Category Archives: Shooter

One of my favorite scrolling shoot'em ups got a fancy modern remake this year with Infinite Dreams' Sky Force 2014 [Free]. It took the original game and gave it a massive graphical overhaul, as well as many other bells and whistles that come with modern mobile gaming like online leaderboards and tournaments. This remade version turned out really phenomenal, but Infinite Dreams still has some more planned for Sky Force 2014. They've posted some new screens in our forums for the forthcoming Stage 8, which you can see in the screenshot on the left while the screenshot on the right is from a cutscene that'll play just prior to the boss battle on that stage...

Late last year, a rough little indie platformer named Cally's Caves [Free] won over the hearts of many members of the TouchArcade forums. No sense mincing words, the game's visuals were pretty bad, both in design and execution. That said, the gameplay was fun, the music was excellent, and for reasons I can't exactly understand, the game in its entirety was free, with little more than inobtrusive ads and a single wholly unneccessary IAP to pay the bills. The game featured large, sprawling levels and a less forgiving checkpoint system than today's games typically use, giving the game a pleasantly challenging bite. Well, it hasn't been all that long, but Cally is back in Cally's Caves 2 [Free], and the months have been kind to her. It's still a bit rough around the edges, and in some aspects rougher than the first, but there's no denying the game is a huge step up from the original overall...

'World of Tanks Blitz' Review - A Fine Addition To Wargaming's Cannon Canon

Although it's recently become something of a household name in gaming circles, Belarus-based developer Wargaming.net has been around for a while now. For the first several years, it focused on strategy games, both turn-based and real-time, and had modest success within that niche. It finally hit the big time with its release of World of Tanks for the PC, a massively multiplayer online action shooter designed with the strategic sensibilities you would expect from a developer with Wargaming's resume. Initially launched in Russia in 2011, it soon spread across the globe, enjoying huge success in virtually every region it released in. It's a rare free-to-play game that manages to pull in casual players and hardcore alike, with its fair economy, approachable gameplay, and surprising depth...

'Sky Force 2014' Review - A Modern Take On The Mobile Shoot-Em-Up

It's sometimes easy to forget how far mobile gaming has come in such a short time. Not even 10 years ago, people playing phone games were using ill-suited keypads to move sluggish characters around simple environments to fill the time while they waited for the bus. Almost none of the big game companies had their eye on the ball, and that left an opportunity for a bunch of smaller guys to get a lot more attention far more easily than they can today. As an example, just look at Sky Force. Originally released in 2004, developed by a four-person team in Poland, Sky Force's enjoyable mix of 1942 enemy patterns and Raiden-like visuals made it a big winner among early mobile gamers. It later enjoyed an enhanced port to other smartphones, with a choice of tilt or touch-based controls and a lot of features that were interesting at the time, like Open Feint. Like all too many games of that vintage, iOS updates eventually left Sky Force behind, sadly...

Halfbrick Studios' Age of Zombies [$0.99] is a preeetttyyy old game by iOS standards, launching way back in October of 2010, but it's actually even older than that as it was originally a PlayStation Mini title released earlier that year in February. Mobile games don't tend to have a long lifespan, so it was kind of incredible that Halfbrick up and decided to update Age of Zombies earlier this month with actual new content in the form of a rideable zombie T-Rex and MFi controller support. Not bad for a 4+ year old game. Well, Halfbrick apparently wasn't done, because there's yet another Age of Zombies update that popped up today, which adds even more new content than the last update did...

A 16 bit action platformer come endless runner, Bill Killem [Free] focuses on a movie star hero who’s out to kick some alien butt. When they destroy his movie premiere, he decides to take vengeance in the only way he knows best, guns and hellfire. The game itself is an interesting pixel-driven storyline full of unique twists, and thankfully, despite it’s free-to-play model, doesn’t require any additional spend to really get stuck in. ..

Even on devices that survive and thrive using non-conventional control methods, tilt controls are somewhat controversial among players. Some people find them a bit hard to control or inaccurate, while others are unsurprisingly using their mobile devices outside of their homes and don't want to draw attention to themselves. Those in favor of tilting usually point to the more natural feeling it sometimes offers, along with delegating fewer actions to on-screen buttons or sticks. Usually, developers who want to use the tilt feature do their best to accommodate everyone, but sometimes a game comes along where the tilt controls are inseparable from the game itself. A great example of this is the excellent Tilt To Live [$2.99], a game that typically appeals even to people who aren't big fans of motion controls. Even in the case of that game, some people just aren't convinced...

