Last week during the QuakeCon keynote address, John Carmack pulled an iPhone 4 out of his pocket and shocked the audience by showing a demo of id Software's next game, Rage, running on the device. Set in a post-apocalyptic world, Rage will have elements of racing games and first person shooters. There's also said to be RPG elements in the game as well, making it sound similar to both the Fallout series and Borderlands. Information is still limited as the game isn't slated to launch until 2011, but either way the following demonstration is beyond impressive:

We've spoken at length with John Carmack in the past, where he's mentioned potential upcoming id Software titles such as Doom 2, Quake Classic, and the rest of the id back catalog coming to the App Store. Wondering what the state of all these projects were, we once again pow wowed with Carmack to see what he's been up to since we last spoke.

According to John, id has restructured a lot last year and several people from the mobile team has since been sucked in to other big projects, and they've only recently got the mobile team staffed back up to the proper size for iPhone development. Carmack admits that after releasing Doom Classic [$6.99] he hadn't even opened up Xcode until last month to start working on Rage technology.

Currently, id is completely focused on Rage, and John isn't sure when they will get back to the classic games "even though it makes a lot of sense." He also explained that while both Doom II RPG [$3.99] and Wolfenstein RPG [$1.99] have done well on mobile phones, their performance on the App Store has been less than ideal, leading to the decision to not bring the Orcs & Elves games over to iOS.

Carmack admits he's had a lot of fun working with iOS 4 recently, and wished he had more time to devote to it. And while it's more than a little disappointing that we won't see the classic id games anytime soon, with how impressive the Rage demo was, I'm A-OK with John Carmack and the rest of the id Software team working on the forefront of iPhone development instead of focusing on porting retro hits-- I doubt I'm alone in that.

  • ChrisMurr

    Shoot I was looking forward to Orcs and Elves on my Iphone :( Oh well if RAGE is as good I know it will be I'm fine with that decision.

  • ChrisMurr

    Shoot I was looking forward to Orcs and Elves on my Iphone :( Oh well if RAGE is as good I know it will be I'm fine with that decision.

  • Daniel

    I agree. It's amazing how much you can do with the hardware if you actually sit down and code for it directly. It seems like ID is the only one who actually bothers. There are many cool games on the iOS but I finally want to see games that really use all the hardware features. I hope other developers will follow and then I'd gladly pay more then a few bucks. Price the games higher and at the same time up the quality.

    • Alex.B

      You might be willing, but there will be a host of people complaining about the price no matter how well designed the game is. Unless it's .99 cents of course.

  • Daniel

    I agree. It's amazing how much you can do with the hardware if you actually sit down and code for it directly. It seems like ID is the only one who actually bothers. There are many cool games on the iOS but I finally want to see games that really use all the hardware features. I hope other developers will follow and then I'd gladly pay more then a few bucks. Price the games higher and at the same time up the quality.

    • Alex.B

      You might be willing, but there will be a host of people complaining about the price no matter how well designed the game is. Unless it's .99 cents of course.

  • Yrogerg212

    id has released games on the iPhone before and they were very underwhelming in today's standards (besides the nostalgia factor, of course... I can't speak for that as I've never played Doom or Wolfenstein). I was very impressed by Rage's textures and lighting on the iPhone. I can't wait for these guys to how us what they're capable of.

  • Yrogerg212

    id has released games on the iPhone before and they were very underwhelming in today's standards (besides the nostalgia factor, of course... I can't speak for that as I've never played Doom or Wolfenstein). I was very impressed by Rage's textures and lighting on the iPhone. I can't wait for these guys to how us what they're capable of.

  • Chris Caldwell

    Screw rage! I want Quake!!!

    • jordz

      amen brother

      • jsrco

        Quake b4 rage

      • Steve

        I really want to see Quake really really badly. Even Quake 3

    • jordz

      youd think he would give what the people want! lets hope he is reading!!

  • Chris Caldwell

    Screw rage! I want Quake!!!

