Category Archives: Racing

Drift'n'Drive [$1.99] is quite the fun chaotic top-down racing game. I was intrigued by the game when I saw a GIF of it in action with a whopping 32-car field, and it looked like something I had to play. And it lived up to my expectations. It's very much an arcade-like experience. The cars auto-accelerate, and have tires with low grip, making them drift-happy, and providing for a very chaotic game. And the only controls are left and right to steer, with a turbo boost that charges up over time. Helping with the chaos is the fact that the courses are generated randomly in the career mode, so it's about reacting to what might be coming up next and trying to stay on the road. Grass and dirt slow the car down, hitting trees and walls causes damage to the car, and it's possible to lose a wheel, which makes steering more difficult, until both front wheels are gone, and the vehicle is just straight-up wrecked...

'Pixel Boat Rush' Review - Everybody Do The Wave

I've often felt that the genre that perhaps benefited the most from the jump from 2D to 3D was racing. Really thinking about it, racing is one of the genres that begged the most for polygons, having already spent years working in pseudo-3D with scaling sprites and optical tricks. Hardware that couldn't manage said tricks tended to have racers that skewed the perspective to at least offer some sort of visual depth. Racers that opted for a strict, flat side-view to the action were historically pretty rare outside of obstacle course time-attacks like Motocross Maniacs. There are lots of reasons as to why that was likely the case, but it mostly comes down to the simple idea that it's hard to express the excitement of racing from that point of view. If there is no depth, there's no passing, no hairpin turns, no drafting, and collisions become hard to sort out. You have to find other ways to bring the beautiful tension that makes racing so compelling, and that's just what Pixel Boat Rush [$1.99] sets out to do...

When I'm reviewing games, the hardest to evaluate tend to be the ones that hit their core gameplay well but provide a small amount of content. Usually, they promise more to come in updates, and Tail Drift [Free] is no different in that regard, but most people who have been gaming on mobiles for a while know that promise isn't always one a developer can keep, so you can't count on that. At the moment, Tail Drift is a sweet piece of cotton candy. You pop it in your mouth, get a momentary hit of pleasure, and before you know it, it has dissolved. I think at the price it goes for, that's not really a raw deal, but there are so many games on the App Store that will offer you bigger bang for your buck, especially in the highly-competitive racing genre...

Reckless Racing 3 [$2.99] delivers a style of racing that honestly is reckless, with the loose-controlling cars making perilous turns and drifting around, rubbing paint and just generally making a mess of the proceedings. This has been the series' modus operandi, and it does its job very well, at being a chaotic racing game that's easy to pick up but always hard to control, by design...

I don't mind free-to-play games, inherently. What I do mind are games whose monetization schemes are tilted against the player to the point that they severely impact the gamer. Thus we have Asphalt Overdrive [Free], a lane-based runner take on the venerable Asphalt racing series that's free-to-play, but definitely pay-to-progress, which is a shame, because it's good time when it's not trying to push upgrades or throwing in annoying wait timers...

'Battle Riders' Review - Wreck And Roll Racing

Once upon a time, there were shooting games and there were driving games. Two fine genres enjoyed by many gamers, young and old. Then, in the early 80s, in a move precedented only by the peanut butter-chocolate combination that was so delicious it kicked off the concept of democracy, the two ideas were finally brought together. It's hard to nail down who did it first, with it largely depending on how broad you go, but by the time the theme from Peter Gunn was pounding in your local arcade, there was no going back. We were driving cars, we were shooting at other cars, and it was pretty great. As a genre, its certainly had its ups and downs, but I don't think it's ever going to disappear entirely...

'Motorsport Manager' Review - Formula Racing for the Masses

When I sat down to try Motorsport Manager [$1.99], I thought it would be the perfect thing to poke at while listening to a podcast. After all, I wouldn’t be expected to drive the cars; I’d be running the biz and laying out the race strategy. A half-hour in, I realized I hadn’t absorbed a word, because I was so fully engaged in growing my fledgeling racing empire and watching my drivers tear up the track. It’s never overwhelming, nor is it too light to maintain interest. Motorsport Manager finds a nice spot in the complexity spectrum wherein it requires frequent decision-making, without ever inducing paralysis by presenting too many options simultaneously...

Gameloft's over-the-top arcade racer Asphalt 8 [Free] has just received a major update adding in a brand new track, some new vehicles, a new Season with 74 new events, and improved Twitch streaming integration. First off is the new track, set in the Middle Eastern city of Dubai. It features plenty of shiny skyscrapers, lots of interesting jumps, and no doubt some secret shortcuts to discover. Along with the new track are 5 new vehicles to race, including a Mercedes Benz Biome concept car and the Nissan GT-R NISMO. Here's a brand new trailer showing off the Dubai track and all the new cars...

