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‘Super Mario Run’ Will be Made in Unity

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Unity’s Unite Los Angeles conference has started on November 1st, and the big keynote event had an interesting revelation: Super Mario Run is being made in Unity. Yes, Nintendo is now using the same engine that independent developers use to make their games. That’s how far we’ve come in terms of technology, that you could download the exact same tools that Nintendo uses. Kind of fascinating to think about. While a lot of people in the console/PC space seem to have some sort of anti-Unity bias for thinking it makes games run worse, somehow even major companies see the value in making games in it. Hmm.

Along with this news came a bunch of other revelations about Unity and its future toolset. Daydream VR support is in the works for version 5.6 of Unity. Enhaned Metal support is coming in Unity 5.5. As well, the Nintendo Switch will be supported at launch, so expect to see good access for developers to Nintendo’s new hybrid system. A relationship with Xiaomi, one of China’s key Android manufacturers and app store operators, will make it easier for developers to release their mobile titles into the Chinese market.

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