As we mentioned earlier this month, Team 17 will soon be releasing an iOS conversion of their highly acclaimed, Alien-inspired top-down shooter Alien Breed into the App Store. Originally released in 1991 on the Amiga, the game places you in a multi-levels space station overrun with hideous xenomorphs, on a solo mission to wipe out the alien intruders and, ultimately, survive.

We're happy to report that Team 17 has provided us with the release version of the iOS title a few weeks before it's set to go live and I've begun putting it through it's paces. And, while we'll save a truly in-depth look for our review, which will be published as soon as the game hits the App Store, I can share some initial impressions (and screenshots) with those who've been waiting for this one.

The original Alien Breed was followed up by the extremely popular Alien Breed Special Edition '92, an expanded version of the original that sat on the UK charts for over a year. The new iOS version includes the full original title, the special edition, and a new four-level campaign that, while shorter than the two original scenarios, provides content that's new to even seasoned veterans of the originals. Additional content is planned for release down the road, as well.

Every level in Alien Breed can be played using the original Amiga graphics, or a newly-drawn set of finely detailed (yet, still nicely dark) Retina visuals. (That's about 50x the pixels of the original game, in the case of the Retina iPad!) As for controls, the game offers both single-stick virtual controls that strive to approximate those of the Amiga original, as well as a dual-stick mode that adds a bit of a twist to the Alien Breed experience. Those with iCade or compatible controllers will be able to enjoy the best control-scenario the game has to offer.

Like the 1991 original, Alien Breed for iOS features a store where in-game currency can be used to purchase new weapons, ammo, and the like. What's different this time around is that you can buy in-game credits with cash, via IAP. Spending time, recently, with the iOS version (as well as the Amiga originals) has reminded me how easy it is to pick-up in-game currency during normal gameplay, which allays most of the concerns I had going in, hearing of the IAP system would be part of the iOS release.

Stay tuned for our full review of title, but I think it's safe to say here that fans of the original Amiga classics will not be disappointed. The pleasantly disturbing Alien Breed atmosphere is here. Alien Breed for iOS is a universal title supporting third-generation iOS devices as well as all iPads and is scheduled for an August 2nd release.

  • araczynski

    video or it didn't happen.

  • http://twitter.com/teh_tommy Tommy

    I have played the first two games more times than I could count, looking forward to that.

  • http://twitter.com/gca_net iAchieve.de

    Not that it matters all that much since AB SE was almost a perfect game in terms of style and atmosphere, so it's a sure buy, but out of curiosity ... do you know if the game is GameCenter enabled?

    Here's on hoping Team 17 is going to do Walker next. Maybe then it'll finally get unbanned in Germany...

    • rondefebo

      Game Center is enabled.

  • pocketmego

    Really looking forward to this release.

  • nomster

    Looks very good - just hope the IAP is as subtly done as this preview suggests.

  • http://twitter.com/scottish_usa Alexander R

    Alien Breed was fun back in the day, although the 3d wolfenstein clone they did was god awful (Alien Breed 3d).  The series though is really just a Gauntlet clone thrown into the Aliens universe... fun but I'd love an actual Gauntlet / Gauntlet 2 reprise in HD with new levels, now that would be great.. especialy with iCade support.

    • http://twitter.com/gca_net iAchieve.de

      Sure, it's a Gauntlet clone, but a damn good one. It might not hold up that well in today's market, but back then, Alien Breed was a must-play.

      I do agree though that AB3D was terrible and should probably not have existed, but then the A1200 users needed some love too (in term of games actually tailored to their platform, how ever damn awful they were).

      • http://www.facebook.com/Emme73 Emmanuel Henné

        Nope, AB3D was awesome, sorry, but thats a proven fact. It wasnt the prettiest, but at the time, it was without competition on the Amiga, and the atmosphere was creepy. Next best thing we got before Doom was ported.

    • http://www.facebook.com/people/Pedro-Nuno-Gordinho/100001702144003 Pedro Nuno Gordinho

       Alien breed 3d 1, was amazing.Sure it was a bunch of pixels but I loved to play it. Alien breed 2, I didnt like.