E3 2011: OnLive on the iPad is Fantastic
At GDC in 2009, OnLive was originally unveiled with an incredible amount of entirely reasonable skepticism. The prospect of a …
At GDC in 2009, OnLive was originally unveiled with an incredible amount of entirely reasonable skepticism. The prospect of a …
The Apple Design Awards are an annual event hosted at WWDC that seeks to recognize the best of the best …
Continue reading “WWDC 2011: Apple Design Award Winners Announced”
On June 6 Nintendo pushed out its e-Shop update to all 3DS owners with connected devices. From head to toe, …
Continue reading “The Nintendo 3DS e-Shop Is Out, Doesn’t Yet Stack Up to the App Store”
While they weren’t technically the first to do it, Firemint’s Real Racing 2 HD [$9.99] was the first game to …
There’s no way to beat around the bush on this. Even though many developers have gotten onboard the universal app …
Continue reading “WWDC 2011: Game Developers Excited for iCloud”
We all had a suspicion that Infinity Blade [$5.99] was continuing to sell well at this point in its life, …
Continue reading “‘Infinity Blade’ Rakes In Over $10 Million”
While I still have reservations about how a fleshed-out, retail build of Shadowgun will look on touch devices, it’s hard …
Continue reading “‘Shadowgun’ Gets A New Trailer, Android Support Confirmed”
Puzzle Agent [$.99 / HD] is still one of my favorite puzzle games available on the App Store, and it …
Continue reading “‘Puzzle Agent 2’ Due Out At The End of June For The iPad And iPhone”
Perfection is a strong word, but Capcom isn’t shying from using it when describing Street Fighter 4: Volt, a fleshed …
Continue reading “‘Street Fighter 4’ Follow-Up ‘Street Fighter 4: Volt’ Announced”
Superbrothers’ Sword & Sworcery [$2.99 / HD] can now be considered a financial success. In a new post on the …
Continue reading “This Just In: ‘Sword & Sworcery’ is a Success”