Space Out and Spinblox for iPhone from Binary Square

iPhone developer Binary Square has released gameplay videos of two native iPhone game titles currently under development: Space Out and Spinblox.

Space Out, “a tribute to old school arcade games," is basically Space Invaders meets Arkanoid.  The game presents a Space Invaders-style monochrome game screen, but rather than controlling a movable turrett, the player is in control of a sliding paddle with which he/she must destroy the advancing alien horde by deflecting a bouncing ball.  Like Arkanoid, power-ups fall from certain enemies when destroyed with the ball.

Spinblox is a colorful puzzle game in which the player swipes his or her finger over two adjacent blox in order to spin them.  The goal is to line up three or more of the same color blox in order to create a set.  All sets are removed with each wave, every few seconds.

Binary Square CEO Dan Bliss indicates that both titles will be sold through the iTunes App Store.  There are no details on pricing at this time.

2 Comments

  1. Easy Writer

    It is a pretty decent game for sure, but the quickening pace and increased scoring requirements of adventure mode in the upper levels is frustrated by the fairly slow absolute limit on control input. I basically hit the wall at level 15 because of this, so I wonder about the long-term playability of this game. This doesn't have to be the only way for the game to progress. It would greatly add to the depth of the game if, for example, you could power-up your character to move faster or hold two bugs at once. Instead, all of the "power-ups" I've found either just burst bugs or temporarily move their onslaught back a step.

    I also experienced a fair amount of crashing back to the home screen with this game for no apparent reason, though usually it would occur at the end of a level and after the game had auto-saved. It also seems that it's impossible

    So, in the end, if this game gets a nice update that addresses the pacing and flow and adds some depth it would earn its $10 price tag. As it is, I'd put it in the $3-5 category.

    1. Christian

      @Easy Writer
      You can't beat the game so it must be impossible? I've beaten the game several times and haven't found it that difficult. Also, I think the powerfoods are quite useful but I do like the idea of controlling 2 Biggs' at once!

      Oh, and it's only $0.99 in the App Store now!!