It doesn’t quite feel like it, but somehow it was nearly two years ago that Muse Games, known for their Guns of Icarus multiplayer shooters on desktop, announced something decidedly different for them with the cutesy rhythm-based beat ’em up Hamsterdam. In it you played Pimm the hamster as you fought off a gang of rodents who have kidnapped your grandfather and run the town into the ground. You do this by way of really cool gesture-based attacks as well as quicktime-event-style sequences, and it all seemed like something that would work wonderfully well on the touchscreen. It was about a year later that we heard from Hamsterdam again when they launched a Kickstarter and announced plans to expand to platforms beyond just mobile. The Kickstarter more than met its goal, and about a month later Muse released a new gameplay trailer showcasing the sheer variety of gameplay types that are a part of Hamsterdam. Here’s that trailer again.
Most recently, a little over a month ago, Muse released Hamsterdam as part of Google Play’s Early Access program for Android devices, and simultaneously ran a (now closed) beta for iOS too. It seemed like things were finally getting close to the finish line. Well, with E3 being this past week, it seemed the perfect time to finally announce the release date for Hamsterdam, which Muse Games did during the Kinda Funny Showcase earlier this week. The game will be arriving on iOS, Android, Nintendo Switch, and PC on August 1st, 2019. That’s only about a month and a half away chaps! It feels like it’s been a long time coming, which yeah, two years is a long time, so I’m very anxious to finally get my hands on Hamsterdam when it launches on August 1st. In the meantime, check out the most recent trailer below which showcases a bit more of the gameplay as well as the characters and storyline.