It’s not hard to get excited about the second generation PSP or the “Next Generation Portable,” as Sony calls it, especially if you do most of your gaming on the go. On top of a familiar button and doodad layout with an added stick for his comfort, the publisher is tacking on a kitchen sink’s worth of tech, including tilt and touch, as well as two different cameras and 3G support. It’s just about everything you’d want from a next generation portable device.

Men wiser than I have told me, though, that the specifications for the NGP that were revealed last night for the first time are good indications of the direction Apple will be going with its second generation iPad and 5th generation touch devices if rumors are to be believed. Manufacturers tend to pull from the same hardware shelf and then tweak components like brand new CPUs and GPUs so they cater to their own devices, meaning we might see comparable stuff from Apple whenever it reveals its next gen platforms.

Do note the NGP is using an ARM Cortex A9 which has been rumored as the potential foundation for the Apple A5 chip, the successor to the A4 found in current devices. It's also using a similar GPU to the one most people in the Apple rumors community expects to see in upcoming iOS devices as well.

So, what will the next round of Apple devices have in them? Only really, really special people (think: dudes who work for Apple) know for sure, so this is all speculation on our part. But what’s so exciting about this -- aside from being able to fill out some slots in our Apple press conference BINGO cards a little earlier this year -- is that the NGP looks capable of rendering native PS3 games. If Apple were to actually put all this junk into its next handheld, we’ll be fiddling with incredible machines with the power to output visuals and tech on the same level as current consoles. WILD, right? Oh, how those budgets will soar!

And speaking of wallets, Sony isn't talking price at the moment. But if the PS3 was any indication... well, you might have to get a second or third job. For more information on the NGP, swing over to Engadget.

  • Anonymous

    I think Sony announced too early. The next iPod Touch will actually be out before this is.

    • http://www.facebook.com/people/Federico-Astica/1003533711 Federico Astica

      So, the next iPod Touch is going to have buttons and two analog sticks?? Great!

      • http://www.mugampi.com/ DeShaun Zollicoffer

        Haha, win! I love my iPhone 4, but nothing Apple is going to release will come within a mile of this thing. Two thumb sticks, back trackpad? We all know Apple hates buttons. I'm still going to game on my iPhone though, just not as much...

      • Anonymous

        No, the next iPod touch is going to have more unit sales, more game sales and make much more profit on gaming--be it casual or otherwise-- than anything Sony will release. And the PSP now must also compete with the iPhone and the iPad for the mobile gaming market.
        Also, 10 months away, (not even sure if it will be in the U.S. by then)?
        Cost? Battery life? Cost of games?
        And the Nintendo 3DS will be here the end of March for less than $300. (Although it has a battery life of about 3 - 4 hours.)

      • http://www.mugampi.com/ DeShaun Zollicoffer

        Well, yeah the PSP will sell the least because it'll be marketed to a more hardcore crowd. Still, it'll probably be untouchable when it comes to features.

      • Anonymous

        Features won't make shareholders happy.

      • http://www.mugampi.com/ DeShaun Zollicoffer

        Yeah, I know. I said it'd sell the least, but honestly I don't care about the shareholders. If Sony wanted to be #1 they could, but they'd have to hold back, which is something they refuse to do.

      • Man Jorge

        Yeah because people who have iPhone's take their phones with them every were and i'm pretty sure the NGP's specs will be outdated in a year or two because Nvidia are making Tegra 2 3D chips & their also making quad core chips for phones next year, plus a new PSP after this one eon't come until like 2016.

      • Anonymous

        Exactly! I don't even game with my ip4 cuz the lack of physical buttons.

      • http://twitter.com/FluffyPuffin Mark Biswas

        So why are you here?

      • TeddyNYC

        Hey with Apple you never know. At the very least we may finally see some attachment or accessory that addresses the issues that "hardcore gamers" have with iOS devices.

      • Anonymous

        Nope, but my PlayStation 3 and 360 does, which is why I don't need my portable having them too.

  • LBG

    Looks great for gaming. But even if they sell this for a low price like $200 then I still won't buy one. I'm past the point where I buy handheld gaming devices, now that I've seen what my iPhone 4 can do. Sure the NGP will be better for gaming, but it can't beat the versatility and convenience of my iPhone 4.

