Category Archives: iPod touch games

Though there was little risk of this ending up as a "weak week" for releases as it was, Square Enix has decided to give us a little victory lap in the form of an out-of-nowhere English release of Chaos Rings 3 [$19.99]. Announced in August of 2014, the game was released in Japan just a few months after in October. While there was no formal announcement of an English release, it was assumed it would make the hop overseas due to the success of the previous games worldwide. Well, it's been a bit longer than we might have hoped, but early this morning, the Japanese version of the game received an update adding English support and the switch was flicked to release it outside of the Japanese App Store. At $19.99, it's a bit cheaper than the Japanese price of 2,800 yen, but still on the higher end of Square Enix's line-up...

The Alphadia series represents something of an oddity in prolific RPG publisher Kemco's line-up. For all of the iOS games they put out, roughly one per month for the last few years, there's only one sequel in the bunch that isn't part of the Alphadia series. Alphadia [$3.99], on the other hand, has three sequels, though the links between them are becoming increasingly tenuous as time goes on. Of course, with at least two more Asdivine games released in Japan, that's going to change soon enough, but it's still quite interesting. Are these games particularly popular, or does developer EXE-Create just like the trappings of Alphadia's mythos? That's a question I can't answer, but it's clear that the developer and publisher both give the Alphadia games a bit of special treatment. Alphadia Genesis [$9.99] was the game that debuted EXE-Create's new 3D combat engine, used in a few other titles since. Now that title is getting a follow-up, Alphadia Genesis 2 [$4.99]...

Hey friends, I'm back again with another installment in my level-by-level guide for Candy Crush Soda Saga [Free]. As usual, I want to get a disclaimer out of the way: these aren't bulletproof strategies for winning every time. Sometimes, Candy Crush Soda Saga won't give you the pieces you need to beat the stage. It happens. What these tips are for is to help you seize the opportunity when the game does give you the right pieces. Persistence and patience are your best friends in this game. With that said, let's get on with some advice for levels 41 through 60, where things really start to get tough...

'The Last Warlock' Review - A Strife Less Ordinary

Like every genre, turn-based strategy RPGs have a certain common grammar to them. Most decent ones will bring their own ideas to the table, but the core gameplay rarely ventures outside of the well-established rules of the genre. Likely owing to its roots in chess and similar strategy board games, there's a certain rigidness inherent to this particular sub-genre that you might not see in others. While many games try to push against that by trying to offer the player a more free-form experience, balance is generally considered paramount. The more freedom a game gives the player, the harder it's going to be to maintain that balance. The end result is that once you've learned a good set of strategies for one game, that training will often serve you well in many others. It's not necessarily a bad thing, since most of these games are trying to simulate wars. It's not exactly reasonable to expect a commander to eschew time-honored strategies in favor of sending a pegasus-mounted zombie to chuck home-made bombs at a castle...

Update Mondays: 'Star Wars Rebels', 'Candy Crush Soda Saga', 'Asphalt 8', 'Junk Jack X', And More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. Wow, this is quite the list of updates this week, my friends. I'm almost overwhelmed at the breadth of games that got some kind of content update or fix, and I'm not even including the ones that have minor patch notes. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

Quantum Sheep, the developer behind such games as Air Supply - SOS [$1.99] and Docking Sequence [$0.99], is a huge fan favorite among our TouchArcade forum members. Its games are usually score-challenge throwbacks to the days when arcades and microcomputers ruled the roost, with easy-to-learn, hard-to-master gameplay and charming retro presentations. Oh, and lots and lots of fun unlockables. Since the release of Docking Sequence, Quantum Sheep has been somewhat quiet about its next project, instead focusing on updating older titles and taking out the bins...

