210057_2jpgI'll admit that I'm a little late on posting a review of PlayCreek's latest game, StoneLoops of Jurassica [App Store]. I've got a good reason though... I can't put it down. They've somehow managed to re-invent the marble shooter genre to create a game that really must be experienced to fully appreciate (And at 99¢, why wouldn't you?).

When it was first released, I wrote it off as yet another clone in a long line of mediocre Zuma clones on the App Store. Imagine my surprise when I discovered that Stoneloops! of Jurassica actually made Zuma look like the mediocre clone in comparison.

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The concept of the game is simple, and anyone who has played a similar game will know how to play instantly. Stones of various color are shot from the bottom of the screen, when they connect to the existing incoming line of stones to form a match of three, the group explodes. If removing that group of stones creates matches from the surrounding stones, you can score multiple combos if you're good at planning ahead with your stone placement.

There are two variations on the gameplay included in StoneLoops! of Jurassica, Classic and Grab 'n' Shoot. In Classic mode, you're forced to shoot the random  colored stone that gets loaded in your shooter. In Grab 'n' Shoot, as the name would imply, you grab a stone from the game field, then shoot it somewhere else to sort the strings of stones into matches. Both game modes are equally fun, but I've found myself leaning more towards preferring Classic mode.

StoneLoops! of Jurassica also comes with a beefy system of power-ups that can be picked up to provide assistance in dealing with the oncoming invasion of colored stones. These power-ups can assist in destroying stones, changing their colors, and either stopping or reversing their advancement.

210057_4jpgI'm happy to say that StoneLoops! of Jurassica has a well designed difficulty curve. In playing through it, I found myself only needing to redo a few levels, although I had many close calls. Aside from a solid foundation of well-executed gameplay, PlayCreek also added a heaping helping of secondary features to add depth to the game. Included is an achievement system with awards based on both performance and collecting items. As you clear the strings of stones, gems appear that can be caught with your shooter that serve for score and achievement fodder. While these sort of incentives are becoming standard in many iPhone games, the oddest inclusion is the home upgrade system.

As you progress through the game, your jungle hut is upgraded after completing sets of levels. For instance, you start with just a basic hut and bridge system, and after clearing a few levels you install some swanky hand rails. This isn't explained at all in game, but hey... who doesn't like upgrading their house?

At the current "Grand Opening Sale" price of 99¢, it's not hard to find a reason to pick up StoneLoops! of Jurassica. The game is a ridiculous value with complete soundtrack, excellent graphic design, 75 levels of incresing complexity through five different environments, achievements, power-ups, the confusing house upgrade system, etc.

There is a ton packed in to this game, and while I haven't quite made it all the way through yet, I have a feeling StoneLoops of Jurassica is going to join the ranks of games on the iPhone that I can't help but finish because it constantly keeps me coming back for more.

Game Details
Name: StoneLoops! of Jurassica (v1.0) Price: $0.99 [Buy]
Developer: PlayCreek Size: 15.0 MB
Device: Tested on iPhone 3G
StoneLoops! of Jurassica sets the current standard for fantastic match three marble shooting games and is hard to pass up at the promotional price. It's incredibly fun, and comes packed with enough content to keep you busy for quite some time.

TouchArcade Rating

  • http://www.theunsoundmind.com/ Uhgii

    It reminds me more of Luxor than Zuma, in that the player moves horizontally along the bottom, as opposed to around 360 degrees in the middle of the board (which makes for drastically different gameplay and strategy, strangely enough).

    I agree with absolutley everything. Considering it's a genre I was never crazy about, I'm loving this game. Great post, and glad to see this one made the front page. =)

  • http://www.theunsoundmind.com/ Uhgii

    It reminds me more of Luxor than Zuma, in that the player moves horizontally along the bottom, as opposed to around 360 degrees in the middle of the board (which makes for drastically different gameplay and strategy, strangely enough).

