Ozark Softscape and EA's 1983 classic M.U.L.E. redefined the strategy genre and set the stage for pretty much every strategy and simulation title to follow in the coming decades. Now, it's getting itself a brand new remake for mobile phones called M.U.L.E Returns, which has the full blessing of the late creator's family whom own the M.U.L.E. IP. Check out the first trailer showing the game in action.

It looks like M.U.L.E Returns will be a pretty straightforward remake of the original gameplay that had you colonizing a planet using various Multiple Use Labor Elements (aka M.U.L.E.) in order to grow a prosperous colony and economy. Details are a bit scarce, but we do know it will have a social component with Game Center, multiple difficulty levels, and downloadable retro 8-bit skins. We'll be looking to get more information on M.U.L.E Returns as it moves towards release sometime in late summer or early fall.

  • http://www.facebook.com/PCKid Stuart Nicholson

    This is bazaar. I was hoping someone would remake it. I played it do death on my Atari 800. It was auch a great game at the time. Trailer looks awesome. No mention of Universal. Hope it's not just for the iPhone and iPod Touch.

    • http://twitter.com/tootiegooch tootiegooch

      Played it on the Atari 800 too (dating ourselves!) and more recently on emulators... I'm actually very pleased to see that it appears to be a "re-skinned" direct translation (same "game board", characters etc)... And the new graphics don't bother me!

  • DotComCTO

    This is one of my all-time favorite games. I also played this endlessly on my Atari 400 (which I still have in perfect working condition) along with Star Raiders and Archon. Well, we've got a Star Raiders iOS clone in Star Rangers (http://itunes.apple.com/us/app/star-rangers/id331301556?mt=8) and Archon is definitely alive and well on iOS (http://itunes.apple.com/us/app/archon/id320050617?mt=8), too! It's about time for the return of M.U.L.E., and I hope this one does justice to the original!

  • Thomas Slayton

    30 years ago, I used to sit around my old C-64 with friends and play this game into the wee hours of the morning. Dan Bunten (later known as, Dani Bunten) was a social gaming visionary who made good on his unofficial company motto of: "Play with each other, not with yourselves" with this classic as well as Robot Rascals (first electronic board game), Modem Wars, Command HQ (first multiplayer RTS), and Global Conquest. All of these had local or modem gaming capabilities long before anybody else figured out how important this was, and were incredibly fun and diverse.

    The best part of M.U.L.E. had to be the stock market, where you could corner a particular commodity and starve your opponents if you chose. It never got too cutthroat, though, because you had to work together for the colony to survive or everybody would lose.

    Classic. Brilliant.

  • http://www.dowerchin.com/ Dower Chin

    It's about time! An incredibly good title that's been sitting dormant for far too long. If they can throw in multiplayer with Game Center or Local Wifi/Bluetooth Multiplayer, this will could be awesome!

  • famousringo

    These guys also have a kickstarter project going to develop a more modern "tribute to MULE" called Alpha Colony for Windows, Mac, Linux, Android, and iOS.

    Just hearing that music again put a smile on my face. :)

    • Thomas Slayton

      God, yes! The music!!

      There is (or was) an open source M.U.L.E. project that featured online play (PC/Mac/Linux). I don't know if it's still around, though.

  • JCat_NY

    A huge Wow!  One of the best games ever createdm! Played this to death on my Atari 800 back in the day (one of the first EA games). I wish a few Synapse titles from that era would take the same route like Pharaoh's Curse, Blue Max, Fort Apocalypse, Necromancer and Zeppelin to be exact.

    • http://twitter.com/tootiegooch tootiegooch

      Synapse was awesome! Pharaoh's Curse was ahead of it's time, would be a great remake... Necromancer was unique. Fort Apocalypse was BETTER than Choplifter. How 'bout Shamus (twin stick shooter?)? Shadow World was a great split screen game (again, before it's time!)...

      • http://www.facebook.com/PCKid Stuart Nicholson

        Jeez guys how old are we all here? :0) I'm in my sixties and confess I've never grown up. Atari 800 was so magical in those days. Plugged into the old Toob TV. Synapse had some awesome games. I see Dan did Seven Cities of Gold by EA as well another fave along with Ali Baba. Jumped on his Tribute site by his daughter and ordered the M.U.L.E. T-Shirt. A little pricey but what the hell for a unique one. Also being in Australia the postage added quite a bit.

      • JCat_NY

        55, and still think young. I only play the form of an adult when necessary :-) . I think a lot of people from our generation are still at it! 

      • JCat_NY

        Oh yes, forgot about Shamus and Shadow World! I agree about Fort Apocalypse  - absolutely made Choplifer seem anemic back in the day. I think Choplifter was one of those god awful Apple IIe ports which on the Atari computer, was only like 4 colors in that mode - and muddy. 

    • eponymous

      I so want Zeppelin.

  • MULE_Returns

    Hi Guys - Matt from MULE Returns. Thanks for the post. Dower - point taken on the multiplayer components, Game Center is on the list. And our plans are iOS and Android for the first release (others to come later). 

    Secondly - the Kickstarter campaign is a tribute to the game being done by our friends ad DreamQuest. We are endorsing the campaign but are fully funded and running independently.

  • eponymous

    Can I put in a request for someone to do an iOS port/remake of Sundog? And I still want Zeppelin!

  • http://www.facebook.com/PCKid Stuart Nicholson

    Could we ever see the great Amiga game Carrier Command come to ios?