    • jordz

      amen brother

      • jsrco

        Quake b4 rage

      • Steve

        I really want to see Quake really really badly. Even Quake 3

    • jordz

      youd think he would give what the people want! lets hope he is reading!!

  • booch138

    John Carmack for United States President 2012.

  • booch138

    John Carmack for United States President 2012.

  • Metalbear

    Rage should be a game that sets new standards when it's released to the app store.

  • Metalbear

    Rage should be a game that sets new standards when it's released to the app store.

  • Whosatm

    Noooooo! Not Orcs & Elves! I loved that game on the DS.

  • Whosatm

    Noooooo! Not Orcs & Elves! I loved that game on the DS.

  • Jindo Fox

    I want to see Doom 2 at the very least. Carmack could probably get it perfect and submitted to the app store in an afternoon if he wanted to. I'm actually more interested in that than the new stuff, but that's because I'm OLD.

    • http://twitter.com/BulkSlash BulkSlash

      Yeah me too, I've finished Doom 1 on the iPhone 3 times now, it's time for Doom 2. And like you say, with Doom 1 already ported it shouldn't be much work to dump the Doom 2 wads into an app and stick it on the App Store.

      It would be nice to see Quake after that as well...

  • Jindo Fox

    I want to see Doom 2 at the very least. Carmack could probably get it perfect and submitted to the app store in an afternoon if he wanted to. I'm actually more interested in that than the new stuff, but that's because I'm OLD.

    • http://twitter.com/BulkSlash BulkSlash

      Yeah me too, I've finished Doom 1 on the iPhone 3 times now, it's time for Doom 2. And like you say, with Doom 1 already ported it shouldn't be much work to dump the Doom 2 wads into an app and stick it on the App Store.

      It would be nice to see Quake after that as well...

  • menom

    what we all need is Marathon, Marathon II and Marathon Infinity

    anything from Id pales in comparison

    But I do like Wolfenstein and keep on phone for the odd retro shoot-out

    • bigE1669

      Oh please......Those games pale in comparison to any Id game.

  • menom

    what we all need is Marathon, Marathon II and Marathon Infinity

    anything from Id pales in comparison

    But I do like Wolfenstein and keep on phone for the odd retro shoot-out

    • bigE1669

      Oh please......Those games pale in comparison to any Id game.

  • Frumius

    Aye to Marathon! You know you can play it on OSX, and online? Check out: http://source.bungie.org/index.php?title=Get_Marathon . I'd love to see it on the iOS... that and Myth, also by bungie.

    But this looks awesome, too. The Marathon thing is nostalgia speaking.

    • menom

      Thanks for the link & info, I'll have to check it out on OSX

      Yeah Myth would superb on the iPad - shame Bungie don't seem interested in bringing those classics to iOS

      Rage looks amazing so that's something to look forward to!

  • Frumius

    Aye to Marathon! You know you can play it on OSX, and online? Check out: http://source.bungie.org/index.php?title=Get_Marathon . I'd love to see it on the iOS... that and Myth, also by bungie.

    But this looks awesome, too. The Marathon thing is nostalgia speaking.

    • menom

      Thanks for the link & info, I'll have to check it out on OSX

      Yeah Myth would superb on the iPad - shame Bungie don't seem interested in bringing those classics to iOS

      Rage looks amazing so that's something to look forward to!

  • JC

    Doom II please!

  • JC

    Doom II please!

  • Silverfist

    You know, that conversation with Carmack would make for an excellent TouchArcade podcast...

    .

  • Silverfist

    You know, that conversation with Carmack would make for an excellent TouchArcade podcast...

    .

  • Goldentoaster

    I understand liking classic games but Rage will set a standard for gaming and push bigger companies to raise their standards. Games like doom may be cool but the ripple effect caused by Rages release is far better.

  • Goldentoaster

    I understand liking classic games but Rage will set a standard for gaming and push bigger companies to raise their standards. Games like doom may be cool but the ripple effect caused by Rages release is far better.

