$6.994.5 starsReviews

The ‘Dungeon Hunter’ Review

IMG_0793Gameloft’s Dungeon Hunter [App Store] is a hack and slash RPG easily comparable to either the Diablo or Dungeon Siege series. In the game you play as a prince who was recently resurrected to vanquish evil from your once glorious kingdom. The story doesn’t come off as particularly deep or original, but it more than gets the job done.

Your quest (and associated subquests) will have you venturing across the land and killing (almost) everything that moves in a variety of different environments. The dungeons and villages you come across are beautifully rendered, greatly adding to the fantasy atmosphere and dark mood of the game. Just like the rest of the games that Gameloft has been releasing lately, there were several moments where I experienced a “Wow, I can’t believe this is running on my phone" feeling as dimly lit corridors lead into giant expanses lit by candle with legions of skeletons to be slain.

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Your character movement can either be handled using an on-screen virtual joystick or touch controls. The joystick is self explanatory, but with the touch controls enabled a small red cross will appear anywhere you touch in the game world and your character will run there. I’ve found myself preferring the virtual joystick, although touch controls work just as well once you get over the learning curve of figuring out the nuances of the pathing your character chooses to take to reach the point that you touched.

Along the right side of the screen are a series of buttons that cover both your basic attack and several magic abilities that are accessed by swiping right of left across a set of buttons next to each other that act like a virtual dial of sorts easily allowing you to quickly scroll through and select magic attacks.

IMG_0787Three classes are included, each with slightly different play styles. The warrior is heavily armored and can take a beating while you slowly dispatch your opponents. The rogue is more dexterity based, and without heavy armor must quickly kill foes to avoid taking damage. The mage uses energy based attacks and a magical shield to provide some protection while zapping the evil minions you come across in dungeons.

One nice feature in Dungeon Hunter that seems to rarely be seen in single player RPG’s is both a health and mana bar that slowly regenerate on their own. You don’t need to do any kind of health or mana micromanagement to make it through a dungeon, as long as you can last through a fight you can quickly regenerate back to full. I could see some RPG purists not liking this feature, but I thought it made the game a lot more fun as there was never a point where I just needed to start a level over because I was too low on life to make it past the next fight.

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Dungeon Hunter has an impressive amount of character customization to it, almost to the point of being slightly overwhelming for a mobile game. Four statistics can be improved as you level up along with an array of skills that points can be dumped into as your character becomes more powerful. Your character can have items equipped in ten different equipment slots and your base stats combined with bonuses from magic items combine to form an extensive display of your numerical offensive and defensive ratings such as your critical strike or block chances.

While RPG veterans will be drooling at the sight of this much character depth in a portable game, I could easily see these same features being fairly frustrating to a more casual gamer as a lot of the options could be confusing if you’re not familiar with how item and stat based RPG’s work. On top of that, because of how much functionality is packed into these menu screens, most of the interface elements are very small and feel cramped.

Dungeon Hunter has an auto-equip system that will search through your items and equip the best available item for each slot, but the decisions it makes for what items you should be using seem to be based on the item level itself and not necessarily what class you’re playing. For instance, I picked up a magic wand and the auto-equip button absolutely insisted I equip it on my rogue even though I had weapons that increased my dexterity that were better for my character.

IMG_0794On the same menu screens you will also be able to select one of the five fairies you will eventually pick up during your adventure that each come with their own offensive and defensive perks. These fairies all have different elemental powers associated to them and have highly creative names like “Wetty" and “Windy". (I bet you can’t guess which elements they represent!)

Unfortunately, the dungeons themselves as well as the enemy spawns aren’t randomized, but with the three character classes each providing a different spin on the gameplay, gamers who enjoyed their first romp through Dungeon Hunter will likely easily enjoy their second and third with the other classes. There are also four save slots in the game, so you will have more than enough room for three play throughs.

The pacing of Dungeon Hunter feels very good, and unlike Zenonia, I never ran into an area where I needed to grind for experience before going to the next. Quests are plentiful, and are given through characters in game with World of Warcraft-style exclamation marks above their heads. These quests cover the standard array of quest types that you would expect in an RPG such as finding an item, to talking to a person, killing a particular monster, etc.

If you like collecting loot, Dungeon Hunter is the game for you. The amount of items that drop from monsters or come out of barrels and chest is downright ridiculous at times. Nearly everything you kill will drop gold, and often an item. Chests are loot piñatas, and opening one almost always results in an explosion of gold and items. Your character can hold a near infinite amount of wealth because you can instantly transmute any item you pick up into gold regardless of where you are.

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Outside of really high end magical items that are sometimes available from merchants, I was never in a situation where I didn’t have enough gold to buy extra potions or other upgrades. I suppose hardcore RPG players might find the silly in-game economy to be annoying since there are rarely any financial goals that you have to work for, but similar to the regenerating health and mana bars and lack of grinding I thought this made the game more fun.