One of my very favorite releases of 2014, Glorkian Warrior: Trials Of Glork [$2.99], has just received an update adding Game Center achievements, new tilt controls, and language support for Italian, French, Spanish and German. Das ist gut! Game Center achievements are pretty self-explanatory, and should offer further goals beyond just getting high scores for those goal-oriented gamers. As for tilt controls, well, I'm not typically a fan of them, and that remains true here too. But, they work just fine, so for those who have been asking for tilt controls in Glorkian Warrior, your prayers have been answered...

Developer Radiangames has released a few cool puzzle games recently, but it's been a while since Radiangames last visited the shooting genre on iOS. Since their twin-stick shooters are among the best available on the App Store, it's a more than welcome return. Of course, JoyJoy [$1.99] represents a return in more than one way, since it's actually a revamped version of one of the developer's oldest games. You would think that would put the game in a hard position, launching among its successors and all, but it does enough to differentiate itself to make it worth owning for any fan of the genre...

'Kero Blaster' Review - Toad, All Carnage

It's hard not to think about Cave Story while playing Kero Blaster [$4.99]. For those unfamiliar with Cave Story, it was one of the first big games of the modern indie era. Released all the way back in 2004 on PC, it was an extremely impressive take on the Metroid-style non-linear action game genre. Packed with challenge, secrets, and great action gameplay, it held up strongly to the best the genre had to offer. On top of that, it was faux-retro well before that became trendy, featuring adorable and expressive pixel-art characters and a wonderful chiptune soundtrack. Released on the PC for free and ported to almost everything under the sun except mobiles, it drew attention to the indie scene in a way no other game had before and few have since. It wasn't just a great game, it was an important game, and it was all the product of one single person: Daisuke "Pixel" Amaya. Cave Story was the result of five years of work for him, and it shows in every respect...

Cipher Prime Studios has amazed us before with hits such as Fractal, Splice and Pulse, each exploring various avenues related to puzzle and music/rhythm gameplay. With Intake: Be Aggressive [$2.99 (HD)], Cypher takes aim squarely at the arcade/shooter genre and hits the mark beautifully. Frenzied visuals, fast-paced gameplay with the right amount of strategy, and an awesome soundtrack make for an excellent iPad experience that’s well worth picking up...

The iOS platform is one of the best platforms for shoot-em-ups of all time. Yes, I'm going there. In previous reviews of shoot-em-ups I've written here, I may have come off a bit harsh, but that's the reason for it. This is a platform where we have excellent versions of classic shooters like Raiden Legacy [$4.99], Blazing Star [$0.99], the R-Type [$1.99] games, and Cave's finest arcade games. We have ports of modern games like Sine Mora [$5.99] and Dariusburst [$10.99], and even a good selection of original titles like Space Invaders Infinity Gene [$4.99], Phoenix HD [Free], Danmaku Unlimited 2 [$0.99], and Dodonpachi Maximum [$11.99]. That's the cream of the crop, but there are plenty of other excellent shooters available for your mobile device. All of these are available for some of the lowest prices we've ever enjoyed shoot-em-ups at. Simply put, this is a buyer's market of epic proportions, and when you can plunk down a few bucks to get R-Type 2 [$1.99] or drop a ten-spot and change to get a Cave shooter, it becomes a lot harder to justify spending time or money on the mediocre...

War: depending on which video game you draw your real life principles from, it either has changed or never changes. Scholars often question what it is good for, with some concluding that the answer to that is absolutely nothing, good god y'all. Whatever one thinks, it's clear that a great many people enjoy playing games based around war. Recently, the flavor of war that has been most popular is the modern variation, something which I am sure is in no way connected to what Activision's Call of Duty series has been doing. Frontline Commando 2 [Free] takes the familiar series gameplay and brings it into the Black Ops era, with the results being more or less as expected. Some people love it, others hate it, but everyone likes to save a few bucks, so here are ten tips and hints for playing Frontline Commando 2 without needing the financial backing of a PMC...

Savant - Ascent [$1.99], D-Pad Studio's slick little arena shooter themed after the electronic artist Savant, has just received a brand new update. The update includes two new soundtracks so you can blast away at bad guys while bumping to some more Savant tunes, as well as Game Center leaderboard integration which is crucial in a high-score-focused game like this. In addition, there's now support for Japanese language, but this comes with a problem: the updated version of the game defaults to Japanese, which means after you update and fire up the game you might find yourself a little lost. Never fear, I'll tell you the simple fix for this...

David [$1.99] is a curious little game. Recently, due to the release of the beautiful Monument Valley [$3.99], I've talked a bit about experience-focused games versus mechanics-focused games, but David seems to have one foot planted firmly in each camp. It's about as minimalist as one could possibly imagine, yet the most immediate comparison in terms of gameplay is considered a technical masterpiece for the hardware it runs on. The appearance of the game is incredibly simple, and its gameplay is as basic as moving, jumping, and shooting, but it still somehow manages to create a surprisingly complex and tense gameplay experience that pleases the senses...

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