This past December, Namco Bandai released Ridge Racer Slipstream [$2.99], a new mobile version of the long-running arcade racing series that culled together vehicles and tracks from previous Ridge Racer games. For the most part, the game was very good: it looked great visually, had a ton of single-player content, and most importantly it "felt" like a proper Ridge Racer game, something that was sorely missing from the series' last outing on iOS. The negative aspects of the game were mostly due to its pay model. Slipstream was a paid game, but featured the trappings of a free to play title, like two forms of in-game currency (but thankfully no timers). On the bright side, all content was obtainable without paying anything beyond the initial price, though some patience and some extreme racing skills were required. Overall though, we thought Ridge Racer Slipstream was pretty darn good...

With an isometric visual style vaguely reminiscent of Smash Cops, Pako - Car Chase Simulator [$0.99] gives off a pretty cool vibe of fast cars, hot action and hectic gameplay. For the most part, actually playing Pako lives up to those ideals as well. While the game itself is pretty basic, Pako offers enough in terms of variety and appeal to keep players coming back for more...

Back in May, a very interesting game was released for the iPad called SXPD: Extreme Pursuit Force [$1.99]. It aimed to blend digital comics with high-speed racing gameplay, and did so fairly successfully. It featured 6 chapters of comic storyline created by renowned comic artist Duke Mighten, with the combat-heavy racing portions being created by industry vet David Perry. The only problem was that SXPD was created for the iPad only, and that somewhat limited its audience. That all changes today though with a new update adding Universal support to SXPD. The initial download of the game has also been changed to free, and this seems to be a permanent change which offers the first chapter of the game for free with the 5 additional chapters unlocked permanently through a 99¢ IAP...

Crazy Taxi: City Rush [Free] is a test for those who play it. How much monetization needs to get in the way of a game that's ultimately pretty fun to harm it? Hardlight Studios, Sega's go-to for making IAP-laden mobile games, are going to hit a lot of breaking points with players who can't stand free-to-play monetization, because this game is full of enticements to spend money. But in my estimation, they can't ruin what makes Crazy Taxi [$4.99]as a gameplay concept great...

'Crazy Taxi: City Rush' Starts Picking up Passengers Worldwide on July 31st

Sega's Crazy Taxi: City Rush is leaving its soft launch period and releasing worldwide on July 31st, this Thursday. For those unfamiliar with the game, it's a free-to-play take on the Dreamcast classic Crazy Taxi [$4.99], which the price tag should indicate is also on mobile. It's still a classic, and it appears to be sticking around on the App Store even with the free-to-play version now. Take notes, EA. City Rush is a lane-based take on that "pick up passengers in a taxi, and weave through traffic to get to the final destination as quickly as possible" gameplay that made it so famous. ..

Zombie Road Trip Trials [Free], develped by Spokko and published by the fine folks at Noodlecake Games, has a new content update that is just about to go live, containing a crossover with another Noodlecake game, and an indestructable shark car...

Oh hey, in case you didn't know, Modern Combat 5 comes out this week. And Gameloft's hit racing game, Asphalt 8: Airborne [Free], is helping to promote the upcoming FPS by featuring a new event themed after the FPS in the Venice track...

Real Racing 3 [Free] just can't stop being updated, can it? There's seemingly something new being added to the game on at least a monthly basis. This month? It's Ferraris. The latest update, available today, adds in two new Ferrari cars. There's the Ferrari F40, the last car personally approved by Enzo Ferrari, the company's namesake. A classic car to be sure, but a Dodge Dart at high speeds can take it out...

Last month, Hutch Games soft-launched their latest game MMX Racing [Free], and as of today the game has completed its soft-launch period and is now available worldwide. The easiest way to describe MMX Racing is "it's like CSR Racing with monster trucks," but there's more to it than that. You'll be drag racing against a progressively more difficult ladder of opponents, and timing is crucial as you'll need to step on the gas at just the right times to maximize your speed through each of the courses. Don't get me wrong, this is some super simple single-tap racing, but it's surprisingly fun...

Kart racing games without multiplayer just feel like they're missing something, and such was the issue with Angry Birds Go [Free] – until now. There's a new online multiplayer mode that's just been added in the 1.4.0 update for the game. The mode requires a "Piggy Island Driver's License," so don't just expect to download the game fresh and get into multiplayer races, but experienced players should be able to take on players right now...

It is the future. The world is governed by a singular authority; a tough motorcylcle-riding all-female police squad named the SXPD. Dark and violent in nature, SXPD [$1.99] is reminiscent of comic series such as Tank Girl or Heavy Metal, perhaps, and is ideal for anyone who wishes to dive into the world of intense high speed chases, rapid gunfire and earth-shattering explosions...

A great sale on KOTOR isn't the only Star Wars-related iOS news today, as Disney has also released a brand new app/game called Star Wars Journeys: The Phantom Menace [$4.99]. It's broken up into two main parts: an interactive visual storybook that retells the tale of Episode I: The Phantom Menace, and a pod racing game...

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