    • http://twitter.com/BulkSlash BulkSlash

      Yeah that's the same for me too these days. While my PSP and DS can certainly deliver a more satisfying experience in many ways, they're bulky devices that I don't really want to be carting around with me all the time. Same with Kindle vs a few paperbacks.

      From the dimensions released, the PSP2/NGP is pretty enormous for a handheld. It's twice as thick as an iPhone and along their longest sides, the NGP is nearly half as long again as the iPhone. Sony really need to pay more attention to convenience and portability, that's what makes the iPhone great. Cramming the kitchen sink into the NGP (but strangely ignoring phone capabilities) means it's a real porker of a console.

      That said I'm sure I'll end up buying one anyway, I'm a sucker for new gadgets. :)

    • Anonymous

      Sounds like you've just grown out of gaming. Turning down what's potentially an amazing experience in favour of convenience? That's why some people don't get any further than Facebook gaming.

      • http://twitter.com/dusser Rasmus Andersson

        I agree with LBG. And that's not because I've "grown out of gaming" - the kind of games this will have is better played on a console in the comfort of your own home anyway.

        The only way the PSP2 makes any sense to me is if you travel a lot (by train, air plane etc), and that those travels are +1 hour long. For that it's brilliant - but the way I (and a lot of people) game it's either in on the couch or very short stints while waiting for the bus, and you don't pull up your PSP and start playing Uncharted on those occasions.

      • Keslus

        If this is as powerful as a PS3 and you're gaming for over an hour, that battery is going to go nuclear.. Are the tap pads for the "hot potato" effect?

      • LBG

        Nope, I definitely haven't grown out of gaming. I've grown out of hoarding every new device out there, and instead I've learnt that it's often better for me to keep things simple.

  • Maestro

    This thing looks and sound amazing. I've been an iPod Touch owner since gen. 2. Looks like gen. 4 will be my last iPod Touch. Still gonna keep it, but most likely I won't be upgrading anymore..

    • Noman

      I feel the same way, I'll keep it for my music and video, but I don't think I'll ever play a serious game on it again.

      • Anonymous

        It's funny that I have gone the opposite way. I have had so many portables from Game Boy, Lynx, Game Gear, DS and I'm done with that. The 3DS is intriguing though and the PSP2 is slick (and massive) but ultimately the iPhone is gonna be the device in my pocket wherever I am.

  • Capone

    I think Sony once again did a great job when it comes to the hardware of this coming portable device. But once again I don't know why I should buy this fine piece of hardware.
    For mobile gaming my iPhone and iPod Touch fit perfectly, so I need a special reason to buy a gaming handheld. Nintendo gives me three main reasons: brilliant Nintendo games (think of Mario Kart 3DS), everything (hardware and games) from one source & the 3D effect. These points may not be enough to convince me buying a 3DS, but it's at least an advantage over the PSP 2.
    Nontheless I'm happy that Sony refuses to quit. It's great for all of us.

  • http://www.facebook.com/profile.php?id=1089737288 Wim Lauryssen

    The direction apple is going? This thing has just been announced. Apple has been working on their next generation of devices for a while, especially since they're probably going to be announced pretty soon. There's no way that they're going to see this and change their entire designs.

    Also, you can't really compare them. Sony's NGP is a gaming device, Apple has a phone, a tablet and a touchscreen iPod and while the titles are definitely there for it to be a casual platform (again, something the NGP definitely isn't), it still doesn't have any buttons, which is a necessity for any serious gaming platform.

    I still don't see the point of comparing the iOS devices to actual gaming devices. It's going to lose in every single way, except for the price of titles, which is also one of the reasons you won't see regular full length releases. I mean, people were whining about Neuroshima Hex's $4.99 pricetag and that's just ridiculously low to start with.

    • http://twitter.com/dusser Rasmus Andersson

      "it still doesn't have any buttons, which is a necessity for any serious gaming platform."

      That's just not true. "Serious" gaming such as RTS, strategy in general etc is potentially much better suited for a touchscreen console than a button-based one.

      • cmader

        Or, yah know, a mouse and keyboard. I've yet to play a truly great RTS game that wasn't on a PC. PC = serious gaming platform. iOS = lol No.

