Category Archives: iPod touch games

While the music/rhythm genre has become somewhat stagnant on consoles, it’s been alive and well on mobile with ports of classics along with new twists to enjoy. Still, it’s been awhile since I’ve enjoyed a tried and true classic take on the rhythm genre. Pianista [Free] is an excellent new title that offers that exact experience with the added benefit of a treasure trove of classical music. In fact, when you combine the well-designed rhythm system with an interesting freemium system, there’s really no reason not to at least check it out...

One game that has been very popular in our community but has flown mostly under the radar since its release in June is The Counter of Death [Free] from developer Curlking. This twitch reaction game has you facing off against an onslaught of foes by countering their attacks which leads to you automatically launching an offense of your own. It's done very simply by either touching the giant upper counter button or lower counter button, and paying close attention to your enemy's motions prior to their strike is key to being successful. For such simple mechanics, The Counter of Death is a surprisingly strategic game, and made even better by its fantastic presentation that mimicked old-school kung-fu movies to a T. ..




Colorful Platformer 'Le Parker: Sous Chef Extraordinaire' Hits the App Store

Back in March during GDC, I was fortunate enough to check out a very promising upcoming platformer called Le Parker: Sous Chef Extraordinaire. I had never heard of the game before, nor of developer PlayPretend, and they didn't have an appointment to meet with us or anything like that. They had heard we were at GDC and simply tracked us down and we were able to squeeze in an impromptu demo between meetings, and it ended up being one of my favorite games I saw at the conference. I love conferences like GDC precisely for those unexpected moments when some super awesome game just comes out of the woodwork. Anyway, about a month later PlayPretend released two new videos showing off more of Le Parker, but things had been awfully quiet since then. However, just last week the developers popped back up on our forums to announce that Le Parker was under review with Apple, and just a few moments ago Le Parker: Sous Chef Extraordinaire [$2.99] officially went live in the App Store...

'Apollo Justice Ace Attorney' Hits the App Store

We're just mere moments away from our usual "Out Now" post, but I figured the arrival of Apollo Justice Ace Attorney [$0.99] was worth it's own little heads up. For those keeping score at home, Apollo Justice is the fourth game in the beloved Ace Attorney main series, though it doesn't actually star everyone's favorite ace attorney Phoenix Wright. No matter though, as our own Shaun Musgrave notes in the original announcement of this iOS port, "Apollo Justice: Ace Attorney is both important to the overall story of the series and still a pretty awesome game in its own right." Just over a week ago the release date for Apollo Justice was announced, with iOS hitting right now and the Android version coming just one week later...

'Exiled Kingdoms RPG' Review - Chop 'til You Drop

I usually try to stay on top of the various RPGs that come out from week to week, but every once in a while, something good slips past. Fortunately, the TouchArcade forums are pretty reliable about finding the things we happen to miss, and that's just how I came across Exiled Kingdoms [Free], a surprisingly excellent action-RPG in the vein of Diablo. While it's not the prettiest game around, it offers dozens of hours of killing monsters, looting dungeons, and gathering awesome gear. Just in case you need some convincing, the game even offers a substantial portion to play for free, with the rest unlocking for a one-time IAP...

'Super Cat Tales' Review - Don't Paws, Play This Nya-ow

In spite of the seeming limitation of having no physical buttons by default, iOS has a lot of really great platformers. Some of them get by with virtual controls, putting some of the burden on the player to simply get used to them. That's fine, but unless the game is a port from another platform, I'm not sure if it's really the best way to go. I think some of the best platformers on iOS are the ones that avoid the temptation of using virtual buttons and find a way to build a game around a more fitting setup. Sure, you have to sacrifice some of the conventional ways of designing levels and obstacles, but in doing that, many games find something new and interesting...

Look, I love my hardcore math battles as much as the next person, but sometimes it's nice to get something a little lighter. It can be hard to find an RPG that skates the line between simplicity and complexity well, but that's just the spot that Witch Spring 2 [$3.99] fits into. With an emphasis on crafting, exploration of a limited map, and simple turn-based battles, it's probably not going to be to everyone's tastes. It also leans rather heavily on a cute anime style that is obviously going to resonate with some and turn off others. And yet, there's a lot of heart to the effort, and its innocent enthusiasm can be a little infectious. It's certainly a nice break from the usual template we see in this genre, if nothing else...

