Category Archives: GDC

GDC 2018: 'Playing for a Better World' and 'Rainbow Puke 2' from Mybox Game Studio

Mybox Game Studio from Uruguay is here at GDC 2018 showing off a couple of their upcoming mobile games, and as we are known to do, we sat down with the team to check them out. You may be familiar with Mybox by way of their most recent release, the adorable logic puzzle game Kuros Classic [Free] which launched in November of last year. The first upcoming game they showed us is something that's more kid-focused, but still could appeal to fans of cute art and fun mini games. It's called Playing for a Better World and its aim is to teach children about conservation efforts like using solar energy and recycling. It should be arriving in about a month or so. ..

GDC 2018: 'SneakOps' is an Endless Sneaker from Noodlecake

It wouldn't be GDC without the guys from Noodlecake bringing an overwhelming amount of games to the show. They're operating on all cylinders when it comes to publishing lately, and the first game they showed us this year is SneakOps. It's effectively an endless sneaker, and using all sorts of stealthy mechanics you likely already know from Metal Gear and other similar games you see how far you can sneak...

GDC 2018: Vivid Games Shows Off 'Space Pioneer', 'Metal Fist', and 'Gravity Rider' All of Which Are Launching this Summer

Vivid Games is here at GDC 2018 and they have quite a full lineup of new mobile games launching in the next several months. They stopped by our meeting area to show off three of them, and funnily enough all three games have been in soft launch so it's possible you're familiar with them in some capacity already. First up is Space Pioneer, which we looked at last July when it went by the name Outer Pioneer. It's an isometric shooter with a really cool art style and TONS of stuff to loot and upgrade. That one will be launching globally in May. Then we check out Metal Fist which is a platformer/fighting game hybrid that's just a little bit like something like Super Smash Bros. The cool cast of characters and the interactive environments are the star here, and you can look for this one to officially launch in June. Finally we saw Gravity Rider which is a Trials-esque side-scrolling motorbike game that uses some really cool shifting camera perspectives and is filled with physics-based stunt fun. That one will launch in August, and you can see all three in action in the following hands-on video from GDC 2018...

GDC 2018: Drift Forever in 'Absolute Drift'

With Fortnite and PUBG on the App Store, it feels like we're in a golden age of mobile ports. Noodlecake is continuing that trend by bringing Absolute Drift to mobile, a drift racing game that's already been launched on Steam as well as consoles. I really dig the minimalistic top-down style of this game, and we got a quick look at GDC:..

GDC 2018: A Quick Look at 'The Messenger' on the Nintendo Switch

The game everyone seems to be talking about at GDC is The Messenger, a Switch platformer that loads of folks on Twitter keep comparing to games like Shovel Knight, Owlboy, and others. (Which is very good company to be in.) We got a quick look at it, and the way they game blends Metroidvania style equipment unlocking and swapping back and forth between both 8 bit and 16 bit graphics as a game mechanic has me over the moon for The Messenger...

GDC 2018: 'Disco Road' is a Multi-Lane Musical Runner

Ever since I first fiddled around with Audio Surf ages ago, I've been fascinated by the potential of using music to generate content inside of games. Despite having access to the music library on the iOS device for years now, very few developers have used this functionality to do anything that cool. Disco Road is the latest title to take a crack at using your music to craft gameplay, in this case, via a multi-lane runner...

GDC 2018: Another Look at 'Seldom Falls', a Super Clever Puzzler

Last GDC, we took a long look at Randy O'Connor's Seldom Falls. As an indie developer, he comes up with some super clever game concepts but he is sort of notorious for taking his time building his games. (Good things come to those who wait, and all.) Seldom Falls is a really cool blend of town building and a block stacking puzzler which we're really looking forward to:..

GDC 2018: 'Bendy in Nightmare Run' Brings the Ultra-Popular World of Bendy to Mobile

If you're not super tuned into what kids these days are into, chances are you've never heard of Bendy and the Ink Machine. Basically, it's the new Five Nights at Freddy's. Bendy in Nightmare Run is a cartoony horror game that's perfect for all sorts of reaction videos and other similar things- Much like FNAF. Bendy has a massive amount of merch, making it the most popular thing I've never heard of (at least until this demo):..

