Category Archives: iPod touch games

'Traffic Rider' Review - Stop Riding Those Brakes, AI

Although plenty of racing games existed before mobile, I feel like the advent of iOS and Android devices spawned a whole new era. While it's generally difficult to craft high quality simulation experiences for PC and console platforms, tons of developers are able to create arcade-like games for mobile, often times to great success. This goes for none other than Traffic Rider [Free], which feels like a fully-fledged racer in its own right...

Let’s talk about upgrades. It’s pretty common in free-to-play games for the difficulty to ramp up and up, and the only way to progress is to spend whatever currencies and upgrade your cards, characters, weapons, clothes, eating utensils, or whatever else is supposed to make you “better”. When it’s done badly it can turn into a dreaded Pay Wall, but there are plenty of fair examples, too. This system works fine in RPGs, shooters, match-three games, and the like. In games that require pure strategy, however, the model starts to feel kind of weird...




During E3 in June of last year, Natsume Inc. announced Harvest Moon: Seeds of Memories [$9.99], a new entry in the long-running farming/RPG series and the first "true" Harvest Moon game to land on iOS, as the previous mobile game bearing the Harvest Moon name was a puzzle game. Great news, right? Well, maybe. As many know, the Harvest Moon franchise is a convoluted one, and later entries in the series haven't quite captured the magic that the original SNES Harvest Moon did back in the mid-90s. So fans of the series were understandably cautiously optimistic when it came to Harvest Moon: Seeds of Memories, but as of today they can find out for themselves as the game has officially launched on the App Store. Also, even though it would make TOTAL sense for this type of game to be free to play'd out the wazoo, Seeds of Memories is actually a fully paid game with zero IAP. Check out the official trailer...

With the advent of the new Rick and Morty game, Pocket Mortys[Free] , you might find yourself a little out of practice at being the very best there ever was at capturing and battling living beings against each other. No worries, however, I've rekindled my inner trainer and want to share with you some really nice little tips on how to maximize your fun through ruthlessly defeating all the other Ricks out there that are just pretending to be the best. Also, be sure to hit up our Pocket Mortys Thread on our forums to follow the discussion as it's happening!..

As we alluded to earlier in the week, the folks over at Super Evil Megacorp have officially launched their second season of content with the launch of Reim as well as a host of other changes in Version 1.13 that hit their mobile MOBA Vainglory [Free] earlier today...

We learned last week that Zen Studios was readying two brand new pinball tables focused on the smash hit film Star Wars: The Force Awakens. The announcement was accompanied by a short teaser trailer that briefly showed one of the new tables in action, but as is usually the case with teasers, there just wasn't much detail shown. With the new tables set to launch across all platforms this week, Zen has released two brand new trailers that give a much deeper look into each of the new Star Wars tables...

'Pocket Mortys' Review - Gotta Sedate 'em All

StarStarStarStarStar
January 13th, 2016 11:45 AM EST by Andrew Fretz in 4.5 stars, Free, Games, iPad Games, iPhone games, iPod touch games, Reviews
Free Buy Now

Pocket Mortys [Free] got announced last week and I think I literally jumped out of my chair in anticipation of reviewing this game. Now that it's out, it's time to go get it already. Adult Swim Games' most recent offering is really amazing and free to boot so you can try it out right now to see a great Pokemon like game right here on iOS...

It feels like in the past year or so we've seen a ton of really old iOS games get modern updates out of the blue. It's a great thing too, as the entirely digital medium of iOS gaming can feel a bit expendable when iOS updates can break games or new screen sizes and hardware features are released and the developers of classi games are no longer around to do anything about it. It's crazy to say "classic" and actually mean games that are 5 or 6 years old, espeically when I have some NES games that are 30 years old that still work like the day they were released (with a little blowing into the cartridge or wiggling it in the slot, of course). Anyway, it warms my heart when I see an old game get new life and find a new audience by way of being updated, and that's exactly what has happened with the classic dual-stick shooter Circuit_Strike.One [$0.99]...

