We don't have any new details on what the Mac App Store is actually going to be like, but as of this morning, we at least know when it's going to be here. On January 6th the Mac App Store goes live, and we've already heard from a few developers that they're seeing their Mac App Store submissions approved and ready to go in iTunes Connect. We're still not sure how the Mac App Store is going to pan out from a gaming perspective, but we've heard from a number of big-name developers that they plan on investing substantial development resources both in bringing their existing popular iOS titles over, as well as potentially developing new titles.

We plan on doing previews of some great Mac App Store games that we've heard of closer to launch. If you're a Mac user, the 6th is going to be an exciting (and likely, expensive) day.

  • http://twitter.com/dusser Rasmus Andersson

    So...is this going to remain TouchArcade or going to be AppleArcade?

  • http://pulse.yahoo.com/_2KPHYY3ZMDAHAUHYAETT53RUHE Benjamin

    aww man, now I want a mac!

  • http://twitter.com/ChaseBurr Chase

    This is what has finally pushed me over the edge to buy a Macbook Pro. =)

  • Drew

    if this turns out to be as good as the app store, i may have to buy a Mac ... im not happy about this :(

  • Davidmdowning42

    Is anybody gonna make their app universal? So it would work on all 3 platforms? Might the 6th be a daythat I suddenly have a few new mac games for nothin'?

    • Little White Bear

      That's not possible. Different OS's.

      • thewiirocks

        I think you mean "different microprocessors". The OSes are basically the same with different visualizations.

      • Little White Bear

        As someone who spent three weeks in November porting their game from iOS to OS X, I'm telling you it's a different OS, with different API. They share similarities, as iOS is built off OS X, but they are not the same. There's no magic button to make an iOS game an OS X game, unless you weren't using any Objective C methods to begin with.

      • thewiirocks

        I have also used the APIs. Many of them are exactly the same between the two platforms. Those that aren't could easily be mapped between them. (The simulator is a perfect example of how that works.)

        The OS isn't the problem. It's the fact that the binaries won't work between them. They are fundamentally different microprocessor architectures. Fat binaries seem like a possible solution, but I'm not holding my breath.

      • Little White Bear

        Yes, many can be mapped. Some not so easily, due to some features simply not being available on OS X, which is where the porting time comes into play. But yes, the processor is a barrier too. The first could be overcome via porting time and conditional code. The second, as you said, would require multiple binaries in the bundle. Not gonna happen.

  • WarMonger

    iOS games on a laptop or desktop? no thanks. iOS gaming is by far the best for the cell phone environment, but now you want to pit the iOS games against computer games?
    Why would I possibly want to play Nova 2, iOS adapation of Bad Company, Modern Combat 1&2 when I can play Call of Duty 4, Call of Duty Black Ops, or the real Bad Company 2? Why would I possibly want to play Aralon, Dungeon Hunter 2, etc when I can play Fallout 3, Fallout New Vegas, Dragon Age or Elder Scrolls Oblivion?
    The list goes on and on.

    • http://twitter.com/dusser Rasmus Andersson

      Who says that is what is going to happen? It's more likely that they would port PC games such as Bad Company, CoD etc rather than their mobile games.

      A lof of other iOS games from genres such as point-and-click, RTS etc could work well on the mac.

    • http://twitter.com/dusser Rasmus Andersson

      Who says that is what is going to happen? It's more likely that they would port PC games such as Bad Company, CoD etc rather than their mobile games.

      A lof of other iOS games from genres such as point-and-click, RTS etc could work well on the mac.

    • Overzero3

      Even if they do make iOS games to Mac, why wouldnt you want to play them on Mac?! You cant play BOTH? You have to choose either Call of Duty or Modern Combat? If you buy an App that runs on iPhone, iTouch, iPad AND your Macbook, why wouldnt you play it on the laptop once in a while?
      I bet Aralon would play real nice with mouse and keyboard, and Cut the Rope or Angry Birds would kill as much time with the trackpad as it does with the touch screen!

      • WarMonger

        Why would I? When I'm on the go sure I'll play some Modern Combat or Aralon. But if I'm sitting in front of a computer anyways, why would I waste my time on those games when there are far superior games in the same genre?
        I don't exactly have unlimited time, if I have to choose 1/2 or 1 hour of gaming on a computer of course I'll play the best game available for a genre that I'm interested in. So 1/2 hr or Aralon or Fallout 3, 1/2 hr of Nova 2 or Call of Duty,,, I'll pick Fallout 3 and Call of Duty every time.