GDC 2018: Three Years Later We Take a Fresh Look at 'Zero Sum', a "Math Game for Stupid People" from the Maker of 'One Player Pong'

We came to know Sean Kearney and his studio Squeezebox Software by way of the extremely catchy trailer for One Player Pong [Free] back in early 2015, and then again with another amazing trailer for the Apple TV version called Super One Player Pong in November of the same year. During that year's GDC Sean also unveiled the new game he was working on called Zero Sum, which was described as "a math game for stupid people." The gist was that you'd be solving simple math puzzles which were the key to unlocking the cure for cancer, which a terrorist organization was trying to steal and profit from in a very '80s action movie kind of way. It's a game that totally didn't take itself seriously which was part of the fun, but we didn't hear much about Zero Sum following that initial unveiling. Fast forward to January of last year and a new trailer arrived which really captured the purposely cheesy and overly dramatic nature of the Zero Sum narrative. Now we're at GDC 2018 and got a chance to catch up with Sean and take a fresh look at Zero Sum, which has come a LONG way since first seeing it three years ago. Best of all is that the game is nearly complete and should be arriving towards the end of April. Check out our hands-on look at it below...

GDC 2018: 'Project Spin' is the Next Game from the Developers of 'Steppy Pants'

By now I'm sure everyone reading TouchArcade has played Steppy Pants [Free], and if you haven't, you need to fix that problem. Super Entertainment had their new game to show off at GDC, and it's called Project Spin. Basically, Project Spin is a rhythm game that you control by spinning a wheel around to hit notes and other musical obstacles. Check it out:..

GDC 2018: A Look at 'Oddmar', An Upcoming Platformer from the 'Leo's Fortune' Devs

Last week we posted about Oddmar, if it looks particularly awesome that's because it's from the same developers as Leo's Fortune, Dark Nebula, and loads of other ultra-high production value games. We got a look at it in action this GDC, and, well, the game plays just as awesome as it looks:..

GDC 2018: 'Void Tyrant' is an Awesome Looking Roguelike Battler Loosely Based on Blackjack

While meeting with Armor Games to check out Adventure Pals on the Nintendo Switch, they also had a handful of upcoming mobile games to talk about, and one of the most exciting ones for me personally was a game called Void Tyrant from London-based developer Quite Fresh who you may remember from the excellent Nitrome-published title Ultimate Briefcase [Free]. That was a game that stood out for its incredible pixel art, and that is again a highlight of Void Tyrant. In fact, the demo is actually in an extremely early (and as you'll see, extremely unbalanced) state but you'd be hard pressed to tell based on how darn polished the artwork is. The basic gist is that you'll create a character each run and then battle against enemies using mechanics that are loosely based on blackjack, and you can see how all that works in our hands-on video of Void Tyrant below. You can expect this one to launch most likely in Q4 of this year...

GDC 2018: 'Column Climbers' is a Multiplayer Wacky Physics Multiplayer Rock Climber

It seems like the "wacky physics" genre has really exploded on the App Store over the years, and Column Climbers is the latest title we've seen at GDC that completely embraces it. Basically, in the game you climb a bouldering wall shaped like a column and you sort of fling yourself from climbing point to climbing point sort of like the super-ancient game Sway by Illusion Labs...

GDC 2018: Hands on with 'Dotra', a Memory Matching Game

Among the many games we saw at GDC this week is Dotra, an upcoming title that's a bit like a really souped up version of Simon. The game begins as a super simple memory game, and slowly begins to expand to throw as many obstacles as possible at the player. For example, there's buttons you're not supposed to hit in the patterns that get thrown out to the player. Check it out:..

GDC 2018: 'Soccer Rally Arena' Finally Brings Online Multiplayer to the Popular Vehicular Soccer Series

Although Rocket League has pretty much made the "cars playing soccer" genre a household thing, a developer called IceFlame Games was all aboard that train long before with their Soccer Rally [$0.99] series which first launched in the summer of 2012. It proved to be incredibly popular and five years ago at GDC 2013 we were all over their sequel Soccer Rally 2: World Championship [Free], which arrived in 2014. Well things have gone quiet on the Soccer Rally front since and IceFlame as we knew it has since disbanded. However, rising from the ashes is LavaSkull Games and they're keeping the Soccer Rally dream alive and adding in the game's most request feature in online multiplayer with the upcoming Soccer Rally Arena. Check out our hands-on time with Soccer Rally Arena below and look for it to launch sometime in the end of April/early May timeframe. ..

