Monument Valley 2's [$4.99] release timing was pretty impeccable, with the game popping on the App Store during Apple's WWDC 17. And, of course, the game had the huge success of the original Monument Valley as a wind beneath its wings, so it shouldn't be surprising that according to Sensor Tower's numbers, Monument Valley 2 reached the top of the US App Store four times faster than the original game, which is pretty remarkable. It's hard to know how well the game will do in the long-run, especially because the fortunes of paid games on the App Store change according to the times.

I'm glad, though, to see a game so well-made get the appreciation it deserves from paying players and that its price doesn't seem to be an obstacle. Let's not forget that many App Store players consider $1.99 apps "too expensive," so it's good to know that great paid apps can still find success.

[via Venturebeat]

  • Daniel Schroeder

    It's no wonder. As soon as I saw it during the presentation, I was searching the AppStore for it. The first was easily one of the best experiences on mobile for me, so I didn't even notice the price when buying MV2!

  • NickyNichols

    Been fans of these guys since Whale Trail. It broke my heart that game wasn't very successful and had to go f2p in the early days of the AppStore.

  • Ethan Einhorn

    The game is SO good. I haven't downloaded a smartphone game since Super Mario Run. Worth the wait.

  • FuZion

    Very good follow up. Played through it too fast mind, but that was part excitement just drawing me through each beautifully crafted level.

  • Qaioud

    As a sometime statistician, this is the kind of vacuous deployment of a stat that really grinds my gears.

    X axis in hours? Really? Is an actual thing really going to be made out of 5 vs 21 hours?

    Actual "good grief."