Earlier today, we learnt that Super Mario Run [Free] already has 20 million users who have signed up to be notified of its release, and in the past few weeks has been predicted to reach potentially billions of downloads over its lifetime. Owing to the incredible success Nintendo has had on the App Store of late with Pokemon GO [Free] and Super Mario Run, it's unsurprising that other major traditional gaming companies are looking to make the transition from exclusively console development to the smaller screen. CNBC have today suggested that Sony are planning to take the Playstation brand onto the App Store, and are looking to launch more than five games for both iPhone and Android in 2017 and 2018, which marks the continuation of the Japanese corporation's trajectory away from the safety of their consoles to new endeavours such as VR, and now mobile gaming.

While this may seem to be big news, this isn't the first time that a major developer has decided to make their mark on the mobile market. Microsoft have also released games on the App Store such as Halo: Spartan Strike [$2.99], and while they have had a degree of success, nothing has come close to the mass appeal of Pokemon GO or Super Mario Run - similarly to Microsoft, Sony do not have any big names in the same league of Pokemon or Mario. However, owing to the flagging sales of consoles and games in Japan, it appears this move from Sony is one to try and make up ground in this increasingly mobile-dominated market. That being said, as Tokyo-based gaming consultant Serkan Toto states in the article, if Sony don't get off to a great start, there's a risk that their mobile gaming business would 'see the same fate as the portable game business', and mobile gaming revenue making up 50% of the $12.4 billion video games market in Japan does not necessitate success.


This new, more aggressive push towards mobile games by Sony isn't a surprise at all - we've reported such rumors in the past, and even before Nintendo made their mark on the App Store, there have been suggestions that 'fully fledged' Playstation titles would come to the platform. While the success of Sony's releases are likely going to pale in comparison to that of the precedent set by Nintendo, for the mobile gaming community, this is not necessarily a bad thing. At the very least, this move from Sony will bring some better known brands to the App Store, and by extension some interesting, console-quality games with them.

[via CNBC]

  • Kwadius

    Praying that God of War gets released for iOS

  • Rattyfus

    MLB The Show please. As if...

  • curtisrshideler

    As long as they develop perfectly for mobile and can push games to the high quality of Ember, Dust, Oceanhorn, etc. then they'll do fine. But if they do more Little Big Planet free auto runners and the such, I doubt it'll generate the profit they need.

    • macatron

      I totally agree. Give gamers the games they actually WANT to play; not some subpar imitation sharing the namesake. If Sony wants to see how successful actual console titles can be they simply need to look at Squaresoft/Enix. They've ported almost their entire catalog and each game has done relatively well (more some than others obviously). This DOES work!

    • http://www.twitter.com/robfunnell3 Rob Funnell

      I agree, think this announcement is reflective of a shift away from Sackboy-starring runners to proper games. Hell, even something like an Uncharted game reminiscent of Lara Croft GO would be an improvement.

  • YankeeBlue000

    They already have put a few games under the PlayStation brand. They even used a couple of their flagship ips. I don't think its going well for them but I guess if they step it up a notch they can find a way to make it happen for them

    • http://www.twitter.com/robfunnell3 Rob Funnell

      True, I was going to mention them, but really I think the emphasis of this article is how they're releasing proper, fully fledged titles rather than half baked tie-ins to promote a console game.

      • YankeeBlue000

        I know. Your absolutely right. That's what I meant by Sony stepping it up a notch. They can do really well if they just stop testing the waters and jump right in. I've been a console gamer 15+ years and I tell you I play more on my Ipad these days than my consoles The mobile gaming industry is ripe for the pickings There are so many incredible games being ported over to mobile like Invisible Inc, Jade Empire, Tale Tales Batman, Limbo and lots more and then you have original games like Ember, Ocean Horn, Heroki, Sword & Sworcery etc and tons of great Indie games There's a lot of great Indie talent making games for mobile I think it's time for these big developers and publishers to really start thinking about taking a dive and start investing some money in mobile gaming

  • Bliquid

    Bloodborne match-3.
    InFamous btb runner.
    Parappa rhythm game.
    Klash of Kratos.
    Uncharted Go.

    You read it here first.

    • http://www.twitter.com/robfunnell3 Rob Funnell

      Don't pretend a PaRappa the Rapper rhythm game on iOS wouldn't be the best thing ever 😉

      • Bliquid

        I won't. I hid an interesting option among silly ones.
        Like, "one of these is true, the others are false".
        And tbh, if Sony did make a Parappa/Lammy game for mobile it would be a-mei-zing.

    • Press2Play

      God Of War auto run.

  • nini

    More than five, less than nine? Come on Sony, don't act vague!

  • renzy18

    I love to see Infamous Second son/ Rachet and clank or squel tie-in game on mobile. I care for nothing else. No runner or battle cards or puzzle game. Only real action game like console

  • Zevin

    Full fledged versions of Ratchet & Clank on my iPhone? Yes, please!

  • Jakeopp

    Looking forward to seeing what they release, although my expectations are pretty limited...