Rovio's Angry Birds Space [$0.99 / $2.99 (HD)] hit the App Store close to a month ago, and we loved it in our review. (Shocker, I know.) The sole sticking point for us, and quite a few other people, was Rovio's implementation of a new IAP mechanic. Some levels were only available via a 99¢ unlock, which made us question whether or not Rovio would keep the free level updates gravy train rolling. Also, the Mighty Eagle shifted gears from a buy-once-use-a- bunch item like Angry Birds proper to a consumable IAP.

Well, an update just hit which addresses our suspicions. 10 new levels are now available for free, and the way the Mighty Eagle works has been slightly tweaked. Just by downloading the update you'll get a pack of 20 Mighty Eagles for free, and each day you'll earn one additional Mighty Eagle. This goes a long way in making buying the Mighty Eagle feel a lot more optional, but I still can't help but miss the unlimited use of the Mighty Eagle in completed levels like previous Angry Birds games.

But, whatever, if you just ignore the Mighty Eagle, Angry Birds Space is still a ton of fun, and highly recommended. If you've cleared all the initial launch levels, give these ten new ones a spin.

  • SpacePenguinBot

    I definitely felt like there weren't enough levels to justify the cost, especially when they make you pay extra for iPhone and iPad versions. Hopefully we'll see more of this free content down the line, because I was left feeling a bit burned after finishing the launch levels.

    • http://twitter.com/SquishedMitten Tyler Piderit

      While I agree with the low amount of included content at launch, I have had a lot of fun trying to get 3 stars on all levels. I still can't do it. Maybe I am not an Angry Birds pro haha. I bought the extra hard levels and those have taken up much of my time in the game.

      Also, I am not really sure what the point of the Eagles really is. Is it just to complete a level you are stuck on? I know using them doesn't add to your final score right? 

      Confused guy right here :)

      • Schnapple

        Yes, it's a bird that destroys the whole level so you can get past it, in case you seriously just can not beat a level.

        In Angry Birds (the original) it was a one-time purchase with the limitation that while you could use it as much as you wanted, it could only be used once per day. In Angry Birds Space, they're consumable items you can purchase and (I think) earn. 

        As for the score I have no idea, I just know my dad broke down and bought it on the Chrome version :)

    • Schnapple

      Wait... you felt ripped off at 99 cents? Really?

      • SpacePenguinBot

        By the amount of levels for $2.99 and that it wasn't universal.

  • http://www.facebook.com/profile.php?id=690747678 Paul Johnson

    I have nothing against IAP in general, and some of my titles have them. (But not consumables.)

    IAP is a way to keep the entry price down whilst offering extra content for more money to those that really dig the game. Great. Seems fair all round.

    However, consumables are just a seditious attempt to con people into spending more money, and for what? Nothing! That Eagle thing can work just as easily for a one-off unlock payment - you don't need to put gasoline in it.

    And a firm who's publicly earned about 80 gazillion dollars putting out a franchise extender with consumables in it just feels... crass.