Category Archives: GDC

GDC 2015: 'Snail Bob 2' Continues the 'Snail Bob' Legacy

GDC is often dominated by hardcore gamer games, it's kind of nice to see a more family friendly educational-y game. Snail Bob [$0.99] is a puzzle game mainly targeted at kids, and Snail Bob 2 picks up that torch and continues to run with it...

GDC 2015: Hands on With 'Phoenix 2', Another Awesome Verical Shooter

Among the rapid fire games we saw at GDC was the sequel to Phoenix HD [Free] by Firi Games. They made very clear over and over that this isn't meant to replace the original as much as its made to supplement it. We sat down with the developers who walked us through what's new and exciting about the sequel:..




GDC 2015: 'Does Not Commute' Isn't Just a Clever Name, It's Also Hilariously Fun

Mediocre Games is probably the most oxymoronic developer out there. With beloved titles like Smash Hit [Free] and Sprinkle [$1.99 / Free], their games are anything but mediocre. Their next game really drives this point home though, as it's far and away the most I've laughed and had fun playing a video game this entire week at GDC. This new game is called Does Not Commute, and at its most basic level it's all about driving a vehicle from point A to point B. The catch is that once you successfully get one vehicle where it needs to go, that vehicle repeats its route in subsequent rounds. Those previous routes just keep on piling up, and eventually Does Not Commute becomes a frantic mess of vehicles all intent on crashing right into you...

GDC 2015: 'Sorcery! 3' Takes Digital Gamebook Adventuring on a Trip Through Time

Inkle has gained all sorts of critical acclaim with their most recent release 80 Days [$4.99], including multiple awards just this week and Time's Game of the Year for 2014. However, it shouldn't be forgotten that they took digital gamebooks to a whole new level with their mobile adaptations of Steve Jackson's classic Sorcery! gamebook series. As a huge fan of both Sorcery! [$4.99] and Sorcery! 2 [$4.99], I was more than a little excited to get a glimpse at the forthcoming Sorcery! 3 here at GDC. And let me tell you it did not disappoint. Some of the major new features in Sorcery! 3 include a fully non-linear progression system, massive boss fights, and the ability to peer into the world as it was in the past, which can in turn affect the present. Check it out...

GDC 2015: 'Bloxels' is a Physical Level Editor for Digital Games

The folks at Pixel Press had a dream: Drawing levels in real life that they could beam into their very own video games. They achieved that dream with Pixel Press Floors [Free], which let you create platforming game levels on graph paper and import and play them by using your iOS device's camera. They then brought that tech to a major IP with Adventure Time Game Wizard [$4.99]. Now they are going a step further with their upcoming project Bloxels. ..

GDC 2015: 'Legacy Quest' is a Dungeon Crawler with RPG Elements and an Awesome Visual Style

We are literally swimming in a sea of free to play action RPGs at GDC this year, and one of the ones that I liked the most was Legacy Quest which is being developed by Socialspiel Entertainment and published by Nexon M. Legacy Quest was just announced about a week ago, and is a hack 'n slash dungeon crawler first and foremost, but it also many RPG elements in terms of character leveling and equipment. It also has roguelike elements because of course it does. Right away you can see what a neat visual style Legacy Quest has. If you caught a static image of it, you might think it's a pixel art game, but it's actually fully in 3D and looks really awesome in motion. Check it out...

GDC 2015: 'Zero Sum' from 'One Player Pong' Developer is a Math Game for Stupid People

Squeezebox Software, aka solo developer Sean Kearney, aka the maker of One Player Pong [Free], has a new game coming out which he describes as "a math game for stupid people." I was lost within the first few levels, so I'm not sure what that says about my own intelligence level, but the game in question, Zero Sum, is actually really clever. If you're not a fan of math then don't be scared off, Zero Sum only deals with simple addition and subtraction. If anything, it actually has more in common with crosswords than anything else. Here's an extremely early look at Zero Sum, complete with celebrity-laden placeholder art, which should give you a good idea of what the game is about...

GDC 2015: 'Zodiac' is a Gorgeous RPG with a 'Final Fantasy' Writer and Composer

Kobojo's Zodiac. The game features story and audio by Final Fantasy veterans Kazushige Nojima and Hitoshi Sakimoto. While the story is obviously difficult to judge from a short demo, the artwork is fantastic. It's all done in detailed hand-drawn style, and Kobojo has done an amazing job at making the game come to life with the colors and animations. Seriously, check out the game in motion:..

GDC 2015: Will Kabam's 'Spirit Lords' be a "White Hat" Free-to-Play Action-RPG?

Can a free-to-play conglomerate like Kabam truly make a game that is good, friendly free-to-play, with a story aspect to it as well? That's what they're trying to do with their upcoming action-RPG Spirit Lords, which we got a hands-on demo of here at GDC. The game features 4-player real-time dungeon crawling and loot collection, as you build up your character and your powers to fight off evil enemies. We've got a lengthy demo below:..

GDC 2015: 'X-Mercs' from Game Insight Combines 'XCOM' with 'Clash of Clans'

Game Insight, prolific publisher of free-to-play games, is nearing the release on their take on XCOM with X-Mercs. You command a series of soldiers in a world full of irradiated creatures that you must fight off using smart tactics. And, of course, the occasional death laser from space. X-Mercs promises lengthy battles, upwards of 15 minutes, so don't expect this to be necessarily dumbed-down just because the game is from a free-to-play publisher in Game Insight. We have a short video showing off some of the battles and what you can do outside of them, including the aforementioned laser death cannon:..

