Keith, Natalia, and the rest of the team at Imangi Studios have been hard at work on their next title for months now. Max Adventure is a dual stick shooter that is set to be released this Tuesday for the limited time price of 99¢. The game has a story mode with hours of gameplay that will take Max through environments ranging from the familiar suburbs to an alien mothership as well as the standard dual stick shooter survival mode. The levels are described as "huge" with many hidden areas to discover and enemies to slay.

Max Adventure isn't going to be your typical run and gun game, as it features all kinds of different objectives such as saving your friends, solving mazes, escorting people to safety, and even fighting huge bosses. Game Center integration is included for high scores and achievements, and the game not only supports the Retina Display but it's also universal for the iPad.

We plan on taking a closer look at the game when it launches this coming Tuesday.

  • Decoy Octopus

    After playin Infinity Blade with its graphics, it makes all other games look sub par.

  • http://twitter.com/alienmeatsack alienmeatsack

    I disagree. Yes, IB looks amazing, but the gameplay is linear, limited, and repetitive.

    There are thousands upon thousands of amazing top notch quality games out there that beat the pants of IB, all with much lesser graphics. Quality of graphics is not what makes a game, it has to have a heart and a soul. That is what is important.

    • Adams Immersive

      I have to agree with both of you!

      Graphics are a huge part of what can make a game worth playing, and I’ll reject a game sometimes on looks alone (esthetics and fun do relate to each other). But how a game looks is still secondary to other factors, and looking “really good" instead of “best ever” is OK.

      (On the other hand, IB does do some interesting things with game play—it gets some innovation points too.)

      I’m just glad to see more and more shooters with real environments instead of just an open space with a couple obstacles.

      • LittleBuster

        true gamers enjoy a good story not visual effects you don't bother noticing when you're too busy dodging your opponents next attack.

    • Max

      Thousands and thousands of games that beat the pants off of Infinity Blade? Obviously you're not talking in terms of graphics and obviously you're not talking about iDevices. Graphics are an important part of multimodal new media such as video games, perhaps not more important than what we call "playability", but it is still an important part of the mix. Granted hyper-realistic isn't appropriate for EVERY game style, it works with Infinity Blade. Infinity Blade actually uses the unique human-computer interface available on iDevices; Max Adventure looks like an unimaginative, amateur pile of crap. Also, linear is a valid narrative style; name me a successful non-linear game on an iDevice (Max Adventure looks to be linear). Would love to see your list of "thousands upon thousands" of top notch video games; theres only a handful on iDevices, and Infinity Blade is one.

      • merlinsbeards

        I thought this was a PC gaming site...

  • jones2929

    This looks like a blast. Insta-buy for me (and I am also enjoying Infinity Blade right now).

  • Trick

    looks a bit dated like it's from back when minigore was popular. Still could be fun though.

  • Doistovich

    The game looks like a potentially fun twist on a dual-stick shooter genre but the music... Oh the agony! Try as I might I am unsure how a demented, untinentionally clesmer-like, messy auditory assault made it into this potentially fun game! The audio in the trailer is truly atrocious. I sincerely hope that Imangi will change their mind about the awful audio and fix it soon after the release.

    • http://twitter.com/NoSuperMan ImNoSuperMan

      Oh wow. To each his own I guess but I loved the music. It suits the game perfectly. Also, tbqh, I didnt notice it much when I played through the game first time (beta 1), but the moment I started playing the second beta, I couldnt believe how much I liked the music. Maybe I just like simple soothing music or it just grows on you with time, whatever it is, I didnt find the music as annoying at all.

    • http://www.imangi.com Natalia

      Wow. First you email us trying to get us to use your music, which was a bad copy of the Mario Galaxy soundtrack but I was too nice to say so. Then you blast MY music in public like that? Very professional, Gene Rozenberg. We'll definitely want to work with you in the future and recommend you to all our friends.

      • Anonymous

        Oh, is that true? The nerve of people these days...

      • BlueFrog

        I really liked the music in the trailer :D

      • http://twitter.com/NoSuperMan ImNoSuperMan

        Really???? LMFAO.

  • Trick

    wow the audio was the thing I liked most

  • http://www.facebook.com/people/Jimmy-TheFish/100000139595167 Jimmy TheFish

    Cool game bro

  • Banjo_banjo5

    Gotta disagree with a few here...IMO for a trailer that music totally doesn't sell it. I think You need some of the in game sound (the guns, explosions, character voice exclamations etc), and some music that in some way matches the concept, pacing and style of the game...you are shooting aliens, not going for a happy little adventure, skipping through a wood. (For some reason Im thinking of Peter and the Wolf!)

    my 2c anyway....

    If you contact me I'd be happy to do some music for you, at least for your trailers! My rates are very reasonable and flexible ;)

  • Yumyum

    Zombies Ate My Neighbors!

    • BlueFrog

      I was thinking about ZaMN too! Man, they should port that to iOS - that was a lot of fun to play.

  • AlienBlaster

    Can't wait to grab it!

  • Dyscode

    Sorry, but every game with a Peter Ilyich Tchaikovsky Nutcracker theme inpired music get´s an instant NO from me. Plus Boys with Salad Bowls on their heads are really retarded.
    I don´t know if can give this game a fair chance.

  • Bad Hanson.

    I have to agree. Um is this Pocket Gamer?! There's nothing to like about this game, the only reason (as far as I can tell) this game is getting such unwarranted exposure and positive spin is due to the historical relationship the writer has with the developers [nothing personal]
    If I was publishing iphone games (and I know, I'm not) and they brought me this I would send them back to the drawing board. No offense to Imangi; really I am sure they are mighty fine people but they should have made better design choices across the board when attempting to re-jig this genre. 'A freaking hoverboard???'...it's a BLOB and it insults our intelligence. It should be the game that speaks not PR. To say it's only a 99c game is not an excuse anymore, there are TONS of 99c new releases with class and invention, which should be getting this exposure. Add adventure to this genre and what do you get...a bunch of fetch quests, betcha. To my eyes this just looks like a big ol' upscaled java game not a billboard app! If I am missing something here please tell. I know this is negative but I'm saying it as I see it folks. Update me on progressive games please TA. Quality control, we do notice these things.

    • Trick

      I agree the game doesn't look very original and it's not for me but surely it's no worse than Dead Rising mobile which was on TA front page the other day.

      Like most gaming pubs it's all about which games have the most hype.

    • Markusn

      This is a bit unfair. I'm a dev and I do my fair share of networking, just as everybody else. Of course I'd love to see the same almost given attention to my games, but I understand where this comes from and I don't blame Imangi for a) doing thorough networking from the early days on b) having one of the biggest Indie successes ever on their books c) at the same time building a great rep in the forums and d) generally just being really nice people.
      All these factors combined lead to the fact that a lot of folks here ARE generally curious about what they are doing and like to see an editorial post. Need more proof? Check out the interest that any Imangi related post generates in the forums. As long as this is the case it is correct to feature them on the front page.

  • Trick

    People who dont get the music need to go watch Marvin the Martian.

  • Max

    This looks stupid, why bother preview and review it? Dual stick has been done to death, where's the innovation?

  • EastsideStompers

    Hmm, not sure why there seems to be so much negative talk about this game. Looks like a very solid dual stick to me from the makers of some equally solid games. What's the problem?? Do you need it to make your tea in the morning as well?