Category Archives: iPod touch games

In December of 2012 developer SkyGoblin released the point-and-click adventure game The Journey Down: Chapter One [$2.99]. It was modeled after the classics of the genre, and could have comfortably sat right alongside them back in the day – SkyGoblin did a really great job with The Journey Down. It featured interesting characters and a vibrant setting, but its low point was in the puzzles. They made sense at least, compared to some of the obtuse puzzles in older adventure games, but they felt a bit by-the-numbers and uninspired. The Journey Down's strength was definitely in its story and characters, but this too was a difficult point being that the game is episodic...

It's been almost four years since the original They Need To Be Fed [$0.99] made its way from PCs to iOS. We at TouchArcade liked it a lot when we reviewed it then, and when its follow-up appeared on the App Store last year, we liked that one a lot, too. Well, just last week, Bit Ate Bit released They Need To Be Fed 3 [$1.99], and it's no surprise that I like it a lot. I'm sure nobody was expecting them to punt on this when they've got the formula down, though, so the bigger question is whether, with a shorter span of time between sequels, Bit Ate Bit was able to up the ante the way they did with the second game...

The last major competition for the Street League 2014 season is this Sunday, the Super Crown Championship, and that means that the official game of the league True Skate [$1.99] has gotten a new downloadable course and is on a freebie promotion for the next week. The new course is the Super Crown course from last year's SLS Championship, and like the last two SLS courses that were added to the game it's a fun level filled with interesting objects to skate and there's a neat feeling about being able to skate something you've seen in real life before (or on TV, at least). Also like the previous DLC courses, the 2013 Super Crown course will run you 99¢ to download...

Back in February, video gaming personality Seanbaby and his small studio Ninja Crime released Calculords [$2.99], and awesome mashup of card-battling, lane defense and math. Yes, math, like mathematics. Multiplication, addition, subtraction… all that stuff. Despite the potential for Calculords to be educational, the various elements of the game clicked together in a brilliant way, and we really enjoyed it in our review. There were a few drawbacks to the game, though. Most notably it wasn't a "true" widescreen game so it had borders on 4-inch iOS devices, and it felt a little light on content with no multiplayer and a limited number of AI opponents to face in the campaign...

Ask M. Night Shyamalan: When you strike it big by giving people an amazing swerve, it's incredibly hard to follow it up in a way that will please that audience. You either give the people the twist they're expecting from you, totally losing the purpose of a twist, or you play it straight and leave out the reason why people are probably into you in the first place. That's the unfortunate position developer Amirali Rajan finds himself in with The Ensign [$0.99], an attempt to build on to the story found in the underdog hit, A Dark Room [$0.99]. If you didn't play that game but plan to, you should stop reading this review right about here unless you want to be totally spoiled, and you really shouldn't want that...

Retro game porting specialists DotEmu are throwing a big Summer Sale on a bunch of their titles, dropping them all down to 99¢ for a limited time. You could almost call this a companion sale to the big SNK King of Fighters sale that's happening right now, as all of those SNK ports were actually handled by DotEmu. Put both sales together, and you can practically recreate a 90s-era arcade right on your mobile device. Below is the full list of what's on sale...

In a burst of stunning pixel art and a flourish of chip tunes, Sunny Side Games has landed on the app store with The Firm [$0.99]. This developer has strong momentum with follow up game Towaga already in the works. From a glance at their site, you can see their commitment to visual presentation, the only question is do their games live up to the fanfare that is on display...

Yesterday publisher DeNA and developer Kung Fu Factory released their latest game called Pirate Bash [Free], and I'm honestly blown away by how much I'm enjoying it. You play as a crew of pirates on a ship, going port to port and waging battle against enemy pirates who are on land. The basic setup should look familiar: Your crew stands on your pirate ship, the enemies are placed on destructible structures built out of things like wooden crates. You pull back and launch your pirates' weapons towards the enemies in slingshot fashion not totally dissimilar to Angry Birds. The kicker is that your enemies will fire back, and the whole battle is turn-based...

