Category Archives: Adventure

We loved Love You To Bits [$3.99], well, to bits when it released just over a year ago. This charming spiritual successor to Tiny Thief hit all the right buttons in terms of point and click puzzle solving, beautiful environments to explore, and adorable characters to invest in emotionally. In fact, if there was one problem with Love You To Bits, it was that we wanted more of it. Developer Alike Studio set out to rectify that problem by releasing an expansion which hit last July. It's been a while since then, so if you're a fan of the game you should be happy to hear that even more new content is coming as announced in our forums. Check out the first screens from this expansion...

Video games are the best form of artwork there is, because the unique aspects of the form create for interesting works. Like, Milkmaid of the Milky Way [$3.99]. It's a point-and-click puzzle adventure by solo developer Mattis Folkstead that pays homages to the initial heyday of the genre in the 1990s. And he does so in a game about a milkmaid in 1920s Norway that has to save her cows from aliens. While all the dialogue is written in rhyme. Oh, and the story has a certain melancholy to the whole affair, about time passing and losing loved ones. Also, you ride a hoverbike. Milkmaid of the Milky Way is a unique affair...




'The Warlock of Firetop Mountain' Review - Warlock Has Changed

Ever since prolific gamebook developer Tin Man Games acquired the Fighting Fantasy license a few years back, there were a couple of releases many fans were waiting for. Tin Man has done a wonderful job of choosing books to adapt from the well-known line, but the more they released, the more a couple of titles really stood out by their absence. Well, I don't know when we'll see Deathtrap Dungeon, but if it turns out anything like The Warlock of Firetop Mountain [$2.99] has, I'm willing to wait as long as it takes...

I'm still not fully sure what to make of Strange Telephone [$3.99], a surreal adventure game from Japanese indie developer Yuta Yamamoto. I had a chance to speak to the developer several months ago, and he told me that he was inspired by the now-classic Japanese indie game Yume Nikki. Even if he hadn't directly said so, though, the connections are obvious. This is an odd adventure game about a young girl exploring what appears to be a bizarre dimension where nothing really makes much sense. Boiled down to its essence, this is a point and click adventure that throws in both a random component and a limited amount of moves to solve everything. The presentation makes it more than that, but only just...

A couple of years ago, publisher 5pb released an English version of the cult Japanese indie horror game Corpse Party [$17.99] on the App Store. While it was plagued with some nasty bugs at launch, it was eventually updated to fix those major problems. The original version of the game, released on the Japanese PC-9801 platform in 1996, used RPG Maker to make a decidedly low-fi survival horror game. When the game's remake, BloodCovered, hit Windows and PSP more than 10 years later, the series finally went international. Its solid success overseas fueled a string of sequels for a variety of platforms, with the latest release being the PlayStation Vita game Corpse Party: Blood Drive [$31.99]. In an odd move, 5pb has opted to skip over all of the games following Corpse Party: BloodCovered to release an English version of Blood Drive on mobile...

Have you ever had a great idea for a game, and could see no reason why it wouldn't work? Ask anyone who has to turn ideas into reality, it doesn't always work out that way. Ideas that work on paper aren't as viable in real-life. Songs that sound good when you hum them don't have the same feeling when you play them on an instrument. Even for a writer, I've had ideas for articles that didn't work out because the ideas I had in my head didn't quite work out on paper. Now, sometimes these ideas still get pursued to completion. I'm not going to put words in Cobra Mobile's mouth as to Red's Kingdom [$2.99], but it certainly feels like an idea that someone had that was really cool, and I liked it too! Combine sliding puzzles with a Zelda-style adventure with upgrades to collect? Sounds like it has potential! But at least for myself, and in this particular format, it does not work...

If you're the type of person who spends a lot of time getting lost just wandering around and exploring in open-world games like Skyrim, then boy do I have a treat for you. Nimian Legends: BrightRidge HD [$1.99] is a game that's almost exclusively about exploring a big open world, and it's gone free for the first time ever. If the name sounds familiar, it's because the original Nimian Legends: BrightRidge [Free] launched all the way back in July of 2014. We reviewed it around that time and found it to be a nifty game for exploring and creating your own adventures, but kind of missed the structure and story found in most other action RPGs. For what it was though, and especially for a dollar or two, it was really cool...