'Demon's Rise 2: Lords of Chaos' Review - And Now, the Other Side of the Coin

More than ever before, a game review these days is often little more than a snapshot of a work in progress. Developers are rarely finished with games just because they've launched, and in certain cases, so much is added after the fact that whatever I thought at a game's release no longer fits terribly well. A fine example of that is Demon's Rise [$4.99], the debut SRPG from developer Wave Light Games. Wave Light worked hard on balancing the game, adding lots of content, and implementing features, taking it far beyond what was in the initial release. In fact, the developer recently updated it again, and will be doing more in the future. It's great, but it also presents something of a challenge when it comes to a follow-up...

'RunGunJumpGun' Review - The Name Says it All

It's interesting to see just how much mobile development has influenced the PC market. More and more we're seeing newer experiences that are formed around the same concept as Jetpack Joyride, whether it's of the endless or linear variety. The types of games prone to that control scheme work with touch, traditional remotes, and a mouse and keyboard. It's universal, and something gamers of all skill levels can pick up and play. It's a shame I only noticed RunGunJumpGun [$2.99] when it hit the mobile arena, because it really deserves the attention...

'Neon Chrome' Review - The Roguelike That's Just Right

I can't get enough of dual-stick shooter roguelikes, but often the time and effort requirement is too much. I'm more of a gaming tourist – I want to enjoy a lot of different experiences in gaming rather than having to decdicate tons of hours to get the joy out of a single game. Thankfully, Neon Chrome [$4.99] from 10tons, adapted for mobile from PC and console, scratches that itch. It's not easy by any stretch of the imagination, and it can be punishing, but it tones down some of the harsher parts of the roguelike-inspired genre to be more accessible up front for players who just want to enjoy a game of this type. This is a game where you can extract genuine rewards from it in the early hours, while still getting long-term challenge and satisfaction. ..

'Yankai's Triangle' Review - A Game with Kaleidoscope Eyes

Yankai's Triangle [$2.99] is weird. It seems to have a never-ending number of stages. Sometimes it looks at you. The colors are subdued one level, then shockingly bright the next. The scoring system is hard to make sense of. Everything is a little grainy. The eyes are watching. You might run into an absurdly difficult level followed by an astonishingly simple one immediately after. Before each level there are some symbols that mean something, but it's hard to say what unless you really watch carefully. Sometimes there are teeth. The game also introduces each and every level with a title card saying the level number followed with "by Kenny Sun". Perhaps the weirdest thing of all is that you're not doing much more than spinning triangles around, trying to match colors to make bigger triangles, and yet it's nearly impossible to put down...

It is exceedingly unlikely that Square Enix will ever make another Final Fantasy Tactics [$13.99 / $15.99 (HD)] game, at least in the traditional sense. I don't say that to be a wet blanket, it's just the way that it is. The series that seemingly introduced so many Western console players to strategy RPGs, a genre which has recently seen a serious boom in popularity worldwide, has apparently rode off into the night with its creator, Yasumi Matsuno. The weak reception to the third game in the series, Final Fantasy Tactics A2, probably didn't help matters, and without Matsuno at Square Enix to champion for it, the publisher looks to have lost interest in the brand. There were a couple of free-to-play browser games that didn't really go anywhere, but I suspect that's not the sort of thing that series fans are looking for anyway. What to do?..

It makes perfect sense why publishers would want to milk the legacy of classic games as long as they can. Why wouldn't they? Very often for a lot of these retro releases they've withstood the test of time, being sold to generation upon generation without any sign of stopping. Bandai Namco is the king of that practice, having delivered us hundreds of Pac-Man ports, re-releases, and spinoffs in the past several decades. But what I love more than a port is an original take on a classic formula...