'Catchup - Abstract Strategy' Review - Strategy So Good, You Don't Need Condiments

I think the key to a really great strategy game lies in finding the correct balance between accessibility and depth. Not that success can't be found on either side, as the longevity of Checkers and Go prove, but at least for me, I like my strategy games to be fairly easy to pick up but with a nice, long tail of mastery. Fortunately, there are a lot of very clever strategy game designers out there, so I never feel like I go too long without something to satisfy my urges. The latest one to catch me is appropriately named Catchup [$2.99], an iOS version of a board game released a few years back. It's hard to imagine a strategy game with simpler rules than this, but the game still provides a satisfyingly complex punch...

If the recent exhumation of the Sierra name (as a publishing imprint of Activision) incites a nostalgic impulse toward adventure in you, Bik - A Space Adventure [$1.99] should satiate. Even if relics like Space Quest are outside your experience, Bik offers an efficient, humorous jaunt punctuated by light puzzles that anyone can enjoy. Its ambitions are modest, but all the key elements work well enough, and they fit together to make a coherent, entertaining whole...

In late June, one of our eagle-eyed forum members spotted a game called Assassin's Creed Memories on Ubisoft's digital gaming service Uplay. The brief description in Uplay pointed to Memories being a card battling game set in the Assassin's Creed universe, and in mid-July that was confirmed when the game soft-launched in the App Store in select territories. As of today though, all that soft-launch business is over and Assassin's Creed Memories [Free] is now officially available...

Square Enix Montreal's stylized, puzzle-fied take on the Hitman series, Hitman GO [$4.99], is currently on sale for just two bucks, down from its normal price of $4.99. This is the first time the game has been on sale since it launched this past April. If you somehow haven't heard of Hitman GO these past few months, it's a turn-based puzzle game built around the Hitman series of games. Each level has you trying to take out a target or targets and get to an endpoint, and it's all dressed up with really neat diorama-style visuals. Here's a trailer...

If you're a big Star Trek fan then this should interest you: YesGnome's simulation game based on the iconic series, Star Trek Trexels [Free], has added brand new content based on Star Trek: The Next Generation, and to celebrate they've dropped the price of the game to free for the first time since releasing last December. I have to admit that when Star Trek Trexels first came out, I became pretty obsessed with it. The game has a heavy Tiny Tower vibe as you slowly build out your own Starship Enterprise with various types of rooms and put together a crew to run it all. As you explore the galaxy, you'll embark on missions of diplomacy, scientific discovery, and of course combat. It's certainly not the deepest experience in the world, but it's oddly compelling and does great Star Trek fan service...

RPG Reload File 002 - 'Chrono Trigger'

Hello, gentle readers, and welcome back to RPG Reload, the regular weekly feature where we jump into the time machines in our minds and take another look at an iOS RPG from days past. All types of RPGs are welcome here, and just to make sure things don't get tilted entirely towards my tastes, each month I'll be playing and writing about a game chosen by you. Right now, it's looking very much like The Quest Gold [$7.99] will be the topic of RPG Reload 004, but if you have a different idea, please make your voice heard in the comments below. I also encourage you to share your thoughts on the topic game in the comments, and if you have some spare gaming time, fire it up and play along in the RPG Reload Club thread in our forums...

'Corpse Party' Review - This Buggy Port Is A Real Party Pooper

I find the idea of horror games to be quite fascinating. For the most part, the video game medium is about making the player feel powerful. It's about making you feel like you can do things like take on an entire army by yourself, kill a giant, fire-breathing dragon, win an F1 race, or karate a guy in the face so hard that he vomits. Even death is no object, since the ultimate power almost every game allows you is that of the second chance. That's all awesome, and game experiences like those can certainly be tense, but they're rarely legitimately scary. Horror games, on the other hand, tend to strip you of your feeling of power, putting you up against something you are very unlikely to survive, and giving you very few tools to do so. You can't just scare a player by threatening them with death, though, because dying is trivial in the video game world. Instead, you have to find a way to get under the skin of the player in a more subtle way. Or just have a zombie dog jump through a window unexpectedly, I guess...

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