        As for whether these games will run, of course they will on a macbook air or a 13.3" macbook (pro and the plastic have virtually identical hardware). They might not run at the highest possible settings, but even at medium setting they still look console quality.

    • Dad

      I don't think any of those games are going to run very well on a Macbook Air or white Macbook, if they run at all.

      Besides, there are a lot of casual gamers out there, especially as the Atari/Nintendo generations get older. A 40 year old with a Macbook Air isn't likely to play intensive, time-consuming games like Dragon Age or Black Ops. But they will buy casual games like Angry Birds and Plants Vs Zombies.

      • MyName

        I'd just like to say that PvZ is already on Steam, with STEAMPLAY enabled so you can already play it on your Mac.

    • Dad

      I don't think any of those games are going to run very well on a Macbook Air or white Macbook, if they run at all.

      Besides, there are a lot of casual gamers out there, especially as the Atari/Nintendo generations get older. A 40 year old with a Macbook Air isn't likely to play intensive, time-consuming games like Dragon Age or Black Ops. But they will buy casual games like Angry Birds and Plants Vs Zombies.

    • http://twitter.com/Dd3m Chris Flores

      It's not like every iOS game title is going to be on the Mac App Store. I really only expect things like GeoDefense, Flight Control and Spirit to be 'ported'.

  • http://twitter.com/ScottColbert Scott Colbert

    Mac gaming? Hahahahahahahahaha! Seriously?

    • TFEccles

      Seriously.

      Mac gaming isn't half as bad as people make it out to be.

      • Silentcorp

        Except the complete lack of games.... besides that.... it's *bliss*!

      • TFEccles

        I think *you'll* find that *that* is hardly *true* anymore.

      • Johnny

        You are right, mac has atleast 1 game for every 200 that the pc has.

        The landscape for gaming is vastly different. Want to compare lists?

    • MyName

      Well, that's not completely true.

      Yes, PCs are far better in the gameplay aspect but Macs are still overpriced and aesthetically pleasing. So at least they have that going.

    • http://twitter.com/21tigermike Michael A. Robson

      @colbert

      Uh, that's what haters said about the iPhone. Now it's King. You don't think the App Store will fuel Mac Gaming? You're a fool.

      • Johnny

        Lol, there is already steam and its awesome.

      • WarMonger

        Yeah there's a reason. It's iOS gaming don't really have any competition. On the other hand, there are plenty of competition to App Store on a full fledge comptuer. Not only there are plenty of competition, the competition all offer a far superior product ( far superior games)

      • WarMonger

        Yeah there's a reason. It's iOS gaming don't really have any competition. On the other hand, there are plenty of competition to App Store on a full fledge comptuer. Not only there are plenty of competition, the competition all offer a far superior product ( far superior games)

  • http://twitter.com/ScottColbert Scott Colbert

    Mac gaming? Hahahahahahahahaha! Seriously?

  • Simonfisher

    Good crud! PCs have owned the gaming community by and large, could this be a game changer, or will PCs maintain their hold on gaming on full fledged OS systems? My guess given what I've seen in portable gaming, is people will give a little to have more accessible software than pure gaming experience, and it seems a fairly good move on Apple's part. Steve Jobs may be no savior or pleasant man to work for, but he does bring convenience and an easier way for developers and customers to get what they both want.

  • http://www.facebook.com/people/Andrew-Showers/100000900130483 Andrew Showers

    I was thinking of getting a Mac because they can't get viruses, but to late now. I also have a blog about gaming and electronics on http://www.myvgratings.com/blog come and check it out :-).

    • Jkr

      What makes you think Macs can't get viruses?

  • Michael

    Sigh... I dunno... It's going to take something seriously hyped AND high quality to draw me in... I've already spent too much on the App Store as it is.

  • Johnny

    This seems out of context for toucharcade... I guess its just a mac fanboy site now?

  • Anonymous

    There are hundreds of indie devs hoping and praying for a feature, preview or at least a snippet of headline on TouchArcade. Instead of these non-iOS related posts, why not feature some more games?
    If i want to read about the Mac Appstore, i'll go to TUAW. Please remember that this site is devoted to iOS gaming, let's stick to what made this site great.