Category Archives: Adventure

Donut is most well-known for making simple, mobile-friendly arcade-style games, but they went out of their own wheelhouse back in July of 2014 when they released the adventure platformer Traps n' Gemstones [$4.99], and they totally nailed it. It turns out that Donut was quite suited for more meaty experiences, but Traps n' Gemstones was more than two years ago, and in the time since then Donut went back to their usual (but still fantastic!) simpler fare. Well, it was just last week that we were first teased with images from a then-unnamed upcoming platformer from Donut Games, and only a couple days after that we got the first trailer as well as an official name for that game: Vulture Island. Donut was being a bit vague about the release date, simply saying it was "coming soon," but much to my own and I'm sure many others' pleasure Vulture Island [$4.99] has suddenly appeared in the App Store as of just a few moments ago...

Classic Reload - 'Waking Mars'

Hello, gentle readers, and welcome to the Classic Reload, the monthly feature where we know not what we do, but we do it just the same. Each month, we take a look at a game from the App Store's past to see how it holds up in the present day. It's a chance to revisit old favorites, reflect on their place in the overall iOS library, or simply to take a deeper dive than our reviews typically allow. I'll do my best to present an interesting selection of games in this feature, but if there's something you'd really like to see covered, please let me know by commenting below the article. I can't promise you'll see your suggestion soon, but I'll certainly consider it for a future highlight...




Last week, we brought you the trailer for a charming upcoming point-and-click adventure game called Paul Pixel - The Awakening [$1.99], and as promised, the game is now available for purchase on the App Store. Paul Pixel the game follows the adventures of Paul Pixel the character as he wakes up to find that his neighborhood has been quarantined thanks to an alien zombie invasion. Yes, not just aliens, not just zombies, but alien zombies. Yikes! Your job is to escape the quarantine zone and save the entire world in the process. No pressure...

Last week we were told by the good folks at Mojang that the final installment in Telltale's Minecraft: Story Mode [Free] would be hitting sometime this week, and now we finally know specifically when this week they were talking about: Right now! Or, right now-ish, I guess. The eighth and final episode of Minecraft: Story Mode, titled "A Journey's End?", arrives today on console and PC, and should be arriving on mobile platforms as well. In fact, it may even be there by the time you read this! In celebration of this momentous conclusion of Telltale's thus far longest episodic release ever, they've put together a brand new trailer for Episode 8 which shows the Minecraft: Story Mode crew going all Hunger Games to get out of their current predicament...

Back in July, Lucky Kat released their charming monster collecting/combining/battling game Combo Critters [Free], and we rather enjoyed it in our review. Taking a page out of Pokemon, in Combo Critters you'd explore an overworld map and engage in battles, and upon winning, hopefully snag that defeated foe to add them to your collection. Where things got really neat was in the way you could combine any of the creatures in the game to get a mishmash character as a result. It made for a ton of variety in terms of monsters, and today Lucky Kat has announced that there will be even more variety thanks to a new update next week that will add 3 new worlds and 45 new types of creatures to Combo Critters. You can check out the new stuff in this trailer...

Gorgeous Puzzle Adventure 'Submerged' Hits the App Store Ahead of Schedule

Earlier today we posted that Uppercut Games' gorgeous adventure Submerged was set to hit the App Store tomorrow, and while it may be "tomorrow" in some parts of the world already, the appearance of the game just moments ago does seem to be earlier than was intended. Hey, I'm not complaining! Submerged: Miku and the Sunken City [$4.99] released just over a year ago on PC and console to a somewhat mixed reception. This is a game that relies heavily on story, atmosphere, and exploration, which turned off a segment of the audience who was looking for more action. Those that enjoyed the type of game that it was, though, have had some high praise for the game. Here's a brand new trailer showing the mobile version of Submerged in action...

In our review of Machinarium [$4.99] back in 2011, we were stunned by its aesthetic beauty, but also the incredible narrative and puzzle design, describing it as "a treasure, judiciously and efficiently designed, with not a single pencil-drawn sprite out of place". At the time, Machinarium transcended virtually every point-and-click experience on the App Store, and Amanita Design's next iPhone release Botanicula [$4.99 (HD)] took the elements that made the former title so memorable, and expanded these into an equally beautiful natural premise. Samorost 3 [$4.99], which has released today on the App Store for $4.99, continues this progression, and is arguably Amanita Design's biggest and most impressive game to date, as you traverse some incredibly detailed environments across nine unique and varied alien worlds...

