Recent Stories

1930's Heist Game 'Calvino Noir' Will Sneak onto iOS Later This Year

Daniel Walters and Ceri Williams, the duo behind Micro Macro Games' gorgeous and unfortunately overlooked Morphopolis [$3.99], are working on a stealth-slash-heist game due for the App Store later this year...

As mentioned last week, preordering the new iPhone was pretty insane. It seemed obvious something crazy was happening, as historically ordering your new phone through the app had been pretty painless in the past. Not so this time, the app was beyond slammed, and judging by Twitter alone, I wasn't the only one who was up until 4:00 AM desperately trying to get their preorder to go through...

Rumors have been swirling over the weekend that Microsoft was buying Mojang for $2 billion dollars, with the purchase price largely speculated from Notch's 2012 tweet where he said "my price is two billion dollars." Well, this was all confirmed by Mojang this morning, and the motivation behind the sale seems fairly reasonable...

Duke Dashington [$1.99] is the kind of game that exists in a kind of quandary. It's a game built around brevity, and for mobile devices: it's a platformer where players must swipe to get the eponymous Duke to the exit in no more than 10 seconds. It's frequently challenging but failure never leaves the player washed too far ashore to not just go back and try again. It's a game built around maximizing its brevity, but because it's so small, it winds up limiting just how well it succeeds at what it sets out to do...

041614_largerThis week's episode is all about the new iPhone. Jared went to the keynote on Tuesday and got some serious hands on time with the iPhone, iPhone 6, and the Apple Watch. We talk about things we like, things we don't, things we're stoked for, and more. If you're on the fence between the different models or even the Apple Watch, give this episode a listen and maybe that'll help.

Don't forget to shoot us emails with any questions, feedback, or anything else relevant or irrelevant to podcast@toucharcade.com. We read 'em all, even if they don't make it into the podcast. As always, you can listen to us with the links below... And if you like what you hear, please subscribe and/or drop us a review in iTunes. Much appreciated!

 

iTunes Link: The TouchArcade Show
Zune Marketplace: TouchArcade.com Podcasts
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-172.mp3, 63.9MB


This week's episode of The TouchArcade Show is sponsored by…

Battle Riders, $0.99 - Battle your way to first place in Battle Riders, an amazing combat racing game! Battle Riders offers adrenaline-pumping, high-octane action and a lot of fun!

Win races and complete the career mode to unlock great cars, exciting tracks, and fun challenges. Hit the tracks in multiple racing modes: battle race, survival, elimination, and more. Upgrade and customize seven unique cars and then equip them with powerful weapons to wreck the competition!

Battle Riders is available on the App Store for only $1.99 and you can download it now for your iPhone and iPad. Find out more at battleriders.net!

..

TouchArcade Game of the Week: 'Phantom Rift'

The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one...

Best iPhone and iPad Games of the Week: 9/12/14 - 'Goblin Sword', 'The Journey Down', 'Battle Riders', and 'Gemini Strike'

If all that happened this week was the release of the iPhone 6 and the iPhone 6 Plus, that'd be pretty rad in itself. If all that happened was the unveiling of the Apple Watch, same story, would still have been a great week. The fact that we've got all that and great iPhone games? Well, that's just awesome...

'Goblin Sword' Review - It's Still Rock and Roll to Me

My thumbs are feelin pretty raw after playing Goblin Sword[$0.99]. As a guy that grew up playing platformers in the late 80's/early 90's I don't think I can give higher praise for a game workin' it's tail off to give that old feeling back. Unforgiving yet short levels give this game a mobile focus while still retaining that frustrating level of difficulty we all had a love hate relationship back then. Gelato Games has hit all the selling points square on the head with this retro title. With controls better than Swordigo[$2.99], and more sophistication than Dodo Master[$0.99 / $0.99 (HD)], Goblin Sword is setting the bar nice and high for it's competition...

