'Rise of The Triad' Early Development Video Surfaces

posted by Eli Hodapp on July 24th, 2009 1:49 AM EDT in Action, First Person Shooter, Games, Upcoming Games, iPhone games, iPod touch games

rott_gibsMobila Interactive posted a brief video on YouTube tonight showing a very early build of Rise of the Triad for the iPhone. Originally developed by Apogee Software (now known as 3D Realms), Rise of the Triad was meant to serve as the sequel to Wolfenstein 3D.

With simple shoot everything that moves gameplay, it was released in 1995 and saw several re-releases before the source code was eventually released under the GNU General Public License. Since then fans have ported the game to nearly ever platform imaginable, and as of tonight the iPhone joins that list.

Here is the development video, also the developer notes the control scheme is just for testing and will be changed in the future:

For questions, or more information, head on over to the thread posted by the developer in our forums.

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30 Comments

  • Frankie says:

    One of the strangest and worst shooters ever created.

  • Skamando says:

    I hope to god that control scheme is preliminary. It's freaking awful.
    Just slap on some Wolf 3D controls. Those are so simple, yet do effective. They're perfect for that age of FPS.

  • BattleBorn says:

    Never played this game, but as a Blake Stone fan I'm at least interested. I'd also like to see the wolfenstien controls thrown on there

  • foolishwolf says:

    Interested and yet TERRIFIED due to the controls.

  • TdW says:

    OMG I used to play this game when I was a kid. I totally forget this one exists. I'm very interested

  • Septimus says:

    Looks well made except fir the controls. Wolf3d did it right, don't ignore it :)

  • Calpa says:

    Mehh.. They need to bring out some old dos platform games like Commander Keen, Crystal Caves.. or the first Duke Nukem..

    Who's with me?

    • Rad says:

      Agree,

      Bring back some of the older DOS Apogee games.

      Also want the Heretic and Hexan series with Co-op play and Duke series.

  • jc says:

    omg omg omg omg omg never in a million years would I have expected this to appear. that level is from the shareware version i believe. controls look like trash though hopefully that gets fixed

  • iguy says:

    the controls look stupid! Why not using the same system like NFS or other car racing games? I hate it to touch the screen to move ingame.

  • I was thinking last week how much I wanted this to come to the iPhone. I loved this game. I recall playing the hell out of the demo on my 486 66 during the Christmas holiday of 1994.

    • sticktron says:

      Me too… in fact one of the first ideas I had for possible apps to make was porting Rise of the Triad… guess I missed the boat!

      I think this was one of the first shooters with the ability to aim up and down. Plus that flamethrower turning people into piles of bones was too cool.

  • From Wikipedia:

    "…ROTT's engine was still the first to pioneer myriad features which would be found in many later games, such as panoramic skies, simulated dynamic lighting, fog, bullet holes, breakable glass walls, level-over-level environments (made possible by "gravitational anomaly disks"; suspended objects that collectively form stairs, floors, etc.), and more."

  • mobilainteractive says:

    Don't freak out about controls. They are just preliminary mapping and will be re-done. The original post clearly states that..

    • JD says:

      People have a way of blatantly not reading anything but the title before they post.

      I for one am greatly excited about this, no matter what control scheme is chosen in the end.

  • Crim says:

    So when are all these 90's based FPSs to come out? We've been hearing about Doom for quite some time, Duke Nukem' has reared it's head, and now RotT is being made. I know it's not a quick cycle, but for some of us the mid to late 90s was the hayday of gaming and we want to re-live these moments on our iDevices. Just sayin' ….

  • Chuck says:

    I used to play this game a lot back in the day, but the one game I'd love to see come to the iPhone is Blood. Hell, I'd love to play it on ANY modern platform…

  • britmic says:

    Looking good. I hope someone sees the sense to port Dark Forces over some day.

  • Lancaster says:

    How about Xbox Live?

  • jc says:

    chuck i gotta agree blood was a great game and one of the first that i ever played online. I love the whole 90s OG fps games on the iphone thing, I spent many many snow days playing RotT, for its time it had a lot of gore and twisted humor. i actually still have the CD version of it but when i tried to play it was reallly slow and choppy with no sound.

  • David P says:

    I really didn't care much for Rise of the Triad. It had some of the worst level design ever. It was essentially a tech demo game.

    I would like to see some ports of

    Terminal Velocity
    and
    Descent I and II

  • Smitty says:

    Next we need to see X-Wing on the iPhone.

  • Rodriguez says:

    Excalibat is calling! :D

    I sure hope they port Blood too…

  • Kel says:

    Should bring Heretic back too…

  • syipisa says:

    cooooool ….."no …. dont shoot no…..no…..dont shoot….. HA HA!"

  • David S says:

    yeah, i'm there with the Dark Forces port. i'd love to play it again, but i've yet to find a way to do it on an Intel Mac under OS X 10.5 (still have my DF Mac CD).

  • Somerandomdude says:

    As much as I love those 2.5d shooters (That's jsut what I refer to them as. 3d stages with 2d characters/enemies/objects) this really wasn't one of my favorites. I'm not saying I don't like this game, but it just kinda felt mediocre compared to the other 2.5d shooters I've played, and I've played alot of them. I personally would have rather seen Hexen be ported, but this looks like it'll be alot of fun to play on the iPod Touch. Just hope I still have money when it comes out.

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