doomclassicicon_smid Software's John Carmack posted new notes about the development of Doom Classic for the iPhone as well as providing some control tips and notes about future products.

First, he provides a few tips for Doom Classic:

  • Multiplayer requires a WiFi connection that doesn't have UDP port 14666 blocked
  • For those who care about tilt-to-turn, it can still be enabled by four-finger-tapping to bring up the keyboard and typing "tiltturn 4000" or some number like that. Make sure you have tiltmove pulled down to 0.
  • "Center sticks: ON" that can be toggled off to keep the sticks fixed in place like in Wolf 3D.
  • Turning sensitivity is now graded, and can be disabled by toggling "Ramp turn: ON"

Carmack reports that they do plan on supporting Doom Classic with further updates, but don't plan on making a Lite version. While he will be stepping back from direct iPhone development in the near future, he will put some time into working out a good touch interface for the upcoming Quake Classic for the iPhone. Meanwhile, work on an iPhone specific version of Doom 2 RPG is already underway, and if its well received, they will probably bring over Orcs & Elves as well.

Carmack also reveals that he was initially excited about the possibility of Doom multiplayer over 3G, but after some testing of ping times, he decided on "local link networking only."

TouchArcade will be speaking to Carmack later this afternoon in a very brief interview about Doom Classic, if you have any pressing questions, please leave them in the comments, and we'll see if we can fit them in.

App Store Link: Doom Classic, $6.99

  • ares

    If Eliminate works ok on 3G, WHY Carmack is not considering it for Doom? TA, please ask him this

    • http://www.glenncorpes.com Glenn Corpes

      Doom is a very old game and does not employ the sort of tricks that are needed to soak up the lag from the huge pings you get on a phone network.

      id's network tech was far more advanced in Quakeworld (the online-multi-playable version of the original Quake), that was when they started with client side prediction etc. Maybe when he gets round to Quake, that will work over 3g.

      That said, I'd be interested to know how well Eliminate really handles the lag. Has anyone tried two phones on different networks playing over 3g?, how synchronised is it really? when I player moves on one device how long is it before he moves on the other?.

  • ares

    If Eliminate works ok on 3G, WHY Carmack is not considering it for Doom? TA, please ask him this

    • http://www.glenncorpes.com Glenn Corpes

      Doom is a very old game and does not employ the sort of tricks that are needed to soak up the lag from the huge pings you get on a phone network.

      id's network tech was far more advanced in Quakeworld (the online-multi-playable version of the original Quake), that was when they started with client side prediction etc. Maybe when he gets round to Quake, that will work over 3g.

      That said, I'd be interested to know how well Eliminate really handles the lag. Has anyone tried two phones on different networks playing over 3g?, how synchronised is it really? when I player moves on one device how long is it before he moves on the other?.

  • mrblue

    bluetooth local?

    • iRichie

      I also would like to know if bluetooth is on it's way in an update.

  • mrblue

    bluetooth local?

    • iRichie

      I also would like to know if bluetooth is on it's way in an update.

  • Reaper.dk

    Hmm Doom 2 RPG, does that mean that there will be no Doom 2 Classic?

  • Reaper.dk

    Hmm Doom 2 RPG, does that mean that there will be no Doom 2 Classic?

  • Reinhart

    Is Doom 2 still a dlc? He said it was but companies are known to be fickle.

  • Reinhart

    Is Doom 2 still a dlc? He said it was but companies are known to be fickle.

  • Kent

    Please ask him if/when we will get Doom 2 content; at one time it was mentioned as an in-app purchase. Is that still planned?

  • Kent

    Please ask him if/when we will get Doom 2 content; at one time it was mentioned as an in-app purchase. Is that still planned?

  • all74

    Can you ask him if a future update will allow the forward/backward/straff stick (from control schemes 2 and 3) to be seperated, like you can in Wolf3D? Or add a seperate straff control to control scheme 1?

    Thanks!

