Category Archives: Augmented Reality

There are few undeniable truths in this world, and one of them is that Shaq isn't in enough video games (or genie movies). Sure, you can point to Shaq Fu, a video game that expertly blended Kung Fu and Shaq, but that was nearly twenty years ago. And yeah, there's his near-yearly appearances in NBA basketball games to consider, but are those really "Shaq video games"? The answer is no, no they are not...

Kavinsky [Free] is a bit of an oddball. I get the feeling that it's going to be a love or hate affair. So before you read too far along, let's first decide whether you will indeed love or hate it. Are you older than thirty-five? Do you love old-school, side-scrolling brawlers? Are you fond of '80s music and Ferrari Testarossas? If you answered yes to any of those questions, you will no doubt love Kavinsky. If not, you are either too young, have no soul, or both...

If you're the kind of person who has spent a ridiculous amount of time building scale Minecraft replicas of things you wish you had in the real world, Minecraft Reality [$1.99] is going to be right up your alley. Created by 13th Lab, and officially supported by Mojang, using the app is as simple as uploading your .mca files to the Minecraft Reality site, waiting for them to process, then using the camera on your iOS device to plug things into the real world via augmented reality...

Have you ever wished you had Microsoft Kinect on your iPad? Me neither. However, you can get a similar effect with Madparker's just released iPad game Recurse [$0.99 (HD)]. Originally starting life as a No Quarter Art Game event project in 2010, Recurse came to PC and became one of those underground hit party games, sort of like J.S. Joust...

Human Element is Robert Bowling's first game at his new digs. We don't know a lot about it, but we do know that it's some sort of survival game that's slated to hit PC and next generation consoles in 2015. Supplemental versions of the game are coming to mobile and tablets, too. In a recent interview, Bowling said that these versions will use some sort of GPS mechanic that will let you dumpster dive in the real world for items that you can transport into your game of Human Element proper. ..

With the proliferation of camera-equipped smartphones that also double as mobile gaming systems in the last few years, the amount of augmented reality apps and games has surged. While there are a ton of ingenious non-gaming ways to use AR on your smartphone, the vast majority of the games that used the technology boiled down to slapping some graphical assets onto your device's camera view and calling it a game, with little regard for how the augmented reality portion actually affected or enhanced the gameplay...

Augmented-reality games are weird. They hardly work and even when they actually do operate as intended, the game experience is usually lacking and centralizes entirely too much around the whole augmenting gimmick. I’m also not too sure if there’s even a market out there for these kinds of games. But, I probably shouldn’t be so dismissive, especially when there’s a new, apparently solid-looking SDK out in there in the wild...

Straight up: you’ll have to forgive me if some of the nuance of Shadow Cities [Free] -- one of the newest geo-centric MMO games available on the App Store -- has evaded me. It’s not good at telling you what it is and how you’re supposed to interact with it. Although, a lot of that might have to do with the fact that I don't exactly live in a dense metropolitan area, rendering the location awareness of the game moot since there's no one around me playing...

Piclings [99¢] from Pan Vision Games is one of the most interesting uses of augmented reality in gaming that I’ve seen. It’s a simple platforming game that can take any picture and turn it into a playable level filled with coins, items, and enemies. The tech works surprisingly well, and it’s undeniably fun to think of new and silly pictures to create levels from. Unfortunately, the underlying gameplay mechanics aren’t the greatest, though they’re serviceable. Despite this, Piclings is still a unique enough experience that’s worth checking out...

Remember when we took a look at the Parrot AR.Drone last September? It seems like ages ago with how fast the App Store moves. Anyway, one of the things Parrot was pushing hardcore for the AR.Drone device was a yet-to-be-released two player augmented reality game where players would be able to engage in real-time augmented reality dogfights utilizing two iPhones and two AR.Drones. (Making it one of the most expensive two player games on the App Store.)..

Kotaku is reporting that after the end of March, the augmented reality shooter Star Wars Arcade: Falcon Gunner [$2.99] will be pulled from the App Store. We took a look at this title when it was announced in early November, with its release coming just a couple of weeks later. The game allows you to point the camera of your iOS device towards anything to serve as the backdrop for an intense shootout with Imperial ships as you man the gunner turret on the Millennium Falcon...

Orbotix Takes Its Phone-Controlled Robotic Balls On The Road

Orbotix is an unconventional developer with a project we posted about a while ago. Its mission is to bring smartphone controlled, open devices to market. The first of these is Sphero, a robotic ball that responds to inputs from an iPhone or iPod Touch via Bluetooth and an device-specific app...

I don't have a Parrot AR.Drone like Eli "Hollywood" Hodapp does, but I wish I did. He seemed to connect with the device on a deep, fundamental level and love bloomed as the two grew closer together during their private review sessions. But with all man-toys, that fondness and that spark can fade as familiarity sets in. Ah, if only there was a two-player game that supported the Parrot AR. Drone. That would make Eli and the masses love again…..

Developer THQ Wireless is flexing their Star Wars license once again with the announcement of Star Wars Arcade: Falcon Gunner. THQ has brought a number of Star Wars licensed games to the App Store, including Star Wars: Battle for Hoth [$2.99/Lite] and Star Wars: Trench Run [$2.99]. This newly announced Falcon Gunner game takes a slightly different approach, unsurprisingly placing you in the gunner's seat on the Millenium Falcon and having you blast away at enemies in an augmented reality style overlay...

Just two days after we took a hands-on look at ARDefender from developer Int13, the game has now become available in the App Store as of this morning. What is a nice surprise is that the game has launched for just 99¢. In ARDefender, you'll print out a special PDF image from ARDefender.com that is read by the software and creates a 3D tower in the real-life space of the iOS device camera's view. Enemies then attack the tower from all angles, and you fend them off with a weapon placed on top of the tower. You'll have a machine gun, rockets, and a laser at your disposal as you take on the endless waves of increasingly difficult enemies...

Copyright 2013, TouchArcade.com, LLC.