GDC 2018: A Look at Whimsical Platformer 'Adventure Pals' on the Nintendo Switch

During GDC this year we sat down with Armor Games, who are always up to something on a variety of gaming platforms. In this instance they wanted to show us the upcoming action platformer Adventure Pals from developer Massive Monster, which is slated for a number of platforms including the Nintendo Switch (though no mobile plans at the moment). And hey, since we've been dipping our toes in the world of Nintendo Switch more and more, we were more than glad to see it in action. As you'll see, Adventure Pals is heavily influenced by the style and irreverence of Adventure Time, but also has inspirations from such titles as Castle Crashers, Zelda 2, and Banjo Kazooie. While no specific release date has been announced, news on the launch plans for Adventure Pals is supposedly coming "very soon" and you can check out our hands-on time with it below...

GDC 2018: We Check Out 3D Platformer 'Suzy Cube' at GDC (Again) and Learn it's Finally Coming this Spring

Suzy Cube from developer NorthernBytes Software hopefully doesn't need any introduction. We saw it at GDC 2016 and were so impressed we picked it as our game of the show, and then we saw it again at last year's GDC and it continued to look great. We joked back then that hopefully we wouldn't be seeing it at GDC again in 2018 because Suzy Cube would already have been released, but… well old Suzy just isn't quite there yet. However, since our look last year Suzy has since signed on to be published by Noodlecake Games and has made a ton of progress in that time. So we gladly sat down with the developer to take another fresh look at Suzy Cube, and in the process we learned that the game will at long last be releasing this spring and will also be coming to Android and Steam in addition to iOS. Enjoy this new hands-on video and look for Suzy in the next couple of months!..

GDC 2018: A Hands-On Look at the Highly-Anticipated 'Oceanhorn 2: Knights of the Lost Realm'

Oceanhorn 2: Knights of the Lost Realm has been one of the most anticipated upcoming mobile games ever since it was first announced way back in August of 2016, and we've been following its progress ever since. And even though developer Cornfox & Bros. released a new trailer earlier this week in celebration of GDC 2018, they are also here on site and stopped by to show us the game in person. And I figure you can never have enough Oceanhorn 2, am I right? So without further ado here's a good four or so minutes of footage and discussion with the developers of Oceanhorn 2, enjoy!..

GDC 2018: 'Bearsus' is a 'Divekick'-inspired Fighting Game with Bears, What More Do I Need to Say?

I love fighting games and I love puns, and if there's two things the upcoming Bearsus from Arf Game Studio is chock full of it's fighting and bear puns. First of all Bearsus itself is a portmanteau of bear and versus, but the puns run much deeper than that. It's extremely early in its development so they characterized the demo they put together for showcasing at GDC as "bearly" playable. Puns, puns, everywhere. Bearsus itself is a simplified fighting game inspired by the awesome Divekick, and features just two buttons: One to bounce and one to pounce. However, certain button combinations can create various types of attacks and the fighting system here is actually quite deep and tightly designed. There was only a single character type and background in this demo but much more is planned before the game's planned release in early 2019. Check it out in action in our hands-on demo below...

GDC 2018: Local Multiplayer Party Game 'Out of the Loop' for Mobile and Board Game-inspired 'Sumer' for Nintendo Switch

Developer Tasty Rook brought some manic local multiplayer fun to the App Store with Triple Agent [Free] in July of last year. The game had you passing around a single mobile device and answering questions to try and figure out which players worked for the Agency and which player was a double agent working for the evil V.I.R.U.S. orginization. It was a really fun game in practice, and now Tasty Rook is building on many of those same elements for their next mobile release called Out of the Loop. Here all but one player will be shown an object and then have to answer certain questions based on that object. The person who wasn't shown the object is "out of the loop" and then must try their best to fake their way through answering the questions as if they did know what it is. It's then a race to see who can figure out which person is out of the loop before that person is able to guess what object it is that everyone else was shown. Here's some hands-on video of Out of the Loop...

Copyright 2014,, LLC.