  • all74

    Can you ask him if a future update will allow the forward/backward/straff stick (from control schemes 2 and 3) to be seperated, like you can in Wolf3D? Or add a seperate straff control to control scheme 1?

    Thanks!

  • Don

    Ask if he'll make another design-for-iPhone games like Doom Resurrection.

    Or if he'll make games that truly use the power of iPhone 3GS and Touch G3.

  • http://deleted Don

    Ask if he'll make another design-for-iPhone games like Doom Resurrection.

    Or if he'll make games that truly use the power of iPhone 3GS and Touch G3.

  • sdlkfjsdlkf

    So it really was him who posted on the boards. D:

  • sdlkfjsdlkf

    So it really was him who posted on the boards. D:

  • Bulk Slash

    I wonder if there's a console command to bring back the separate strafe control that was originally in Wolf3D? I really liked playing it that way, so it would be nice to try it on Doom as well.

  • Bulk Slash

    I wonder if there's a console command to bring back the separate strafe control that was originally in Wolf3D? I really liked playing it that way, so it would be nice to try it on Doom as well.

  • Naeem

    Please ask him why he's so god damn awesome. Also, I'm curious what his thoughts are on Eliminate and if he'll bring free Quake to the iPhone, much like he did for web browsers.

  • Naeem

    Please ask him why he's so god damn awesome. Also, I'm curious what his thoughts are on Eliminate and if he'll bring free Quake to the iPhone, much like he did for web browsers.

  • RGS

    Any real chance of Quake 3? That would be superb (+ maybe get some good marketing done for Quake Live at the same time).

    Quake 2 would also be very cool.

    Please keep the interface really clean with as minimal a HUD as is possible + options to turn most of it off.

    Cheers.

  • RGS

    Any real chance of Quake 3? That would be superb (+ maybe get some good marketing done for Quake Live at the same time).

    Quake 2 would also be very cool.

    Please keep the interface really clean with as minimal a HUD as is possible + options to turn most of it off.

    Cheers.

  • S1lentSurviv0r

    Ok, I see it says to forward the port 14666 for the iPhone on my router, but what do I name it? Like for example, I know Utorrent is named Utor1. Is the name necessary? Can I just name it iPhone?

    • Robbo

      Just name the port 'iPhone' so you know what it's for. The name doesn't matter.

      • S1lentsurviv0r

        Thank you :D.

  • S1lentSurviv0r

    Ok, I see it says to forward the port 14666 for the iPhone on my router, but what do I name it? Like for example, I know Utorrent is named Utor1. Is the name necessary? Can I just name it iPhone?

    • Robbo

      Just name the port 'iPhone' so you know what it's for. The name doesn't matter.

      • S1lentsurviv0r

        Thank you :D.

  • roxxr

    aah doom classic isn't available in Germany yet - that sucks :P

  • arn

    Should clarify the interview is going to be focused on Doom Classic.

    arn

    • Reinhart

      Doom Classic and only Doom Classic (not Doom 2 or something else)? Why the hell would one do that? Is TA going ask him in-length about the porting process, how to make it fit on iPhone OS and all that conversion process, future updates? That would make some sense, but otherwise, why the hell would one do that when he has revealed other titles and there are so many other aspects of future projects to ask about (when celebrity go on shows they don't get asked about just the movie they did, but also future projects) I mean, the game's out, we've played it, end of story.

      Unless, of course, that is at Carmac's request; otherwise it just seems like a brainless self-imposed limitation (and don't act like you're not a gamer - who by the very nature of being one, would want to know about other upcoming games).

      I apologize for the less than diplomatic way I put the question, but the reaction stems from the seemingly very unconventional self-imposed limitation (you have interviews to ask more questions, not less). By all means, tell me how I'm wrong. I'd like to know.

      • Reinhart

        Or if TA's to ask about the lack of centralized online gameplay (instead of private), which many people whine about - that would make sense to.