GDC 2015: Toast's 'Guardian Stone' Lets Cherubs and Succubi Fight Side-by-Side

NHN Entertainment's Toast brand is releasing a new free-to-play RPG, entitled Guardian Stone. In this game, you command your hero and a team of guardians in battle, fighting enemy encounters, leveling up your guardians, collecting and crafting new loot, and trying to make your way through the world. Guardians have different rarities, and come in a variety of types: you can fight with flying cats and cherubs alongside a succubus, so to say. If they can fight, they can fight. Check out a hands-on video of the game from GDC:..

GDC 2015: 11 bit Studios' 'This War of Mine' iPad Version in Development

11 bit Studios last year announced This War of Mine, an interesting game where you play as civilians in the middle of a war, scrounging for supplies and trying to survive until the war ends. The game came out on PC last year to critical acclaim, but now the tablet version is finally making its way later this year. We got to check out the tablet version and talk a bit about the game in a hands-on demo:..

GDC 2015: ‘Disco Party’ is a Neat Puzzle Platformer

Earlier this week, we had the opportunity to speak with GV Game Developer about their maiden game, Disco Party. A puzzle platformer, Disco Party has a lot of the basic tenets for the genre that we’ve all come to know and accept. Levels are bite-sized and challenge players to control an always-moving disco dancer as he collects records and eventually reaches a dancer for that assumedly last dance. The puzzle platforming elements come into play via the ability to tap and convert the tiles into special ones with special properties. For example, tapping once turns a tile into a barrier, forcing your avatar to turn around and walk in the opposite direction. Tapping twice converts a tile into a springboard to get across pitfalls while a third tap completely reverses gravity and offers a different perspective in getting past levels...

GDC 2015: 'Smooth Operator' is the Multiplayer Tongue-Kissing Simulator You Always Wanted

One of the goofier games I've gottent o play this year at GDC has been Smooth Operator, a multiplayer tongue-kissing simulator from Portland-based Beardo Games. While the game is still in the works and being expanded, the current version the devs were showing off was itself expanded from a recent Ludum Dare game jam entry they made. Watch our glorious kissing skills here:..

GDC 2015: Uber-Stylish Transit Simulator 'Mini Metro' is Coming to iPad

PC game Mini Metro is making its way to iOS, and after a hands-on demo of the game, there's plenty of reason to be excited about this one. It is essentially a game about connecting transit lines in a number of levels loosely based off of real-world cities. New destinations keep popping up, and you must connect the limited number of train lines, with underwater tunnels and the like also in limited supply, in ideal order as new passengers and new locales start to pop up. Here's a video of the iPad version in action:..

GDC 2015: 'Phenom-A-Ball', a Matching Game with Physics

The matching game genre is a tough nut to crack, and the people making those games are always trying to differentiate themselves from the pack. Vortex Games has a new matching game coming out called Phenom-A-Ball, and it hopes to set itself apart by adding physics to the objects you'll be matching. Balls fall in from the top of the screen, and unlike most matching games, you can actually combine sets of at least 3 like colors to create huge combos. Like Tetris the playfield just keeps filling up and if it reaches the top it's game over. There are also some cool power-ups and a special meter that, once filled, let's you turn off gravity which causes all the balls to float into the air. During that time you can tap to pop them like a mad man, which can really help you get out of a tight jam. ..

GDC 2015: 'Aralon: Forge and Flame', the Epic Open-World RPG is Looking Better than Ever

It's crazy to think that it's been more than a year since Crescent Moon and Galoobeth Games announced Aralon: Forge and Flame, the follow-up to Aralon: Sword and Shadow [$4.99] the groundbreaking open-world RPG for mobile devices that originally launched in late 2010. Time flies, as they say, and Aralon: Forge and Flame has been progressing in the many months since its unveiling. We had a chance to check out the latest build of the game here at GDC, and it's looking phenomenal...

GDC 2015: 'Zombie Match Defense' Brings a Match-3 Element to 'Plants vs. Zombies', and it Totally Works

In a world where it's becoming increasingly difficult to make a match-3 game interesting in any way, every once in a while someone is still able to come along and do just that. In this particular case, that someone is Jake Sones from Shovelware Games and his upcoming game Zombie Match Defense. Oh I forgot, if there's anything more played out than match-3 games it's zombies, but again, somehow Zombie Match Defense embraces both in a really interesting and fun way. The game is set up like a lane defense game like Plants vs. Zombies, but instead of harvesting resources and deploying various units into the field to deal with the approaching threat, you simply make matches on the board to deal with the zombies. It's so simple, but works so, so well...

GDC 2015: 'The Deer God' is a Unique Platformer with a Breathtaking Visual Style

One of the coolest-looking upcoming games from Crescent Moon is The Deer God, a randomly generated platformer with RPG elements and a killer pixel art style. You may remember us posting about it last November when it was part of an Android Humble Bundle that allowed you to get early access to the game… if you had an Android device. Since then, the game has released in a finished state on Steam and it'll be heading to iOS at some point this year. Check out our hands-on video as Josh from Crescent Moon walks us through The Deer God and talks about some of the inspirations behind it...

GDC 2015: Upcoming 'Fighter Physics' Sequel Wants to be the 'Mortal Kombat X' of Goofy Physics Games

Fighter Physics [Free], the game that made Soccer Physics [$1.99] significantly more violent, is getting a sequel that's aiming to be the Mortal Kombat X of voxel-based, goofy-physics fighting games. Tentatively titled Fighter Physics Legends, the meat of the new game will be an Epic Arena mode, where you can customize your fighters and deploy a number of weapons for them. Oh, and the voxel fighters can explode into pools of voxel blood with exposed voxel skeletons. It's pretty nutty:..

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