Category Archives: iPod touch games

Back in September, we reported on the soft launch of Star Wars: Galactic Defense [Free]. Developed by the folks at DeNA, Galactic Defense is a freemium tower defense title complete with classic Star Wars heroes and locales to visit. While there’s a certain amount of fan service that makes Galactic Defense appealing on some level, the game’s actual execution leaves a lot to be desired...

I applaud Simogo for continuing to challenge what mobile gaming should be, and for aiming to tell stories in a world where gameplay is such a heavy focus. The Sailor's Dream [$3.99] is Simogo's third-straight story-heavy game after the absolute masterpieces Year Walk [$3.99] and Device 6 [$3.99], which you should go play right now if you haven't yet. Where Device 6 was much more of an interactive novel with the occasional puzzle than Year Walk was, The Sailor's Dream eschews any challenge or practically any 'game' elements in order to just deliver a story-driven experience. I admit that just having a story disappointed me, as I perhaps was frantic to discover the mystery here, but I have to say – Simogo's made another must-play game, even if it wasn't the most satisfying to me...

In December of last year, developer Infinite Dreams announced they'd be remaking their classic scrolling shooter Sky Force for modern touch devices. Being a huge fan of both the original Sky Force and its sequel Sky Force Reloaded, I was really excited for the news. However, the purist in me wasn't sure how I'd feel about new graphics, and I was leery at the prospect of the game being free to play. Luckily, when Sky Force 2014 [Free] launched in June my fears were put to rest, as the game was absolutely fantastic. The new visuals were incredibly impressive while still retaining the style of the original, and the free to play system built into the game was one of the best I've ever seen, allowing you to play completely for free if you choose or buy permanent IAP to turn the game into a true "premium" experience...

Okay, so if you've been around the block a few times in the mobile or flash game scenes, you've almost certainly come across a time management game before. Going back as far as Activision's Pressure Cooker, this puzzle sub-genre typically requires you to match pieces of things just right while under a time limit. It's enjoyed a bit of a comeback in recent years thanks to games like Diner Dash [Free] and Cook, Serve, Delicious! [$4.99 (HD)], and you can find dozens if not hundreds of games in the genre on the App Store, covering a wide variety of jobs or tasks. The difficult thing, then, for a new time management game is to differentiate itself from the enormous pack. Twisty Hollow [$2.99] opts for a more abstract view of the action, and from there it finds a few tricks to call its own...

'Talisman' Review - Classic Boardgame gets Universal Update

I've been on a Games Workshop kick lately, and with the relatively recent universalization of Nomad Games' Talisman[$6.99], I couldn't help but scoop it up. This app has some sky high production quality with a full compliment of features including multiple view modes, full musical scoring and future content updates. I have to admit I caught a serious case of nostalgia seeing the old familiar 3-ringed map and some of my favorite classes again. This port is going to amaze and excite even if you haven't experienced the physical version of this classic board game...

I love how far mobile device hardware has progressed over the years, and the complex and impressive games that are possible because of it. But I also have a soft spot in my heart for those simplistic time wasters that aim to fill those brief moments of downtime throughout our busy lives. Specifically, I love portrait-oriented, one-handed, single-thumb games. Games like Bouncy Trampoline [Free], SlamBots [$1.99], Doug Dug [$1.99] and yes, even Flappy Bird are frequented by me when I feel like playing something but don't feel like thinking too hard about what I want to play. I even have a folder on my home screen dedicated to games like this, games that I know I can tap on any of them and reliably be entertained...

Stoic Studio Talks 'Banner Saga' Mobile Development and Direction of Upcoming Sequel

Bringing The Banner Saga [$9.99] to tablets gave John Watson nightmares. “This launch was even bigger to us personally than the original launch,” he explains. The Banner Saga was released for PC and Mac in January before making the jump to tablets early last month. “We’ve been working toward this for a long time. I was extremely excited about the launch, and getting it done was a relief.”..

Threes! [$1.99] (and 2048 [Free] for that matter) is one of the most copied game designs of the past couple of years. Thankfully, the number of straight up clones releasing has subsided, but I was always puzzled why more people didn't take the base concept and expand on it in some way. Dungelot 2 [Free] developer Red Winter Software is trying to just that with their new game Lost Viking [$2.99]. In short, it's a similar idea to the many match-3 RPGs out there like Puzzle Quest or Dungeon Raid, except that the matching-3 part is replaced with Threes!-style matching...

