Category Archives: $0.99

The other day, one of the fine members of our forums here at TouchArcade pointed out to me that we hadn't reviewed Blek [$2.99] yet and was wondering what was up with that. Yes, what is up with that? So, with all due apologies that this review is a bit late, I decided to give this game a spin and see if words would come out, and wouldn't you know it, they did. Anyway, there are lots of different ways for a puzzle game to succeed, but for me, the most interesting ones are the games that cause me to think in ways I usually don't. I like games like that because you can clearly feel your skills developing. You start off not really knowing what you're doing and just kind of blindly stabbing around in the dark, then you hit that moment where things click, and from there, you're off to the races. It's a euphoric feeling, and it's one that Blek captures quite well...

The name of this game reminded me of two things, neither of them terribly pleasant. Since they share a name, Plax [$0.99] initially reminded me of a terrible, now-discontinued Canadian mouthwash. Nasty red stuff, felt like you were swishing fire around in your mouth. I don't recommend it. The other thing the name reminded me of was Atari's attempted Tetris [$2.99]-killer, Klax, which was not a very good puzzle game at all. Yes, things looked grim for Plax as I loaded it up, but I'm happy to report that it is neither a foul mouthwash that flays the gums from your teeth, nor is it a dull puzzle game with a neon hand on the cover for some reason. It is, in fact, a pretty neat twitchy score-attack game, a genre that needs a more efficient name if there ever was one...

One Man Left has just put their frenetic arcade game Tilt to Live 2: Redonkulous [$2.99] on sale for the first time since its release in November of last year, down to just 99¢ from its original price of $2.99. If you aren't totally sure if you'll dig Tilt to Live and a buck feels like too risky of an investment for you, then I have some good news. A brand new lite version has also just released called Tilt to Live 2: Freedonkulous [Free]. The new lite version seems quite generous, offering up the entirety of Classic Mode for free...

Sega is dropping the prices of a few of their iconic blue hedgehog's iOS games. Currently, both Sonic The Hedgehog [$2.99] and Sonic The Hedgehog 2 [$2.99] can be had for just 99¢ each, down from their normal price of $2.99. These aren't simply ports of the early-90s Sega Genesis games either. These are the excellent remastered versions which both arrived as free updates to the iOS originals last year. Both games have been rebuilt from the ground up for mobile touchscreen devices and include some amazing new features like extra playable characters, Game Center leaderboards and achievements, Time Attack modes, and in the case of Sonic 2 even a long-lost, never before released zone. They're both absolute masterpieces and if you somehow don't own them already I can't stress enough how hard you should jump on this 99¢ sale. Here's our exhaustive review of Sonic 2, most of which applies to the remaster of Sonic 1 as well, in case you need some more convincing...

Frogmind's Badland [$3.99] made flapping cool before Flappy Bird took the world by storm earlier this year, and since its release in April of 2013 it's been updated numerous times adding all sort of great new content. Today Badland received yet another new update adding a pack of ten new levels, but this time Frogmind is trying something a bit different: The new level pack is a 99¢ in-app purchase. Previously, all new levels have been part of free updates, but I actually applaud this new paid approach. Badland felt worth far more than its asking price even upon release, so now more than a year later it feels right to be giving them a little something for new content...

Just a quick note to let you know that the new level for True Skate [$1.99] is now available as a 99¢ in-app purchase. We first heard about the new level, called Double Infinity, just yesterday, with a planned release of "this Thursday." The way the App Store works, Thursday can sometimes mean late Wednesday night, when it officially turns midnight in the realm of the US App Store. However, the update is out even earlier than that, arriving earlier this morning. Double Infinity gets its name from its two interconnected infinity-shaped bowls, and is modeled as an outdoor concrete park. Here's a glimpse of what it looks like...

Early last month, Ndemic Creations detailed an upcoming update for their humanity-destroying strategy game Plague Inc. [$0.99], and today that update is now available. Dubbed the "Mega" mutation update, it contains a new "Mega-Brutal" difficulty option for those who found the plain old "Brutal" difficulty to be too easy. There are also three new cheat modes, the Shuffle Strain which mixes up evolutions, the Turbo Strain which makes your starter country 100% infected right off the bat, and a Lucky Dip Strain which gives you five random evolutions. You can also now use all the various cheats including the new ones on any plague type, and mix and match cheats to create various new ways to play the game...