      • arn

        just saying the interview was set up as part of the PR for "Doom Classic" so that's the context going in. Not just some random fireside chat with Carmack.

        fyi, online gameplay and Doom 2 content was already on our list of questions.

        arn

      • Reinhart

        Ah okay. So a PR-for-Doom-Classic-only interview. I thought it was a "chat".

  • roxxr

    aah doom classic isn't available in Germany yet - that sucks :P

  • arn

    Should clarify the interview is going to be focused on Doom Classic.

    arn

    • Reinhart

      Doom Classic and only Doom Classic (not Doom 2 or something else)? Why the hell would one do that? Is TA going ask him in-length about the porting process, how to make it fit on iPhone OS and all that conversion process, future updates? That would make some sense, but otherwise, why the hell would one do that when he has revealed other titles and there are so many other aspects of future projects to ask about (when celebrity go on shows they don't get asked about just the movie they did, but also future projects) I mean, the game's out, we've played it, end of story.

      Unless, of course, that is at Carmac's request; otherwise it just seems like a brainless self-imposed limitation (and don't act like you're not a gamer - who by the very nature of being one, would want to know about other upcoming games).

      I apologize for the less than diplomatic way I put the question, but the reaction stems from the seemingly very unconventional self-imposed limitation (you have interviews to ask more questions, not less). By all means, tell me how I'm wrong. I'd like to know.

      • Reinhart

        Or if TA's to ask about the lack of centralized online gameplay (instead of private), which many people whine about - that would make sense to.

      • arn

        just saying the interview was set up as part of the PR for "Doom Classic" so that's the context going in. Not just some random fireside chat with Carmack.

        fyi, online gameplay and Doom 2 content was already on our list of questions.

        arn

      • Reinhart

        Ah okay. So a PR-for-Doom-Classic-only interview. I thought it was a "chat".

  • dtc1230

    timeline for Doom 2 & Final Doom?
    so i can just take some hybernal and wait for it.

    i checked the app store everday since april for doom, def worth the wait..i just want doom 2!!

  • dtc1230

    timeline for Doom 2 & Final Doom?
    so i can just take some hybernal and wait for it.

    i checked the app store everday since april for doom, def worth the wait..i just want doom 2!!

  • Bad Hanson

    John. I am a hardcore iPhone gamer, I have bought all your iPhone games on day 1 as have many of us here. Thank you for spending the extra time tuning the controls on Doom classic to work just right it plays like a dream. The controls are deep and immersive, it is SO MUCH FUN. Just being able to turn holding down the thumb is ace. NONE of the subtlety is missed. You should get the credit for being 'the first person' to nail it; and prove that the F.P.S. is no longer 'a running joke' on iPhone. It reminds me how Nintendo used to make a game feel. If we ask nice any chance of control update for Wolf platinum? Please? Oh, and please keep 'em coming (with these controls!)

  • Bad Hanson

    John. I am a hardcore iPhone gamer, I have bought all your iPhone games on day 1 as have many of us here. Thank you for spending the extra time tuning the controls on Doom classic to work just right it plays like a dream. The controls are deep and immersive, it is SO MUCH FUN. Just being able to turn holding down the thumb is ace. NONE of the subtlety is missed. You should get the credit for being 'the first person' to nail it; and prove that the F.P.S. is no longer 'a running joke' on iPhone. It reminds me how Nintendo used to make a game feel. If we ask nice any chance of control update for Wolf platinum? Please? Oh, and please keep 'em coming (with these controls!)

  • http://www.silentrocco.com Silent Rocco

    No online multiplayer.
    Haha, and the world is playing ELIMINATE.
    Nice joke :)
    But continue praying to your John god.
    He invented a lot but he definetly doesn't understand the possibilities of iPhone gaming. Doom R. on rails, bam, Modern Comback is coming.
    No online multiplayer working, bam, Eliminate shows better...
    Really sweet.