  • WilhelmR

    Sad to hear Orcs & Elves ain't coming... i love the RPG series :(

  • WilhelmR

    Sad to hear Orcs & Elves ain't coming... i love the RPG series :(

  • Phantomlord

    Yes but Quake 3 is a finished & proven product. Hell if the jailbroken version control scheme was better I wouldn't mind as much. But why not have a small dedicated team port over their existing line up that we've all been
    craving for. Or better yet anomously release a control patch for the jailbroken version, I could live with that =)

  • Phantomlord

    Yes but Quake 3 is a finished & proven product. Hell if the jailbroken version control scheme was better I wouldn't mind as much. But why not have a small dedicated team port over their existing line up that we've all been
    craving for. Or better yet anomously release a control patch for the jailbroken version, I could live with that =)

  • Rad

    John,
    Something new will be great, but I still want Heretic, Hexen, Quake and if there is time how about commander keen and some of the other DOS classics :)
    I bought all your Iphone games and can't count how many DOS-Windows games I have bought from Id back in the days of try the shareware version and then buy the full version. The Ipad has made the Iphone games funner to play so please make them all Universals. I'm looking forward to Rage but still want to play the classics.

    Thanks for giving me the chance to replay the games I grew up with and played until 3-4 in the morning every weekend. I had a blast playing coop and death match. It was amazing that this all worked over my 9600 baud phone connection.

    Thanks for the Great memories, you guys Rock!

  • Rad

    John,
    Something new will be great, but I still want Heretic, Hexen, Quake and if there is time how about commander keen and some of the other DOS classics :)
    I bought all your Iphone games and can't count how many DOS-Windows games I have bought from Id back in the days of try the shareware version and then buy the full version. The Ipad has made the Iphone games funner to play so please make them all Universals. I'm looking forward to Rage but still want to play the classics.

    Thanks for giving me the chance to replay the games I grew up with and played until 3-4 in the morning every weekend. I had a blast playing coop and death match. It was amazing that this all worked over my 9600 baud phone connection.

    Thanks for the Great memories, you guys Rock!

  • Gert

    It occurs to me that very little extra hardware should be needed to turn the iPhone into a tv game console...

  • Gert

    It occurs to me that very little extra hardware should be needed to turn the iPhone into a tv game console...

  • benj

    Doom II and Quake would be instant buys for me... Doom classic still has the best control system of a FPS on the iphone IMO

  • benj

    Doom II and Quake would be instant buys for me... Doom classic still has the best control system of a FPS on the iphone IMO

  • Blades

    Doom II, Heretic, Quake, Orcs and Elves. Hell, I would even like to see the old Commander Keen Games ported over.

    Yes, Rage would be awesome. But really there are people that were really looking forward to the Classics. They would be Instant buys for me, and PLENTY of others. Not only do the people get what they've been BEGGING for, but it's also a Money Maker for ID Software also. It just seems like a no brainier to get them out sooner rather than later.....

    And I'm really bummed about the decision for not porting Orcs and Elves over, that's just stupid not too. It was a fun game on the DS, but I don't want to haul my DS around to play it....hint hint...

    ;

  • Blades

    Doom II, Heretic, Quake, Orcs and Elves. Hell, I would even like to see the old Commander Keen Games ported over.

    Yes, Rage would be awesome. But really there are people that were really looking forward to the Classics. They would be Instant buys for me, and PLENTY of others. Not only do the people get what they've been BEGGING for, but it's also a Money Maker for ID Software also. It just seems like a no brainier to get them out sooner rather than later.....

    And I'm really bummed about the decision for not porting Orcs and Elves over, that's just stupid not too. It was a fun game on the DS, but I don't want to haul my DS around to play it....hint hint...

    ;

  • Acidbottle

    enjoyed the doom port and played it to death last xmas. nice to know that carmack is pushing new games as well as the old but again its a 'lite' rather than full blown article.

    not sure why quake and doom2 is taking so long, the hard part has already been done surely :p

  • Acidbottle

    enjoyed the doom port and played it to death last xmas. nice to know that carmack is pushing new games as well as the old but again its a 'lite' rather than full blown article.

    not sure why quake and doom2 is taking so long, the hard part has already been done surely :p

  • Jon

    He should have ported Orcs and Elves first. I'm sure it would have been more successful than Wolfenstein RPG and Doom II RPG.