Every week when I put together the Update Mondays articles, it makes me smile to see certain games and developers appearing frequently. Particularly so if it involves free updates to paid games, because let's be honest, that's a lot of extra work for likely little return in the pure financial sense. One of the most often-appearing developer is The Trese Brothers, a family team who have released a number of games on iOS and Android. On iOS, their most famous title is likely Star Traders RPG [$2.99], but they've also released the strategy RPG Heroes Of Steel [$3.99] and the 4X simulation game Star Traders 4X Empires [$4.99]. Each of those games is updated dutifully with bug fixes, new content, balance tweaks, and more, and hardly a month goes by without one or more of them appearing on my list. Simply put, this developer puts a lot of work in to try to make its customers as happy as possible...

As I've said before, sometimes writing the weekly RPG Reload is more educational for me than anyone else. In researching for this week's article on Rogue Ninja [$2.99], I decided to get in touch with the developer, Q-Cumber Factory, to get a bit more information about the game's development. Naturally, one of the questions I asked was if a sequel to the game was coming. Imagine my surprise when Mr. Sato of Q-Cumber not only confirmed a follow-up, but told me it was coming next month! Today, Q-Cumber Factory sent over some details and screenshots of the game, titled Alchemic Dungeons, and I'd like to share them with you...

RPG Reload File 039 - 'Rogue Ninja'

Hello, gentle readers, and welcome to the RPG Reload, the weekly feature where we beat up kappa and eat up kappamaki. Friends, you do not want to mix those things up, I assure you. Each week, we take a look at an RPG from the App Store's past to give it another spin. It's a chance to revisit old favorites, check up on games that might have seen some improvements over time, or even just to take a deeper dive on particularly interesting titles. As the leader of this particular party, I try to balance out the schedule with a wide variety of RPGs. That said, every person has their own biases, so to make sure nothing gets left behind, I throw the choice to you, the readers, once per month. Simply let me know your suggestion by commenting below, posting in the Official RPG Reload thread in the forums, or tweeting me at @RPGReload. I randomly choose the winner, so anyone has a chance! The next reader's choice article is coming up in a couple of weeks, so be sure to get your selection in soon...

Heroes and Castles 2 [$1.99] runs into the problem that trying to bring big-scope, console-style games to mobile often have: these games are often well-made and can be fun to play. But sometimes, they're terrible fits for the actual platform. And that's where my issues with Heroes and Castles 2 lie: the game's good, I just came to dread playing it because it isn't a good fit for the mobile platform...

Kids today are all about Minecraft [$6.99]. Mining this, mining that. Back when I was a young fellow, we had a different kind of 'craft: Lovecraft. Okay, if you're still reading, you're probably strong enough to handle a bit of Lovecraftian gamebook horror. The problem is that up until recently, most of the horror gamebooks on iOS have been focused on zombies, vampires, or other such classic monsters. Tin Man Games has had a couple of promising-looking titles up for a couple of years now, but they were French books without translations, leaving them out of the reach of most English players. Well, it seems like May 2015 is the month where Tin Man is finishing some old business, because in addition to the recent release of Gamebook Adventures 10 [$2.99], they've also finished up an English version of Les Fils d'Uruzime, translated directly as Sons Of Uruzime [$2.99]...

I absolutely love how Zen Studios is able to collaborate with so many different companies in order to bring a number of different brands to life in pinball table form. There are of course a multitude of tables based on the Star Wars and Marvel properties, but there's also things like Walking Dead Pinball, which really captured the essence of Telltale's adventure games, and South Park Pinball which feels incredibly authentic to the show. When Zen announced earlier this month that it had partnered with Valve to create a Portal Pinball, I got really excited. Portal is one of my all-time favorite game series, and there's something about a Portal pinball table that just makes sense. Today, we catch our first glimpse at Portal Pinball in action in this brand new trailer...

'Capitals - Free Word Battle' by NimbleBit Review - Real Game, Really Fun

Capitals [Free] from NimbleBit is their take on a long-running genre: the turn-based multiplayer word game. Thankfully, they manage to deliver a fun and worthwhile take on the genre by making it a simple strategy game that just uses familiar word game mechanics to feel familiar. It's a game that's accessible, but leads to an intense battle between folks. You form words from tiles on a hex grid using Scrabble/Words With Friends [Free] rules, with each tile you play being replaced by another tile. Any tiles you play connected to your color of tile are added to your tiles, and if you capture the enemy capital, you get an extra turn. Wipe out all the enemy territory, and you win!..