    • arn

      You do realize that Eliminate is running on the Quake engine and servers... developed by Mr. Carmack himself.

      arn

      • http://www.yourpersonalrobot.com your personal robot

        Then his comments on the iPhone possibilities are even less understandable.
        Michael Jackson also produced some fantastic albums long ago, Robert De Niro also once was a guarantor for a great movie... time doesn't stop.

      • Anthony

        Ouch man that was a kick right in the troll groin

      • http://www.silentrocco.com Silent Rocco

        I don't see trolls, just points.
        I'm neither kidding nor flaming.

      • TKO

        Wow.. I'm sure there was a point there Silent Rocco, but it was difficult to discern under all that gloat. What exactly were you trying to say? (honest question.)

  • http://www.silentrocco.com Silent Rocco

    No online multiplayer.
    Haha, and the world is playing ELIMINATE.
    Nice joke :)
    But continue praying to your John god.
    He invented a lot but he definetly doesn't understand the possibilities of iPhone gaming. Doom R. on rails, bam, Modern Comback is coming.
    No online multiplayer working, bam, Eliminate shows better...
    Really sweet.

    • arn

      You do realize that Eliminate is running on the Quake engine and servers... developed by Mr. Carmack himself.

      arn

      • http://www.yourpersonalrobot.com your personal robot

        Then his comments on the iPhone possibilities are even less understandable.
        Michael Jackson also produced some fantastic albums long ago, Robert De Niro also once was a guarantor for a great movie... time doesn't stop.

      • Anthony

        Ouch man that was a kick right in the troll groin

      • http://www.silentrocco.com Silent Rocco

        I don't see trolls, just points.
        I'm neither kidding nor flaming.

      • TKO

        Wow.. I'm sure there was a point there Silent Rocco, but it was difficult to discern under all that gloat. What exactly were you trying to say? (honest question.)

  • Jc

    Is doom2 and final doom still in the pipe? I would guess yes since there is a double shotgun weapon slot. Also is it possible for wifi world multiplayer? I could understand not making it over 3g but making it local wifi only???

  • Jc

    Is doom2 and final doom still in the pipe? I would guess yes since there is a double shotgun weapon slot. Also is it possible for wifi world multiplayer? I could understand not making it over 3g but making it local wifi only???

  • AkCharlie

    I have to agree with the person above. Why isn't there 3G online play? Eliminate can do it, thats how i play the game, and it runs smooth on 3G.
    So ask him why isn't 3G online play available if Eliminate can pull it off, and it's a smaller company with less revenue.

  • AkCharlie

    I have to agree with the person above. Why isn't there 3G online play? Eliminate can do it, thats how i play the game, and it runs smooth on 3G.
    So ask him why isn't 3G online play available if Eliminate can pull it off, and it's a smaller company with less revenue.

  • Droppin' Loads

    Any chance that Doom 2/Final Doom will be included as a "free update" much like the recent Wolf3D update?

  • Droppin' Loads

    Any chance that Doom 2/Final Doom will be included as a "free update" much like the recent Wolf3D update?

  • Howard

    Quake Classic??? Yummy, count me in!!!!! Any idea on a time frame for this?

    • Droppin' Loads

      This is the one question I want answered outside of the Doom Classic ones.

  • Howard

    Quake Classic??? Yummy, count me in!!!!! Any idea on a time frame for this?

    • Droppin' Loads

      This is the one question I want answered outside of the Doom Classic ones.

  • http://iphonecake.com Hexhammer

    I just want Quake 3 with Online multiplayer...

  • http://iphonecake.com Hexhammer

    I just want Quake 3 with Online multiplayer...

