The idea behind the TouchArcade Game of the Week is that every Friday afternoon we post the one game that came out this week that we think is worth giving a special nod to. Now, before anyone goes over-thinking this, it doesn't necessarily mean our Game of the Week pick is the highest scoring game in a review, the game with the best graphics, or really any other quantifiable "best" thing. Instead, it's more just us picking out the single game out of the week's releases that we think is the most noteworthy, surprising, interesting, or really any other hard to describe quality that makes it worth having if you were just going to pick up one.

These picks might be controversial, and that's OK. If you disagree with what we've chosen, let's try to use the comments of these articles to have conversations about what game is your game of the week and why.

Without further ado…


Modern Combat Versus

Modern Combat Versus [Free] has been hotly anticipated by our community basically ever since news of it leaked last year. A more official announcement didn't hit until over a year after the leak, with a supremely locked down soft launch in the Philippines which actually required players to use a VPN to connect and play the game. When there's a will there's a way, and judging by the amount of YouTube videos that spawned around the time, there were loads of people playing outside of the specific locked regions of the soft launch.

This week the game finally hit the App Store, and the response so far has been fairly mixed with the overall gist being that as far as an online team-based shooter is concerned, Modern Combat Versus is great. It's basically a Gameloft-y spin on a formula that lands somewhere in between Overwatch and Team Fortress 2 with a gritty, futuristic Call of Duty-ish military setting. Like Overwatch, the game has multiple classes as well as an ultimate ability which charges over time as you participate in battles. Gameplay is fast and fun, and feels a lot like what you might expect of a 2017 version of Modern Combat 5 [Free].

Unfortunately, it wouldn't be a modern Gameloft game without a controversial free to play system. Like practically every other game released these days, Modern Combat Versus features unlockable chests, similar to Clash Royale [Free]. They're doled out pretty regularly, but, just like every game that uses this method of unlocking stuff, there's a lot of waiting for them to open. Folks on our forums have argued that there isn't much point in playing after you have four chests unlocking, as your progress is entirely limited by those timers. That's true, I suppose, if the only reason you're playing MC:V is to get loot, but it disregards the fact that playing the game itself is super fun.

The most curious design decision Gameloft made with Modern Combat: Versus is that this chest system is how you also unlock additional characters, each with their own classes and abilities like Overwatch. My concern with this is overall game balance as when Blizzard released Overwatch they made it very clear that the reason all the characters would always be available to everyone is because varied teams are important to gameplay. With most people in our community only having a few characters unlocked, even after playing a considerable amount of time, I'm wondering if this is the best way to go about doing this or not.

Freemium shenanigans aside, I'm having a lot of fun playing Modern Combat: Versus. The game has only been out for a couple days now, so it's super difficult to say how much these things will impact gameplay in the long term. Of course you're not going to unlock everything instantly, that's not how these games work. I'm anxious to see how the unlocks unfold after sticking with the game for the next couple weeks. Chances are that Gameloft is running analytics out the wazoo in this game, so if they see any kind of player drop-off, expect all this stuff to be tweaked.

If you're looking for people to play with, a great place to find them is over on our Discord. We've got a Modern Combat: Versus channel over there, as well as just a whole server filled with really cool iOS gamers.

  • Raphael Alexander

    I agree with this pick. There will always be issues but it's a pretty impressive and fun game.

  • taiga97

    Gameplay is great, but I hate korpens. It'll take forever to unlock other characters.

  • Jeremy Price

    Its a fun game but just one game mode and small maps. Plus the crates dont give much. The usual aggressive freemium approach of gameloft.

    It did however make me revisit other fps games on my phone and now im really enjoying C-Ops and guns of boom. I even redownloaded MW5 which is pretty pay to win but right now more to my liking than versus.

    But i think versus will be pretty good with some new modes and maps.

    • Reaganomics

      Have you tried Forward Assault?

      • Jeremy Price

        I’ll give it a shot!

    • crazy dad

      Bullet force is pretty good.

  • Bunthann Moeurn

    Been playing the game since it was out and all I could say is, it's wasn't the ' modern combat series' that I was familiar with but at the same time, am not saying it's not good. As far as I could say about the game, it's like when you jump from halo to call of duty type of feelings. The feeling this game gave you while your playing is like playing titanfall and call of duty duty added together. Kind of that somewhere somewhere between those two game of feeling. Nothing to explain about a free game rather than download it yourself to see if you like it or not lol

    • Bunthann Moeurn

      The graphic of this game via playing on my 7 plus is pretty darn good for a mobile game. 👍🏼

  • Boaz van Veen

    Modern Combat 5 wins. It has at least 5 different game modes compared to one. It has alot more customalisation, yet still rankings you can unlock. Its combat mechanics reward skill even though the free2play elements. Modern Combat versus has aim assist and fixed stats in multiplayer basicly making it a battle for stats your character has versus another character.

    However modern combat versus looks SOOOOO beautiful compared to modern combat 5.

    • Epicgamingvictor

      Modern combat 5 has been out for 3-4 years while modern combat versus has been out for a Day (World wide) so Thats prob why.

      Modern combat versus Will get new modes and maps.

  • chief78

    Oh well, Last Colossus got passed up...shame really..

    • macatron

      I still think Deadheads is the best online FPS available on iOS.

  • Alexander Radom

    I don't get it. Are we (the players) are too soft with the game developers? (IMHO) After 10 years we should be a lot more skeptical with games.

    In my opinion this game is not bad, but also far far away from being good. It does a lot of things in a right way, but even more things in a bad way.

    I really like the gfx and the auto-fire modes. Seeing this during the first round gave me the feeling "wohoo nice". I know many people hate auto-fire and would call me a noob, but in my opinion you only have two fingers in perfect postition to react when you hold your device. So moving, aiming and fire as explicit input always means to have problems.. because, especially on tablets, this is not perfectly hand able without having unnormal hand positions. So (IMHO) this a really good move. Instead of trying to work against my anatomy I like to make a good movement and aiming only. 🙂

    The graphic is really nice but not perfect. I mean on some points on the map you have objects that have such ugly textures (especially at the spawn areas). I cannot understand that.

    PS: wtf.. I cannot comment with my touch arcade account only???

    The worst part for me is the gameplay. A typical game round lasts around 5 minutes. There is no room to make deep tactical movements, because maps are too small, only one place of action and most of the times players with better characters are able to control that's point from the start to the end. I think the team with the highest player levels, including the situation of encounter other characters than the free ones, will receives the victory.
    I cannot understand the game idea of Gameloft. Do they really think there are only Gamer on the mobile platform which play around 10 minutes and pay 50 dollars every month for p2w content? Okay I can understand that when game review sites hype this kind of games so much.

    If we compare mcv against with the original game (and I think gameloft started the copy-bot to grab everything from Overwatch and co) then this one is nothing.

    I really hope to get some feedback. The most players seems love this copy-loft games.. what makes this one sooo good?
    I played a lot of CoD, Battlefield and TF in my past and being so sad about this game. 🙁

  • boydstr

    This type of games are made to make money.I have played FTP games that did it just right but most of them have frustrating timers,but the times that you could buy Gameloft games are over apparently they make more money with FTP games.

    • Jeremy Price

      Over a year ago I’m pretty sure I read a story here that either in a shareholder report or in a press release or something they came out and said they were only going to make free to play games. Gameloft has always been about making money, not for the love of making games. They made they’re money by cloning existing games. They did a great job of it to. Always have. The only thing that surprised me about them going 100% FTP is that they didnt do it earlier.

  • melvin2898

    I wish they had more modes.