Dungeon Hunter does so many things right that it’s really hard to get too worked up over the areas in the game that are lacking. The game doesn’t auto-save when you quit, so if you get a phone call you will start back at the last checkpoint. This isn’t as annoying as it sounds as you will hardly ever lose more than five minutes of progress, but still borders on unacceptable for an iPhone game. The load times can be long, even on my iPhone 3GS, although this is somewhat expected in graphically intensive games.

Forum members have complained about the level of difficulty in the game, and I agree that Dungeon Hunter is on the easy side. There isn’t any way to increase the difficulty of the game and I rarely ever found myself in a situation where I got close to dying. I hope in the future Gameloft either adds the ability to increase the difficulty of the game or adds some kind of unlockable game modes that either up the difficulty or provide another twist on gameplay. I’d love to see something similar to Diablo II‘s hardcore mode where you only have one life to make it through the whole game.


[ Full HD version | Low Bandwidth version ]

Overall though, Dungeon Hunter is a blast. Until Blizzard releases an iPhone port of Diablo or Microsoft does the same with Dungeon Siege, Dungeon Hunter is a great alternative. If you like slaying monsters, earning experience, doing quests, and picking up an obscene amount of loot in the process, Dungeon Hunter is the iPhone game for you.

App Store Link: Dungeon Hunter, $6.99

25 Comments

  1. iamPro

    What's with the AI?

    I know it's on "amateur," but the AI doesn't have to play like that to be easy.

    Any one actually played the game yet?

    Gameplay comparison with RS2010 or X2 football would be great.

    1. Scott30

      Hey at least it has difficulty settings unlike Madden, along with replays too makes you wonder why they put in more care with FIFA then Madden at least in terms of options/bells and whistles.

  2. cheese

    Will this have Manager Mode?

  3. Feltzem

    Yep, there's a manager mode, plus a Be A Pro and Tournament Mode.

  4. ronaldo9

    will it cost $10 in the U.S or will their be sale price?

  5. fun games for kids

    I like the manager mode..

  6. price sale

    wish theri will be sale price.
    for one day. after i buy, back to 9.99 lol

  7. rubenator

    it's available in the US appstore! sweet...... hala madrid

  8. cheese

    Played a match in Manager Mode and starting to get a feel for the game.

    Pretty impressed so far:)

    You'll Never Walk Alone

  9. rodneyjacobs

    9.99??? Yeak OKKKKKKKKKKKKKKKK.

    1. Twitchfactor

      I don't get it... you're getting what looks like a full-fledged game that back in the PS1/GC/Dreamcast era would've taken many people many months (years) to make and cost you something like $40 and you balk at $10?!?

      Sad...

      1. akira01

        "you're getting what looks like a full-fledged game that back in the PS1/GC/Dreamcast era "

        No, Fifa 10 for Iphone is far better than that.
        IA, animation....far better.
        Nothing to do with that.
        You are trolling

      2. Twitchfactor

        Not "trolling", just tired of people sniping and bitching about prices that are miniscule compared to the effort put in. "Trolling" is looking at a quality piece of software and saying, "heh, costs too much" or "I don't like it unless it's free".

  10. jp

    is it just me that i have not figured it out or are there no tricks like in real soccer
    i love the tricks in real soccer 09 (i havent tried 10 because of fifa coming out) but i cant find any in this game
    it said to slide your finger off B to do something but nothing reallyhappens

    1. rubenator

      yeah slide your finger off B but really fast....the tricks Ive seen so far are the marseille roulette, stepovers, one where u step on the ball and keep running, and another one that looks like around the world but it's hard to get it....do it and change the direction of ur player to get different tricks

  11. Regenbogen

    So no online multiplayer with leauges, and no voice chat. I thought 3.0 was supposed to bring about the long awaited evolution of iPhone games to include this as standard. Particularly on AAA titles like this from the biggest company. Wont be parting cash for this and I'm very, very disappointed.

  12. President of Earth

    What? Its from EA and it has no onlne multiplayer? Thats sad...

  13. Guest

    Game looked choppy to me in the video... but then again, it may just be my computer. Who knows. :)

  14. ipodkafa

    iphone/ipod platform is for EA GAMES. for pc, they are all same , crappy and games for kids.
    GO AWAY FROM PC gaming.you and the other like you are killing pc gaming.

    ea= games for kids.BUT for iphone they are great.

  15. Syferus

    The commentary is hillariously compressed to the point where even without the sound effects and music drowning it out most of the time (yes, I know you can retool the mix in the options!) it's just about inaudible.

    I think most of us would have managed with 20 extra MB so that the 50 or so lines of dialog were more than inaudible noise, EA.

  16. Daryl Lau

    Looks awesome... well I am a footie buff anyways. I held off from purchasing RS10 for this. Hopefully it is worth the wait and dollar spent.

  17. DaveWorld

    Wow this is awesome, I have a feeling this game will take off on the platform.

  18. mauricio

    does it work on 3g or just wifi like tvu?

  19. Claudio

    Where is Fifa 10 on AppStore? I never ser it to download anymore!
    Please any tip?
    Thanks

  20. Mutabaziderrick

    i bought this app on i tunes for my 3G iphone but it cant go on my phone can you help me