  • Lions

    -side note-

    refresh the page. Notice anything? HHAHA... The doom logo has "classic" in white text that you can't see on the white background.

    sry, just a random thing I just saw. I'll take off my design hat now. :D

    • TKO

      Yeah, I noticed that too. Maybe the image should be enclosed in a table with a slightly darker background .. then all the image could be seen. {design hat off too}

  • Lions

    -side note-

    refresh the page. Notice anything? HHAHA... The doom logo has "classic" in white text that you can't see on the white background.

    sry, just a random thing I just saw. I'll take off my design hat now. :D

    • TKO

      Yeah, I noticed that too. Maybe the image should be enclosed in a table with a slightly darker background .. then all the image could be seen. {design hat off too}

  • Joe Burkett

    John its cause of you i got into fps, thanks for quake 3 and now quake live they are fantastic 10 years of q3 here...Its cause of you fps even came about wolf3d was my first fps...ID Software

    only question i have is i noticed the double barrel shotgun is in the weapon list on doom classic? now i do know the weapon didnt get added till doom 2 , so does that mean we have to wait for doom 2 dlc? or is there handy dandy cheat to unlock it?

  • Joe Burkett

    John its cause of you i got into fps, thanks for quake 3 and now quake live they are fantastic 10 years of q3 here...Its cause of you fps even came about wolf3d was my first fps...ID Software

    only question i have is i noticed the double barrel shotgun is in the weapon list on doom classic? now i do know the weapon didnt get added till doom 2 , so does that mean we have to wait for doom 2 dlc? or is there handy dandy cheat to unlock it?

  • RGS

    + I have to say that I'm a little disappointed with the interface of Wolf and Doom. The menus and HUD (not the retro originals, but 'menu' and 'fire' for e.g.) just seem a bit thrown together.

    This is the complete opposite of id's PC games which always have slick and polished HUD's and front ends (well certainly Q3A and Doom 3).

    In game (Doom): the 'menu select', 'map' and 'fire' icons just seem a bit messy and not what I'd expect from id. I think a bit more thought with the graphic design work, both menus and HUD would make the game feel much better as a package.

    I do like that you're able to hide the controls and move the icons though.

  • RGS

    + I have to say that I'm a little disappointed with the interface of Wolf and Doom. The menus and HUD (not the retro originals, but 'menu' and 'fire' for e.g.) just seem a bit thrown together.

    This is the complete opposite of id's PC games which always have slick and polished HUD's and front ends (well certainly Q3A and Doom 3).

    In game (Doom): the 'menu select', 'map' and 'fire' icons just seem a bit messy and not what I'd expect from id. I think a bit more thought with the graphic design work, both menus and HUD would make the game feel much better as a package.

    I do like that you're able to hide the controls and move the icons though.

  • http://Toucharcade.com Thorbjorn

    I had Orcs & Elves, haha

  • http://Toucharcade.com Thorbjorn

    I had Orcs & Elves, haha

  • dtc1230

    what about support for .WADS or user levels?

    wolf3d usermap system is awesome but Doom Wads would be insane.

  • dtc1230

    what about support for .WADS or user levels?

    wolf3d usermap system is awesome but Doom Wads would be insane.

  • MrSpud

    User levels would be awesome but then what would stop us from adding the whole Doom2.wad and not have to pay for it? Maybe after Doom2 and final Doom (and maybe Hexen and Heretic) are out we could add our own levels?

    • Rad

      Heretic and Hexan would be great too!

      I don't think id owns the rights but does have the influence to make it happen.

      id thanks for bringing my favorite game "Doom" to the iPhone.

      I'm looking forward to being able to play all the games again with no "DOS" required or dial up modems.

      Thanks again You guys Rock!

  • MrSpud

    User levels would be awesome but then what would stop us from adding the whole Doom2.wad and not have to pay for it? Maybe after Doom2 and final Doom (and maybe Hexen and Heretic) are out we could add our own levels?

    • Rad

      Heretic and Hexan would be great too!

      I don't think id owns the rights but does have the influence to make it happen.

      id thanks for bringing my favorite game "Doom" to the iPhone.

      I'm looking forward to being able to play all the games again with no "DOS" required or dial up modems.