      • http://twitter.com/dusser Rasmus Andersson

        Mouse and keyboard are decent for a strategy game. Touchscreen-based strategy games has the potential to be much better.

      • http://www.facebook.com/profile.php?id=1089737288 Wim Lauryssen

        "The potential" might be there but potential doesn't mean anything when it doesn't translate to actual titles.

        I'm willing to go even further than cmader. I haven't played a single iOS RTS title that comes even close to what's available on pc. Again, having actual buttons (keyboard and mouse) makes for a better experience than having to push virtual buttons on a screen. There's more of them and you don't block your view of the battlefield as you push them.

      • Pwblaine

        RTS is a grey area, while tap to move seem simple enough, the screen real estate isn't really enough to provide a lot of accuracy in selecting units or positions, but hey man, i'd say angry birds is an infinitely better game using a touch screen on a ip4 than a computer and a mouse, seriously has anyone else bought angry birds from the mac app store? it's feels like it wasn't really meant for a mouse

      • Pwblaine

        RTS is a grey area, while tap to move seem simple enough, the screen real estate isn't really enough to provide a lot of accuracy in selecting units or positions, but hey man, i'd say angry birds is an infinitely better game using a touch screen on a ip4 than a computer and a mouse, seriously has anyone else bought angry birds from the mac app store? it's feels like it wasn't really meant for a mouse

      • Pwblaine

        RTS is a grey area, while tap to move seem simple enough, the screen real estate isn't really enough to provide a lot of accuracy in selecting units or positions, but hey man, i'd say angry birds is an infinitely better game using a touch screen on a ip4 than a computer and a mouse, seriously has anyone else bought angry birds from the mac app store? it's feels like it wasn't really meant for a mouse

      • http://twitter.com/NoSuperMan ImNoSuperMan

        Gaming should be fun (IMO). Enough serious stuff in life to worry about already.

      • http://www.facebook.com/profile.php?id=1089737288 Wim Lauryssen

        Mobile gaming has been around forever. The games might be better than they were on the old Nokia phones but it still doesn't compare to other gaming platforms. I'm not dismissing it, just getting tired of the comparison to DS or PSP.

        Just the lack of QA alone. Multiple bug fixes within the first week of release is pretty ridiculous, but it happens on iOS. I like that they're fixing the bugs, but since there are no major publishers involved, it seems like you could be more flexible on your release date and actually release a game that works the way it should..

  • Dactilardesign

    How can a "Portable" thing be that big?
    http://img.vidaextra.com/2011/01/comparacion-ngp-psp-ds.jpg

    • http://www.facebook.com/people/Federico-Astica/1003533711 Federico Astica

      It is smaller than a iPad. Also, the picture is incorrect, there is no such size difference between an iPhone and a PSP-3000 (I have both).

      • http://twitter.com/tomjonjon Tom Rauwerdink

        I have both as well and that picture looks accurate to me.

      • Anonymous

        ...big monitor?

      • spiffyone

        And an iPad isn't a mobile device despite it running on a mobile OS. Nor is it a portable game system. So, really, what's your point?

        iPad is a tablet, which is a wholly different product than a portable game system. NGP isn't portable enough for the portable game system market. That's that.

    • http://www.facebook.com/people/Hellioz-Dogol/100001254343956 Hellioz Dogol

      Do you know whats the meaning of portable?

    • http://www.facebook.com/people/Hellioz-Dogol/100001254343956 Hellioz Dogol

      Do you know whats the meaning of portable?

      • SirKnight

        No he doesn't have the slightest clue. He sounds like an Apple employee. :)

    • SirKnight

      How can the iPod touch be portable when the nano and shuffle is so much smaller?

      See, your argument is lame as can be. It's not like the NGP is the size of a PS3. This thing IS portable and for a true serious gamer there's nothing wrong with it.

      • Dactilardesign

        A portable console should be something you can put in your pocket and be confortable with (iPod Touch fits... yes! nano or shuffle... yeh!).
        NDS for me is too big, I never walk with it in my pocket. If you need a bag for NGP as you need for your labtop, bad idea. Better should be smaller, not even bigger.

