421271At PAX this year we first got word that there was a Fieldrunners [App Store] update in the works with additional maps which was later confirmed along with the announcement of OpenFeint gold. Available now, Fieldrunners 1.3 includes everything we expected with both the latest and greatest of OpenFeint integration, and two new maps available via two 99¢ microtransactions.

OpenFeint 2.4 adds even more XBOX Live-style features, and should be available in other OpenFeint-enabled games as developers update them to include it. Among the improvements is an instant messaging service that works across all OpenFeint games similar to the previously implemented chat, a new forum system, and the "fan club" area. In this new section you can add a game as a favorite, read developer announcements, subscribe to newsletters, and even suggest new features.

Frostbite-screenshot

Fieldrunners itself seems to be largely unchanged aside from two new maps: Skyway and Frostbite. Skyway is an interesting map with chunks of the field missing that prevent towers being built in various locations. Building a maze of towers with these restrictions to effectively survive seems to be fairly difficult so far.

In Frostbite, you defend a central base from attackers that come from multiple directions, forcing you to spread your defenses dangerously thin to cover all of the entrances until you are able to build a good array of towers to funnel creeps around. Frostbite also features a neat snow effect which doesn't do much aside from look cool.

Both maps include new enemies and tower types, and have done a great job at breathing new life in to Fieldrunners, a game I spent a great deal of time with when it was first released. If you're like me and haven't had Fieldrunners on your iPhone in ages, it's worth re-syncing it and giving the new maps a shot.

If this is the first you've heard of Fieldrunners, check out our review from 2008. Fieldrunners is practically a classic in the overloaded tower defense section of the App Store, and is worth a look if you enjoy open-field tower defense games.

App Store Link: Fieldrunners, $2.99

  • gospel9

    Well it is 2009... 2009 for a 3 map 6 tower, TD game with NO music is not exactly what I would recommend anymore. They should have really made a new game instead.

    • Yahoo

      Um, Geodefense doesn't have music, and it's considered by many to be the best TD game in the App store.

    • Kita

      I agree. There are tons of TD games on the app store right now and many of them have more features. I really wanted the developers to create a sequal or next new game but it seems like they're more focused into branching the game onto other platforms and selling dlc :-(

    • http://www.stormchild.net Stormchild

      What does music have to do with anything?

      • gospel9

        Well then I suppose it's just me. It gives atmosphere and mood to the game! I appreciate games that have a good soundtrack (or some sort of a soundtrack)...

        I used to recommend this game like crazy back then.

  • gospel9

    Well it is 2009... 2009 for a 3 map 6 tower, TD game with NO music is not exactly what I would recommend anymore. They should have really made a new game instead.

    • Yahoo

      Um, Geodefense doesn't have music, and it's considered by many to be the best TD game in the App store.

    • Kita

      I agree. There are tons of TD games on the app store right now and many of them have more features. I really wanted the developers to create a sequal or next new game but it seems like they're more focused into branching the game onto other platforms and selling dlc :-(

    • http://www.stormchild.net Stormchild

      What does music have to do with anything?

      • gospel9

        Well then I suppose it's just me. It gives atmosphere and mood to the game! I appreciate games that have a good soundtrack (or some sort of a soundtrack)...

        I used to recommend this game like crazy back then.

  • gospel9

    I meant to say 5 maps (though the new maps aren't free).

  • gospel9

    I meant to say 5 maps (though the new maps aren't free).

  • http://urbanairship.com Scott Kveton

    Congrats to the @fieldrunners team for shipping a fantastic update to a fantastic game!

    We worked closely with the folks at Subatomic Studios to help deliver the in app purchase functionality of this latest update via our StoreFront service:

    http://urbanairship.com/in-app-purchase

    No hassle in app purchase integration for iPhone developers.

    Congrats again guys!

    • Matt

      LOL Scott, don't think I would have admitted you helped with this "update."

      Enjoy the one stars! You sure helped them out!

    • Atomictools

      Well gee whiz, let's take a look at what a wonderful job the team did:

      1. They wiped out everyone's high scores. Now you could argue that this is great because they replaced it with a social networking platform. This bugs the crap out of me because:

      A. I do not care about social networks on my iPhone, I do not twitter, facebook or myspace.

      B. The answer I read on the Field Runners forums was that it was too complicated to have both local and community highscores? Wow, just wow; if the devs are that dense they should just outsource the updates to guys that like, eh can code?

