Back in October we told you that Namco's classic 3D arcade fighter SoulCalibur was coming to iOS, and now it looks like we have a release date for the game. According to Andriasang (and noted by Joystiq), Namco Bandai will be releasing the iOS SoulCalibur as a Universal app this coming week on the 19th.

SoulCalibur on iOS will feature 19 different fighters and lots of game modes, including arcade, time attack, survival, extra survival, practice and museum modes. Sadly, there is no sign of team battle mode or any kind of multiplayer mode, which is pretty odd for a fighting game. The lack of online multiplayer isn't really surprising, but I sure hope we see some sort of local multiplayer option in an update in the future.

But even with the lack of multiplayer, SoulCalibur is an absolute classic that I spent countless hours with on my Dreamcast and I'm really looking forward to playing again on my iPhone and iPad. There will be Game Center support for 3 of the above modes, so there will be somewhat of a competitive aspect. Unfortunately, it looks like at release only owners of 4th generation devices or either version of the iPad will be able to run the game. Hopefully the hardware requirements will be able to be lowered down the line at some point.

We'll be sure to give SoulCalibur a spin and see how it's stood the test of time when it hits the App Store this week, and you can check out our forums for further discussion of the game.

Update: Here's a trailer for the game:

[Via Andriasang and Joystiq]

  • Anonymous

    Awesome. I dumped so many quarters into this game, and I don't think any of the sequels have truly outshined it. My favorite fighter of all time.

    • Anonymous

      I would agree. The later soul caliburs were all excellent but this one was phenomenal.

      I still hold a special place for the prequel to this game though (soul blade/edge) back for ps1 and the arcades.

      Hopefully this edition of soul calibur maintains the charm of the franchise and doesn't get bogged down my shoddy controls

  • http://twitter.com/sstaver Stephen Staver

    I would disagree on that "hope the requirements are lowered" statement. If people are serious about playing the newest games on their iPhone, then surely they'd at least have an iPhone 4, so I really think it's for the best to move forward, rather than dwell on the past.

  • http://slightlyinsightful.com/ Ammon

    Fantastic that this game is coming to iOS, but what I really want is for these devs (SNK and Capcom I'm looking at you, too!) to build in iCade support. How awesome would it be to have Soul Caliber, King of FIghters, and Street Fighter on iOS with the iCade?

    • Anonymous

      Fully agreed. I'll buy this if it has iCade support, otherwise forget it.

      Fighting games (at least the lazy virtual button way) just don't do it for me on iOS, but as someone who's never actually forked out for a console arcade stick, I'd love to try it on the iCade.

      • Anonymous

        I'd buy the new $80 iCade controller if support for KoF, Street Fighter, and Soul Calibur was to be added.  

      • John McCollum

        If you have your device jailbroken check out the new "Blutrol" app. It allows any game to be iCade compatible. I've been using if with street fighter I'VEI'VE

  • Peter Mattson

    Awesome, I can't wait to kick some ass!!!

  • Paul Reubens

    No multiplayer in a fighting game?!? Thats a deal breaker for me...

  • iSeptimus -

    Why does it look worse than the Dreamcast version?

    • Pawel Przeslanski

      Because the Resolution of the Dreamcast were only 
      640×480 while the iPhone 4 (4/4S) do have a Display that does show you 
      960 × 640. Since the Game is a Port of the Dreamcast Version you might reconsider that the Game is already a few Years old.

  • Anonymous

    Now I'm really scared!

  • http://twitter.com/Neomatt Matthieu Dietrich

    Since Namco did add iCade support to Pac-Man for iPad... OH PLEASE PLEASE PULEAAAAAZE ADD IT FOR SOULCALIBUR.

    If it's in there, insta-buy, even at 10 bucks.

  • Anonymous

    Seeing all the different articles about this mention only the iPad 2 has really gotten me scared. Hopefully it supports the iPad 1 (even at the expense of graphics, like Infinity Blade II)

    I still believe that my 1st gen iPad is a perfectly capable device, but this game being an iPad 2 exclusive may convince me otherwise....

    • Anonymous

      It's as capable as a one-legged dog.  Take it outside and shoot it.  I need more beautiful games on my 4S.

  • http://twitter.com/twittedapps twittedapps

    I buy consoles only for Soul Calibut games (PS2 and XboX360).
    No multi? sorry Namco, not this time.
    btw, dreamcast = iPhone 3GS. Why no 3GS support?

  • http://twitter.com/edgeofblade Jason Danforth

    iCade support, please?

  • Jerason Banes

    Announcer: "The accursed blade reaches through the sands of time to determine the destiny of the warriors who vie for it's power..."

    Player 1: "By the sharpness of my phone, we will duel to the death! You will not stand in my way!"
    Player 2: "I don't want to hurt you. But if I must, you will feel the sting of my phone!"

  • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

    Finally something to replace Blades of Fury for iOS

  • http://twitter.com/BrettArchibald Brett Archibald

    Meh... Call me if Tekken ever makes it on to the iPad... :-)

  • Anonymous

    Blades of Fury was awesome! I've been looking for something with a similar style of fighting (that didn't suck). I was hoping they'd make a sequel. Oh well. Soul Calibur it is! Bring it on!

    • http://twitter.com/twittedapps twittedapps

      Blades of Fury is, and was, woesome.

  • http://twitter.com/osejerb Jose Mejia

    no iOS guest characters?