Category Archives: GDC

GDC 2017 - Four from Noodlecake: 'Flipping Legend', 'Lichtspeer', 'Summer Catchers', and 'Invert'

Noodlecake is as busy as always and had four different games to show us here at GDC, and they're all looking quite awesome. Invert is a "Pretentious Puzzle Game" about inverting tiles that should give puzzle fans something tasty to chew on. Then there's Lichtspeer, a bow-shooting game with a completely off the wall German spin and a really cool art style. Next up is Flipping Legend, which upon first blush might look like yet another endless Crossy-like but is actually one of the coolest games I saw all week. Last but not least is Summer Catchers, another game with a gorgeous art style and a ton of mystique that's glued together with a satisfying side-scrolling physics driving mechanic. I apologize for the audio quality in a couple of these, they're still audible but kind of muffled and quiet, and I blame my stupid idiot hand accidentally covering the mic. ..

GDC 2017 - 1v1 RPG Battler 'Exiles of Embermark' is Coming Along Really Well

We've been following the development of Exiles of Embermark since its original announcement early last year, and we even got a hands-on demo of it at GDC 2016. Well, it's been about a year since then and Exiles of Embermark is really taking shape and starting to look like one of the deepest RPG battlers around. We were again given a demo of the game at this year's GDC and the video below should give you a lengthy look at many of the different aspects of Exiles of Embermark...




GDC 2017 - 'Astro Crash' is All About Smashing into Enemies as an Ever-Growing Ball of Space Junk

During GDC this past week we sat down with Affable Games out of Brisbane, Australia to take a look at their upcoming game Astro Crash. In it you pilot a spaceship by dragging around the screen and avoiding running into larger, more menacing ships. You can slam right into ships your own size or smaller though, and if you also slam into the debris that they leave behind it'll get stuck in your own ship, thus increasing your size and eventually letting you take on larger enemies as you grow to match up with them. Check out the demonstration of Astro Crash in the video below...

GDC 2017 - 'Agent Aliens' is an Action Platformer with a Neat Twist

Everyone knows I love platformers, and especially platformers where you jump around shooting stuff. This is what Agent Aliens from Indigo Gaming is all about. There's a couple of interesting twists, though. The biggest is that you'll be rescuing your trapped buddies during your travels which means they'll join up and fight alongside you, eventually getting a little line of helpers tailing you wherever you go. The second is that the shooting in Agent Aliens is done automatically, which simplifies things down for the touchscreen and also allows you to focus solely on platforming and dodging. Check out a brief demonstration in the video below...

GDC 2017 - The Latest Look at 'Stronghold Kingdoms' on iOS

It was back in August of 2015 that Firefly Studios announced they'd be bringing their MMO strategy game Stronghold Kingdoms from desktop to mobile, and March of 2016 when we took a look at the game during a hands-on demo at last year's GDC. Well, being that this mobile version was built from the ground up it's been taking a while to get finished, which means that we had another chance to check out Stronghold Kingdoms on mobile at this year's GDC...

GDC 2017 - Three From Umbrella: 'Dash Legends', 'Crushy Bricks', 'and 'Tidy Robots'

Umbrella Games have been on fire for quite some time now, and it feels like since they got into the publishing game that they're releasing something new each and every week. During GDC they had three games to show us and all looked great. First is Dash Legends, a competitive multiplayer platforming game that looks like a lot of fun. Following that is Crushy Bricks, a surprisingly innovative matching game that takes the matching mechanics and strips them down to the absolute bare minimum. Finally, we look at Tidy Robots which is a really clever logic puzzler with interesting mechanics and a deceptively cute theme. Check out all three games in the videos below...