      C. The actual customer was not given the choice, I have seen other games that use high scores and social gaming high scores and give their customers -and he is the special word- Choice.

      2. I do not really care about having to pay for extra maps, but this is the first update in 8 months, I want to see new maps for free and then see a steady release of paid for app's! Is that fair? I do not know, perhaps not, but the reality is, is that the majority of the market agrees with me. You guys are getting murdered at the moment in reviews. There are a couple of reasons for that:

      A. To date in app purchases have only really been successful for "freemium apps" such as the recent NG Moco game.

      B. If the game started out as .99c and then they wanted to charge for extra maps, fine but the game started out at a much higher price.

      3. The argument that these pure guys need to feed their families is complete BS, if the reports are correct the two guys that built this game have made 2.5 million since the game came out. So that means that they have earned 1,250,000.00 USD in a single year? My heart goes out to them, the poor guys; perhaps they can apply for food stamps? Look at Bolt Creative that made Pocket God, constant high quality updates -they also have in app purchases, but they do not prevent the customer from progressing in the game- they are constantly updating. Whereas these guys have updated and slipped a trojan condom on just for us their customers.

      To this end I would highly recommend that anyone that has bought the game to go to: http://www.iphonedownloadblog.com/2009/07/09/iphone-app-refund/

      You will be able to get a full refund and send a message out to people like this that we the gamers do not accept being screwed over in this manner.

      Your BS post inspired me to apply for my refund, so for that I thank you.

      Happy New Year :)

    • Chad

      Exactly, instead of the free maps we used to get, thanks to apple the consumers are now being nickel and dimed. Grats on the hard work on the back end, but this isn't a happy day for consumers. Plenty of high-end developers were willing and did publish great titles before DLC was released.

    • Nik

      The in-app purchase doesn't work!

      I just get the Loading bar, it ticks across once, then says that the in app purchase failed.

  • http://urbanairship.com Scott Kveton

    Congrats to the @fieldrunners team for shipping a fantastic update to a fantastic game!

    We worked closely with the folks at Subatomic Studios to help deliver the in app purchase functionality of this latest update via our StoreFront service:

    http://urbanairship.com/in-app-purchase

    No hassle in app purchase integration for iPhone developers.

    Congrats again guys!

    • Matt

      LOL Scott, don't think I would have admitted you helped with this "update."

      Enjoy the one stars! You sure helped them out!

    • Atomictools

      Well gee whiz, let's take a look at what a wonderful job the team did:

      1. They wiped out everyone's high scores. Now you could argue that this is great because they replaced it with a social networking platform. This bugs the crap out of me because:

      A. I do not care about social networks on my iPhone, I do not twitter, facebook or myspace.

      B. The answer I read on the Field Runners forums was that it was too complicated to have both local and community highscores? Wow, just wow; if the devs are that dense they should just outsource the updates to guys that like, eh can code?

      C. The actual customer was not given the choice, I have seen other games that use high scores and social gaming high scores and give their customers -and he is the special word- Choice.

      2. I do not really care about having to pay for extra maps, but this is the first update in 8 months, I want to see new maps for free and then see a steady release of paid for app's! Is that fair? I do not know, perhaps not, but the reality is, is that the majority of the market agrees with me. You guys are getting murdered at the moment in reviews. There are a couple of reasons for that:

      A. To date in app purchases have only really been successful for "freemium apps" such as the recent NG Moco game.

      B. If the game started out as .99c and then they wanted to charge for extra maps, fine but the game started out at a much higher price.

      3. The argument that these pure guys need to feed their families is complete BS, if the reports are correct the two guys that built this game have made 2.5 million since the game came out. So that means that they have earned 1,250,000.00 USD in a single year? My heart goes out to them, the poor guys; perhaps they can apply for food stamps? Look at Bolt Creative that made Pocket God, constant high quality updates -they also have in app purchases, but they do not prevent the customer from progressing in the game- they are constantly updating. Whereas these guys have updated and slipped a trojan condom on just for us their customers.

      To this end I would highly recommend that anyone that has bought the game to go to: http://www.iphonedownloadblog.com/2009/07/09/iphone-app-refund/

      You will be able to get a full refund and send a message out to people like this that we the gamers do not accept being screwed over in this manner.

