Last month it was revealed that the Mac App Store, which was announced by Steve Jobs last October, would be opening for business on January 6th. A quick glance at your lock screen should tell you that that day is today. While it was rumored that the Mac App Store wouldn't officially become available until 12pm EST today, it appears that the folks at Apple just couldn't wait to let everyone through the front door. Mac owners running OS X Snow Leopard can check their Software Update option for the newest version 10.6.6 which will add the Mac App Store to their dock.

As of right now there only appears to be 74 apps available in the Games category, but here's a short list of some of those games which are also available on iOS, and a few games exclusive to the Mac App Store. If you're an iOS gamer, these new Mac games should be familiar:

There's quite a few others as well, and for iOS App Store faithfuls who are used to games costing just a dollar or two, be prepared for some sticker shock with some of these titles. Enigmo and Enigmo 2 are selling for $14.99 each, Peggle and Peggle Nights run $9.99 each, and Lego Harry Potter Years 1-4 clocks in at $49.99. In the cases of Chopper 2 and Compression, these appear to be limited introductory sale prices, and those titles should eventually fetch a greater amount too. It will be interesting to see if the Mac App Store will incorporate the same race to the bottom pricing techniques that have been so prevalent on iOS.

We're going to poke our noses around the brand new Mac App Store a bit more, and will likely bring you some impressions of how these games translate to full blown computers. Until then you can stop in at our brand new Mac App Store Games forum to discuss this experience with fellow forum members, and if you're a Mac owner make sure you grab the latest software update so you can check it out for yourself.

  • http://www.facebook.com/profile.php?id=522928581 Paul Downs

    Having just updated and had a browse this could be a useful channel for people to sell their existant Mac OSX apps through however it's a shame that it's mostly pushing iOS apps /again/. It was bad enough that at the start of the ipad a few apps I really wanted you had to purchase again without having to do the same thing in this store too.

    I've not looked into it from a programming perspective yet so I don't know how much extra work it would be to push an iOS based app or game into this store, if it's substantial then it can be justified I suppose but I was a bit miffed to find I had no purchase history after signing in! So much for unification. I'll have to look into it some more as I really want to push out a Mac OSX version of the iOS app i'm on the verge of releasing.

    • Tohuva

      So you have absolutely nothing at all to say, yet took two paragraphs to say it. Thanks. Thanks tremendously.

      • PyroDecimo

        His point was pretty clear in that apps aren't unified at all across the 3 platforms so now you could potentially pay for the same game 3 times just to have it on your iPad, iPhone/iTouch and Mac.

        Learn to read?

      • http://www.facebook.com/profile.php?id=522928581 Paul Downs

        Odd... my initial reply seems to have been swallowed.

        @PyroDecimo Thanks. :P

        @Tohuva Sorry you couldn't read/understand a couple of paragraphs. In summary:

        1) I questioned whether it's really necessary to have to purchase say, Angry Birds, a third time seeing as the iPad and iPhone versions are already separate entities for iOS devices. I also therefore questioned if a lot of work is involved in doing this.

        2) It's a rather odd design choice for apple to have the app store recognize apps I already have installed, and presumably also update them, but not to let me comment/review those apps because they weren't purchased via their store.

        I'm very much pro app store believe me. It'll be a fantastic thing for developers and users alike in the very near future if it is not already. Those two points however are problems for me. It's my opinion that is all.

      • http://pulse.yahoo.com/_N3ZZDGYS2FW2DOFMPXV3SGSGY4 k88dad

        #2 could be a bug or an oversight. Perhaps you should give Apple some feedback? After all, the store is less than one day old.

        As for #1, I don't begrudge paying again for an app that originally cost me a dollar and has provided me with far more that a dollar's worth of entertainment. I could also ask whether I have a need to have every game on every platform? For example, I like Flight Control with mouse control, but others might think that ridiculous and have it only on their smaller devices.

      • Anonymous

        "2) It's a rather odd design choice for apple to have the app store recognize apps I already have installed, and presumably also update them, but not to let me comment/review those apps because they weren't purchased via their store."

        You can't update them. if you bought apps direct from the developer say, or via physical discs in a retail store, it'll recognise the packages, but wont update them. You do in fact have to buy them again if you want that functionality.

        Double dipping on 59p software isn't the end of the world. but on $20 software... It's nickel and diming taken to new and extravagant lengths! Nothing the devs can do about that though.

      • Anonymous

        "2) It's a rather odd design choice for apple to have the app store recognize apps I already have installed, and presumably also update them, but not to let me comment/review those apps because they weren't purchased via their store."

        You can't update them. if you bought apps direct from the developer say, or via physical discs in a retail store, it'll recognise the packages, but wont update them. You do in fact have to buy them again if you want that functionality.

        Double dipping on 59p software isn't the end of the world. but on $20 software... It's nickel and diming taken to new and extravagant lengths! Nothing the devs can do about that though.

  • bomber

    Cocoto Kart Online is also available for Mac :)

    • Capone

      Is it true that you can play against iPhone/iPad/iPod Touch users? Can you use game pads?

      • bomber

        You can play against iPhone/iPod/iPad and even use the Mac accelerometer. Game pads / joysticks are currently not supported in Cocoto Kart.

  • SirAwesome

    $50 for Harry Potter !!! Geeez

    • http://www.mooedia.co.uk Tom - mooedia

      That's just what I thought. It will be interesting to see what happens to the price points in the Mac App Store. Will they stay the same or will the market demand a price drop?
      It's a great idea and hopefully will be a one stop shop for buying software on the Mac.