Drift'n'Drive [$1.99] is quite the fun chaotic top-down racing game. I was intrigued by the game when I saw a GIF of it in action with a whopping 32-car field, and it looked like something I had to play. And it lived up to my expectations. It's very much an arcade-like experience. The cars auto-accelerate, and have tires with low grip, making them drift-happy, and providing for a very chaotic game. And the only controls are left and right to steer, with a turbo boost that charges up over time. Helping with the chaos is the fact that the courses are generated randomly in the career mode, so it's about reacting to what might be coming up next and trying to stay on the road. Grass and dirt slow the car down, hitting trees and walls causes damage to the car, and it's possible to lose a wheel, which makes steering more difficult, until both front wheels are gone, and the vehicle is just straight-up wrecked...

Earlier this month we saw the release of Hail to the King: Deathbat [$4.99], a product of Subscience Studios and the band Avenged Sevenfold. Members of the band grew up playing video games, and when it came time to make their own, they wanted to create an homage to the games they loved playing back in the '80s and '90s. The combat and magic system in Deathbat is pretty simplistic, and the difficulty can be unforgiving. Those are the reasons I love the game so much, but those are also the reasons a lot of people didn't like the game so much. Opinions, you know? Because of the polarized feelings towards Deathbat, I imagine there were a lot of people who might have been interested in the game but were stuck on the fence. Well, if that describes you, now might be a good time to jump off the fence as Hail to the King: Deathbat is currently on sale for $1.99, down from its normal price of $4.99...

Yesterday, I remarked that it's rare for games to get complete overhauls in the way that Wave Wave [$2.99] just got. Well, Halfbrick just made me look stupid, as Age of Zombies [$0.99] has just gotten a "Season 2" update that takes the game and revamps its visual style. Gone is the pixel art, and in is a new 3D style, albeit one that tries to stay loyal to the original game's art. Halfbrick says that they're doing this in preparation for future content coming to the game. They've taken a keen interest in adding new stuff to the game, as there's been pretty much a new update every few weeks at this point. And with 3D, it may be easier to make new content without creating new pixel art – and with resolutions getting all screwy, going to 3D may be more future-proof...

Veteran Developer Hero Craft is bringing the Sons of Russ straight to your face with WarHammer 40k: Space Wolf[Free]. This visual stunner brings the table top classic to life in a squad based strategy card skirmish with the low low entry fee of nothing. If it sounds too good to be true, well there are some twists on the road to destroying the xeno threat. This game has some truly fantastic features intermingled with some pretty big roadblocks. If you can suspend your disbelief (and maybe an upturned wallet), you'll find a pretty solid game here. Available exclusively for iPad 3 or higher, iPhone 5 or higher and requiring an internet connection, the game is a little less accessible than most universal apps. With gameplay very similar to the PSP's Metal Gear Acid, I was really excited to get into what promised to be a tactically deep strategy game...

Thomas Jansson doesn't believe in the saying "If it ain't broke, don't fix it" philosophy, clearly. His game Wave Wave [$2.99] has gotten a complete makeover in style and structure this week, with a 2.0 update that changes just about everything but the very core of the gameplay. The immediate change is the visual style, going from a contrasting black-white with triangular visuals to one that is based around specific colors, with text that's got very chunky pixels. The original version borrowed a lot with its menus from Super Hexagon [$2.99] – while an update changed things, this is definitely a step forward and a step back in regards to Wave Wave's relation with Super Hexagon...

For far too long, Surgeon Simulator [$5.99] fans who have wanted to play the game on the go have had to deal with the tyranny of playing on the iPad, and not on their phones. Well no more must you iPhone owners who want to transplant alien organs while sitting on the bus have to suffer! Bossa Studios has today made Surgeon Simulator universal, adding iPhone support to the previous iPad exclusive app. Certainly, any game going universal is a welcome sight, but given how this game is really based on precise actions, this might be better on bigger screens. ..

Super Crate Box [$1.99] has definitely spawned a few games inspired by it, to say the least, though games cutting too close has been a sensitive subject. But the game owes a lot to the original Mario Bros. in terms of structure, and Woah Dave [$1.99] from Choice Provisions, the former Gaijin Games, manages to take more after Nintendo's original than Vlambeer's modern. And it does a great job at making its own blend of challenging survival and situation management that I quite enjoyed...

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