Ramp-Champ-iPhone_256x256The Iconfactory has released two new DLC packs available for their nostalgic ball rolling game, Ramp Champ [App Store]. We had a great time with the game in our review, and these two new packs provide even more of the same great gameplay.

Each of the packs will get you two new ramps, along with eighteen new prizes matching the themes of the ramps, six new challenges, and new trophies. Like the other Ramp Champ DLC, both of these packs are 99¢, and extend the original game content with new things to aim for, more great Iconfactory style art, and matching music.

The first DLC is the Voyage Pack, which includes Star Struck, a space themed ramp and Plunderin' Pirates, which obviously (eventually) has pirates as targets.

IMG_0815 IMG_0817

The other DLC pack has a Halloween theme. Trick or Treat will have you rolling balls at kids in costumes and candy. Grave Danger takes place in a grave yard, and hitting the tombstones make ghosts and zombie hands appear.

IMG_0818 IMG_0819

It's always great seeing continued support for games on the App Store, either with fresh content delivered via DLC or through free updates. If you enjoyed Ramp Champ, picking up these two DLC packs is a must. If you don't own Ramp Champ yet, it's worth a look. Meanwhile, if you're looking for a more traditional skee-ball type game, Freeverse's recently released Skee-Ball [99¢] offers similar game play utilizing a officially licensed virtual Skee-Ball machine.

App Store Link: Ramp Champ, $1.99

  • http://touchreviews.tk Fleabag323

    Link says Ramp Champ, $.99, it's $1.99, not $.99.

    • cjmegatron81

      The DLC is 99 cents, not the game

  • http://touchreviews.tk Fleabag323

    Link says Ramp Champ, $.99, it's $1.99, not $.99.

    • cjmegatron81

      The DLC is 99 cents, not the game

  • lookmark

    Man, it's just a crime that the utterly blandly designed Skee Ball is currenly no 2 in the App Store, and Ramp Champ has barely been able to crack the Top 100.

    Seriously, people... this game is amazingly designed, deliciously challenging, and a total pleasure. Buy it, and if/when you love it, tell your friends about it.

    • JazzFlight

      Actually, I much prefer the physics in Skee-Ball over Ramp Champ. Plus, it's a buck (or more if you get DLC) cheaper. I've consistently gone back to Skee-Ball while Ramp Champ hasn't been played in a while. I love the "ticket-spewing" animation in RC, but RC is just so hard to control and I prefer to have the balls land in holes rather than knock over stuff.

      • lookmark

        Hmm... I don't have a problem with the Ramp Champ physics. It can be a little quirky, perhaps, but I don't find it inconsistent. It just takes practice, and the different ramps have a ton of personality, polish, humor, and variety.

        In comparison, find Freeverse's Skee Ball lacking in interest. Half of skee is the appeal of the n prizes and the whole vibe, and Ramp Champ IMO completely succeeds in getting that across. Even simply as an example of how to design an iPhone app, it shines.

        Anyway, there's enough room in the world for multiple skee ball games.... I just think Ramp Champ deserves way more attention than it's gotten.

    • http://www.jufti.com Jon Myers

      My thoughts exactly. It definitely is a testament to the power of licensing a name/ concept.

    • Falkor

      I wouldn't call skeeball blandly designed. It's a simulation of an actual skee ball machine and it does a really good job of replicating it. The prizes are really funny too. It's not as cool looking as ramp champ I guess, but I find it a lot more fun.

    • T-Will

      Ramp Champ has horrible physics, while Skee-Ball has great and realistic physics. So even though I REALLY like RC's presentation and graphics, it's virtually unplayable with the current control scheme.

    • GreyDawn

      I have to agree with these guys, Ramp Champ's physics, particularly the subtleties of the attempting to hit the short and medium targets that make it flat out frustrating with inconsistency, do really limit it. I also think it needs WAY more levels/themes to keep replay value. Beat each goal once in 45 minutes and then you're done.