    I agree with absolutley everything. Considering it's a genre I was never crazy about, I'm loving this game. Great post, and glad to see this one made the front page. =)

  • John

    The best game for iPhone right now!!! Just give it a chance - you will be surprised ! :)

  • John

    The best game for iPhone right now!!! Just give it a chance - you will be surprised ! :)

  • Snap

    Stoneloops! is a great game no doubt and the iPhone version is a fantastic port of the original Stoneloops! by Codeminion.

  • Snap

    Stoneloops! is a great game no doubt and the iPhone version is a fantastic port of the original Stoneloops! by Codeminion.

  • Chris

    That's because it's a Luxor clone and not a Zuma clone. Once again more unoriginal gaming shows it's face on the iPhone.

    • http://www.theunsoundmind.com/ Uhgii

      Seeing as how Luxor and Zuma have yet to develop an iPhone/iPod Touch port of their games, can you honestly blame others for taking full advantage of that? Especially when they can clearly produce replicas with just as much polish as the originals they're based upon.

      • Chris

        How about original game ideas instead of used ideas is all I'm saying. More Zen Bound and less copycat clones.

        Zuma is a copyright infringment of Puzz Loop as it is so what we have is a copy of a copy of a copy. Pretty pathetic.

  • Chris

    That's because it's a Luxor clone and not a Zuma clone. Once again more unoriginal gaming shows it's face on the iPhone.

    • http://www.theunsoundmind.com/ Uhgii

      Seeing as how Luxor and Zuma have yet to develop an iPhone/iPod Touch port of their games, can you honestly blame others for taking full advantage of that? Especially when they can clearly produce replicas with just as much polish as the originals they're based upon.

      • Chris

        How about original game ideas instead of used ideas is all I'm saying. More Zen Bound and less copycat clones.

        Zuma is a copyright infringment of Puzz Loop as it is so what we have is a copy of a copy of a copy. Pretty pathetic.

  • http://www.hotcat.org Chris K.

    Does it include a colorblind mode? I am a big fan of Puzzloop but the colors (blue vs. purple, green vs. yellow) are very hard for me to distinguish, being partially colorblind.) Looks like this has better green vs. yellow but unsure about blue vs. purple.

    • Boardumb

      No colorblind mode currently, but the dev has said they are looking to add that in an update.

    • DaveS

      If you are colorblind, forget about this game for now. I went ahead and purchased it due to the low price, but it is completely unplayable for me. Green/Yellow and Blue/Purple are almost impossible to distinguish. Hopefully the author will add something for us "color challenged" people.

  • http://www.hotcat.org Chris K.

    Does it include a colorblind mode? I am a big fan of Puzzloop but the colors (blue vs. purple, green vs. yellow) are very hard for me to distinguish, being partially colorblind.) Looks like this has better green vs. yellow but unsure about blue vs. purple.

    • Boardumb

      No colorblind mode currently, but the dev has said they are looking to add that in an update.

    • DaveS

      If you are colorblind, forget about this game for now. I went ahead and purchased it due to the low price, but it is completely unplayable for me. Green/Yellow and Blue/Purple are almost impossible to distinguish. Hopefully the author will add something for us "color challenged" people.

  • Peter321

    I loved Zuma on my iPod 5G and have been looking for something like it on the iPhone.

    I got the pirate themed one (the name escapes me) but didn't like the dual cannon setup.

    Just bought StoneLoops! and I'm loving it - very polished game, great controls and lot's of fun powerups.

    I agree with Arn - this is better than Zuma.

    • Diga

      Blackbeard's Assault is the name of the game you are surching for, which I enjoyed a lot.

  • Peter321

    I loved Zuma on my iPod 5G and have been looking for something like it on the iPhone.

    I got the pirate themed one (the name escapes me) but didn't like the dual cannon setup.

    Just bought StoneLoops! and I'm loving it - very polished game, great controls and lot's of fun powerups.