      Thanks again You guys Rock!

  • http://www.myspace.com/elijahdoom Eli Mcfly

    Could you ask if we are still getting Doom 1 RPG since he has just announced Doom 2 RPG?

    • ravenvii

      This!

  • http://www.myspace.com/elijahdoom Eli Mcfly

    Could you ask if we are still getting Doom 1 RPG since he has just announced Doom 2 RPG?

    • ravenvii

      This!

  • DanielN

    Why no lite version??

  • DanielN

    Why no lite version??

  • Viva

    Im just interested in the timeline for Quake 1, as it took so long for Doom to release, if you could ask him as to when we would expect a release?

  • Viva

    Im just interested in the timeline for Quake 1, as it took so long for Doom to release, if you could ask him as to when we would expect a release?

  • cookchris09

    What is the best fighting/ shooting game available for ipod touch? Please reply

  • cookchris09

    What is the best fighting/ shooting game available for ipod touch? Please reply

  • nizy

    can you record it for the podcast?

    Also i'd like to know his thoughts on Eliminate and the possibilities of Quake 3/Live on iPhone. I mean Eliminate uses Q3 engine - it even runs Q3 maps!

  • nizy

    can you record it for the podcast?

    Also i'd like to know his thoughts on Eliminate and the possibilities of Quake 3/Live on iPhone. I mean Eliminate uses Q3 engine - it even runs Q3 maps!

  • Alex

    I love Doom Classic... controls are OK but you get used to them. Just as frustrated, scared, and amused as I was when I was younger. Just less pimples now... :-)

    Thank you John Carmack!

  • Alex

    I love Doom Classic... controls are OK but you get used to them. Just as frustrated, scared, and amused as I was when I was younger. Just less pimples now... :-)

    Thank you John Carmack!

  • RGS

    Doom Classic:

    Would be great to be able to hide the 'Fire', 'Menu' and 'Map' icons like you can with the movement controls.

    Not a huge deal, but I know where I've put 'Fire' and it'd keep the screen much less cluttered. Just the classic retro interface + nothing else.

    Tks for the great game btw + although off topic, tks for Quake Live - Brilliant!

  • RGS

    Doom Classic:

    Would be great to be able to hide the 'Fire', 'Menu' and 'Map' icons like you can with the movement controls.

    Not a huge deal, but I know where I've put 'Fire' and it'd keep the screen much less cluttered. Just the classic retro interface + nothing else.

    Tks for the great game btw + although off topic, tks for Quake Live - Brilliant!

  • John

    Ask if he will add sensitivity options to doom classics controls, or if they are somehow hidden options?

  • John

    Ask if he will add sensitivity options to doom classics controls, or if they are somehow hidden options?

  • Anonymous

    Hey guys, in the armor stats, what does cloaking and targeting do?

  • Anonymous

    Hey guys, in the armor stats, what does cloaking and targeting do?

  • http://www.cstudios.engine001.com C0c1

    TA please ask

    Will an update feature downloadable leveles like Wolfenstine 3D?
    Will DOOM 2 be offerd as DLC,Free or none of the above
    And Will bluetooth multiplayer make its way into the next update

    Thanks :D

  • http://www.cstudios.engine001.com C0c1

    TA please ask

    Will an update feature downloadable leveles like Wolfenstine 3D?
    Will DOOM 2 be offerd as DLC,Free or none of the above
    And Will bluetooth multiplayer make its way into the next update

    Thanks :D

  • ALtts

    i wish they would add strafe to the first control scheme.. i want to move forward, turn left or right with my left thumb, and shoot and fire with my right.i could do this in wolf3d since i can take apart the control sticks, but i cant in doom.

  • ALtts

    i wish they would add strafe to the first control scheme.. i want to move forward, turn left or right with my left thumb, and shoot and fire with my right.i could do this in wolf3d since i can take apart the control sticks, but i cant in doom.