Gamebooks based on the works of William Shakespeare are so hot right now. Well, okay, there's really just Ryan North's To Be Or Not To Be [$4.99], Ryan North's Romeo And/Or Juliet, and now this one, but that's enough for me to call it a trend. A delightful, wonderful trend. But lest you think Choice of Games is merely riding the tailcoats of those previous books with A Midsummer Night's Choice [Free], let me assure you that this is an entirely different sort of animal. While North's gamebooks take the familiar situations and characters and give the reader the chance to move the story in wildly different direction, A Midsummer Night's Choice tells an almost entirely original tale, albeit with its fair share of nods to Shakespeare's famous play...

It's always extremely sad to see games removed from the App Store permanently, as it means if you weren't quick enough to purchase it initially, the app is now entirely unavailable to play through legal means. Occasionally there are excuses or attempts to justify such actions, but such sudden removals on an entirely digital format aren't exactly encouraging for the longevity of the platform, and are sadly becoming more and more inevitable over time. However, at the very least, sometimes we get notice of when a certain game will be removed so there is still a chance to not miss out on what will soon become a relic. Castle of Illusion Starring Mickey Mouse [$4.99] is one such game, as Sega - the publisher for the title - have announced they are not renewing their licensing agreement with Disney, and therefore will be delisting it on all formats, and potentially iOS, on September 2nd. While it is not clear if Castle of Illusion will be taken off the App Store, if you're enticed by impressive platforming title, it's certainly worth picking up before Friday just in case...

The development of Dust: An Elysian Tail [$5.99] is almost as great a fable as the actual game. Having been developed entirely by one man in over three and a half years, the title became a cult hit on every platform it released on, and since its launch on Xbox 360 back in 2012 has sold over a million copies. When Dust finally made its way to the App Store in October of last year, it received the same glowing reception as its console iterations amongst both gamers and critics, and our review acclaimed it as one of the best games of the year on iOS. It really was one not to miss, but if you did avoid picking it up at its full launch price of $5.99, Dust is now on sale for the borderline criminal price of only $0.99...

'Oceanhorn 2: Knights of the Lost Realm' Announced, Now a Free Roaming 3D Action RPG

It's been just under three years since Oceanhorn [$8.99] made waves in the App Store, and its beautiful Zelda-esque approach to the mobile adventure - even if heavily inspired by the classic sword-fighting series - managed to make more traditional console gamers take notice of iOS as a serious platform for video games. While Oceanhorn was universally loved by fans and critics alike, there was always a question of whether Cornfox & Bros. could expand and develop this experience into a truly unique offering of its own. Today, that question has been emphatically answered - Oceanhorn 2: Knights of the Lost Realm has been announced on our forums, and offers a dramatic shift from the isometric perspective of the original to a true third-person camera, which could prove to be a major evolution for the Action RPG series...

Out There Chronicles [$2.99] is a good idea. Take the mysterious, interesting universe of the survival/resource management game Out There [$4.99] and create a gamebook in the same setting that helps flesh the background out. A boots on the ground view, so to speak. It's even written by the same person that wrote the original game. The presentation is quite strong for a game of this genre, adopting much of the aesthetic of the core Out There experience, and it even attempts to incorporate a few of the mechanics, such as learning alien languages and trying to conserve resources. As a companion piece to Out There, it's pretty neat. But while it's good at evoking the feel of its parent, as a piece of interactive fiction, it leaves me a bit cold...

Three weeks ago, The Quest HD [$7.99] hit the App Store after receiving a very warm reception on Steam earlier in the year, but there was only one major problem: The game was iPad-only. That's all well and good if you have an iPad, but if you don't or even if you simply prefer gaming on your iPhone then you weren't able to experience this remaster of one of mobile gaming's all-time classic RPGs. Well, as it turns out, developer Redshift didn't make The Quest HD iPhone-compatible because the numerous previous releases and expansions of the original The Quest are all iPhone-only, and they were worried people might be confused which games were the old ones and which one was the new one when looking at them in the App Store. Well, it wouldn't be any more confusing than it already is with like 20+ existing versions of The Quest! Thankfully Redshift agreed, and so after seeing the demand from players wishing for an iPhone version, they quickly went to work on a Universal update which has just become available...