Every since we first heard that a game based in the Lords of the Fallen universe would eventually hit iOS, we were curious as to how the Dark Souls-style gameplay would translate onto the mobile platform. When we finally learned that it would be, in essence, an Infinity Blade clone, we were met with even more questions. Would it offer anything to the genre? Can it successfully be a successor to the aging Infinity Blade series? Unfortunately, the answer to both those questions is a definitive ‘No.’ Lords of the Fallen [$9.99] is simply a sub-par clone in a genre that requires perfect execution to be worth playing...

The LEGO Batman Movie is scheduled to launch tomorrow in the United States, and if rave reviews from critics are to be believed, this latest animated film featuring everyone's favorite plastic construction toy should reach the heights expected of both the Caped Crusader, but also The LEGO Movie that came before it. In celebration of the feature film release in theaters across North America, LEGO Batman: Beyond Gotham [$4.99] and LEGO Batman: DC Super Heroes [$4.99] have both gone on sale for $0.99. However, the fun doesn't stop there - The LEGO Movie Video Game [$4.99] and the LEGO The Lord of the Rings [$4.99] titles have also been reduced to a mere dollar in what I can definitely describe as a ridiculous LEGO themed sale...

Let's start with the most important aspect of the just-released adventure game Nelly Cootalot: The Fowl Fleet [$1.99]; it includes a parrot voiced by Tom Baker, the fourth Doctor Who. It also has a pretty silly trailer, which is always a plus. In addition to those two, though, Nelly Cootalot has plenty more to offer to those who enjoy adventure games. As you try to figure out and stop the plans of Baron Widebeard (probably a hipster baron), you'll get to visit some really fun locations and meet a pretty silly cast of characters, all the while enjoying the colorful art of the game...

'Dandy Dungeon' Review - Fine and Dandy

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February 8th, 2017 11:00 AM EDT by Shaun Musgrave in 5 stars, Adventure, Free, Games, iPad Games, iPhone games, Reviews, Role-Playing
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At this point in iOS's life, it's getting hard to find a new spin on the whole roguelite genre. Most of the people reading this probably own at least twice as many as they've had time to play. I suppose my job here is to try to convince you that you ought to add Dandy Dungeon [Free] to that pile, because you really should. It's bizarre in all the most likable possible ways, and while its basic mechanics are familiar, the way it presents them is definitely unique. If the general theme of, say, Katamari Damacy appealed to you, this is a game you'll want to check out...

Max Scott-Slade, the Co-Founder of Johnny Two Shoes, Explains the Situation Behind Prevail's Mysterious Release

Last week, we brought you the news that the much anticipated exploration epic Prevail by Johnny Two Shoes had finally launched on the App Store, after five years of development and delays. However, its sudden Saturday release and four word App Store description, coupled with reports from our forums that there were many glitches and bugs present within the game, led to extensive speculation amongst our community as to whether this version of Prevail was released by mistake, or was even a genuine release at all. To try and get to the bottom of the issue, I arranged to speak to Max Scott-Slade, the co-founder of Glitchers (of Sea Hero Quest [Free] fame) who previously co-founded Johnny Two shoes with his brother Josh, to hopefully find out the definitive truth regarding the situation surrounding Prevail...

Just barely slipping past our normal weekly list of new releases was Grimnir and Snow Cannon Games moody new point-and-click adventure game The Frostrune [$4.99]. The game is heavily inspired by Viking legends and ancient Norse culture, and the gorgeous artwork does an amazing job of creating creepy and unsettling environments for you to explore and puzzle around in. We've covered the game several times over the course of the past year or so, and have really fallen in love with the tremendous atmosphere the game is able to create. Check out the newest trailer for The Frostrune to see a glimpse of the mood in the game...