        I am not a serious gamer, so I think is wrong a portable device that big with that battery duration. It's Sony business, not mine, but history has proven that it's a mistake.
        I wish many serious gamers like you will buy it, so they have a big market, and maybe the next PSP3 will be smaller that this one. Hope so.

  • Rothgarr

    It's a sexy piece of hardware, sure., but Sony probably just priced themselves out of the handheld market... TWO screens? (front and back where the one on the back is touch-capable). Too few people will buy this and the cost to develop for it will be high so games will be expensive.

    The best portable experience is the one that people have in their pockets all the time -- and that's either an iPhone or an Android phone.

    • Rothgarr

      Replying to my own comment... apparently it doesn't have two screens. The thing on the back is a touch pad...

      • Mostafa3k

        Yea... Two screens. That would never sell.

      • Lezrock

        true, no chance. rofl

  • Anonymous

    Still I'm not ganna buy this one untill I see what can a5 processor do.

    • Anonymous

      The NGPs chips are the same ones that will be in the A5 but with 4 cores each not the 2 rumored for Apple so don't expect anything to trump this in horsepower for quite a while.

  • Bjorn Keizers

    The thing that bothers me most is the switch to yet another game format. They started with UMD, then tried download-only, now they're trying a new flash card format. Proprietary, no doubt.

    I bought the PSP when it first came out. So, I have a stack of UMD's. I didn't enjoy the switch to all-download, since it meant I'd have to buy a hugely expensive memory stick to replace it. I couldn't switch to the Go since that meant owning two PSP's or rebuying all my games. And now they expect us to invest in another format?

    No way in hell. I have no guarantee that the game I buy today can be played tomorrow. And that's just not acceptable in 2011. Not when I own games that were purchased on my first-gen iPod Touch and still work on my brand new iPad, iPhone 4 and probably anything else coming out the next three years.

    • Anonymous

      Exactly. Apple does downloads right. $0-$10, generally, and will play on every device you ever own (iPod, iPhone, iPad) now and in the future, for that one purchase. Makes the traditional "game" companies look like they're stuck in the dark ages.

      • T F C

        Apple requires u to have their latest model in order play their games. Example: Only a iPad, 3rd and 4th Gen. iPhone/iPod Touch device with 4.0 can play Infinty Blade. I've had my PSP since it's launch and I can still play ANY game released for it. In three years 1st Gen. iPad users will face the same problems 1st Gen iPhone/iPod Touch owners face with 4.0

    • Mr Z

      I don't see this as a problem at all. UMD was a very old technology from 6 years ago. Its obviously outdated now and there's no reason to continue using it.

      An all digital delivery is not very practical for PSP2, the average size of the games are far far larger than the average iOS game. Current PSP games can get as big as 4gb, PSP2 games are guaranteed to be even bigger.

      and what are you talking about game you buy today might not be playable tomorrow on the PSP, the PSP have been around for 6 years now

      • T F C

        any game u PSP game you buy can run on any version of the PSP except the PSPgo

      • Anonymous

        I'm with you on this, UMDs are possibly my most hated format of all time. Everything about them is terrible.

      • Bjorn Keizers

        I don't mind that they're switching from UMD... but I wish they'd settle on a way to do it! First the digital downloads that are DRM'ed to hell and back... then they suddenly switch back to a flash card format.

        I probably can't get those large, new, flashcard games as a download. So that means I still have to deal with both digital distribution and retail distribution at the same time. It just isn't convenient.

        My point is this: what if Sony decides next year that digital distribution is still the way forward, and ditches that new flashcard format for the PSP3? It's very likely!

    • cmader

      You mean PSP1 games might not be compatible with the PSP2? Gasp! That's unthinkable. Surely that must be the first game console in history that wasn't compatible with a previous generation...

  • T F C

    Let's not pretend Apple's products aren't expensive. Sony's not stupid so the price will range from $250 to $350. The price I paid on my 2 PSPs (PSP1000 & PSPgo) is equally to that I paid on one iPod(1st Gen. 32GB). Also when buying Sony and Nintendo's products at launch, I don't have to worry about my product being outdated in 2-3 years. Don't get me wrong I like my iPod Touch, but when it comes to games it's a quanity over quality thing.

