Sort of like how Dizzy Knight answers the question of “What would happen if we built an entire game around Link’s spin attack?", Shy Bunnies follows a similar logical progression of “What about an entire multiplayer game centered around stomping in a giant boot like Super Mario Brothers 3?" It ends up working … incredibly well, particularly with the one-button controls used to control your bunny. Check it out:
Like everything else Noodlecake showed us at GDC, Shy Bunnies is still in the works and will be released soon. I’m super curious to see how the multiplayer aspects end up working out in practice, apparently the latency is quite good even over cellular!