The iOS platform, with it's basically nonexistent barrier-of-entry, really is a haven for indie developers; it's just great to see so many fresh, new types of gameplay emerging for -- and thanks to -- the iPhone and family. One such game is the upcoming puzzle title Helsing's Fire from Ratloop, to be published by Chillingo.

Helsing's Fire sends you on a quest to destroy Dracula, placing you in 90 randomly generated, dungeon-like levels across three different worlds (The Abandoned Village, The Haunted Forest, The Cursed Castle), peopled by the 13 different monster types that comprise Dracula's horde. The challenge is to eliminate said beasties by moving your torch about the screen, which casts brilliant beams of light and dark shadows about the play area. Light up as many ghouls as you can and strike with a powerful tonic, banishing them to oblivion. But, be careful -- not all that dwell in The Shadow Blight are creatures of darkness, and those that aren't must be spared. It's a highly innovative puzzle mechanic that is best illustrated in video.

The game features both a Story Mode and a Survival Mode, only the former being available at first, with the Survival Mode opening up after a bit of Story Mode play. The three Survival arenas are based on the three game worlds. Other features include touch controls, a dynamic light and shadow system, stylized hand-drawn sprites and character portraits, and online leaderboards and achievements thanks to integration with Crystal. And, according to the developers, the great emotive audio tracks in the preview video are part of the actual game soundtrack.

Helsing's Fire has likely been submitted to the App Store by now and should be available any time. Readers anxious for the game's arrival are discussing it quite favorably in our forums.

Ratloop's previous offerings include Mightier (PC/Win) and Rocketbirds (Flash), both of which were Independent Games Festival finalists. The developer has posted some before / after pics showing progress in the development of Helsing's Fire to our forums.

  • Jeremy

    Looks great and a very good soundtrack too.

  • Jeremy

    Looks great and a very good soundtrack too.

  • http://www.saucelifter.com Madgarden

    This looks really really nice, a very unique and cool concept. Can't wait.

  • http://www.saucelifter.com Madgarden

    This looks really really nice, a very unique and cool concept. Can't wait.

  • http://www.qwiboo.com qwiboo

    Wow, this looks extremely polished! :) I may pick it up just because of the graphics :D

  • http://www.qwiboo.com qwiboo

    Wow, this looks extremely polished! :) I may pick it up just because of the graphics :D

  • Martin

    Isn't it to be published by Clickgamer? Not Chillingo as stated in the article.

    • Lord Gek

      The article says Chillingo and the movies says Clickgamer, but unless I'm missing something, they are one and the same.

      As I understand it Clickgamer is Chillingo's low profile/semi independent/discount line of games...although discount doesn't make as much sense as even many of Chillingo's titles debut at the $1-2 range as well now.

  • Martin

    Isn't it to be published by Clickgamer? Not Chillingo as stated in the article.

    • Lord Gek

      The article says Chillingo and the movies says Clickgamer, but unless I'm missing something, they are one and the same.

      As I understand it Clickgamer is Chillingo's low profile/semi independent/discount line of games...although discount doesn't make as much sense as even many of Chillingo's titles debut at the $1-2 range as well now.

  • Martin

    Nevermind. Just got lost from the trailer.

  • Martin

    Nevermind. Just got lost from the trailer.

  • dyscode

    this look like a really nice game. Love the Soundtrack, too.

  • dyscode

    this look like a really nice game. Love the Soundtrack, too.

  • http://appsnail.com/iphone/ Avi Root

    niceeeee, looks like a fun game!

  • http://appsnail.com/iphone/ Avi Root

    niceeeee, looks like a fun game!

  • Mindfield

    I must admit, this looks different than anything out there, and not for difference's sake either. Truly innovative gameplay with some nice graphics and a cute soundtrack to boot. Well done, I'll have to give this a shot.

    • Lord Gek

      The promised randomization doesn't hurt either! ;-P

      • Mindfield

        No, certainly, I'll admit that's a big factor in wanting to play this, too. Random = replayability = awesome. :)

  • Mindfield

    I must admit, this looks different than anything out there, and not for difference's sake either. Truly innovative gameplay with some nice graphics and a cute soundtrack to boot. Well done, I'll have to give this a shot.

    • Lord Gek

      The promised randomization doesn't hurt either! ;-P

      • Mindfield

        No, certainly, I'll admit that's a big factor in wanting to play this, too. Random = replayability = awesome. :)

  • http://www.ChronoSoft.com CommanderData

    Yep, Mindfield, LordGek... it does look very interesting! Blake mentioned this earlier to me via twitter... The shadow casting has some striking similarities to work in progress on Spirit Hunter Mineko. Can't wait to check this game out :D

    • Lord Gek

      I was thinking this myself and it looks like they've pulled it off very smoothly, perhaps they can share some boiler room secrets, eh?

  • http://www.ChronoSoft.com CommanderData

    Yep, Mindfield, LordGek... it does look very interesting! Blake mentioned this earlier to me via twitter... The shadow casting has some striking similarities to work in progress on Spirit Hunter Mineko. Can't wait to check this game out :D

    • Lord Gek

      I was thinking this myself and it looks like they've pulled it off very smoothly, perhaps they can share some boiler room secrets, eh?

  • DragonL

    "nonexistent barrier-of-entry"? Objective C? OS X? App store?

  • DragonL

    "nonexistent barrier-of-entry"? Objective C? OS X? App store?

  • http://robertcorr.com Robert

    Interesting—looks like a variation on Waldschattenspiel, a 1985 German board game.

  • http://robertcorr.com Robert

    Interesting—looks like a variation on Waldschattenspiel, a 1985 German board game.

  • http://www.soccerman.com SoccermanDotCom

    The style alone looks promising. The video of the Sherlock/Watson-looking dudes was funny. Soundtrack is cool too.

    I'm gonna check this one out...if nothing else, because it looks like an attempt to do something creative.

  • http://www.soccerman.com SoccermanDotCom

    The style alone looks promising. The video of the Sherlock/Watson-looking dudes was funny. Soundtrack is cool too.

    I'm gonna check this one out...if nothing else, because it looks like an attempt to do something creative.

  • dukope

    Thanks for all the great comments guys, I really hope you like the game when it's released.

    @CommanderData:
    I saw Mineko a few weeks ago and was pretty surprised with the similar shadow casting.

    @Robert:
    Hah, that looks really cool. I'm gonna to try to get a copy of that.

  • dukope

    Thanks for all the great comments guys, I really hope you like the game when it's released.

    @CommanderData:
    I saw Mineko a few weeks ago and was pretty surprised with the similar shadow casting.

    @Robert:
    Hah, that looks really cool. I'm gonna to try to get a copy of that.

  • CDitty

    Are you planning on adding more content to the game over time?

  • CDitty

    Are you planning on adding more content to the game over time?