      • lookmark

        Hmm, I haven't really had an issue with Ramp Champ's physics. They can be a little quirky, perhaps, but I don't find them inconsistent - just requires a light touch and some practice.

        I find Freeverse's Skee Ball very much lacking in charm in comparison. Half of the appeal of skee are the prizes and overall amusement park/carnival vibe, and that, along with the fun goals and variety of ramps, what Ramp Champ gets so very right. It's worth picking up just as an example of app design alone.

        Anyway, there should be room in the world for a bunch of different skee games. I've just been disappointed that RC hasn't gotten the amount of attention that IMO it richly deserves.

  • lookmark

    Man, it's just a crime that the utterly blandly designed Skee Ball is currenly no 2 in the App Store, and Ramp Champ has barely been able to crack the Top 100.

    Seriously, people... this game is amazingly designed, deliciously challenging, and a total pleasure. Buy it, and if/when you love it, tell your friends about it.

    • JazzFlight

      Actually, I much prefer the physics in Skee-Ball over Ramp Champ. Plus, it's a buck (or more if you get DLC) cheaper. I've consistently gone back to Skee-Ball while Ramp Champ hasn't been played in a while. I love the "ticket-spewing" animation in RC, but RC is just so hard to control and I prefer to have the balls land in holes rather than knock over stuff.

      • lookmark

        Hmm... I don't have a problem with the Ramp Champ physics. It can be a little quirky, perhaps, but I don't find it inconsistent. It just takes practice, and the different ramps have a ton of personality, polish, humor, and variety.

        In comparison, find Freeverse's Skee Ball lacking in interest. Half of skee is the appeal of the n prizes and the whole vibe, and Ramp Champ IMO completely succeeds in getting that across. Even simply as an example of how to design an iPhone app, it shines.

        Anyway, there's enough room in the world for multiple skee ball games.... I just think Ramp Champ deserves way more attention than it's gotten.

    • http://www.jufti.com Jon Myers

      My thoughts exactly. It definitely is a testament to the power of licensing a name/ concept.

    • Falkor

      I wouldn't call skeeball blandly designed. It's a simulation of an actual skee ball machine and it does a really good job of replicating it. The prizes are really funny too. It's not as cool looking as ramp champ I guess, but I find it a lot more fun.

    • T-Will

      Ramp Champ has horrible physics, while Skee-Ball has great and realistic physics. So even though I REALLY like RC's presentation and graphics, it's virtually unplayable with the current control scheme.

    • GreyDawn

      I have to agree with these guys, Ramp Champ's physics, particularly the subtleties of the attempting to hit the short and medium targets that make it flat out frustrating with inconsistency, do really limit it. I also think it needs WAY more levels/themes to keep replay value. Beat each goal once in 45 minutes and then you're done.

      • lookmark

        Hmm, I haven't really had an issue with Ramp Champ's physics. They can be a little quirky, perhaps, but I don't find them inconsistent - just requires a light touch and some practice.

        I find Freeverse's Skee Ball very much lacking in charm in comparison. Half of the appeal of skee are the prizes and overall amusement park/carnival vibe, and that, along with the fun goals and variety of ramps, what Ramp Champ gets so very right. It's worth picking up just as an example of app design alone.

        Anyway, there should be room in the world for a bunch of different skee games. I've just been disappointed that RC hasn't gotten the amount of attention that IMO it richly deserves.

  • mintoncard

    I love Ramp Champ. Exceptional game. The bad-english descriptions for the Ninja prizes is worth the price alone.

  • mintoncard

    I love Ramp Champ. Exceptional game. The bad-english descriptions for the Ninja prizes is worth the price alone.

  • Kita

    This is a highly polished but shallow and forgettable game. I have the first dlc and it wasn't worth it for me. I guess those other apps packed with content spoiled me. I'm glad it was only a buck though :)

  • Kita

    This is a highly polished but shallow and forgettable game. I have the first dlc and it wasn't worth it for me. I guess those other apps packed with content spoiled me. I'm glad it was only a buck though :)