  • Jon

    He should have ported Orcs and Elves first. I'm sure it would have been more successful than Wolfenstein RPG and Doom II RPG.

  • MrMuesli

    I don't know anything about the effort it takes to port a game, but from a completely novice perspective, Orcs and Elves seems likes a simple enough thing to be able to sort out. Weren't its roots in mobile gaming to start with?

  • MrMuesli

    I don't know anything about the effort it takes to port a game, but from a completely novice perspective, Orcs and Elves seems likes a simple enough thing to be able to sort out. Weren't its roots in mobile gaming to start with?

  • TheFamousEccles

    Well that's disappointing.

  • TheFamousEccles

    Well that's disappointing.

  • http://www.idsoftware.com John Carmack

    Some clarification:

    Wold RPG and Doom 2 RPG were built on my "TinyGL" software layer for conventional cell phones, which was designed to be portable to OpenGL ES, so it wasn't too much work ro bring them to iOS. The earlier Orcs&Elves RPG games were on a more limited rasterizer, and the DS version was also very platform specific. it would be more effort to bring that over than doing another Id Classic game, and with two sample points on each side, the market has spoken pretty definitively as to which one will be more successful.

    I also don't want to just repackage a half-ass port of the classic games, I want to wait until I am sure they can be done right.

    BTW, it was neat enough that I decided to clean up and productise the external video support for Rage. I may experiment with a custom control scheme for playing like that as well.

  • http://www.idsoftware.com John Carmack

    Some clarification:

    Wold RPG and Doom 2 RPG were built on my "TinyGL" software layer for conventional cell phones, which was designed to be portable to OpenGL ES, so it wasn't too much work ro bring them to iOS. The earlier Orcs&Elves RPG games were on a more limited rasterizer, and the DS version was also very platform specific. it would be more effort to bring that over than doing another Id Classic game, and with two sample points on each side, the market has spoken pretty definitively as to which one will be more successful.

    I also don't want to just repackage a half-ass port of the classic games, I want to wait until I am sure they can be done right.

    BTW, it was neat enough that I decided to clean up and productise the external video support for Rage. I may experiment with a custom control scheme for playing like that as well.

  • Kijib

    *Bows in awe*

  • Kijib

    *Bows in awe*

  • QuickWhisky

    I really like the look of Rage, it certainly could be a game changer (pardon the pun) on iOS devices.

    I would love to see the original Quake on iOS. I always liked the 'tinkling' sound of the grenades as they bounced around and the colour scheme and 'chunkyness' of the graphics make it have a vibe all of its own.

    While modern graphics, lighting and all are spectacular there is something about the look of quake that I really like. It's hard to say exactly what, but it just seems right.

  • QuickWhisky

    I really like the look of Rage, it certainly could be a game changer (pardon the pun) on iOS devices.

    I would love to see the original Quake on iOS. I always liked the 'tinkling' sound of the grenades as they bounced around and the colour scheme and 'chunkyness' of the graphics make it have a vibe all of its own.

    While modern graphics, lighting and all are spectacular there is something about the look of quake that I really like. It's hard to say exactly what, but it just seems right.

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  • Zurie

    John, are you going to license the RAGE engine for iPhone sorta like PC / Mac has the Doom engine / UT3 engine / Crytek engine? I think that would be more exciting to me than just one game, but to see all the other developers using your technology and enhancing the entire iphone gaming community and bringing a whole new level of quality to the mix.

  • Zurie

    John, are you going to license the RAGE engine for iPhone sorta like PC / Mac has the Doom engine / UT3 engine / Crytek engine? I think that would be more exciting to me than just one game, but to see all the other developers using your technology and enhancing the entire iphone gaming community and bringing a whole new level of quality to the mix.