It's hard to not just be dumbfounded by the rapid rise of the iPhone. 2007 wasn't that long ago, and it's nuts to look back to when the iPhone was the $500 phone Steve Ballmer famously laughed at to causing a predictable yearly fervor where everyone has to have one. If you set your alarm for 12:01 Pacific last night hoping to easily preorder the new iPhone and then go back to bed, you'd be in for a surprise...

Gameloft's newest release, Spider-Man Unlimited [Free], makes me feel all complicated inside. Regular readers will know that I tend to prefer my running games to be simple and gimmick-free, and this game is anything but that. Of course, regular readers will also know that I can't resist a game based on superhero comics. I expected that to be my struggle with the game, but in a surprise twist, it's not. This is probably the most fun I've had with a gimmick-heavy runner this side of Iron Man 3 [Free]. It has a ton of gameplay variety, a great goal-based structure to accompany its endless running mode, exceptional fan service, and a few ridiculously compelling tricks borrowed from Puzzle & Dragons [Free]-style games. As a huge Spider-Man fan, playing this game is an absolute joy. Unfortunately, leveling up an assortment of collectible characters isn't the only way Spider-Man Unlimited borrowed from that popular genre, and therein lay the proverbial fly, or I suppose spider, in the soup...

One of the cool things about video games is how they let you do things that you might not be very good at in real life. For example, in the real world, I am about as stealthy as a cow on ice skates, but in video games, I can be a master big boss ninja. Stealth games were around as early as 1981's 005 from SEGA and enjoyed a few brief spikes of popularity around certain titles like Castle Wolfenstein on the Apple II and Konami's Metal Gear on the MSX, but for the most part, it was a genre waiting for technology to catch up with its ambitions. Finally, in the late 1990s, the genre broke out in a big way on the backs of titles like Metal Gear Solid, Thief, and Tenchu, and would keep going strong with heavy hitter franchises like Splinter Cell and Assassin's Creed. These big franchises are still going at it, though at times with a reduced emphasis on pure stealth, but the genre's recently been seeing a lot more small-scale projects. I think Stealth [$1.99] represents one of the smallest yet, having been created by just one person...

First Trailer Released for Foursaken's "Spelunky Meets Match-3" Game 'Puzzle to the Center of the Earth'

Earlier this month Foursaken media announced that they have a new game in the works called Puzzle to the Center of the Earth, which they described as Spelunky meets match-3. It sounds like an odd pairing, but upon further clarification by Foursaken to the Spelunky influence, it actually sounds like a perfect mix. To quote a comment from them, "Spelunky is all about being very aware of your (randomly generated) surroundings [because] so many things can kill you instantly or very quickly - one mistake and you're dead. And then there's all the other stuff like exploration, using items to get you places, etc... Puzzle to the Center of the Earth definitely has all of those elements, they're just a bit different being wrapped in the core matching gameplay." I don't know about you, but that description alone has me excited, but this first gameplay trailer should do the trick as well...

'Jelly Reef' Coming Next Year from 'Fingle' Creators Game Oven

Game Oven is a Dutch studio that has made some interesting local multiplayer games in the past: you likely know Fingle [$2.99 (HD) / Free (HD)], they've also made the competitive Bam fu [$0.99 / Free], the game of awkward conversations, Friendstrap [Free], which I once played on a date. There was no second date. And now after their ballet-dancing game Bounden [$3.99], Game Oven is doing something truly radical: a game that doesn't necessarily require playing with other people, in Jelly Reef...

Crazy Taxi City Rush [Free] has gotten its first major post-release content update. The big new addition is the fourth district, Hills, which takes place in a Hollywood-esque area. This section is roped off to those who have not completed all the Uptown HQ missions, so this is aimed for people who have played through most of the game already, and want more to do. But I suppose that's the point of any update. Those who do have it can play new HQ missions for characters, and explore the new sights...

I feel like we spend all year following rumors and waiting for the next iPhone, then when it finally comes it all happens so quickly. The iPhone 6 and iPhone 6 Plus were both announced on Tuesday afternoon, and as of a few moments ago, are available for preorder...

Copyright 2014, TouchArcade.com, LLC.