      Your BS post inspired me to apply for my refund, so for that I thank you.

      Happy New Year :)

    • Chad

      Exactly, instead of the free maps we used to get, thanks to apple the consumers are now being nickel and dimed. Grats on the hard work on the back end, but this isn't a happy day for consumers. Plenty of high-end developers were willing and did publish great titles before DLC was released.

    • Nik

      The in-app purchase doesn't work!

      I just get the Loading bar, it ticks across once, then says that the in app purchase failed.

  • munkee

    Great update to the first and original game that started all the TD craze on AppStore.

  • munkee

    Great update to the first and original game that started all the TD craze on AppStore.

  • WilhelmR

    I'm still waiting for Alawar's Azgard Defence for the iPod...

  • WilhelmR

    I'm still waiting for Alawar's Azgard Defence for the iPod...

  • chaos215bar2

    I realize that the developer didn't need to spend the time to add these maps, but I do not appreciate being asked to pay 99¢ per upgrade map to a game that I already paid $5 for. If it were several interesting maps for 99¢ I might consider it, but two maps for $2 is just too much when I could just buy another TD game with many maps, like geoDefense, for the same price.

    • Adams Immersive

      You don’t lose any of the maps you enjoyed for $5, and don’t have to get the new maps, so nothing negative has happened. 99 cents for a good map is nothing—you can’t get a beverage at a restaurant for that. If a map doesn’t give 99 cents worth of fun, then nobody should be wasting time with it even if it’s free! (Which means reviews are still important—and I haven’t played these two so I can’t give mine.)

      • chaos215bar2

        I do see this as something bad happening. Granted, it's hardly very bad, but releasing more overpriced DLC just encourages other developers to do the same. I have so far seen very few uses of DLC that I would actually consider to be worthwhile, this being one of the better ones.

      • Chad

        It is negative, we used to get free map updates and in order to keep sales up, developers would release these free updates. Thanks to Apples desire to nickel and dime consumers to death, we get less than what we used to get. It's DEFINITELY something to complain about. Also saying "Then don't buy it" is pretty much the most idiotic response available. It has nothing to do with the cost, but the fact that it even has one.

  • chaos215bar2

    I realize that the developer didn't need to spend the time to add these maps, but I do not appreciate being asked to pay 99¢ per upgrade map to a game that I already paid $5 for. If it were several interesting maps for 99¢ I might consider it, but two maps for $2 is just too much when I could just buy another TD game with many maps, like geoDefense, for the same price.

    • Adams Immersive

      You don’t lose any of the maps you enjoyed for $5, and don’t have to get the new maps, so nothing negative has happened. 99 cents for a good map is nothing—you can’t get a beverage at a restaurant for that. If a map doesn’t give 99 cents worth of fun, then nobody should be wasting time with it even if it’s free! (Which means reviews are still important—and I haven’t played these two so I can’t give mine.)

      • chaos215bar2

        I do see this as something bad happening. Granted, it's hardly very bad, but releasing more overpriced DLC just encourages other developers to do the same. I have so far seen very few uses of DLC that I would actually consider to be worthwhile, this being one of the better ones.

      • Chad

        It is negative, we used to get free map updates and in order to keep sales up, developers would release these free updates. Thanks to Apples desire to nickel and dime consumers to death, we get less than what we used to get. It's DEFINITELY something to complain about. Also saying "Then don't buy it" is pretty much the most idiotic response available. It has nothing to do with the cost, but the fact that it even has one.

  • Sunny

    This update is lacking in content I got this game on my psp and the maps have a cool twist but I wouldn't pay an adittional 2$ for a game I bought for 5$ not worth it and the challenges they give you is the same exact game just twisted a whole year and this is what they brought out this is disappointing i was upset at the fact that I was anticipating v1.3 with high expectations and it just downplayed the hype I had on it the replay value is zero

  • Sunny

    This update is lacking in content I got this game on my psp and the maps have a cool twist but I wouldn't pay an adittional 2$ for a game I bought for 5$ not worth it and the challenges they give you is the same exact game just twisted a whole year and this is what they brought out this is disappointing i was upset at the fact that I was anticipating v1.3 with high expectations and it just downplayed the hype I had on it the replay value is zero

  • Nathan

    Wow. Just updated, adding to the fact that we have to pay for 2 new maps, we lose a map too? Is this just me or did they remove the first map?