    • Epox

      my estimate $300

  • http://twitter.com/marcomaz Marco Mazzoli

    It does look like an amazing machine, but like some earlier posters, I have a ds and psp with lots of amazing games on it, and I never play them.

    The convenience/versatility of the iPhone/iPod/iPad just seems to make it so attractive. Maybe they appeal to my short attention span ;)

    The traditional approach to handhelds that both sony and nintendo now employ feels to me like it's from a bygone era, no matter how fast the hardware. Time will tell though of course.

    Oh the other thing is will it get a decent app store? If not, then surely the shock of going back to paying $20+ for each mem stick game will be too much for any ex-iOS gamer to handle!

    • Epox

      quality more than quantity or price for most gamers. God of War®: Ghost of Sparta look at that on the psp.

      • Anonymous

        Yeah, for most "gamers". Unfortunately we've got all these other people who don't fit the term who'll stick with iPhone and make snide comments about other consoles because they think spending 59p on Doodle Jump makes them qualify as "hardcore".

      • Akira01

        "they think spending 59p on Doodle Jump makes them qualify as "hardcore"."

        And Galaxy On fire 2 for 5 dollars ?
        And GTA for 5 dollar
        What you say is just a troll...we are in 2011, not 2008, there are real hardcore game on iOS today, at a very low price. THIS is always a big problem for Sony and Nintendo and the NGP don't change that...

      • Decoy Octopus

        The real hardcore gamers are on Xbox 360, PS3. Iphone lacks depth in gaming. most (not all) can be completed in a days time. What the iphone needs is more AAA titles and controls to even compete with the PSP 2. All the 99 cent junk's not gonna cut it. Iphone games should atleast be $19.99 minimum to compete.

      • SirKnight

        No he's not trolling at all. It's the truth. NO hardcore serious gamer takes iOS or Android devices seriously when it comes to gaming even though some types of games end up working pretty well on there.

        And who cares what year it is? Just because 2011 is what it is now doesn't mean previous years were bad. Change/different is not always for the better.

      • Epox

        lol hardcore games on iPhone. psp has much more content. But iphone is much more portable and friendly

  • Mr Z

    Great news on PSP2, as for similarly with Ipad 2 or iPhone 5, yes they are rumoured to have similar CPU and GPU but the PSP2 have the quad core version of both the GPU and CPU instead of duo core for iOS.

    When though I will definitely get an iPhone 5 and iPad 2, PSP2 and 3DS are definite buys for me. iOS gaming is convenient but far inferior in terms of quality to the dedicated platforms.

  • blackHorse

    Perhaps iPhone 6 or 7 will be as powerful as the quad-CPU and quad-GPU PSP2...

    • Epox

      lol hopefully but thats pushing it

  • Fokion

    Yep, this seems to be future-proof to some extent. I just hope that Sony will sell this at a loss initially. That might teach Apple a thing or two about pricing. There's no point in comparing it to iOS devices, however. This is a gamer's device, through and through.

    • http://twitter.com/dusser Rasmus Andersson

      The reason Sony etc sell at a loss is the beginning is because they make their money from licensing money from game sales, not (primary) hardware. I'm not sure how much it is for portable game consoles, but for the Xbox 360, PS3 etc it's in the area of ten dollars per game or so. Not many people would fancy that on iOS...

    • Philosonic

      Speaking of dedicated deceive, no talk about Xperia Play from Toucharcade?

    • spiffyone

      Yeah, because not making profit on each unit sold is such a great strategy in any market.

      Please...Sony should be the LAST company that "teaches" Apple anything.

      Sell at a great loss? Yep, because that strategy worked wonders for Sony with the PS3, while Nintendo's strategy of making profit on each Wii unit sold from launch didn't work at all.

      ...oh, wait

      • Fokion

        Even at a loss, the PS3 was still too expensive to compete with the Wii and the 360 (in the US). But that was a risk Sony were willing to take, because the PS3 was in essence a vehicle for the newfangled Blu Ray, and as such it worked wonders.

        I've already said that the devices are not really comparable, but still, I consider the amount I paid for my iphone 4 exorbitant compared to the enjoyment I got from it.

        The games are a different matter, but high development costs have to be reflected on the price. Yes, expensive licensing on Sony's part will hurt my pocket, but on the other hand, I'll be able to play Uncharted on the go, not some godawful wannabe.

