Category Archives: $2.99

Describing itself as an 'Alarm Playing Game', dreeps [$2.99] caught my eye with its attractive pixel graphics and promise of a low-maintenance adventure. Well, what I found probably can't be called a game in the traditional sense, but it might still be of interest to some of you. Since I saw some people in the TouchArcade forums wondering exactly what dreeps is, I figured that even if it's not something I can review, it's at least worth talking a little about it...

When the absurd PC hit Goat Simulator [$2.99] launched on iOS last September, it was a joyous event. I'd seen all the crazy videos and read all the reviews, and I knew that Goat Simulator was something I needed in my life, but for whatever reason I never got around to playing it until it hit iOS. Once I had though, it was basically everything I'd ever hoped for, and we gave it high marks in our review. However, the iOS version wasn't quite up to snuff with its PC counterpart in terms of content, but developer Coffee Stain Studios let us know on their blog that big things were in the works for the mobile Goat Simulator. Today, one of those big things was released in the form of a new update for the game...

Hexxy Snake [$2.99] is pretty much the Super Hexagon [$2.99] version of Snake, the granddaddy of all mobile games, the game that convinced folks that playing games on a phone was a good idea. This is the Super Hexagon take not just because the game takes place on a hexagonal grid, no: it throws in a number of glowy visual effects to try and spruce things up, while featuring 100 fixed levels to play. It's an interesting game, but one that's just solid at best...

If you were a Monument Valley [$3.99] fan who fell in love with Ida and especially the Totem (though a couple million of you drowned your poor Totem friend), then I have good news: Super Glyph Quest [$0.99] is getting an update this Thursday that adds the Monument Valley stars to the puzzle game. They're appearing as cameo characters in the match-3 puzzler, appearing in some of the quests that show up in the game. The characters show up in this new trailer, and you can catch a a glimpse of them in the Glyph Quest art style:..

Gunslugs 2 [$2.99] is a really sloppy game that revels in that fact. It's fast, you might not be able to tell what's going on all the time, and it just feels unrefined. But the game caters to the fact that it's chaotic, and makes for another great run 'n gun from Orangepixel, the veteran iOS solo developer who keeps putting out solid stuff...

In the first half of 2014, the hottest trend in war strategy games was the Eastern front of World War 2. We had entries from Hunted Cow, Shenandoah Studio, and Slitherine, all within a fairly short span of time. Slitherine's title, Frontline: Road To Moscow [$2.99], was a slightly more accessible strategy game than their usual fare, and although it lacked the depth that fans of the genre tend to crave, I enjoyed it well enough. The game had a huge variety of units to play with, took terrain conditions into account, and had just enough below the surface to keep me engaged without crushing me. On top of that, the visual designs of the pieces were excellent, the base game included a generous amount of missions, and while it did release in a bit of an Eastern front boom period, the overall scenario was still quite novel for me. In theory, I should be the perfect target for a follow-up...

Some developers take a long time between game releases, making each one an often-painful wait between titles. If you're a Nitrome fan, you have no idea what I'm talking about. The pixel art aficionados and creators of Icebreaker [$0.99 / $2.99] have been on an utter tear on mobile in the last few months, with five games since August 2014, and three since December 2014, with the third being Gunbrick [$2.99]. Where Roller Polar [Free] and Platform Panic [Free] were both meant to be smaller arcade-style games, Gunbrick is a more fleshed-out, level-based puzzle-platformer. It's a game that's here and gone, though, being all too brief...

In May of 2013, developer Mode 7 released Frozen Synapse [$9.99 (HD)] for the iPad, a tactical strategy game that had received critical praise when it released on PC and Mac the year before. Unsurprisingly, the game translated incredibly well to the iPad. However, ever since its iPad release fans had been clamoring for Frozen Synapse on the iPhone. Being that the interface of the game was already quite busy even on the larger iPad screen, an iPhone version would be a challenge, but in April of last year Mode 7 promised just that. It took quite a while, but Frozen Synapse iPhone [$2.99] is finally now available...

One of the great things about the mobile platform is it's a perfect place to experiment with new ideas. Simogo is the first name that comes to mind when I think about who is pushing the boundaries of interactive storytelling using the strength of mobile devices. Today, a new game is making waves for its similarly unique way of telling a story, and that game is Mayday! Deep Space [$2.99] by Daniel Wilson, renowned author of tons of robot-themed literature including the New York Times bestseller Robopocalypse...

I must admit that I am a sucker for games with good craftsmanship. For me, good visuals, refined controls, little details, things that can seem often shiny and superficial reveal something to me, especially when they come from a smaller developer: they reveal that there is perhaps a deeper quality to pay attention to here. Crossy Road [Free] was so excellent to me not just because it is so much fun to play, but little details and tweaks made to game feel abound in that game, and they push it from "entertaining diversion" to "supremely excellent game." What we have here in Bit Dungeon 2 [appprice url="https://itunes.apple.com/us/app/bit-dungeon-ii/id823658485?mt=8" is the flip side of that coin: what happens when a game has a compelling structure, but lacks that last stretch of quality that makes the great games what they are? You're left with an experience of what could have been...

The end of November saw the return of one of iOS's first platforming game mascots with the release of Bounce On Back [$2.99 / Free], the third entry in the Bounce On series. This week Bounce On Back received its first content update. The update includes Game Center leaderboard integration, so you can compete with the world on level completion times. The game also received its first batch of Challenge levels with more planned for future updates...

Do you love Galaxy Trucker [$7.99 (HD)] on iPad but are sick of having to squeeze your iPad into your JNCO jeans? Well good news then, as a pocket-friendly iPhone version appropriately called Galaxy Trucker Pocket [$4.99] snuck its way into the App Store over the weekend just beating out the dreaded iTunes freeze...

Super Glyph Quest [$0.99] is quite popular around these parts, as we were big fans of the game in our review, and the forum thread is several hundred posts strong, with the developers joining in and chatting about the game. It's a game that's still growing, too, as it's just gotten a nice content update for Christmas. There's a new location, the Frozen North, where players have to take on Ice Goblins and Arctic Trolls, and meet new characters Ice Queen Yngvill and Julenir, completing quests for them. There's new items to collect, and an overhauled Adventure system to boot...

More old games are coming back, y'all! I don't know if iOS 8 was just that destructive of an update to a bunch of games that developers felt the need to update their classics or if this is just all coincidental, but we're seeing a lot of games make comebacks after a long while. And the latest on that list is 1-bit Ninja [$2.99], which has just been updated to support iOS 8, and throws in long-overdue iPhone 5,6, and 6 Plus support, and makes the game universal for iPad...

The Kingdom Rush [Free / Free (HD)] series has been one of the most popular tower defense franchises out there, and it's thanks in part to its introduction of action and RTS elements with the summonable reinforcements, and the hero units that can be sent across the battlefield to help take care of any threats. It gives this genre a fresh feel, and not just about sitting back and watching towers annihilate enemy creeps. Now Ironhide Games continues the franchise with Kingdom Rush Origins [$2.99 / $4.99 (HD)], a game that iterates on the formula that previous entries established. It's still a solid game, but it's pretty clear at this point that it's a series just for fans of it, and I failed to find any reason for newcomers to particularly jump in to this entry in particular...

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