Just last week we let you know that Hi-Rez Studios, makers of the console and PC game Smite, had released their very first mobile game titled Jetpack Fighter [Free]. Jetpack Fighter centers around a colorful cast of characters fighting against evil robots by using swipe-based aerial combat. The game takes place on a 2D plane but the 3D backgrounds change perspective as you move through each level, and your roster of fighters can level up and gain new attacks and abilities as you play. The swipe combat works great, the game looks great, and there's tons of stuff to do. There was just one problem: Jetpack Fighter required an internet connection to play, and while that in itself isn't the biggest deal in the world, whatever servers the game needed to connect to were NOT acting properly just following the game's release, meaning a lot of people were unable to play and even those that were were subjected to extremely long loading times as the game tried to connect...

PSA: Go Download 'Super Hexagon' for Free While You Still Can

You've probably seen or heard that Super Hexagon [$2.99] by Terry Cavanagh is currently free as the App Store's App of the Week. Well, let this serve as a handy heads-up that if you haven't heard, or have been procrastinating on downloading it, that you have a limited amount of time to go and pick it up at this low, low price before it goes back to being paid. This might be sometime on Thursday, it might be on Wednesday, depending on when the switchover is. ..

The App Store is such a massive place that it's pretty common for games to fly under the radar, even when they're the type of games that seem like they shouldn't have. Swedish developer Wadonk's Captain Cowboy [$2.99] is one of those games that I'd have figured our forum members would have been all over when it released back in December. It's a very old-school inspired puzzle adventure with a heavy Boulderdash influence, as you're exploring and digging your way through a huge world collecting diamonds but you'll have to be strategic about how you dig around so you don't end up in a situation where a boulder will crash down and squish you. There's also plenty of puzzle elements where you'll have to use the boulders to pass various traps and weapons. Overall it's a quirky little game with not a lot of hand-holding and plenty of little details to discover on your own, just like the old days. It even has faux scanlines. Like I said, this is the type of stuff our community is usually all over! Such is the nature of the App Store. ..

Out of all the high-profile iOS games that have been broken by iOS updates and removed from the App Store in the past year or so, poor little Sonic 4: Episode 2 [$2.99] has flown under the radar more than any other. Perhaps it's because Sonic's fanbase is extremely impassioned and didn't take too well to Sonic 4, but as someone who both loves Sonic and who quite enjoyed the Sonic 4 games (though they'd never hold a candle to the original trilogy and Sonic CD), I was pretty darn bummed when iOS 7 broke Sonic 4: Episode 2 back in 2013. ..

One of my favorite games of 2014 was Secret Crush's planet-hopping, gravity-based action puzzler Sunburn! [$2.99], and for the first time and likely a limited time you can nab this unique puzzler for free. Those who aren't familiar with Sunburn! may be wondering what the heck it's all about, and I'd be happy to tell you! The premise is one of the best things about this game. You're a space captain, and a comet has come along and destroyed your ship, leaving you and your crew stranded in space. There's no getting out of this one, no one coming to rescue you. You're all going to die. ..

'Minecraft: Story Mode' Episode 4 Review - Between 'A Block and a Hard Place' is Not a Great Place to Be

Marriage is a tricky, tricky act, isn't it? Quite often those joined in holy matrimony don't really fit well together, and even when they do, compromises must abound if there is to be any kind of happiness in their new union. And when the marriage is of two very different people, the challenges are even greater. If you've played Minecraft (either the mobile or the PC version) and any of the Telltale games, then you already know why I started my review of Minecraft: Story Mode [$4.99] with these metaphors. When Telltale told the world that it would apply its narrative-based formula on Minecraft, the game that's now synonymous with sandbox, many gamers wondered whether Telltale could pull it off and whether Minecraft players would bother with a developer that put their beloved open-world game in a narrative straight-jacket, possibly chopping off any parts that refused to obey the narrative techniques that Telltale has used in its other series...

