Warner Bros. Digital Distribution has announced Watchmen: Justice is Coming, an online multiplayer adventure fighting game for the iPhone and iPod touch, based on the upcoming Warner Bros. film Watchmen.
In Watchmen: Justice is Coming, players bring their own unique form of justice to New York City in the 1970s before the film’s central story unfolds. Masked adventuring has been outlawed. During this critical time period, crime is rampant and average citizens must take matters into their own hands to survive. Players create their personal avatar and enter the rain-soaked city of Manhattan. The dark metropolitan world is a vast network of interlocking and overlapping spaces that include: the seedy and saturated neon Red Light District; a run down Financial District and its dark waterfront; the downtown back-alleys of Lower Manhattan; a wide open City Park; and more.
Developed by Last Legion Games, Watchmen: Justice is Coming utilizes the company’s “cloudMMO" cloud-based multiplayer technology built on Amazon.com’s Web Services. Within the game world, which consists of an ever-changing environment capable of supporting up to 1000 players at a time, gamers can interact with one another, explore the world, and fight against each other. An in-game chat system is featured, as well.
Inspired by the upcoming theatrical release of Watchmen (due out in theaters March 6th), the iPhone title Watchmen: Justice is Coming is based on the graphic novel of the same name from Alan Moore and Dave Gibbons. Additional screenshots can be seen here.
A free iPhone entertainment title known as Watchmen [App Store] was released in December as a promotion for the upcoming film.
Watchmen: Justice is Coming will appear in the App Store early this month.
online multiplayer FPS from ngmoco, yes please
ingame PURCHASES!!! 99cents for sims stuff??? fricking rip-off!!!
Boo on nickel-and-diming us to death. It makes sense to have a charge for additional content that comes out later, but if you want more cash for something already there, charge more up front!
I have to agree. Who is going to pay $0.99 for virtual content? ebooks I can understand, but virtual content within the Sims? Is this how virtual consumption is managed/charged on the PC version of the game?
and the worst thing is that i will probably buy all of it! LOL
In-game purchases are a good thing. It allows developers to lower the cost of entry while allowing the interested users to buy in what they want to.
Charging more up front doesn't work well in the iTunes marketplace, anyone can check the top 10 of US App Store to realize that.
My favorite first person shooters involve mechanics similar to Q3A. Specifically the Rocket Arena mod. Players start with everything and matches are won based on skill, not on imposed disadvantages such as bonuses or upgrades. This is why I can't get behind buying a rocket launcher in-game for real money. I can understand doing character customization in this way, but when it affects the game mechanics it just seems wrong to me.
DLC is wrong.
And no GPS software ? Booohoooooohooooooo :'(
GPS software is allowed, just no use of Google Maps data due to licensing.
Looks like icontrol pad did alot of hard work that is now obsolete. Thanks to Bluetooth and 30 pin accessiory communication. And the competiton is goig to be so much steeper.
Yes bluetooth and Sims!!!
I think the availability of charged DLC updates could be good for the store because it may help cut down on clutter (IE bundling books under fewer apps or making a paid expansion as opposed to a sequel).
Calling out to control pad developers! PLEASE, Please, please get together a decent API standard YOURSELVES and make your stuff compliant with each other. It's the only way to get wide support going. If that could happen quickly, I'd be adding it to my game RIGHT NOW.
Thank you for listening, and sorry for the yelling.
Also, this update is way beyond my expectations.
LOL - yeah, can't wait to not purchase sims furniture, or the game for that matter.
Now the ngmoco game on the other hand, looks quite interesting!
Hm.. rocket launcher for $.99? Not a good idea. We all know rocket launchers are necessary.
On the other hand, optional apparel for the Sims? Much better idea.
Altogether, I see a future where we're invaded by DLC. Sad.
Yes, GPS software is allowed but Apple has initiated something like TomTom and co ... news found on the internet some weeks ago !
Developers abuse DLC. That's the problem. They forget the DL part of it. It's lame to pay for content that is clearly already there.
Don't give me that cost of entry BS. It's a lie to get more suckers to buy crippleware. People complain about prices and that will never go away. In fact, this will make it WORSE.
@Tastic
i personally agree with you,a game like the sims should cost like 20$ max
and no bull crap with in game items.i mean,c'om on people a game is a game
and there charging way to much for them already.the iphone nor the ipod touch are "gaming" "machines",and the battery dies verry quikely when playing high-end 3D graphics games.after 1h-1,5h the battery is dead and then you need to reload.and they still didn't releaese need for speed under cover so i'm not going to to buy new stuff till they finally do that.
No change to the 9 page app limit? I know I can always delete apps when my 9 pages are full but that is an inconvenient PITA. Having to be more selective as to which apps to purchase is hurting developers in the long run, as I have slowed waaay down on my app purchases and I suspect I am not the only one.
wat does dlc stand for btw?
yes i really HATE the idea of this new ingame app purchasing. apple does anything to make more money these days. and now that they cant give this to free apps, free apps will now charge money just to charge even MORE
welcome to the new app store!
buy game for 99cents
oops u dont have a character
buy one here!