South Korean indie developer Somi has already made an impression on mobile gamers when his twisted puzzle platformer RETSNOM [$0.99] made its way from desktop to mobile just last month. Now he's brought another one of his desktop hits to mobile in the form of Replica: A Little Temporary Safety [$1.99] which arrived earlier today. Replica is a point-and-click adventure at heart, and plays out via a fake smartphone interface which you must poke around and inspect in order to unlock the secrets of the phone and its original owner. You're doing all of this at the Government's insistence, which leads me to think that there will be more to this story than meets the eye...

'Mikey Jumps' Review - A Divine Slice of Mike

That Mikey sure gets around. He uses hooks, boots, and even shorts in his previous adventures on iOS. But what if Mikey were to put down his shorts for a minute and just, you know, jump? Alright, all kidding aside, the Mikey games have always been about precise platforming, a gameplay mechanic that usually involves all kinds of jumping. So what is the deal with this new game? Well, I suspect Mikey Jumps [Free] got its name from the fact that you're really only dealing with what would be the jump button in previous games. As it did in those games, it does all sorts of things here, but the key difference between this spin-off and the mainline games it that Mikey automatically runs forward at all times. Your job is to make sure you're hitting that jump button at the right times to keep Mikey (or friends) alive, collect lots of coins, and grab the star at the end of each stage...

'SteamWorld Heist' Review - Stealing Hearts and Minds Around the Galaxy

Last year, I was asked to participate in voting for some dedicated handheld Game of the Year awards. When it came time to submit my votes for the Nintendo 3DS, my list had many of the expected choices on it. There was Capcom's Monster Hunter 4 Ultimate, Nintendo's The Legend of Zelda: Majora's Mask, and Atlus's Devil Survivor 2: Record Breaker. But among these franchise games from some of the industry's biggest names, I had also included a download-only title from a relatively small developer. Moreover, I had put it at the top of my list. With exclamation points. And maybe some hearts. That game was SteamWorld Heist [$9.99], an outstanding strategy game from Swedish game studio Image & Form. The game has since released on a number of platforms, and its latest stop is on iOS...

This is actually a bit of news I meant to get to last week and didn't have time, but seeing as how unique a game Calculords [Free] is and how log it's been since its last content update, I felt like it was still worth talking about. First off, Calculords is a card-based strategy game which launched back in February of 2014. It had you building up a deck of units and battling against a colorful cast of AI opponents in its campaign, placing your units among 3 lanes on the playfield to battle head to head against your opponents' units. It sounds a bit standard as far as card-battlers go, but what set Calculords apart was its use of math. Yes, math! It's fun! ..

Perchang the developer, which was formed earlier this year by a former member of Rodeo Games during their hiatus, released Perchang [$1.99] the video game back in June to an incredibly positive reception. Perchang is a physics puzzler that sees you manipulating various objects in Rube Goldberg-like levels and using the force of gravity in order to corral enough tiny balls into a goal. It had very clever level designs and a clean aesthetic, and right now you can experience that for yourself as Perchang has just dropped to free for the first time since its release...

Back in early August, we caught our first glimpse of an upcoming courtroom drama game from developer Atreyu Games called Twelve Absent Men, and just over a month later we saw it in action with a humorous trailer. Apparently, the game quietly snuck out last week and as of today you can download Twelve Absent Men [$4.99] on the iOS App Store as well as on Google Play. Twelve Absent Men pokes fun at the tropes in your typical courtroom dramas on television and in movies, which always have a way of doing magical things like instantly going to trial after arresting a suspect and of course angering a judge into holding someone in contempt of court. ..

Okay, we're at a point now where it's highly unlikely many mobile gamers are itching for another roguelite. It's proven to be a popular genre on mobile, which means everyone, their uncle, and their uncle's cat has released some kind of variation on the time-honored theme. 1-Bit Rogue [Free], from Kan Kikuchi and popular Japanese indie developer Skipmore, is the latest to give it the old college try, and while it's a pretty fun game, I'm not sure it has much to say to anyone looking for something to perk up the genre. It does all the things well that Skipmore usually excels at: the retro-style presentation feels authentic, there are fun unlockables, and it's an easy game to come to grips with. If nothing else, that makes it worth checking out for a game or three...

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