Whether it's a major triple-A release from a traditional gaming powerhouse, or a smaller gem from an up-and-coming indie developer, it's always a joy to write about iOS games for TouchArcade and contribute to the greater recognition of the platform within the gaming industry. However, there has been one unfortunate exception to this, with the impending 32-bit Appocalypse meaning many classic titles I quite literally grew up with are soon to disappear from the App Store. Super Glyph Quest [$3.99] was one such game, and featured as a particular standout in our recent guide of the best mobile titles that will die with iOS 11. However, thankfully it appears that our list has prompted the developer to ensure one of 2014's best puzzle games will soon survive the cull, as Super Glyph Quest has just had an update submitted for 64-bit compatibility.

In may ways, Super Glyph Quest reminded me of the legendary Dungeon Raid [$0.99] that we singled out for particular praise a few weeks ago, as its eminently simple core gameplay concept of matching colored glyphs combined with its surprisingly deep and immersive RPG elements were a lot of fun in practice. Even though Super Glyph Quest did receive a sequel in Glyph Quest Chronicles [Free] - check out our recent review for more details - the second game in the series remains the most essential entry, and therefore it's fantastic to see it survive the 32-bit Appocalypse. It's also great that the list that I painstakingly compiled a few weeks ago has had an effect on both fans and developers in resuscitating their older titles, assuming Alex Trowers' tweet isn't just a humorous excuse of referencing that new Taylor Swift song. Whether you played the game back at its release, or if this is the first time you've heard of the title, definitely give Super Glyph Quest a go to reward yet another proactive developer taking one further step to ensure mobile gaming history isn't eradicated by the demands of modernity.

  • http://woottwinds.tumblr.com WoottWinds

    Super happy to see this. The more developers that are able to update their titles, the better. This culling as a whole sucks though, fully understand the purpose, but going to lose so many good classic games...

    For me, Solomon's Keep, Dungeon Raid, Lunar: SSST, Space Invaders: Infinity Gene, and Rocketcat's Hook series are going to hit the hardest. Then there's also Mage Gauntlet, Spell Sword, Nimble Quest, and so many others… UGH.

  • justelvis81

    Have just heard x-com and civ revolution 2 will get a 64bit update soon which is great news.