  • Ezekiel2

    ELI my man, can you confirm this? if you pause the video release of the NGP at 1:42 with the space bar a couple of times when the whole "icons" are flying around to the center of the screen, you can se ONE of them is STEVE JOBS!, are my eyes correct? or the guys that made this AD played a bit of an easter egg here?

    Would be a bomb if it is, he looks like Stevie boy to me!

  • http://twitter.com/Shamko Max Shamko

    yep..

  • TheTheory

    This looks like a great machine that will deliver a console-esque experience for the portable gamer. That, however, is not the sort of games I generally want to play of a portable device. I thought the DS was a great system because even though the hardware specs weren't on par with the PSP, the games were great and utilized the quirky aspects of the system well (duo screens, stylus, etc). If the 3DS proves equally creative games with the new quirky aspect, then that will be the portable system I would buy to supplement my iOS.

  • Philosonic

    I don't get it. Why does dilute it's efforts on the Xperia Play and the NGP? They both look like great devices, if you really want to market both, why not consolidate the brand like Nintendo and Apple? Anyway, all the catching up Apple made in gaming these couple of years seems for naught, especially with Sony tagging up with Google Android, which is GREAT NEWS for android users but not so much for Apple. I'm excited at whats coming up next either way.

    • http://twitter.com/DeloreanDreams Marty MAC Fly

      Yeah I know what you mean: Google + Sony is certainly interesting. I wonder who else will team up - especially once On Live is on the scene internationally.

  • http://twitter.com/DeloreanDreams Marty MAC Fly

    Does anyone else think that Sony will NEED to have a GPU / CPU refresh in about 3 years?

    iPhone 5 and many other Phones this year will have at least 2 cores.
    Therefore, knowing that quadcore mobile devices are a real possibility consumers will probably expect to see them in 2012 - perhaps with the iPhone 6?

    Given that the PSP 2 is going to be released at the end of 2011... The PSP2 could really suffer in the long run if it is to have at least a 5+ year console life cycle.

    Especially since there is already an off the shelf 16 core version (SGX543MP16) knocking about... (albeit very expensive right now).
    http://imgtec.net/corporate/newsdetail.asp?NewsID=485

    • http://www.facebook.com/profile.php?id=1089737288 Wim Lauryssen

      And you know this because? Rumors are worth crap and there's no way that Apple is going to drive up production costs too high, because that would eat a lot of their profits. It's not like they can actually raise the prices on their devices and expect anyone to still be able to afford them.

      Let's just wait until the announcement before starting to dream about how awesomely powerful this theoretical monster is going to be.

      Besides, it still won't have any buttons.
      The reason I keep repeating this in every post is because the only thing iOS fanboys seem to be interested in is how powerful it's going to be. If power really mattered, the original PSP would've outsold the DS and Nintendo's Wii would've been the reason Nintendo started developing games for Xbox 360 and PS3.
      Not that it's going to be that powerful anyway.

      If it is, it just means that none of the new games will work on the 3GS or even the iPhone 4 or iPad.

      • http://twitter.com/NoSuperMan ImNoSuperMan

        Dual core CPU for iPhone is all but officially confirmed now. Its not 'just a rumor' anymore. Its like the Original iPhone, Verizon iPhone and iPad. Stuff which were technically 'just a rumor' until the day they were announced. But everyone knew they are going to released sooner or later coz there were enough rumors with confirmations. Same thing here. The dual core processor is most probably (read definitely) going to show up in iPhone 5.

        But ya, completely agree with the fact that tech specs dont mean much when it comes to actual success of the device.

      • http://www.facebook.com/profile.php?id=1089737288 Wim Lauryssen

        I'm more than a little curious about battery life if it does indeed make it into the next iPhone.

        It'd be a reason for me to buy the next iPhone though. I guess I'll wait and see.

      • http://twitter.com/DeloreanDreams Marty MAC Fly

        Wim I think you missed my point up there - I am not particularly worried about iPhones specifically.

        I meant that the consumer expectation of Quad Core technology will be fairly widespread by Q1 2012 - the PSP2's first full year in its 5+ lifecycle.