Having grown up with a controller in my hand, I've learned quite a few skills by way of video games, ranging from vocabulary enhancements, to motor skills, and even things like geography. One of the more practical things I picked up though is general sports knowledge. In fact, it's where I first learned golf, with my uncle breaking down the specific function of each club, and when to use them.  But the game of golf never really took for me, and to really get into the sport of it, I needed a bit of persuasion, sometimes of the fantastical variety. Enter Kirby's Dream Course on the SNES, with wonderful gimmicks like ball morphing and leaping over pitfalls and other hazards, and I was in. I never thought that 20 years later, I'd be writing about a similar experience on iOS, but here we are with Frank the Dillo [$0.99]...

While I'm pretty sure that you're not hurting for free games to play on the App Store right now, especially considering that 2 of the 14 games featured this week on the App Store are paid games, how does a paid game gone free sound like to you? Well, Shane McCafferty's Starseed: Origin [$0.99] is free to download right now. Did the 33% off launch sale not entice you? Well, how about a whopping 100%? Are you not entertained? Do you demand that Shane McCafferty give you money to play his game? How about Rob at Fractures Audio who did the sound and music for the game, must he pay penance unto you to get you to download this? You're a madman if you demand anything more than free without IAP!..

Hi-Rez Studios, who are known for the third-person action MOBA Smite on desktop and console, are venturing into mobile with their first mobile game, Jetpack Fighter [Free], which is out now on the App Store.. While it would be easy for them to do something Smite-related, they decided to go in an entirely different direction: here, you control a warrior with a sword and the ability to endlessly dash through the air, slicing through enemies to get big combos, and engaging in rad-looking dash-slashing fights with bosses...

Here's a quick heads up to let you know that one of the all-time classics on the App Store, Terry Cavanagh's brilliant twitch arcade game Super Hexagon [$2.99], is currently free for the first time. If you somehow don't know what Super Hexagon is all about, you play as a tiny triangle who must rotate either left or right around the center point of the screen as the walls literally close in on it from every side. Find the gaps to pass through and try to last as long as possible without crashing into a wall. It's extremely difficult in the beginning, but the more you play the better your skill gets and eventually you get locked in a zone dashing back and forth between increasingly faster and more difficult patters of walls...

Fantastic Plastic Squad [Free] is a game that punched me in the stomach. I’ve rarely felt so excited and then so disappointed in such a short amount of time. Maybe that’s not fair, but let’s start with the good part: The game has one of the strongest first five minutes of any game I’ve played on iOS. It introduces you to these awesome '80s action figures that walk around in a hilariously stiff way (they are plastic, as the game’s name suggests), and you get to use them to shoot aliens around a giant house! I absolutely love games that take place in ordinary places seen from a miniature perspective--probably because of playing with action figures as a child--and this game nails that feeling. The controls are smart and tight, and I could feel myself getting super pumped while playing through the tutorial. I could tell this would be a game I’d be playing for a long time. But I was wrong...

The thing about visual novels is that it's hard to know what to expect until you actually get into the game. You can look at screenshots, read the description, check the art, and so on, but visual novels live or die based on how well-written and engaging their stories and characters are, and that's something you generally only discover by playing. True Lover's Knot [$6.99] doesn't seem bad from the screenshots, and the description makes it sound a little more interesting than your average romance game, even. The story takes place on a cruise filed with romantic possibilities, and there's a match-3 game that you play here and there to break up the story a bit. The reality is that this game fails in almost every possible way a visual novel could. It's so bad, I ended up laughing my way through the back half of its hour or so running time. Normally, we wouldn't review something of this quality, but there's a small possibility some of our readers might get some pleasure from my suffering, so that's good enough for me...

Copyright 2014, TouchArcade.com, LLC.