    • Jerrod

      I'm seeing the same thing too. In fact, the two other maps are listed as "Locked", and I can't do anything other than buy the two new maps.

  • Nathan

    Wow. Just updated, adding to the fact that we have to pay for 2 new maps, we lose a map too? Is this just me or did they remove the first map?

    • Jerrod

      I'm seeing the same thing too. In fact, the two other maps are listed as "Locked", and I can't do anything other than buy the two new maps.

  • http://www.stormchild.net Stormchild

    Note that this only affects certain devices (though it is unfortunate nonetheless). The Grasslands map is still available for me.

  • http://www.stormchild.net Stormchild

    Note that this only affects certain devices (though it is unfortunate nonetheless). The Grasslands map is still available for me.

  • Dran

    Well, thats kinda weak. Dont get me wrong, I love this game, but I was under the impression the maps would be a free update, and the asking price is a little high considering that for the same price you can get much more out of your money's worth from other TD games. I guess they gotta pay the rent somehow.

    • Chad

      BS. They're one of the few developers that even has this available for PSN downloads. They're making plenty of bank. Also tons of AAA titles came out before DLC and we also got FREE updates with CONTENT. INCLUDING this game where we got a new map and towes for ZERO. It boosted sales so it was a win for everyone. Now it's only a win for the developer and they are scaring off sales by charging for extra content we used to get for free.

      Since DLC is optional the developers who choose not to incorporate it and still provide updates like everyone else did in the past are the ones who will get the sales.

  • Dran

    Well, thats kinda weak. Dont get me wrong, I love this game, but I was under the impression the maps would be a free update, and the asking price is a little high considering that for the same price you can get much more out of your money's worth from other TD games. I guess they gotta pay the rent somehow.

    • Chad

      BS. They're one of the few developers that even has this available for PSN downloads. They're making plenty of bank. Also tons of AAA titles came out before DLC and we also got FREE updates with CONTENT. INCLUDING this game where we got a new map and towes for ZERO. It boosted sales so it was a win for everyone. Now it's only a win for the developer and they are scaring off sales by charging for extra content we used to get for free.

      Since DLC is optional the developers who choose not to incorporate it and still provide updates like everyone else did in the past are the ones who will get the sales.

  • MH14852

    I had a feeling the update would be weak like this, after waiting so long. Well they won't get my money and hopefully the Subatomic "business" men will have an unfortunate accident.

  • MH14852

    I had a feeling the update would be weak like this, after waiting so long. Well they won't get my money and hopefully the Subatomic "business" men will have an unfortunate accident.

  • Fatsopilot

    One of my favorite games on the iPhone. However I refuse to pay for these maps, free updates were promised when I bought the game last year. I will also stop recommending this game to people I know. It use to be the one game I recommended, not after this. Weak. A bad decision to not offer these for free. I'm pretty sure these guys made enough money on the original offering to not have to charge for new levels. I'm not a fan of Sub Atomic after this bean-counter move.

  • Fatsopilot

    One of my favorite games on the iPhone. However I refuse to pay for these maps, free updates were promised when I bought the game last year. I will also stop recommending this game to people I know. It use to be the one game I recommended, not after this. Weak. A bad decision to not offer these for free. I'm pretty sure these guys made enough money on the original offering to not have to charge for new levels. I'm not a fan of Sub Atomic after this bean-counter move.

  • Kia

    Put me in with the crowd that's more than a little annoyed with the price. On the one hand, I don't think devs should just release their content for free, but on the other hand, it kind of pisses me off that everything was hunky-dory with free updates on -every app ever-, until Apple enabled Microtransactions.

    With those around now, everyone that expects a free little update is getting reamed by money-hungry devs out to charge for every little thing. If I wanted to get charged for the tiniest update, I'd go play a stupid game like Mafia Wars and buy some "respect" or whatever it uses.

    Two maps for $2 is ridiculous, especially for gamers used to free updates. Definitely won't be buying this unless they scrap the price or lower it immensely. Really bad job on this one, and that's coming from a huge TD and Fieldrunners fan.

  • Kia

    Put me in with the crowd that's more than a little annoyed with the price. On the one hand, I don't think devs should just release their content for free, but on the other hand, it kind of pisses me off that everything was hunky-dory with free updates on -every app ever-, until Apple enabled Microtransactions.