    I agree with Arn - this is better than Zuma.

    • Diga

      Blackbeard's Assault is the name of the game you are surching for, which I enjoyed a lot.

  • Peter321

    Ups, I mean I agree with Eli - since he wrote the article ;)

  • Peter321

    Ups, I mean I agree with Eli - since he wrote the article ;)

  • Rob

    Gotta hate the speach though.. no figure they turned it off as default.. "Gem catcher!!"... ;)

  • Rob

    Gotta hate the speach though.. no figure they turned it off as default.. "Gem catcher!!"... ;)

  • Johnny

    Got it and i don't even have an Iphone/Ipod yet!

    I hope to get one this summer.

    Great app, great value, awesome price.

    • snoder

      So you know it is a great app even if you haven't tried it yet? Wow

      • Johnny

        Yeap, first of all i'm a sucker for this type of game and looking at the video was enough.
        First one to buy even if i don't have the device to enjoy it, yet. I have a few other games from hunting down the free ones but this one is my first buy from App Store.

        For now, just moved to Spain, no job, when i get the first job, first salary, then i'll get the Ipod Touch and i'll enjoy a game bought when i was still unemployed. Heck, that sounds crazy!

  • Johnny

    Got it and i don't even have an Iphone/Ipod yet!

    I hope to get one this summer.

    Great app, great value, awesome price.

    • snoder

      So you know it is a great app even if you haven't tried it yet? Wow

      • Johnny

        Yeap, first of all i'm a sucker for this type of game and looking at the video was enough.
        First one to buy even if i don't have the device to enjoy it, yet. I have a few other games from hunting down the free ones but this one is my first buy from App Store.

        For now, just moved to Spain, no job, when i get the first job, first salary, then i'll get the Ipod Touch and i'll enjoy a game bought when i was still unemployed. Heck, that sounds crazy!

  • snoderlye

    This is a very fun and polished game. This is a game that is hard to put down once you start playing!

  • snoderlye

    This is a very fun and polished game. This is a game that is hard to put down once you start playing!

  • AClockworkSausage

    Wasn't going to bother getting it when I saw it arrive but after reading the review I took the chance and don't regret it one bit!
    Thanks Touch Arcade!

  • AClockworkSausage

    Wasn't going to bother getting it when I saw it arrive but after reading the review I took the chance and don't regret it one bit!
    Thanks Touch Arcade!

  • Adams Immersive

    I'd be interested to hear more comparison vs. Blackbeard's Assault.

    (I'll probably try it regardless--it has a very different firing mechanic, so there's room on my phone for both.)

  • Adams Immersive

    I'd be interested to hear more comparison vs. Blackbeard's Assault.

    (I'll probably try it regardless--it has a very different firing mechanic, so there's room on my phone for both.)

  • sf49lu

    This review definitely convinced me on buying the game...and I have no regrets! Great game

  • sf49lu

    This review definitely convinced me on buying the game...and I have no regrets! Great game

  • exile

    you should call it a puzzle loop clone, since puzzle loop came before zuma. That's like calling carjack streets a saint's row clone.

  • exile

    you should call it a puzzle loop clone, since puzzle loop came before zuma. That's like calling carjack streets a saint's row clone.

  • Sevallis

    There are a lot of people squabbling about the originality of this game. The truth is, this game is really fun and really addicting. I think it's one of the best puzzle games on the iPhone at the moment. I enjoy the vocals from combos and the like because it really adds to the fun of winning.

  • Sevallis

    There are a lot of people squabbling about the originality of this game. The truth is, this game is really fun and really addicting. I think it's one of the best puzzle games on the iPhone at the moment. I enjoy the vocals from combos and the like because it really adds to the fun of winning.

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    Imagine my surprise when I discovered that Stoneloops! of Jurassica actually made Zuma look like the mediocre clone in comparison.

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    Seems exciting and interesting!