Category Archives: Augmented Reality

I've written extensively about the possibility of Generation 3 creatures from the Ruby, Sapphire and Emerald games making their debut in Pokemon GO [Free], and Niantic have not exactly been subtle in the numerous hints that have been discovered both within and outside of the game. While the biggest indicator thus far has been the discovery of 135 new Pokemon in the datamine of the title's latest update, today a brand new teaser image for an upcoming Pokemon GO Halloween event has emerged that brings even more credence to this theory. As well as touting Gengar, Misdreavus and a Pikachu wearing a witch's hat, third generation ghost-type monsters Duskull and Sableye are also present, suggesting either a partial or complete release of this new cast of creatures before October 31st...

Despite Pokemon GO [Free] being very much the flag-bearer of augmented reality games on the App Store, its relationship with this pioneering new(ish) technology is a somewhat complicated one. As well as being a major source of battery drain, the AR features within the game actually made it harder to catch any colorful creatures, and so the vast majority of Pokemon Trailers I've spoken to turned off the feature within days, if not minutes. It's probably not too outlandish to claim that the vast majority of gamers who do still play Pokemon GO using AR simply do not know there is an option to turn it off - and the game isn't any less engrossing as a result. That being said, there have been some really neat (and awkwardly hilarious) AR photos from the game over the past few months, and Niantic are holding a competition for the best Pokemon GO pictures on Instagram in an attempt to truly bring Cyndaquil, Drowzee and others into the real world...




Loyal TouchArcade readers, I have a confession to make - I deleted Pokemon GO [Free] from my iPhone a few days ago to make room for the likes of Thimbleweed Park [$9.99] and Iron Marines [$4.99]. As the self-appointed resident Pokemon fanboy, I'm sorry for letting you all down. That being said, it looks like I'll have to salvage the game from the confusing new iOS 11 App Store, as an awesome new Equinox event is scheduled to take place over the next week or so. From 1pm PDT on September 22nd until the same time on October 2nd, you can earn double Stardust for catching and hatching Pokemon, and some of the rarest creatures like Mareep, Chansey, Larvitar (!!) and more will be available in special 2km eggs. Registering new Pokemon will also earn you triple experience (so six times the standard with a Lucky Egg active), and new shop bundles featuring Super Incubators will additionally be available for purchase in the in-game store...

It may have only been just over a year since Pokemon GO [Free] launched with such aplomb on the App Store, but it feels like a lifetime ago. A lot has certainly changed since July 2016, not only on the App Store and in the wider world, but also within the augmented reality application itself. A whole new cast of creatures was implemented, Legendary Pokemon have finally reared their heads, and despite a few Pokemon GO Fest-sized speedbumps, Niantic have really started to hit their stride with updated to the game in recent weeks. However, one feature that has been promised from the beginning and has been sorely missed is trading, as any real Pokemon Master will tell you that swapping monsters and battling your friends is a fundamental part of the experience. Currently, gym and the occasional raid battle showdown are the only multiplayer elements of the game, but it looks like that may be changing sooner rather than later for Pokemon GO. In a recent interview with Bloomberg, The Pokemon Company CEO Tsunekazu Ishihara outlined the developer's vision for Pokemon GO, which includes Pokemon trading and peer-to-peer battles...

If you've been following our extensive coverage of Pokemon GO [Free] over the past few weeks, you may have noticed a certain tinge of disappointment intertwined with the announcement of Legendary Pokemon being obtainable through the new Raid Battle system. This despondency isn't because of their scarcity, or even the relatively convoluted manner of obtaining the rarest of the rare creatures, but mainly owing to the fact that the Legendary Beasts have been sadly neglected from Niantic's press releases thus far. The roaming Legendary Pokemon from the Gold, Silver and Crystal games are undoubtedly the best trio, and so I am unfathomably delighted to announce that from today, Raikou, Entei and Suicuine will begin to appear within Pokemon GO...

Leaks in video games are by no means rare occurrences anymore, and the speed that the online community is able to datamine the latest release, update or demo means developers have to be on their guard to avoid giving away any secrets. However, after the previous few weeks Pokemon GO [Free] has had, with quite literally legendary calamities such as the Pokemon GO Fest in Chicago, I can't help to feel this latest datamine of Niantic's augmented reality application is a little too well-timed. In the complete teardown of the latest version 0.71.0, keen Pokemon super nerds on the Silph Road subreddit have discovered, amongst many neat new additions, the presence of all 135 creatures from the Pokemon Ruby, Sapphire and Emerald trilogy on Game Boy Advance. ..

