Category Archives: $0.99

I’m a big fan of the Kairosoft-esque simulator so when I heard that a 3D simulation title made in similar fashion and taking place in the music industry was in the works, I was a bit a intrigued. Alas, while TourStar [Free] succeeds in conjuring up some of the basic formula elements that make such games its incredibly basic approach leaves a bit to be desired. Even more unfortunate, the few facets that differentiate it from other games (namely the ability to purchase contest entries for actual concert tickets with in-game currency) don’t seem to be ready for primetime, limiting the actual appeal it may have for curious gamers...

There's a really great sale going on for a bunch of Cartoon Network games, which have all been discounted down to 99¢. The sale itself is prominently featured in the App Store at the bottom of the main page under the heading "99¢ Cartoon Network Games." Maybe I haven't been paying close enough attention, but I don't recall an Apple-featured sale like this for a bunch of games from one company. It's interesting! Some of these games are simply 99¢ anyway, and so technically aren't on sale, but since they're part of the feature I've included them in the list below...

One of the most charming, lovable and fun games in the history of the App Store is Andreas Illiger's breakout hit Tiny Wings [$0.99]. Originally launched in early 2011, Tiny Wings took the world by storm with its simple, one-touch, belly-sliding gameplay, watercolor-like visuals, and absolutely killer music. It wasn't just that it was a great mobile game, but something about Tiny Wings hit players on an emotional level, and the game quickly topped the charts and dethroned the then king of the App Store Angry Birds. ..

Back in May, a very interesting game was released for the iPad called SXPD: Extreme Pursuit Force [$1.99]. It aimed to blend digital comics with high-speed racing gameplay, and did so fairly successfully. It featured 6 chapters of comic storyline created by renowned comic artist Duke Mighten, with the combat-heavy racing portions being created by industry vet David Perry. The only problem was that SXPD was created for the iPad only, and that somewhat limited its audience. That all changes today though with a new update adding Universal support to SXPD. The initial download of the game has also been changed to free, and this seems to be a permanent change which offers the first chapter of the game for free with the 5 additional chapters unlocked permanently through a 99¢ IAP...

Niman Legends: BrightRidge [$0.99] isn’t going to wow you with an impressive visual engine or keep you enraptured with an epic tale of good vs evil. However, BrightRidge does do one thing that keeps it interesting to any that check it out: Exploration. Focusing entirely on its open world environment and the locations (and secrets) it holds, BrightRidge does just enough right to keep the rest of the game worth playing...

Boshi [$0.99] is one of those games that focuses on delivering a simple but unique core gameplay concept, with little room for frills or extras. It's the kind of game that wouldn't have been out of place in the earlier eras of gaming. It's actually kind of similar to Pac-Man [$6.99] in a lot of ways. You play as a lumberjack, and your goal in each stage is to cut down all of the large trees. Each tree will come down with five good swings of your axe. Wherever it's possible, you'll want to do this without attracting any nearby wolves, who are alerted by your proximity and the sound of your chopping, and will chase you down and kill you if they catch you. Each stage has a set layout, so the trees, rivers, bridges, and so on will be the same each time you tackle a level. The wolves wander around in set patterns, though obviously if you get in a chase with them, they'll end up in different places before wandering back to their original area...

Space Colors [$0.99] makes a simple bet: that blowing stuff up in space, amongst a rainbow colorful explosions, is its own reward. That just doing that, with only cursory guidance as to what to do next, is enough to make for a fun game. While perhaps the meta-game of missions and perfromance is somewhat lacking, there's a lot of enjoyment to be had from just playing the game itself...

'Micromon' Review - All It Needs Is A Micromon Rap

Pokemon clones are by no means a new thing. With as much success as Nintendo's monster-catching RPG has enjoyed, clones are simply an expected part of doing business. They're not even a new thing for iOS. I've reviewed both Hunter Island [$0.99] and Band of Monsters [Free] in the last year, to say nothing of the many Puzzle & Dragons [Free]-inspired games released that borrow liberally from Pokemon. That said, with all of the clones, homages, parodies, and more that I've played over the years, none have skated quite so closely to Pokemon's game design as Micromon [$0.99]. There's little pretense about what they're doing here, with cheeky references all over the place and gameplay that is certainly the spitting image of Pokemon imagined as a $0.99 mobile game. Well, originality isn't everything...

Sure, Dawn of the Plow [$1.99] seemed appropriate back in the days of the cold and brutal Chicago winter of 2014, when the world was cold and snowy and suddenly I wanted to go back to Texas. But now, even in the dog days of summer, Dawn of the Plow lives, as Chicago indie developer Dan FitzGerald has updated the game with a new mode, Attack of the Snowmobiles...

It isn't hard to come up with reasons to recommend 11-bit Studios excellent Anomaly series of "tower offense" games, but just in case you need a new one, all three games in the series are currently on sale for this week only. As mentioned, the Anomaly series is noteworthy for taking the well-worn tower defense genre and mixing things up by putting you in the role of the invading creeps. Call it tower offense or reverse tower defense, but either way it injected a fresh perspective to a genre that's been done to death on mobile...

Dragon Raiders [$0.99] is not your typical endless runner. It may seem like Temple Run [Free] with dragons on the surface, but what lies beneath is a clever game with a bit more to it...

We loved Paint it Back [Free] when it came out last year. After all, who doesn't love Picross? Only a complete monster. So, I have good news for you quality members of society: Paint it Back has new levels. The new levels come in a bonus room called The Archives. These levels are meant for advanced players who have torn through most of the game's rooms already, requiring 100 medals to unlock. Complete all of The Archives, and you'll unlock the Basement Dweller achievement...

Historically, movie tie-in games have sucked, but it seems like that trend might ever so slowly be changing. Temple Run has produced a couple of fun movie tie-in spinoffs, the Guardians of the Galaxy mobile game is pretty good, and the new Teenage Mutant Ninja Turtles [$3.99] game seems really promising. Another good example is Glitchsoft's recent Uncanny X-Men: Days of Future Past [$2.99]. Sure, it might not change the world or anything, but it's a surprisingly competent action platformer that does great fan service in the form of many playable characters. Today a new update has landed for the game that increases that number of playable characters with the addition of both Storm and Polaris. Here's a short video showing off both Storm and Polaris in action...

David OReilly's Mountain [$0.99] has proven to be absolute pornography for people who write about video games – from its gameplay or lack thereof, to the mysterious things that can happen, even we've gotten into it. After all, we did stream the supposed ending – or at least an ending, even if OReilly claims it's not the true ending. Well, I have good news: an update is out now for the PC version and is coming soon to mobile...

Orbitum [$1.99 / Free] by Happymagenta is a twisty little challenging arcade game. A challenge of keeping an orb from getting sucked into the central vortex by moving it outward, one orbit at a time, while collecting point orbs and avoiding obstacles and going too far out, this game can be rather rewarding once it is understood...

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