        For instance... this was publicised in 2010: http://phandroid.com/2010/12/01/dual-core-psh-nvidias-already-talking-quad-core-for-smartphones/

        And: http://androidandme.com/2010/12/news/quad-core-processors-coming-to-android-devices-in-the-near-future/

      • http://www.facebook.com/profile.php?id=1089737288 Wim Lauryssen

        You're still thinking mobile gaming. These are companies who actually have to invest in dev kits and developers who spend day in and day out writing software for the system.

        They'll know how to push the system to its limits after a while. It's what people expect them to do.

        I really doubt that that's going to be a problem for the system.

      • http://twitter.com/DeloreanDreams Marty MAC Fly

        I wasn't. And I wasn't (ever) talking about mobile gaming.

        I am talking about the consumer expectation of a portable gaming system's specifications in a market that will be saturated with devices more powerful than it for much of its lifecycle.

        Previously there have only been 2 or 3 products for consumers to compare them to. Specifications are by no means everything - but if many devices can do more than this by its second year it makes you wonder what Sony might have up their sleeve.

      • http://www.facebook.com/profile.php?id=1089737288 Wim Lauryssen

        "Saturated"? It's more powerful that the 3DS. That's the complete handheld market.

        iOS and Android devices aren't part of the same market. iOS/Android aren't even targeted at the same audience. Their games also don't have to go through an entire QA process, devs have to develop for multiple hardware specs (which is pretty obvious when you look at all the different Android phones and is a growing problem when you're talking about iOS devices, especially if they are going dual or even quad core).

  • Anonymous

    I really wish apple would get serious about the gamers that use their products. I know my iPhone does much more than games, but I'd love some physical buttons.

    I don't like having to sync a wiimote to play games with accuracy ;/

    I really wouldn't mind a thicker phone if it had a slide-out gaming pad.. like the new ps phone.

  • Anonymous

    I really wish apple would get serious about the gamers that use their products. I know my iPhone does much more than games, but I'd love some physical buttons.

    I don't like having to sync a wiimote to play games with accuracy ;/

    I really wouldn't mind a thicker phone if it had a slide-out gaming pad.. like the new ps phone.

  • Anonymous

    It's gonna need one HUGE battery pack!

  • spiffyone

    BTW, I don't think Apple will go quad core on either the CPU or GPU anytime soon. You have to factor in battery life, and it'll be different for iPhone and iPod touch because they have smaller form factors than NGP will. Maybe Apple will differentiate the iPad with the quad core processors.

    Frankly, I'd like to see them go quad core in the one product it makes the most sense for: Apple TV.

  • Anonymous

    While I have few doubts that next portable Apple devices will be rocking some form of the ARM 9 I'd say it's unlikely they do anything more than dual cores for the time being. Apple loves battery life too much (as you should with portable devices). The NGP is utilizing a QUAD core CPU and GPU. I don't think we'll see comparable specs from Apple until iPhone 6 and iPad 3 at the earliest.

  • Anonymous

    Seems not bad, and really cool and amazing, but for video and games plaing device, I think I would stick with the iPad, as now there are news&rumors read that the iPad 2 will be a great games centre!
    http://www.ifunia.com/news/

  • Justin

    I don't really care what Apple does for its next-gen devices. If they don't have actual buttons or sticks, I just can't take it serious for most of the gaming that I like. That said, myiPhone has been AMAZING for point-n-click adventures and interactive fiction and simple casual games like Canabalt, but even for stuff like Final Fantasy I want a D-pad and buttons. It would have been great for Shinobi and Gunstar Heroes too. For serious gaming I simply need physical controls. The NGP looks like an incredible product.

  • Therobot

    I don't know if I just read an article about a new PSP or apple products. Stupid. Waste of my time.

    • http://toucharcade.com Eli Hodapp

      Maybe you should read it again because I think it's pretty clear.

      • Ezekiel2

        Again with the "you're reading it wrong" Eli? is not like the "you're playing it wrong, play it again" from developers? nah, must be something different! ;-)

        Good article btw, Therobot, I don't agree with you.

  • Lesthat2

    i think tegra 3 will be beter than ngp psp and other handhelds quad core arm a9 rated 2 ghz core and graphic twiste than ngp ngp 133 milion polygons tegra3 234 milion