You'd think that with the popularity of Street Fighter and the success their previous mobile entries have seen that Capcom would have released a new game in the last five years, but unfortunately you'd be wrong. And the Street Fighter games that they have released have been withering away on the App Store in desperate need of updating to bring them up to modern standards. Well, it took a really long time but Capcom finally addressed the problem this past May when they announced Street Fighter IV: Champion Edition [$4.99]. Featuring support for larger screens and sporting improved visuals, Champion Edition also brings 3 new fighters into the fray, with 6 more planned for future updates. And finally, it features support for MFi controllers! While Champion Edition was scheduled to release last week, a glitch with the Apple submission prevented it from releasing, delaying it until sometime this week. Well eager Street Fighters, that time is finally here as Street Fighter IV: Champion Edition has just hit the App Store.

While all of these new features are incredibly welcome, Street Fighter IV: Champion Edition is also a bit odd in that it's built off of the foundation of the previous Street Fighter IV mobile games, which are the better part of a decade old now. This certainly isn't the most graphically impressive game on the App Store. That said, I can't imagine what Capcom would have to charge if they built a brand new Street Fighter mobile game from scratch, and there's definitely a certain charm to Champion Edition's look. Basically this is more or less me paying a fiver to have all of my update wishes fulfilled for Street Fighter IV: Volt, and I'm totally OK with that. We'll have a full review of Street Fighter IV: Champion Edition up very soon, but if you enjoyed the previous entries then I can guarantee you'll like this one too, and you can find out what others are saying about this one in our forums.

  • Daniel Schroeder

    I played so much of the old SF IVs, and I'm by no means a good SF player. I've gotta get this.

  • solarnya

    my nimbus doesn't work...

    • squabs

      Hmm neither stratus xl or logitech powershell

      Game works fine on ipod touch 5th gen though

      • squabs

        Oh wait actually controllers are fine they don't work in the menus

        So.. Works with stratus xl on my ipod touch 5 - thats pretty cool

  • elekchron

    Will this work on iPad mini? Or am I dreaming?

    • Pedro Rama da Silva

      It should. It works on my ipad air

  • JudasKain

    Will instabuy if someone tells me how it is on touch controls....

    • Pedro Rama da Silva

      I am playing touch controls and plays fine. I think they even got the response a bit better than volt, but that is my. My only complaint is yhe graphics. Volt was a bit blurrier on my ipad air, but at least the pixels weren't so chppy.

      • JudasKain

        Thank you kind sir. Which air are you on? Little choppy on air 1 or 2?

  • Duane Locsin

    Downloading now and about to play in a few seconds...,

  • boydstr

    Are you joking...the auto shooter option in shooting games are now in a different form in SF:CE with a option to set "help input SP button to on" option one of things that I like when playing a fighting game is the satisfaction when you block/counter/throw etc a the right time that you can win a game this has to do how good you are in a specific title how good your skills are the perfect timing for an input etc but when you put this option on any moron can win because the only thing you have to do is push a direction+SP button and you can make a special move but in my view that ruined the hole experience of playing games I understand that Capcom want to make the game accessible for gamers without a controller but this is the wrong way it feels like cheating.

    • http://twitter.com/JaredTA Jared Nelson

      The SP assist has been there since SFIV mobile in 2010. You can turn it off in online matches, and there's no requirement to use it in single player as well. So I don't understand why it matters.

      • boydstr

        I see more and more games where you have an option to let the game do the fighting/shooting for you and I can't understand that people buy or download a game and let the AI do all the playing mabey it is just me because I also hate the old FF games where you need to put in a attack and then you need to watch how the action is performed by the AI.