Category Archives: MOBA

Earlier this week, the folks over at Super Evil Megacorp unleashed the latest update to their mobile MOBA, Vainglory [Free]. Along with new skins and the requisite balance changes, 1.17 also introduces the Battle Royale Public Queue, which is the next step into truly making the game a ‘mobile MOBA.’..

Yesterday, version 1.16 of Super Evil Megacorp's hit mobile MOBA Vainglory [Free] launched and with it saw the debut of its newest hero Alpha as well as a new gameplay mode along with new skins and a host of balance changes...




Fresh off the conclusion of their winter tournaments, the folks over at Super Evil Megacorp have announced a two week celebration for all Vainglory [Free] players celebrating the start of the Spring competitive season...

Capping off its Winter Season of gameplay (scheduled to be completed in approximately a week), the folks at Super Evil Megacorp recently hosted both its North American and European Union Vainglory [Free] seasonal tournaments. Taking place across consecutive weekends, each tournament offered fans of the mobile MOBA an opportunity to meet up, check out of the best each region has to offer, and watch some pretty cool match-ups with the developers...

As the winter season in Super Evil Megacorp’s mobile MOBA begins to wind down, Vainglory’s [Free] latest content update seems to have something for everyone. Not only does 1.15 have three cool new skins (including the long awaited Star Queen Celeste Tier II), but the latest limited-time skin can also be obtained via in-game cards (as opposed to the previous ICE-only iterations). There are also a wide variety of balance changes that seem to touch nearly every hero...

'Clash Royale' Review - A Hybrid of Card Games, RTS, MOBA, and Awesome

Reviewing these mega-releases always feels like a bit of formality, as if you've paid any attention to the mobile gaming scene over the last few months, you probably already followed our guide and have been playing the soft launched version of Clash Royale [Free], if for no reason other than to see what all the fuss is about. Well, the game officially launched worldwide early this morning along side the biggest Apple feature we've ever seen in App Store history, and when you combine Supercell's penchant for huge blown-out advertising campaigns, I'm guessing it won't be long until they start blasting all available airwaves with celebrity-packed Clash Royale TV commercials. The good news is the game itself is absolutely phenomenal, and much like Clash of Clans [Free], will undoubtedly summon a veritable tsunami of copycats and highly "inspired" spinoffs... Which might not necessarily be the worst thing, as the combination of genres and gameplay mechanics in Clash Royale actually works incredibly well for a mobile game...

In addition to the launch of a Lunar New Year map skin, new hero skins, and various gameplay changes, Version 1.14 in Super Evil Megacorp’s Vainglory [Free] also saw the debut of Ozo. A fast and furious melee jungler, Ozo relies on quick player reflexes in order to do the most damage to his enemies. I’ve been enjoying Ozo during his ICE-exclusive period and now that he’s available for Glory unlock, we thought we’d post an introductory guide for players looking to see if he’s worth adding to your repertoire (spoiler alert: I think he is)...

Hot off the recent news of Ranked Play Draft Mode, the folks over at Super Evil Megacorp have announced even more news concerning their mobile MOBA, Vainglory [Free]...

Even though Vainglory [Free] has seen its share of tournaments and competitions since its launch last year, one thing it has been strangely missing is a built-in Draft mode for true tournament play. That changes with Version 1.14 with a significant revamping of Ranked play...

After spending the last two weeks with Vainglory’s [Free] newest hero, Reim, I have to say that he’s had the most challenging difficulty curve of any hero that I’ve written a guide for. With high-damage moves dependent on timing, sustain reliant on landing said moves, and middle of the road mobility, I found that Reim requires a player that will give him a lot of attention. However, with proper training (perhaps starting with our guide below), he has the potential to be a high end jungle front liner for any team down the stretch...

As we alluded to earlier in the week, the folks over at Super Evil Megacorp have officially launched their second season of content with the launch of Reim as well as a host of other changes in Version 1.13 that hit their mobile MOBA Vainglory [Free] earlier today...

SEMC Reveals New 'Vainglory' Hero Details, Holiday Skins

January 11th, 2016 12:15 PM EDT by Eric Ford in Games, MOBA, News
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In its latest Friday developer stream, the folks over at Super Evil Megacorp took the wraps off the latest additions to its mobile MOBA, Vainglory [Free]...

I’ve been a pretty big fan of all the recent heroes that have debuted on Super Evil Megacorp’s Vainglory [Free]. However, I get particularly excited whenever there’s a new ranged hero designed for lane play. Kestrel is the latest hero to enter the Halcyon Fold in that role and I was pretty excited to check her out. After some extended play I’m also pleased to say that she’s an excellent addition to the slowly expanding lineup in the popular mobile MOBA. Now that she’s out of her week-long ICE exclusivity period we figured we’d launch our usual beginner’s guide for players that are trying to decide if she’s worth the investment...

The folks at Super Evil Megacorp appear to be ramping up their hero development cycle as the hit mobile MOBA Vainglory [Free] has a new hero to check out less than a month after its last hero hit the Halcyon Fold. This time it’s the Stormguard archer Kestrel that makes her debut. ..

This month’s heroic addition to Vainglory [Free], like most of the heroes that have come to the Halcyon Fold before, adds an interesting twist to the dynamic of the hit mobile MOBA. Blackfeather is also a blast to play and has the potential to do some serious damage in the hands of players that know how to use him. Alas, before one can get to that point, it’s important to understand what exactly he brings to the table. Enter our beginner’s guide, in which we provide a brief introduction to Blackfeather his abilities and some potential builds for making him work in-game...

We last reported on Super Evil Megacorp’s mobile MOBA, Vainglory [Free], receiving some pretty cool features (as well as skins) with an early November update. Not to be outdone with that update, the MOBA developers have released a second update in the same month, this time launching a new hero, making the requisite balance changes, and debuting some pretty cool queue features...

If you’ve been following Vainglory’s [Freeweekly streams, you’ve probably heard already about some of the changes previewed in version 1.10. For the rest of us, the update has finally hit the App Store and with it comes some welcome bug fixes as well as some great changes to the guild system...

In addition to the awesome Guild/Team additions as well as the Halloween map skin, Version 1.9 of Super Evil Megacorp’s mobile MOBA Vainglory [Free] also saw the debut of Phinn, the latest hero to enter the Halcyon Fold. It’s always nice to see a new Support character and like all the other heroes, Phinn has some pretty crazy tricks up his sleeve. If you’re interested in seeing how Phinn plays within the meta, read on as we offer a beginner’s guide...

The VainGlory [Free] version 1.9 update is out now, and boy howdy new character Phinn looks like a killer. This aquatic maniac is going to be their first hero with a pull mechanic. Much like Pudge in Dota or Blitzcrank in League of Legends, Phinn is going to be the guy who drags his enemies back into the fray. ..

'Vainglory' Dev Releases New Details on Upcoming Update

September 28th, 2015 7:47 PM EDT by Eric Ford in MOBA, News, Updates
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During the weekend at TwitchCon, Super Evil Megacorp held a few streams regarding its mobile MOBA Vainglory and its upcoming additions that will launch with its Version 1.9 Update. Some of them, like Seasons mode, have already been discussed at length, but there were a few cool new announcements, such as the debut of limited-time skins and even a seasonal map overlay that will debut (and most likely last) through the first Season of play...

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