GDC 2017 - Two From Foxglove Studios: 'Snipers vs. Thieves' and 'The Muscle Hustle'

During GDC we sat down with Foxglove Studios to check out two of their works in progress, Snipers vs. Thieves and The Muscle Hustle. Snipers vs. Thieves it's a really interesting take on sniper games, which in my opinion is a genre that needs an injection of something fresh. We get that here as the game has two main modes: One has you playing as a sniper trying to prevent a group of bank robbers from making it from the bank and to their getaway vehicle. You of course do this by sniping them over and over. It's really fun and a pretty traditional take on sniping games. However, the second mode flips the script and has you playing as the robbers trying to escape and make it to the getaway car without getting sniped. This plays out from a 3rd-person perspective as you run from different cover points trying to make your way to the escape vehicle. Check out the video demo of Snipers vs. Thieves...

GDC 2017 - 'Seldom Falls' is a Really Unique Town Building Puzzler with Gorgeous Visuals

Back in November we got a brief glance at the latest game from independent developer Randy O'Connor called Seldom Falls. It had a really great visual style but all we really knew about what you did in the game was somehow building up a vertical town and trying to protect it from being ruined by the weather. Well, we met with Randy at GDC and now have a much better idea what Seldom Falls is all about, and it's incredibly clever and interesting. Watch and listen as Randy walks us through the game in the video below...

GDC 2017 - Five Upcoming Games from Crescent Moon

It wouldn't be GDC without a visit from Crescent Moon Josh, and this year we even got to meet his son who is along for the ride to see how the magic is made. We got a first hand look at five titles in the works, many (most?) of which our community already know about and are excited to get playing. Those games include Moon Raider, Get Me Outta Here, The Deep Paths, Subdivision Infinity, and last but not least, Morphite. Check 'em out:..

GDC 2017 - 'Castleoid' is the "Metroidvania" Auto-Runner Follow-Up to 'Return of the Zombie King'

You may recall a game called Return of the Zombie King [$2.99] being released back in October of last year and how it made quite an impression on our community and the TA staff. The idea was that it was a level-based auto-runner where you'd slowly gain new abilities which would then allow you to make it further during each run. It was a really unique idea, one I'm surprised I hadn't seen done in a runner before, and many players said it had a Metroidvania feel. Well, the game's developer Return to Adventure Mountain took that to heart and used it as the basis for his next game Castleoid which really takes the Metroidvania thing to heart and runs with it. Check out a preview of a very early version of Castleoid we were shown at GDC...

GDC 2017 - 'Squeelings' is an Adorable Strategy Puzzler that Wants to Spread Happiness

We met up with Jake Sones of Zombie Match Defense [$0.99] fame and E McNeill who created the VR hacking game Darknet to check out their latest collaboration, a puzzle game called Squeelings. If you've played Darknet then Squeelings' gameplay concept will look very similar, but its theme probably won't. Squeelings is a strategic puzzler that's all about spreading happiness, which is a positive message I can get behind in this day and age. The actual mechanics are tricky to describe though, but all should be quite clear after checking out our hands-on demo of Squeelings from GDC...

GDC 2017: 'Fail Whale' Pits Narwhals in Deadly Combat

Appsomniac Games has been working on their take on .io multiplayer games with Fail Whale off and on for a while now – I saw it back in late 2015 – but other projects have kept the game from being finished until now. This one has you playing as a narwhal, taking on other players in online action, trying to stab each other with your giant narwhal horn, and trying to utilize your dash attack to its fullest. You'll be dueling to the death with a bunch of other players at once. Get your streak up high, and set records based on hourly, daily, monthly time-frames, and even the best all-time. You know, if you're not a whale of failure...

GDC 2017: Check Out 'Iron Marines' by 'Kingdom Rush' Developer in Action

Ironhide Games Studios, most known for the Kingdom Rush series of gmaes, is hard at work on Iron Marines, their take on real-time strategy games. Ironhide gave me a demo of the game at GDC 2017. You'll be going on missions of various types, including base invasions, and search-and-rescue missions. Heroes will play a big role in the game, with powers that can be deployed to help you gain the upper-hand Check out some footage of the game in action (the video cuts off a bit early due to an error):..