The latest update to One Man Left's arcade avoidance game Tilt to Live 2: Redonkulous [$2.99] is now available in the App Store. The update adds a brand new mode called Brimstone Pinball where you'll need to use your arrow character to ricochet a fiery pinball of death around the screen and destroy enemies. The new mode is based on a power-up from the original Tilt to Live, but now it's been fully fleshed-out and feels like a brand new game all on its own. We checked out Brimstone Pinball at GDC last month and the official trailer for the new mode can be seen right here...

Frozen Synapse [$9.99 (HD)] just got a huge update. This brilliant strategy game was already filled with content but if you want more you can buy the Red expansion pack which adds an entire single player campaign, a new multiplayer mode called Upload, a new unit with a riot shield and you can even play against the AI with a friend in the brand new co-op missions. You can now also play the game in Red instead of blue hence the name of the expansion back. See it in action with this trailer from the PC version:..

David [$1.99] is a curious little game. Recently, due to the release of the beautiful Monument Valley [$3.99], I've talked a bit about experience-focused games versus mechanics-focused games, but David seems to have one foot planted firmly in each camp. It's about as minimalist as one could possibly imagine, yet the most immediate comparison in terms of gameplay is considered a technical masterpiece for the hardware it runs on. The appearance of the game is incredibly simple, and its gameplay is as basic as moving, jumping, and shooting, but it still somehow manages to create a surprisingly complex and tense gameplay experience that pleases the senses...

Shoot-em-ups are an old, old genre. It's not unreasonable to say that they are the oldest genre in video games, actually. They were huge, everyone made one, and then some time later, they were no longer huge. Not long after that, they were nearly extinct. They've enjoyed a minor renaissance in recent years thanks to the opening of more viable channels for lower budget games, but even now, they're nowhere near their former prominance. It's clear that the final blow was dealt by their progeny, the first-person shooter, but even before that, they had taken a heavy tumble. People simply got tired of the same old gameplay and settings. The biggest successes in the post-boom period of the genre try to mix up the themes and settings a bit, so that instead of always being a spaceship or a fighter plane, sometimes you're a gothic lolita witch or a princess riding on the back of a giant bug. It's a small shot of freshness for a genre that, for many, feels stale...

Late last month, a very cool upcoming iOS game caught our eye. It was for an abstract, minimalist platforming game called David [$1.99] that, similar to its inspiration Shadow of the Colossus, had you engaging in a series of battles against massive bosses. The game was already available on Mac and PC, so I took that version for a spin and really liked what I saw, but I found myself wishing for the iOS version as it felt like a game that would actually be better on a touchscreen. Well, today I got my wish, as David has popped up in the App Store...

In my younger years, I would often look through the ads in the back of games magazines, goggle-eyed at all the niche import games and weird pieces of hardware that, living in a very small town, I would never, ever have a chance to find in a local store. Ads were a liittle different back then, which was likely a result of the primitive nature of game graphics, and they had a tendency to, shall we say, oversell the concept in slightly misleading ways. If you had an active imagination, it was all too easy to read one of these ads and conjure up something in your mind that was far more entertaining than the reality. I'm sure we can all rifle off a variety of examples, but for me, one of the worst was the Barcode Battler...

There are four types of people in this world: those who love Wipeout, those who love F-Zero, those who love both, and those with bad taste in racing games. When it comes to the battle for the best futuristic racer, it's been a real tug of war between those two franchises for years. F-Zero of course came first, but wasn't followed up on until after Psygnosis's brilliant launch of the Wipeout franchise. Wipeout took the crown in the 32/64-bit era, with F-Zero making a surprising comeback in the following generation with the SEGA-developed F-Zero GX, still one of the finest racing games ever made. Not content to sit on their laurels, the Wipeout team came into the next gen hard with what was one of the best-looking PlayStation 3 games for a very long time, Wipeout HD. Sadly, both franchises appear to be dormant, with Captain Falcon of F-Zero seeing more time Falcon Punching than driving the Blue Falcon, and nary of a whisper of Wipeout after the release of 2048 and the disbanding of Studio Liverpool...

'Tiny Space Adventure' Review - Lost In Space

Point-and-click adventures don’t really fall under the descriptors “action-packed”, “fast-paced” or “adrenaline-fuelled.” Yet very often great games are singled out as so for these reasons alone. So when it comes to a decent point-and-click game, the factors are largely different. This can be anything from how the game looks, to the story it tells, and even the puzzle designs used within the game. Tiny Space Adventure [$1.99 / Free] is an example of a game that combines all of these elements; but what aspects in particular make this game such an enjoyable little package? ..

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