    With those around now, everyone that expects a free little update is getting reamed by money-hungry devs out to charge for every little thing. If I wanted to get charged for the tiniest update, I'd go play a stupid game like Mafia Wars and buy some "respect" or whatever it uses.

    Two maps for $2 is ridiculous, especially for gamers used to free updates. Definitely won't be buying this unless they scrap the price or lower it immensely. Really bad job on this one, and that's coming from a huge TD and Fieldrunners fan.

  • Deewin

    Paid 5 bucks for this game, not gonna pay another 2 for maps. I guess it's unfair to have a certain expectation on whether or not extra content should be free or not, but Owning apps that give free content updates over a period of time (Hello Archibald) is an awesome feeling and I think I'd rather buy more games from those developers in the future :)

  • Deewin

    Paid 5 bucks for this game, not gonna pay another 2 for maps. I guess it's unfair to have a certain expectation on whether or not extra content should be free or not, but Owning apps that give free content updates over a period of time (Hello Archibald) is an awesome feeling and I think I'd rather buy more games from those developers in the future :)

  • dasboot

    Meh. Too little, too late.

    If you're a hardcore TD player get TriDefense instead. Most challenging TD in the app store, period.

  • dasboot

    Meh. Too little, too late.

    If you're a hardcore TD player get TriDefense instead. Most challenging TD in the app store, period.

  • http://www.extreme-mods.com JWM2

    Fail.

  • http://www.extreme-mods.com JWM2

    Fail.

  • jkiphone

    What a FAIL!

    I paid 5 bucks to pay 2 more bucks for maps. LAME!

  • jkiphone

    What a FAIL!

    I paid 5 bucks to pay 2 more bucks for maps. LAME!

  • Crunch

    Interesting how this Dev lost a lot of fan support here at least. I downloaded the
    2 maps and am enjoying them but doubt I will buy more. Compare this situation
    with Tower Madness-3 new maps JUST THIS MONTH-all GREAT, all FREE.
    Fieldrunners also lost some replay value when the sandbox or super easy mode
    was rebalanced, so much fun to try different set-ups with a single tower &
    I recall those threads where guys were racking up huge numbers of waves.
    Sadly, that is now gone too...

    • Deewin

      It feels GREAT when devs add extra FREE content huh? I love it when devs give stuff because it shows that they care about their fans moreso than the ones that charge for extra content and act like a business.

  • Crunch

    Interesting how this Dev lost a lot of fan support here at least. I downloaded the
    2 maps and am enjoying them but doubt I will buy more. Compare this situation
    with Tower Madness-3 new maps JUST THIS MONTH-all GREAT, all FREE.
    Fieldrunners also lost some replay value when the sandbox or super easy mode
    was rebalanced, so much fun to try different set-ups with a single tower &
    I recall those threads where guys were racking up huge numbers of waves.
    Sadly, that is now gone too...

    • Deewin

      It feels GREAT when devs add extra FREE content huh? I love it when devs give stuff because it shows that they care about their fans moreso than the ones that charge for extra content and act like a business.

  • Jas

    Epic fail.

    Might have got away with 59p ($1) for both maps, but this is taking the proverbial.

  • Jas

    Epic fail.

    Might have got away with 59p ($1) for both maps, but this is taking the proverbial.

  • JeffinSF

    I bought one map because I wanted to try the game after not playing it for so long. But I won't install the other one and I won't be recommending the game anymore. It was a great game but the lack of updates until now and the cost for two maps turned me off. I hope this tactic fails hard for this company and sends a message to the other devs that gouging your fans (or even nickel and diming them) is not a good strategy.

  • JeffinSF

    I bought one map because I wanted to try the game after not playing it for so long. But I won't install the other one and I won't be recommending the game anymore. It was a great game but the lack of updates until now and the cost for two maps turned me off. I hope this tactic fails hard for this company and sends a message to the other devs that gouging your fans (or even nickel and diming them) is not a good strategy.

  • http://www.mgatelabs.com/cms/portdefender/ Michael Fuller

    I'm still under the impression that if a customer paid for my app then I better make them happy. My little Tower Defense game, Port Defender, already has ~28 maps for 99c, and future efforts will allow sharing community maps, and I will not use nickle and dime tactics to squeeze out extra money, "You want that ??? tower, its an extra 99c on top of the 99c you spent to buy the game".

