Late last year Electronic Arts brought the classic '80s laserdisc title, Dragon's Lair, featuring the animation of Don Bluth, to the App Store [link]. We were impressed with the iPhone conversion and found it to be a must-buy at its launch price of $4.99 (that's 10 plays of the $0.50 original arcade game) for anyone who remembers the game with fondness.

Today, EA dropped the price of the game to $0.99. At just 20% its original price, now would be an excellent time for anyone who's been contemplating the purchase to grab the game.

The iPhone version of the game offers the use of an on screen sword button as well as a virtual direction pad that can be sized in small, medium or large views. The player has an option of choosing three, five, or Infinite lives. Infinite is actually chosen by default which is presumably a concession by the iPhone developers for the unforgiving nature of the game. For a more realistic "arcade" experience, you'll want to ratchet down the number of lives. As well, the iPhone version features a "Home" play mode, in addition to the classic "Arcade" mode, which makes the game a bit more linear than the original.

App Store Link: Dragon's Lair, $0.99

  • Joe

    I think I paid $5 for it. Was well worth that, so definitely is worth 99 cents. A classic game that is an important piece of video game history. Very tough though. Definitely use the infinite lives!

    • RhythmMan

      Have to be honest, I never played this in the arcade because I could just stand behind the chump who was pumping in the endless quarters while I got to see the adventure for free! Haha, now for 99 cents I'll step and play this for myself :-)

  • Joe

    I think I paid $5 for it. Was well worth that, so definitely is worth 99 cents. A classic game that is an important piece of video game history. Very tough though. Definitely use the infinite lives!

    • RhythmMan

      Have to be honest, I never played this in the arcade because I could just stand behind the chump who was pumping in the endless quarters while I got to see the adventure for free! Haha, now for 99 cents I'll step and play this for myself :-)

  • http://www.thedara.com Chris

    I'll bite. Why not.

    • mike

      Cuz when Dragon's Lair came out, it was a disaster and a cheesy gimmick.

  • http://www.thedara.com Chris

    I'll bite. Why not.

    • mike

      Cuz when Dragon's Lair came out, it was a disaster and a cheesy gimmick.

  • trystero

    Wow, just the animation alone is worth more than 99 cents... but yeah I paid $5 as well... totally worth it :)

  • trystero

    Wow, just the animation alone is worth more than 99 cents... but yeah I paid $5 as well... totally worth it :)

  • Alan / Falcon

    I'll definitely pick this up for a buck! I already have Space Ace, and that up-scales decently on the iPad, so I bet this will too.

    • Yog Shoggoth

      Yeah, iPad versions would be great. Reserve your HDD space early tho...!

    • DaverJ

      IMO all the laserdisc games (DL, Space Ace, Cobra Command) scale nicely via 2X on the iPad.

  • Alan / Falcon

    I'll definitely pick this up for a buck! I already have Space Ace, and that up-scales decently on the iPad, so I bet this will too.

    • Yog Shoggoth

      Yeah, iPad versions would be great. Reserve your HDD space early tho...!

    • DaverJ

      IMO all the laserdisc games (DL, Space Ace, Cobra Command) scale nicely via 2X on the iPad.

  • Yog Shoggoth

    Bargain! next, Space Ace?

  • Yog Shoggoth

    Bargain! next, Space Ace?

  • MrMuesli

    If I had to choose between this and Cobra Command which is also 99c, I would definitely go with the latter. An eminently more playable game imo.

    • JCat

      If you have to choose between two .99 proven games, then you need a better source of income.

      • Mister Mumbles

        Amen.

      • Rad

        Just keep saying that after you hit 3000+ good deals

    • JCat

      Anyone who has a need to own 3000+ apps has a different kind of problem. lol

  • MrMuesli

    If I had to choose between this and Cobra Command which is also 99c, I would definitely go with the latter. An eminently more playable game imo.

    • JCat

      If you have to choose between two .99 proven games, then you need a better source of income.

      • Mister Mumbles

        Amen.

      • Rad

        Just keep saying that after you hit 3000+ good deals

    • JCat

      Anyone who has a need to own 3000+ apps has a different kind of problem. lol

  • Joel

    Playing this with hints and limited lives is much more fun than the original 'guess the direction' gameplay.

  • Joel

    Playing this with hints and limited lives is much more fun than the original 'guess the direction' gameplay.

  • Jon

    Sooo worth it at .99. I'm glad I didn't play this in the arcade back in 1983 - it would have cost me at least 85 dollars in quarters just to beat the thing!

  • Jon

    Sooo worth it at .99. I'm glad I didn't play this in the arcade back in 1983 - it would have cost me at least 85 dollars in quarters just to beat the thing!

  • Jon

    Someone needs to port Thayer's Quest.

  • Jon

    Someone needs to port Thayer's Quest.

  • http://edcowdenvoice.com ECVoice

    (crosses fingers) Maybe they'll update this with a native iPad version at no extra cost? Hmm? =)

    Still, I'll bite at $0.99. Hard to pass up the memories of playing this at a mini-golf when I was a kid.

  • http://edcowdenvoice.com ECVoice

    (crosses fingers) Maybe they'll update this with a native iPad version at no extra cost? Hmm? =)

    Still, I'll bite at $0.99. Hard to pass up the memories of playing this at a mini-golf when I was a kid.

  • Crunc

    I bought it for 99 cents and have no regrets, but really, this game is pretty terrible. The animation is great, of course, but the game? You repeat the scenes over and over until you get and remember the entire pattern. That's it. At least we aren't paying 25 cents a pop for the privilege. :)

  • Crunc

    I bought it for 99 cents and have no regrets, but really, this game is pretty terrible. The animation is great, of course, but the game? You repeat the scenes over and over until you get and remember the entire pattern. That's it. At least we aren't paying 25 cents a pop for the privilege. :)

  • Brian Dunkle

    I bit for $.99, and while I don't regret the purchase (I knew what I was getting) it does remind me what a terribly un-fun game it is. :)
    The funny part is that I remember very clearly when it came out, and how much it sucked then, and how INCREDIBLY popular it was. And yeah, there was certainly just about as much fun to be had watching over someone's shoulder. More, really.
    Just imagine, when you're playing it, that every one of your infinite lives cost you a quarter (or even $.50, but I only remember one place doing that).

  • Brian Dunkle

    I bit for $.99, and while I don't regret the purchase (I knew what I was getting) it does remind me what a terribly un-fun game it is. :)
    The funny part is that I remember very clearly when it came out, and how much it sucked then, and how INCREDIBLY popular it was. And yeah, there was certainly just about as much fun to be had watching over someone's shoulder. More, really.
    Just imagine, when you're playing it, that every one of your infinite lives cost you a quarter (or even $.50, but I only remember one place doing that).

  • progr

    Doesn't work in 4.0b3.

  • progr

    Doesn't work in 4.0b3.