GDC 2017: Shift Perspectives to Discover New Things in 'Vignettes'

French game developers Pol Clarissou and Armel Gibson are working on what they're calling a "toyish surprise-o-rama," Vignettes. The idea behind this game is that you're rotating and playing with objects, using the shifting perspectives to morph the object into something else. It's fun and a bit perplexing to just play around with by itself, but there's a cool sort of adventure aspect to this one as well. There's essentially a map of shapes, and you can check it to see a map of which shapes are coming and going. It gives Vignettes more of an adventure feel, and a handy hint system if you get stuck...

GDC 2017: Pixeljam Chats About 'Bionic HARL' and 'BitKu'

Pixeljam's working on a variety of stuff right now, some of which is bound for mobile. One game is Bionic HARL, a game that's been in early state for a while, but is going into more active development now. You'll be playing as a bionic warrior that is suddenly awakened, and has to use his jetpack in order to try and advance ever upward. Levels are planned for the game, with all sorts of different features that you can unlock over time. In fact, the game is set to release first on the Pico-8 platform in a smaller version, as Pixeljam are big fans of it, and want to show it some love...

GDC 2017: 'Dandara' Metroidvania From 'Magenta Arcade' Developer Works Well With Touch and Controllers

Long Hat House, the folks behind Magenta Arcade, are hard at work on their second game, Dandara. Revealed at the Nindies Showcase, the game was announced for Switch, but it is in fact being developed for pretty much every platform under the sun. That includes mobile, and it will also support he Switch. It's also a perfect game for touch. It's a Metroidvania, where you move around by launching yourself from safe area to safe area. You tap and drag on the right side of the screen in order to aim your movement, tapping and holding on the left side allows you to charge your shot up to fire in the direction you aimed at...

GDC 2017 - 'Three Heroes' is an Incredibly Deep Text and Choice Driven RPG Adventure

We are slammed and short on time here at GDC this year, so apologies for the brevity of this post. However, we've been able to capture some great footage of some great looking upcoming games, so hopefully the video below can do most of the talking. This video is for an upcoming RPG called Three Heroes. It's a blend of many different elements, like text adventure, pen and paper RPG, tabletop RPGs, and more. Check out this lengthy look at Three Heroes...

GDC 2017 - Gorgeous Open-World Flying Game 'Fugl' is Finally Near Completion (Really!)

We've been following the development of open-world flying game Fugl for several years now, and this year at GDC we once again checked out the latest version. The twist this time is that the game is actually, finally, for realsies this time almost complete. If you're unfamiliar, Fugl has you playing as a bird with free reign to fly and explore a gigantic procedurally-generated world. It uses a voxel art style and a gorgeous color palette, making it the type of game that's just a joy to kick back and take in. We took the latest version of Fugl for a spin at GDC and here's what we saw...

GDC 2017 - 'Dragon Up: Match 2 Hatch!' is a Match-2 Game Featuring Adorable Vomiting Dragons

Some of you may be familiar with Eastside Games from their release Dragon Up [Free] several years ago, a game that gained quite a bit of popularity for its vomiting dragons. It's the little things in life, isn't it? Anyway, they're working on a follow-up that's not exactly a sequel but does feature the same adorable vomiting dragons from Dragon Up. It's called Dragon Up: Match 2 Hatch, and it combines strategic match-2 gameplay (yes, match TWO, not three) with unlocking and adopting those cute dragons. Check out a demo of Dragon Up: Match 2 Hatch we were given at GDC earlier today...

GDC 2017 - Kongregate's Pixelized Dungeon Crawler 'Bit Heroes' Heading to Mobile Soon

If you frequent Kongregate's Flash games portal, you may already be familiar with the pixelized dungeon crawling game Bit Heroes as the web version launched back in September of last year. If you DON'T frequent their website, then you should be happy to know that Bit Heroes is heading to iOS and Android soon, and we had a chance to check it out at GDC this week. Bit Heroes is one of those games where there's a TON of stuff to do, including romping through randomly-generated dungeons in single-player, battling enemies and collecting loot; or taking your skills online and battling against the teams of other players around the world. We briefly take a look at Bit Heroes in action in the first video below, followed by the official trailer for the game just under it...

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