    • Mister Mumbles

      What were you expecting? It's the Mac port of the actual Windows game, not the iOS version. The iTunes app store sure worked wonders in creating a cheapskate mentality for a lot of people. *sigh*

      • Anonymous

        So somebody is a cheapskate if they are hesitant to spend $50 on a video game? That isn't the app store's fault, it's the crappy economy's fault.

      • Anonymous

        So somebody is a cheapskate if they are hesitant to spend $50 on a video game? That isn't the app store's fault, it's the crappy economy's fault.

  • Saskia

    Honestly, who wants to play Flight Contol or Zen Bound on a computer? Sure, they're great in iOS but that's where it belongs.

    • SirAwesome

      I agree, I picked up flight control for pc while steam had it on sale and its a great game but it truly does belong on the ios.

      • Mister Mumbles

        I think it's a great game on both. I actually was surprised by how much I enjoyed the mouse controls. It really works.

  • Adams Immersive

    I’m really surprised at the trend toward low iOS pricing even on Mac. But I’m not complaining!

    Pinball HD is one I’m picking up for sure. I’ve played one table (Wild West) on Mac, and it’s great on a big screen (skip the scrolling mode) with physical keys for flippers.

    • Anonymous

      Can you try using your iDevice as the controller?

      • Adams Immersive

        I just tested remote control (Pinball Remote): it works, but performance wasn’t great (it reduced the game framerate, and flippers were slightly delayed). Also, it only works for Wild West. The other tables say BUY instead of PLAY (a holdover from the pre-App Store version?) which you don’t even notice until you hit BUY by mistake. Which makes both apps go nuts until you quit them!

  • Bigheff

    why would you buy Peggle or Bejeweled or Osmos for $10-$20 when you can get it on the phone for 99 cents.

    I can see the prices of these games dropping really quickly

    • Mister Mumbles

      Gee, let's see. Some people actually play games on their Macs. I know, it's shocking! Not everyone is into iDevice gaming. I know I certainly prefer desktop-gaming when I'm at home.

      Prices dropping quickly? Good luck. This is not the iTunes app store. You might see some lazy cash-ins, some of which are already available, but by-and-large I expect most games to actual cater to the desktop crowd.

      Once again, gotta love that cheapskate mentality.

  • Anonymous

    This is what I worried about most - I was hoping that we wouldn't have to repurchase just to get them recognized in the App Store. I was very happy! :) MCSE

    • Mister Mumbles

      Hoping for what? Apple has stated in the initial announcement that the Mac app store was going to be a completely separate entity from the iTunes app store, for good reason.

      Not that that stopped some devs from creating some really craptastic and lazy iDevice ports.

  • andrzej raczynski

    never got into laptop gaming, and don't see the point of wasting time on a real desktop playing portable games... but hey, the mac world IS the red headed stepchild of computer gaming, so i'm sure the audience there is starved enough to bite at a lot of overpriced stuff.

  • krisko

    Do you think that full-fledged Mac games will be sold through here ala Steam, or are there certain limitations?

    • Mister Mumbles

      Well, Toki Tori, And Yet It Moves, Bejeweled 3, Osmos, Enigmo 2 and Harry Potter are just a few examples of full-fledged games already available, so I expect we are bound to see even more in the future. I just hope they won't be buried underneath a bunch of iOS port rubbish.

      • http://twitter.com/21tigermike Michael A. Robson

        @If you're confused where the good games are, check the Top Grossing category, cheers.

  • Anonymous

    Can i remind the TouchArcade guys that their banner still says "bringing you the lastest in iPhone gaming"?
    Stay focused, guys. The Mac AppStore is a whole different ball game entirely. Last i checked, the apps won't run on an iOS device.

    • http://toucharcade.com Eli Hodapp

      We're in the process of changing the banner, don't worry.

      • Larrybeo

        Hahaha nooooooooo!

  • Larrybeo

    While this is a great idea and I'm happy for Apple (I wish my PC had something Akin to this besides STEAM) Toucharcade just isn't the place for this kinda stuff is it?

  • Anonymous

    I really don't want to be rude here, but I didn't come to TA to read about Mac games... please remember your reader base!

  • Dvdiva

    Jim and Frank Mysteries for 4.99!! Now THAT I would buy if I had a Mac! Is there a PC version of it that we can buy? I'd love to play it on my desktop!

  • Justin

    Some iOS stuff would be great on my Mac like the C64 and Amiga apps so I can play them with a frigging KB and not the difficult-at-best touchscreen for some of these titles. I am looking forward to stuff like that. Or maybe if some of the iPad-only stuff could get ported over to the Mac with mouse support.

    I REALLY hope they have some kick-ass sales like Steam does. Steam has been keeping my Mac gaming needs more than satisfied recently. Talk about a great digital distro system!!

    • Anonymous

      there are SO many ways to play emulated games besides the Mac App Store... A bit silly to need this for those purposes.

  • Anonymous

    Can't wait.I think this is going to be a huge success. More importantly, I think Apple realises that most of its new Mac customers will be iPhone/iPad user going forward, and they want to make the Mac work more like the iOS devices those people are used to.I found this special offers save 70% for video converter from GiveAwayofTheDay(http://www.aneesoft.com/special-offers-for-hdvc-gotd.html). If you need converter,this is a good choose.

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