All the way back in 2012, the cult Japanese horror game Corpse Party was released on the Japanese App Store. It took more than two years for the English iOS release of Corpse Party [$17.99] to come out, and when it did, it suffered from some early issues with bugs that were eventually resolved. The sequel, Book of Shadows, has been available in Japanese for quite some time, but as of yet, no English version has come. That makes it interesting that the follow-up to Book of Shadows, Corpse Party: Blood Drive [$31.99], released today in both Japanese and English versions simultaneously. Hopefully this is a good sign for future English releases from publisher 5pb...

Ever since we first heard about Prevail [$4.99] all the way back in September 2011, the mobile community has been eagerly anticipating Johnny Two Shoes's open world exploration epic, with the thread in our Upcoming Games forum attracting a total of 601 replies and almost 129,000 views (as of publication). Since that fateful month over five years ago, we've seen Prevail brought back from purgatory in 2015, and an optimistic declaration that the game was finished back in January - but no news since as to when the title would land on the App Store. It's therefore baffling, but wholly unsurprising owing to its turbulent and secretive development period, that out of nowhere in the early hours of this morning, Prevail has finally launched on the App Store for $4.99...

Cannonfire Concerto [$3.99] is another gamebook release from Choice of Games that offers an unusual premise and excellent world-building. You play as a touring musical virtuoso in a setting that has something of an 18th century European feel. It's a time of momentary peace for the region, but things are starting to fire up again. It's up to you to decide whether or not you want to get involved and which side you'll pull for, but whatever you choose, the show must go on. Written by Caleb Wilson, Cannonfire Concerto is a lighter and faster-paced read than some of the last few ChoiceScript games released, but that doesn't stop it from creating an interesting setting and having a good bit of fun with it...

Developer Astrograde Lab had planned on releasing their new puzzle adventure game this past Wednesday night alongside all of the other new releases of the week and didn't quite make it in time, but as of this morning their game Shards of Memories [$1.99] finally worked its way through Apple approval and arrived on the App Store. Shards of Memories has you piecing together pieces of various objects tangram-style, and the solved puzzles themselves are actually pieces of the storyline in the game, which based on this trailer seems like it might get a big heavy at times...

The Iranian Revolution isn't exactly an era gamers get to visit often, so when 1979 Revolution: A Cinematic Adventure Game [$4.99] released, it caught the eye of all those who enjoy historical fiction. Now that the game has gone free for the first time, you have no reason not to put yourself in the shoes of Reza Shirazi, a photojournalist caught in the flames of the Iranian Revolution. The game is narrative-heavy in the style of Telltale games and will have you making critical choices that alter the narrative's course. I haven't played the game yet to know how much your choices affect the narrative, but I don't think that will matter too much in this case because most players will play 1979 Revolution mostly to experience those momentous events...

'Reigns 2' Announced, with a Free Expansion Pack for the Original 'Reigns' Launching in February

Reigns [$2.99] was undoubtedly one of the standout iOS releases of 2016, and was well represented on our round-up of the best games of the year, as well as my own personal list of titles I enjoyed the most over the last twelve months. I certainly was not alone in holding Reigns in such high regard - Nerial's flagship adventure app received critical acclaim on its release in August, as its unique Tinder-esque mechanics, abundant charm and interesting concept of continuing your dynasty after the previous ruler's death proved to be a novel and engrossing essential mobile experience. Today, Nerial have announced that, as well as a free DLC expansion for the original game that is set to launch this Februrary, they are working on an entirely new sequel that is tentatively titled Reigns 2. However, instead of playing from the very traditional perspective of irrefutable power that the king possessed, the developers have put you in the shoes of the queen...

I often find myself into a bit of a bind when I review a game that's well done in terms of design but also has major technical issues. How do you separate the plot and design ideas in the first episode of BATMAN - The Telltale Series [$4.99] from the engine's obvious shortcomings that make the game almost unplayable on all but the latest iOS devices? I've been playing the game on my iPhone 7 and even though I got some relatively long load times here and there, overall the experience was relatively fine (minus some typos, blurry text in the Codex, and graphical glitches). However, when I tried playing it on my iPad Air, I couldn't enjoy the game because the minutes-long load times really messed with the flow of the story (it's like watching a movie with long commercial breaks)...

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