You'd think that, especially after the runaway success of Pokemon GO [Free], that Super Mario Run [Free]'s impending success would come as a surprise to no one. Sure, the Mario brand is arguably the biggest in gaming, and with consultants predicting potentially billions of downloads, it's a given that Super Mario Run will be one of the biggest mobile releases this year, if not the biggest of all time. However, while estimations are all well and good, they're nothing compared to actual quantifiable numbers and statistics, which are the only real way of communicating the reality of Super Mario Run's success. And wow, are such numbers impressive - in an interview with BuzzFeed Japan, Tim Cook revealed that Super Mario Run already has 20 million iOS users who have signed up to be notified on the game's release this December.

To the majority of people, 20 million seems like a big number, but with similar statistics bandied around all the time on the App Store, it's difficult to put such a number into perspective. In practice, twenty million is almost incomprehensible - assuming all those who have signed up will download the game and buy the additional content, Super Mario Run has already sold more copies than the last three console Mario titles combined. To be specific, Mario Kart 8 (7.70 million copies), New Super Mario Bros. U (5.34 million copies), and Super Mario 3D World (5.01 million copies) have together sold a total of 18.05 million games and after a few years head start on Super Mario Run, which hasn't even released yet.

Of course, you cannot look into such statistics too much as there are so many different variables at play, and comparing a smartphone app store to a dedicated games console is fundamentally unfair. However, these new numbers only confirm what we already knew - Super Mario Run will be a gigantic success, will make Nintendo obscenely rich, and hopefully lead to even more iOS releases in the future.

[via @serkantoto]

  • OrangutanKungfu

    Uh, not saying I won't download it, but I actually pressed the notification button by accident. Wonder how many others that applies to. Probably not a significant percentage, admittedly.

    • http://www.twitter.com/robfunnell3 Rob Funnell

      Oh yeah, it's very likely a lot of the people who clicked it have no intention of downloading the game, so these figures aren't anything more than a rough indicator of the game's popularity. However, one thing that is certain is that there are millions of people who haven't clicked to be notified on the game's release that will download it, so I'd say that would more than make up for people who made the same mistake (if that's the word for it haha) as you.

    • AlpacaLips

      I guess it all balances out. I tapped NOTIFY on purpose but it doesn't do anything for me.

  • https://www.behance.net/rgdesignhouse Ron

    Yeah...I refused to be part of that. I don't like the precedent of having an app on the app store that isn't actually ON the app store yet.

    • nini

      Pre-orders exist elsewhere, why is it bad here? Besides, this isn't even a pre-order, more just putting you on a notify list so when it comes out you'll get a notification, nothing arduous.

      • https://www.behance.net/rgdesignhouse Ron

        That's a whole other can of worms. Pre-orders are awful everywhere. Looks at all the ridiculous pre-order bundles for stuff these days. Not only do they trim shit out of games to sell us as DLC after we've already bought the game these days, they trim shit out that you cant have unless you pre-order at specific places, or at set "tiers" of how much of the full game you want. And yes, I know they continue to develop content and yes, they should be able to sell that later...but you know as well as I do that's not how it works usually with a newly launched game.

        This mario thing is just stupid because I've clicked on that stupid icon like 5 times to get the app and every time it's not actually available. Meanwhile there's tons of great apps you could actually buy that could use that front and center exposure on the store.

      • still_dreaming_1

        That is part of the annoyance for me though. If it was a pre-order option, they probably would also say when it will be released right there in the app store. As it stands now, this is the first time I have seen something in the app store that I cannot actually download. It goes against what we are used to in the app store specifically. It is more just a reminder that it will come out at some point but that I can't actually play it yet, so it just serves to annoy me. If this were a full game, somehow that would make me ok with it, but as a little iOS game I don't want to see it until I can download it, or at least with some release date that is coming up very soon.

  • PGGamer

    Why is everyone so hyped about this?

    It's just a mario runner game, f2p, on mobile :/

    • Stetch

      Its Mario. One of 3 reasons why Nintendo is still alive at all ...

    • chk1975

      1 because it is mario on mobile
      2 it is not ftp but free to try with a premium unlock just like the old days of wolfenstein

    • rhinofinger

      Still no final word on if it's going to be f2p or premium or what

      • Wizard_Mike

        No final word? Maybe if you actually read more than just the comments of articles you would know better.

    • Wizard_Mike

      It's a one-button Mario for my phone. What's not to love? Oh, and it's not a ftp endless runner, it's a premium level-based game. People who like Mario games are completely justified in being hyped for this.

    • khann

      Looks like the Rayman games. The premium ones were great.

  • houseofg

    I'm sure there's also a large contingent of people who realize there's no need to be notified because it will be well covered, including right here on TA...if not friggin CNN!

    • nini

      That might be a slight overestimation, it might not explode like Pokemon Go did where it truly was a phenomenon because of the whole crowds of people thing driving it.

  • Shurmano reshulón

    In the peruvian App Store you can't sign up or anything. I think this is US only.

  • CyberData4

    Super Punch Out. Perfect for mobile. Would sell millions. Cmon Nintendo.....

    • jamesgecko

      Sure, maybe after Super Mario, Animal Crossing, and Fire Emblem.