Category Archives: 3 stars

One of the problems with adaptations of existing works is that no matter how perfectly the conversion is pulled off, the end result still depends heavily on the quality of the source. If you're familiar with developer Tin Man Games, I probably don't even need to tell you that Fighting Fantasy: Island of the Lizard King [$5.99] is a perfect iOS version of the classic gamebook. The thing is, there are a lot of Fighting Fantasy books, and they're not all winners. Island of the Lizard King isn't a bad one, and oh my, are there some bad ones, but I've never been a big fan of it. The unfortunate result is that while I will once again applaud Tin Man Games's fine work in the gamebook genre, I don't think this one is all that great, through no fault of their own...

It's kind of remarkable, given how successful it's been, that we are nearly seven years down the line from the release of Peggle [$0.99] with no real sequel released. Heck, we haven't even seen new stand-alone content since 2008's Peggle Nights. Personally, I blame Plants Vs. Zombies [$0.99] for being so awesome. Well, anyway, Peggle 2 is finally on its way, but it's exclusive (for now) to the Xbox One, so us iOS gamers are going to have to wait a little while longer. What to play in the meantime, though? There are actually surprisingly few games that imitate Peggle around. Well, the makers of the immensely popular Candy Crush Saga [Free], King, have a suggestion: Papa Pear Saga [Free]...

Poor, old Mega Man. Although he's one of gaming's longest-running and most prolific icons, he's surely seen his ups and downs, and these last couple years have been some serious examples of the latter. While not so long ago he was flying high, today he seems to be largely abandoned by his owner and replaced by his "father". On iOS, we've gotten an embarrassingly cut-down and IAP-laden port of Mega Man X [$4.99], a port of Mega Man 2 [$0.99] with lousy virtual controls, and Mega Man XOver, a game so bad that Capcom opted not to release it outside of Japan for quality reasons. For the Blue Bomber-loving iOS fan, the pickings are pretty slim...

Square Enix’s Final Fantasy IV: The After Years is a strange beast. While there have been a number of sequels and spinoffs to official FF games all of them were based on post-SNES era games. Yet, in 2008 SE released this direct sequel to FFIV to the Japanese populace as a mobile game, and would eventually launch it in the US first as a WiiWare port and then as part of a compilation on the PSP. Now, iOS users finally have a chance to check out After Years although there really isn’t much to enjoy...

Spelunker was released in 1983 -- before I was even born. With the simple premise of "explore a giant cave" and arcade-like gameplay, Spelunker won the hearts of many, and destroyed the gaming aspirations of many more. In a word, the game was difficult, and is often infamously referred to as one of the hardest games of all time. Everyday Spelunker [$3.99] may faithfully re-create the magic of the retro original, but unless you're a die-hard fan, you'll probably want to avoid this excursion...

Whenever I play a games with a post-apocalyptic ocean setting, I’m always reminded of that horrible Waterworld movie. Sure, most games will undoubtedly do the bare minimum to create an experience marginally better than that flick, but it’s never a good starting position. Oil Rush: 3D Naval Strategy [$4.99] certainly does what it can to offer a decent superficial experience. Unfortunately, it doesn’t do nearly enough in other facets and ends up being simply satisfactory...

When Dead Trigger [Free] first came out, it was an instant hit. It had amazing graphics, and it was fun to kill zombies. It was so popular, that the Android version was eventually made free due to the amount of people sideloading it. The downfalls? Extremely repetitive gameplay, enemies that pretty much were cookie cutter of each other, and an annoying paywall grind. But… it looked good...

It's always unfortunate when a game has a lot going for it, but its shortcomings are large enough to drag it down. Rakoo's Adventure [Free], the newest from Namco Bandai Europe, is a gorgeous stage-based running game with a well-designed main character, great music, a few gameplay elements that set it a apart from other runners, and a nice level of challenge. It's also very short, plastered with "coming soon" buttons, and, depending on the size of your finger and/or iOS device, some flaws in its control setup. The result is a game that feels more like a demo for the real adventure than one on its own...

It's kind of funny how the Rabbids, who were originally positioned as invading antagonists that Rayman needed to drive out of his home, have become something of an unwanted house guest who just won't go home for fans of that franchise. Like it or not, the Rabbids were a big hit right out of the gate, proving more popular than the franchise they were born from. For Ubisoft, it's a double-edged sword, because while people like the Rabbids themselves, finding the right kind of game to cast them as the protagonists has proven a bit tricky. Their chaotic nature made them a good fit for the mini-game collections they were born from, but efforts to fit them into a more focused type of game have so far yielded iffy results...

Strategy games can often be an intimidating lot. The concept of micromanaging in general, right off the bat, can be make or break for many gamers out there who don't want to keep track of too many variables at once. But not all strategy games are created equal, and some of them do a better job of easing people into the genre than others. Fading Fairytales [Free] may not be the most impressive game on the App Store, but it's an excellent introduction to the tactical genre...

I love sports games. I always have. Don't get me wrong, I'm about as competent on the football field or on the basketball court as a pet rock on stilts... I was always the kid at school during baseball games who would pray for the love of God for the ball to stay the hell away, but when it comes to videogames, there's just something that clicks...

Well, hey, nothing quite grabs attention like putting pants in the title, right? The latest from 10tons, the publisher behind recent romps Sparkle 2 [$4.99] and Joining Hands 2 [$2.99], Trouserheart [$2.99] has the cute premise of a king searching for his stolen slacks. The game itself is an overhead hack 'n' slash with most of the trimmings you'd expect from that genre. It's a well-worn genre on the App Store, so it takes a bit more than a humorous title to make a splash with iOS gamers...

You would be forgiven if you mistook BravePiglet, the eponymous star of BravePiglet [Free], for a certain mustachioed mascot. BravePiglet's resemblance to Mario and the famous plumber's dastardly doppelganger, Wario, goes beyond the superficial...

'DuckTales: Scrooge's Loot' Review - A-Woo-Meh

StarStarStarNoneNone
September 27th, 2013 10:30 AM EDT by Chris Carter in 3 stars, Free, iPad Games, iPhone games, Reviews
Free Buy Now

DuckTales Remastered just hit every major console and the PC platform, and it's pretty wonderful. With Capcom and WayForward teaming up, they were able to bring its classic retro goodness to new gamers everywhere, but with a new HD sheen on top of it...

Right out of the gates, RPG Bonds of the Skies [$7.99] lost points with me. With the name, logo design and brown-haired, blue-clad hero with a red scarf, I was hoping, nay, praying this was going to be a Kemco take on the awesome Dreamcast RPG, Skies of Arcadia. You know, airships, sky pirates, a world in the sky, that type of thing. Unfortunately, it hews pretty close to the world design in most of Kemco's other RPGs: a bog-standard medieval fantasy world. Disappointing way to kick things off, but I can't be the only one who thought that, so I figured I'd clear it up immediately...

Copyright 2014, TouchArcade.com, LLC.