    I guess the fieldrunners team already sold their million or so copies of the game and their sales curve started to plateau or wane. Now they need to sell maps to get existing customers to support them.

  • http://www.mgatelabs.com/cms/portdefender/ Michael Fuller

    I'm still under the impression that if a customer paid for my app then I better make them happy. My little Tower Defense game, Port Defender, already has ~28 maps for 99c, and future efforts will allow sharing community maps, and I will not use nickle and dime tactics to squeeze out extra money, "You want that ??? tower, its an extra 99c on top of the 99c you spent to buy the game".

    I guess the fieldrunners team already sold their million or so copies of the game and their sales curve started to plateau or wane. Now they need to sell maps to get existing customers to support them.

  • JesseArcadia

    Wow, this is unbelievable. You guys expect the developer to indefinitely add free content to a game?

    News to y'all: things cost money. Plus this just in: chew your food before you swallow.

    • atomicFAIL

      No. My money costs my time. I paid for an app, not an advertisment for more of said app.

      Devs update their apps to attract NEW customers WHILST keeping their current ones. This update will certainly loose current customers but due to the poor iTunes reviews may just be enough to scare away new ones.

      And if you're still not convinced - Putting the new maps on the map select screen is nothing but SPAM.

    • Chad

      Nice ad hominem to go with your idea of a coherent though Jesse.

      Developers indefinitely added content long before Apple even hinted at the future possibility of DLC. There were good titles by both poor (indie) and rich companies before DLC. This is a win/lose (developer/consumer) decision by Apple and any developer who hops on board.

  • JesseArcadia

    Wow, this is unbelievable. You guys expect the developer to indefinitely add free content to a game?

    News to y'all: things cost money. Plus this just in: chew your food before you swallow.

    • atomicFAIL

      No. My money costs my time. I paid for an app, not an advertisment for more of said app.

      Devs update their apps to attract NEW customers WHILST keeping their current ones. This update will certainly loose current customers but due to the poor iTunes reviews may just be enough to scare away new ones.

      And if you're still not convinced - Putting the new maps on the map select screen is nothing but SPAM.

    • Chad

      Nice ad hominem to go with your idea of a coherent though Jesse.

      Developers indefinitely added content long before Apple even hinted at the future possibility of DLC. There were good titles by both poor (indie) and rich companies before DLC. This is a win/lose (developer/consumer) decision by Apple and any developer who hops on board.

  • Jack

    No point in getting this, I've had these maps on my PSP for months.

  • Jack

    No point in getting this, I've had these maps on my PSP for months.

  • johnny5k

    Are you people seriously trying to tell me that you're pissed off because you "have to pay $0.99" for the new maps? And that you think they should be free? First of all, they have no incentive to keep making updates to the game. If they never came out with more maps, would you have complained then, that you didn't get your money's worth? I doubt it. So don't get the new maps! You didn't lose out on anything! Except that, for $0.99 each, you are missing out, because they add plenty of hours of additional playtime onto the game. Yes, you could buy a different, entire game for the same $0.99. But that doesn't guarantee it's going to be worth that much. I can't count how many crappy apps I've paid $0.99 for and deleted within 5 minutes because it was crap. These new maps? I've probably spent 30 hours trying to get a higher score. So to give the app a negative review because they're 'making' you pay for extra content is a load of crap. And come on, really- you're complaining about a dollar?

  • johnny5k

    Are you people seriously trying to tell me that you're pissed off because you "have to pay $0.99" for the new maps? And that you think they should be free? First of all, they have no incentive to keep making updates to the game. If they never came out with more maps, would you have complained then, that you didn't get your money's worth? I doubt it. So don't get the new maps! You didn't lose out on anything! Except that, for $0.99 each, you are missing out, because they add plenty of hours of additional playtime onto the game. Yes, you could buy a different, entire game for the same $0.99. But that doesn't guarantee it's going to be worth that much. I can't count how many crappy apps I've paid $0.99 for and deleted within 5 minutes because it was crap. These new maps? I've probably spent 30 hours trying to get a higher score. So to give the app a negative review because they're 'making' you pay for extra content is a load of crap. And come on, really- you're complaining about a dollar?

  • http://iphoneland.com.ua kiksa

    Great update to the first and original game that started all the TD craze on AppStore.

  • http://iphoneland.com.ua kiksa

    Great update to the first and original game that started all the TD craze on AppStore.