the imagination, and it can be punishing, but it tones down some of the harsher parts of the roguelike-inspired genre to be more accessible up front for players who just want to enjoy a game of this type. This is a game where you can extract genuine rewards from it in the early hours, while still getting long-term challenge and satisfaction. ..

'Yankai's Triangle' Review - A Game with Kaleidoscope Eyes

Yankai's Triangle [$2.99] is weird. It seems to have a never-ending number of stages. Sometimes it looks at you. The colors are subdued one level, then shockingly bright the next. The scoring system is hard to make sense of. Everything is a little grainy. The eyes are watching. You might run into an absurdly difficult level followed by an astonishingly simple one immediately after. Before each level there are some symbols that mean something, but it's hard to say what unless you really watch carefully. Sometimes there are teeth. The game also introduces each and every level with a title card saying the level number followed with "by Kenny Sun". Perhaps the weirdest thing of all is that you're not doing much more than spinning triangles around, trying to match colors to make bigger triangles, and yet it's nearly impossible to put down...

It is exceedingly unlikely that Square Enix will ever make another Final Fantasy Tactics [$13.99 / $15.99 (HD)] game, at least in the traditional sense. I don't say that to be a wet blanket, it's just the way that it is. The series that seemingly introduced so many Western console players to strategy RPGs, a genre which has recently seen a serious boom in popularity worldwide, has apparently rode off into the night with its creator, Yasumi Matsuno. The weak reception to the third game in the series, Final Fantasy Tactics A2, probably didn't help matters, and without Matsuno at Square Enix to champion for it, the publisher looks to have lost interest in the brand. There were a couple of free-to-play browser games that didn't really go anywhere, but I suspect that's not the sort of thing that series fans are looking for anyway. What to do?..

It makes perfect sense why publishers would want to milk the legacy of classic games as long as they can. Why wouldn't they? Very often for a lot of these retro releases they've withstood the test of time, being sold to generation upon generation without any sign of stopping. Bandai Namco is the king of that practice, having delivered us hundreds of Pac-Man ports, re-releases, and spinoffs in the past several decades. But what I love more than a port is an original take on a classic formula...

South Korean indie developer Somi has already made an impression on mobile gamers when his twisted puzzle platformer RETSNOM [$0.99] made its way from desktop to mobile just last month. Now he's brought another one of his desktop hits to mobile in the form of Replica: A Little Temporary Safety [$1.99] which arrived earlier today. Replica is a point-and-click adventure at heart, and plays out via a fake smartphone interface which you must poke around and inspect in order to unlock the secrets of the phone and its original owner. You're doing all of this at the Government's insistence, which leads me to think that there will be more to this story than meets the eye...

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