There's nothing like some fresh success to shake off the sting of failure, just ask Niantic who are coming off a very successful event in Yokohama, Japan. The makers of Pokemon GO [Free] released some impressive information about Pikachu Outbreak, which was host to over two-million fans of the game from around the world. Hundreds of thousands of trainers traveled to various parks across the city and took part in major events at the appropriately named Pokemon GO Park. Combined, trainers managed to catch over 120 million Pokemon which includes more than 15 million individual Pikachu. That's some serious catch-them-all action...

If you missed our extensive coverage on the event, the first Pokemon GO [Free] Fest took place in Chicago last weekend, in an attempt to celebrate the one year anniversary of the game's launch. However, Niantic's dream of hundreds of people together in one place battling Legendary Pokemon unfortunately never came true because of a wide array of technical difficulties in the app. In fact, the situation began to turn rather nasty, with understandably furious fans - many of whom had travelled from around the world to attend - booing John Hanke, the CEO of Niantic, amidst numerous chants to 'fix the game' throughout the festival. Unlike the schadenfreude of the capitulation of events such as the calamitous Fyre Festival, it was legitimately quite upsetting to see the days of both the participants (some of whom are TouchArcade readers) and Niantic ruined. However, in an attempt to claw back some of the they had amassed good favour the developers have today announced that over the next three weeks, Articuno, Zapdos and Moltres will be available to encounter in Raid Battles around the world - but good luck catching any of them...

Legendary Pokemon have been one of the most requested and eagerly anticipated additions to Pokemon GO [Free] since the game released just over a year ago. While Niantic have remained tight-lipped over when Articuno, Zapdos, Moltres and co would make their debut in the ridiculously popular augmented reality release, signs that Legendaries would appear within the game have occurred over the past few months. Today, through an epic reveal trailer reminiscent of that Super Bowl commercial from January 2016, Niantic have announced that Legendary Pokemon will be available to battle in Raid Battles, and then to subsequently catch, in Pokemon GO later this month...

It may feel like a lifetime since literally everyone was roaming the streets catching virtual creatures, however today marks a year since Pokemon GO [Free] finally launched on the App Store, and subsequently revitalised Nintendo's RPG series in popular culture. Even with the frequent server issues and relative scarcity of content in the initial early stages, those July months last summer already hold a strange nostalgic charm to many, and it's been great to see how Niantic have made great strides over the past year to make Pokemon GO even closer to the idyllic augmented reality adventure that they originally envisioned to make. To celebrate its year anniversary, Pikachu donning Ash's famous hat can be located in the game from today until the 24th July, and a new Anniversary Box bundle is also available to obtain some sweet rare items including Incubators, Max Revives, Ultra Balls and a Raid Pass at a celebratory discounted price...

Every time I feel like I may be losing interest in Pokemon GO [Free], Niantic announce a new event or additional features that suck me right back into 2016's augmented reality hit. While we reported that changes were afoot when the developers announced a temporary respite from the gyms last week, Niantic have today announced a comprehensive list of dramatic improvements to Pokemon GO that are arguably the most profound overhaul of the game's mechanics since it first launched last July. As detailed on the official website, Pokemon GO will soon be receiving reformed gyms that shake up the stagnant Dragonite-filled meta, Gym Badges to collect around the world, brand new Raid Battles for even more co-operative action, and a host of new items such as Technical Machines finally making their mobile Pokemon debut...

It feels like it was only yesterday that Pokemon GO [Free] took over both popular culture and TouchArcade, however somehow the first anniversary of Niantic's runaway augmented reality hit is rapidly approaching. The first few weeks of Pokemon GO fever may have been defined by the frequent server issues and in-game glitches, however an abundance of improvements, events and content updates since (including the addition of most of the Generation 2 creatures) has gone some way towards becoming the experience that many expected from that stunning reveal trailer from 2015. To celebrate such an occasion, Niantic are hosting numerous in-game and real life events that aim not only to help the most ardent of trainers finally catch 'em all, but also to bring Pokemon GO players together for some exciting birthday festivities around the world...

Despite the introduction of almost 100 new critters earlier this year, and even though I am unquestionably the most ardent fanboy of the series around, I'd be lying if I didn't say the initial buzz of Pokemon GO [Free] is beginning to fade somewhat. Thankfully, Niantic are aware that 'Catching 'Em All' is sadly a finite task, and their frequent themed events - such as the splashtacular Water Festival earlier in March - have been a good source of motivation for trainers across the globe to head back out into that long grass. Anyone wanting more promotions within the game will be glad to hear that Niantic are launching a brand new event today to coincide with the Easter weekend. Dubbed the 'Pokemon GO Eggstravaganza', Niantic are offering numerous egg related bonuses, double experience and more, from 1pm PDT today until the same time on April 20th...

