First 'Lumines' Screenshots and Details

posted by arn on September 11th, 2009 3:18 AM EDT in Upcoming Games, iPhone games, iPod touch games

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We first reported last month that Lumines was coming to the iPhone. Q Entertainment has since released new information and screenshots about the upcoming game.

The company reveals that the game will use touch controls. Tapping on the screen rotates the block 90 degrees while swiping left, right and down moves the block in that direction. The game comes with 3 different modes:

  • SINGLE LAP: Play through a single skin.
  • ENDLESS: Play through a selected set of skins.
  • TIME ATTACK: Aim for the highest score within the time limit.

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Originally released to North America in 2005 for the PlayStation Portable, Lumines is a block dropping game with a twist. 2×2 blocks fall from the top of the screen which can then be rotated and dropped on the existing stack of blocks. The iPhone will have new specially-themed Skin Packs as well.

The game is expected for the iPhone this month.

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23 Comments

  • k1ite says:

    The controls seems to be similar to EA's Tetris. It works pretty well and hopefully this works as well.

  • Kudzaikun says:

    OMG OMG OMG OMG i cant wait, best game ever

  • Moroboshi says:

    What the heck is going on in the background?!

    Good game though, but one which (as is usually the case) needs a real d-pad.

    • omar says:

      Obviously you haven't played Lumines before… your in for a treat!

      • Amaterasu says:

        Of course I've played it, that's why I said it was a good game. But I've played it on the PSP and PS3, and I can't see it playing anywhere near as well sans d-pad.

  • Aaaaaargh! My eyes! My eyes! They're burning!
    Jeezuz, I think I'm having a seizure…!!!

  • skamando says:

    Well…
    That looks sadly unpolished.
    Alright, but not the level of polish I was expecting.
    I also hope they have a virtual d-pad setting, because I don't think the drag-and-drop format would really work for the frantic dropping required for some serious play.

  • hkiphone says:

    Lumines is one of those games that you need to see in motion to truly appreciate it. Really looking forward to this.
    Tatomic was good, but its biggest problem was that you could not rotate the block AND move to the right, as they're both on the right side of the gamearea.

  • Kita says:

    Lumines is still one of my favorite games on the psp because of the high level of polish and fantastic song selection and this looks kind of disappointing and uninspired in comparison. I'll probably get it anyways but I hope the they have the same songs as in the first game.

    • Masmo says:

      Looking forward to it too as well, it was one of my favourite games on the PSP, now I can play it on my iPod! September seems to be a great month for games!

      • Kita says:

        Every month seems to be a great month for games and it's eventually going to be an issue. Are we always going to constantly buy all these great games and drain our wallets? Nintendo solved this problem back in the NES days by only releasing great games a few times a year and the lesser quality games would come out in between.

  • PrivateJoker says:

    Still have the PSP versions and this won't hold a candle to it I'm afraid. But if it turns out good, I highly recommend it to people who haven't yet experienced it.

  • omnibus says:

    This was one of the first games I bought when I owned a PSP. It was also one of the first I traded in or sold, I can't recall.

    The game get's old very quickly.

  • Colorsound says:

    I got Lumines from Japan with my Japanese PSP in December 04 and it remains one of my top ten favorite games of all time. A wise suggestion would be to Not listen to anybody about the game if you haven't tried it. This game impacts people very differently. I think the screens look great by the way, they are polished. See the clouds in the first? Trees in the last?

  • Mark says:

    You know, I would have been excited for this, but I really love Tatomic. Not the same game of course, but I love the trigger block mechanic.. you can really get some incredible combos. I only wish Tatomic would adapt the same swiping control scheme – I think it works very well for Tetris.

    Now, while Lumines is great, this opens the door for Meteos, which, if available for the iPhone, would steal quite a bit of my free time ;)

  • I love lumines, but the "swipe" controls make me nervous. It is such a fast paced game at times, that an inaccurate control scheme could force you to lose. I am hoping for (maybe) multiple control styles such as swipe and d-pad or whatever.

  • MachWerx says:

    I once programmed a simplified version of Lumines for my Sony Clie (I *really* enjoyed playing it on a friend's PSP but I didn't have a PSP of my own) and it plays very well with a jog dial and swipe. In fact, swipe (with the Clie's stylus) was better than a D-pad and the jog dial was perfect. The iPhone doesn't have a jog dial, but I'm still optimistic about the controls.

  • Giochi says:

    I loved this game on PSP and I'll buy it for sure when it'll be available on iPhone

  • mike says:

    so nice we don't have to read the "WHY DONT YOU TELL US IF ITS ON IPOD TOUCH TOO?!?!?"

    It only took 2 years, but you guys finally learned that they're the same OS.

    *applause

  • sf49lu says:

    Wow awesome. This will blow Blocks2 out of the water

  • unitas says:

    This is the iPhone game I've been waiting for. I own it on Xbox 360, PS3 and soon on the iPhone. Lumines was made for the iPhone, can't wait!

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