When it comes to interactive fiction, certain elements have to carry a disproportionate amount of weight on their shoulders. A good premise helps. Interesting choices are a must. While the story doesn't necessarily have to be spectacular, it should at least be well-written. There's more to it than that, especially if said game starts dipping its wick into the RPG genre, but at a minimum, quality interactive fiction should present the player with a good story in which they have some agency, or at least the illusion of it. Deadman Diaries [$0.99] is the latest release from Cubus Games, best known for their hardcore space action gamebook Heavy Metal Thunder [$2.99]. It carries a lower price tag than the rest of Cubus's line-up, and while I don't think you can always judge a game by its price, it's a useful indicator in this case...

'The Quest HD' Review - That Old Magic is Still Alive

Redshift's The Quest [$4.99] was originally released for Pocket PCs and Palm devices, but it found new life when the game was ported to iPhones in March of 2009. Its massive size and depth, combined with a seemingly endless parade of new content through regular expansion pack releases, made it one of the best RPGs on the platform, and for many people, the only one they ever needed. Surprisingly, the years have been generally kind to it in most regards, so it still plays as well as it ever did. Only a few respects betrayed the game's age. One of the most obvious points is that it offered no iPad-native version, forcing tablet owners to play it with a less-than-flattering zoom applied to the visuals. As detailed as the graphics in the original port are, they're clearly coming from the pre-retina days of mobile gaming, and while that's not something I mind terribly, it made the game look too old-fashioned for some...

'Into The Rift' Is an Upcoming Metroidvania Game That Looks Stunning in Action

The word 'Metroidvania' has become synonymous with disappointment and cynicism for me over the past few years. Every game with such a label either plays nothing like the side-scrolling action titles with an emphasis on exploration that I fell in love with as a child, or cannot live up to the quality of their peers in the genre. You can argue it's more down to my excessive reverence of Super Metroid and every 2D Castlevania game post-Symphony of the Night, and you're probably right, but any self proclaimed Metroidvania will be held up to my extremely high standards. That's why I'm beyond excited for the upcoming Into The Rift - with some of the best pixel art graphics I've seen in years, coupled with game mechanics that look like they've attempted to work on and improve the excellent formula of Metroidvania titles, there is a lot of promise that my expectations can be met...

Don't skip out on Bulb Boy [$2.99]. This iOS port of the 2015 grotesque-comedy-horror point-and-click adventure game is incredibly charming, when it's not trying to weird you out. It's not very difficult to beat, but it also doesn't overstay its welcome. The premise has you playing as the eponymous Bulb Boy, who finds the house he's staying at with his frail grandfather and flying bulb dog suddenly invaded by monsters, or perhaps some kind of symbiote from outer space. Bulb Boy wakes up, and there's suddenly weird arms coming out of the walls, giant headless chickens, and at least one giant poop monster. No joke. This is a game that's definitely got a flavor for the grotesque, and it's got horror elements to it as well. And the only way to solve the problems here is by collecting items, and using them on objects in the environment, experimenting to figure out what works! Just like any good point-and-click adventure. ..

If you've been playing Telltale's Minecraft: Story Mode [Free], you'll be glad to know that the seventh episode of this long-running series, Access Denied, is available for download - or will be available today at some point. As we talked about recently, this episode moves away from the murder-mystery tone of Episode 6 and goes instead into a different narrative direction. Gone is the haunted house; instead, what we have in Access Denied is a battle between Jesse's crew and PAMA, a sinister AI seeking to command everything and everyone around it in a "pursuit of optimal usefulness and efficiency."..

Teeny Titans [$3.99] is perhaps my biggest surprise of 2016. If you're somehow unfamiliar with the game, it's a Pokemon-like that has you running around the world of Teen Titans GO battling and collecting little figures based off of characters from the show. It has a super clever battle system and is dripping with polish and charm. As someone who never really watched Teen Titans GO, I wasn't expecting Teeny Titans to be something that would float my boat, but holy moly was I wrong. We loved it in our review, and I became pretty obsessed with it once it came out, and even after beating the entire game I still come back to it just to battle and level up my crew because it's so darn fun. ..

In a mobile market saturated with clones and "me too" copycats trying to ride the coattails of the mega hits, it can be rare to come across a game that genuinely feels fresh and unique. That was certainly not the case though when Rule With an Iron Fish [$2.99] launched early last month. This is one of those games that blends a lot of popular concepts together, but not in a way that feels like its treading familiar territory. ..

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