Well, I guess I opened a can of worms when I reviewed Hakuoki [$27.99] a while back, because we've received numerous reader requests for more visual novel reviews. Let it never be said that TouchArcade does not aim to please, so even though it's a few months old, I've decided to write up the most commonly-requested title, Queen's Gambit [Free]. This one comes from Voltage Entertainment USA, one of the more popular American developers in the genre, and it follows the adventures of an elite spy working for a private organization dedicated to keeping the world safe. Like most visual novels, you can count on a lot of reading, a little bit of decision-making, and a whole lot of romance...

A few weeks ago, I wrote an article about blind gamers and the accessibility features of iOS. It was an incredibly educational experience for me, and it was a privilege to hear from so many gamers and developers about the topic. As part of that article, I had taken a poll of which games were most popular in the community at AppleVis, and the list showed more variety than I had expected. There were card games, role-playing games, simulation games, and most curiously, an action-packed defense game where you have to fend off zombies with only your ears to guide you. Titled Audio Defence: Zombie Arena [$1.99], it comes from the good folks at Somethin' Else, who previously released the popular Papa Sangre [$4.99] games...

A couple of weeks ago, we brought word about SEGA's plan to remove some of their games from the App Store. The company didn't specify which ones, but reading between the lines made it look like the company's Genesis games were among the strongest contenders. Well, they finally did the deed, and SEGA's list of titles is suddenly looking awfully bare. Some of the ones that didn't get pulled are quite surprising in a way, but I imagine it all came down to which ones were still selling healthy amounts. Keep in mind, if you had already bought them, the games are still available to re-download. They just won't be updated anymore...

Episodic games can be hard to make a decision on. Do you buy each episode as it releases and risk getting invested in a game whose ultimate quality is yet to be realized? Or do you sit on your hands and wait until the whole thing is released, even though you really want to play it now? Well, if you were in the latter camp when it comes to the unusual Joe Dever's Lone Wolf [$12.99], your patience has been rewarded. A couple of months ago, publisher Bulkypix released a complete version of the game that contained all of the episodes with no additional purchases required. Its initial price was $9.99, but it went up to its regular price of $12.99 a few days later. While the original episodic version of the game has seen a few sales in its time, up until now the standalone complete version hasn't been on sale...

Update Mondays: 'Injustice', 'Ys Chronicles 1', 'Candy Crush Saga', 'Hoplite', And More

Hello everyone, and welcome to the week! It's time once again for our look back at the noteworthy updates of the last seven days. It's a nice set of updates this week, with bug fixes, new content, and other goodies for games both free and paid. Of course, you can keep an eye out for updates yourself using AppShopper Social [Free], the watchlist in the TouchArcade App [Free], or by participating in the TouchArcade forums, but this weekly summary is here to fill in the things you might have missed. Let's dig in!..

It's been almost a year and a half since the last volume of Gamebook Adventures, the homegrown series of adventures that kicked things off for prolific gamebook publisher Tin Man Games. The developers at Tin Man have certainly kept busy in that time, adapting several Fighting Fantasy books and a few other treasures like Ryan North's To Be Or Not To Be [$5.99], and while many of those have been great fun, I'm sure I'm not the only one who has been waiting for a return to the world of Orlandes. The tenth volume of Gamebook Adventures, Lords Of Nurroth [$2.99], brings the setting back with style, casting you as a professional liberator of goods who heads out on a routine job and finds a lot more than they bargained for...

Wow. Talk about an iOS dynasty. It's been five long years since Miniclip.com published the port of the original Fragger [$0.99] to the App Store. All this time later, Harold Brenes, the original creator of Fragger is back with a long, long awaited sequel, Fragger 2 [$1.99]. I mean, 5 years? That's ancient history in mobile gaming. Not quite 'cradle of life,' 'dawn of man' ancient, but still pretty darn old. Ancient Greece, maybe. Anyway, was the wait worth it? Did anyone really want this sequel?..

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