Even in comparison to its momentous launch last year, the past few weeks have been extremely significant for Pokemon GO [Free]. Having seen the introduction of Johto Pokemon, many trainers have braved the turbulent February weather to capture a whole new cast of collectible creatures, and a number of minor UI improvements have gone a long way to making Pokemon GO the idyllic mobile game that many envisioned and desired back in 2016. However, Niantic aren't getting complacent off the back of their impressive start to 2017 - at this year's Game Developer's Conference, the Pokemon GO creators outlined future prospects and events for the augmented reality app, as well as gave the audience a glimpse of some early ideas that didn't make the final iteration...

The latest Pokemon GO [Free] update with a whole new cast of critters to collect launched last week, and it's been great to see so many people venture outside - in the bracing cold Winter weather, no less - to try and discover and catch fan favorites from Totodile to Tyranitar. However, if you planned to catch 'em all without having to venture further from your local neighbourhood, you may unfortunately be out of luck. Similarly to the initial 151 set of creatures, some of the Pokemon within the game are exclusive to select regions, and it appears that Ash's Bug/Fighting stalwart Heracross, as well as the strange coral-like creature Corsola are only obtainable in certain locations and regions around the world...

This Wednesday, Niantic finally announced that a whole new cast of Pokemon from the Johto region would be available to capture within Pokemon GO [Free], as well as an assortment of additional items, berries, and gameplay enhancements to make the augmented reality application even more immersive. While they touted a release date of 'later this week', it turns out we didn't have to wait long, as this landmark feature for Pokemon GO is now available straight within the game (a preparatory patch was released earlier today, and has to be downloaded before Gen 2 fun can begin). You now have no excuse to turn your cap backwards, grab your Poke Balls, and go out into the freezing Winter morning and capture some brand new Pokemon from the Gold, Silver and Crystal games!..

It feels like we have been waiting forever for some substantial features to be added to Pokemon GO [Free], and while events such as the ridiculously generous Valentine's Day promotion have been a lot of fun, catching the same cast of creatures from the original Red, Blue and Yellow games has started to become a little stale. Thankfully, Niantic have today announced that the long-awaited Generation 2 Pokemon (from the Gold, Silver and Crystal games on Game Boy Color and later remade on the Nintendo DS) are to be released into the wild later this week on Pokemon GO, as well as a whole host of additional new features that should entice any disillusioned fans back into the creature-catching fold...

Valentine's Day is almost upon us, and while some of the more cynical amongst us may claim it's really just a capitalist exploitation of a chemical reaction that compels animals to breed, it does give many couples around the world an excuse to demonstrate their love to the object of their affection. Of course, there is no better way to show such commitment as with a Pokemon GO [Free] Valentine's Day event! From 11am PST today, until the same time on February 15th, Niantic are celebrating Valentine's Day within Pokemon GO, through making pink-colored creatures more common, lure modules last for six hours, and by awarding double the candy for each Pokemon captured or buddy companion walked...

There have been overwhelming rumours for weeks that new creatures were to be added to Pokemon GO [Free], and it certainly made sense - many of the critters from the second generation of games, from Pichu to Ho-Oh and all the others in between, would be extremely familiar to a lot of the players who picked up the augmented reality game because of childhood nostalgia of playing the older Game Boy titles. Yesterday we also learnt that Niantic were preparing a major announcement for the game, and putting two and two together suggested that a release of the next generation of Pokemon within the game was imminent. Such theories have today been confirmed, as the official Pokemon Twitter account has announced that more creatures are coming to Pokemon GO, and more details will be announced on December 12th. In addition, the developers have also confirmed telecommunications giant Sprint as Pokemon GO's first official US partner, and over 10,500 Sprint locations will become Pokestops and Gyms in the very near future...

While rumours persist about some upcoming major changes to Pokemon GO [Free] - including the introduction of the 100 new second generation creatures and a massive promotion with coffee chain Starbucks - the most recent update to the game is, fitting with Pokemon as a whole, evolutionary rather than revolutionary. In the 1.19.1 patch that launched for both Android and iOS this morning, Niantic have focused on quality of life enhancements that should streamline some of the more tedious processes to the game, most notably being the ability to finally transfer more than one Pokemon at a time to Professor Willow. While such features have been a long time coming, it's great to finally see them implemented, and are one step closer to the perfect game that Niantic envisioned prior to Pokemon GO's relatively turbulent launch period...

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