Well, the long, strange trip of the latest Assassin's Creed mobile game finally comes to an end as Assassin's Creed Identity [$4.99] has just launched worldwide. The saga began when Identity soft-launched in select countries way back in September of 2014. The game was built around quick missions that felt conducive to mobile play but it was the first Assassin's Creed game on iOS to be built around the more traiditional open-world mechanics of the long-running console and PC game series. It was also a very free to play game with all the trappings that comes with, which just didn't jive well with the type of game that it was.

Assassin's Creed Identity remained in soft-launch all the way up until late last month, when it disappeared from the App Store without warning. Just a few days later it was announced that Assassin's Creed Identity had been reconfigured as a paid title and would at long last be officially launching on February 25th. The change to a paid game and many of the other thoughts behind the game's creation were discussed in some very interesting developer Q&A videos earlier this month.

Curiously, Assassin's Creed Identity wasn't quite done having a wacky launch, as earlier today it appeared in the App Store in India for some reason, but didn't propagate through to other regions like a normal scheduled launch usually does. Whatever the reason was for that remains unknown, but hey, nothing about this launch would surprise me anymore. The good news is that Assassin's Creed Identity appears to be a pretty awesome game, and while it may not have quite the personality of a full console game with a complex storyline to follow it still does the job of giving you that Assassin's Creed fix when you're on the go.

The game is $4.99 and available now, and impressions of this latest release version are slowly rolling into our forums, so check it out and don your hood and crazy retractible knife thingys and get to assassinating things.

Update: Some folks reporting getting errors when trying to download. Most likely the typical App Store weirdness so just keep mashing the buy button and it should eventually work!

  • _mean.13

    WARNING REQIURES A GODDAMN INTERNET CONNECTION 😒 I thought they changed something at least but it still feels like the soft launch game I've played

    • Mr.Ace

      Good thing I have unlimited data :3

      • Tallgeese

        Welcome to Ubisoft.

      • Mr.Ace

        The only thing I don't really like about this game is the lack of diversity in the assassins customization .......yes I'll be that person to say it

      • Tallgeese

        Am I getting a minus one or is Ubisoft? I don't care if you don't like what I said, but it's not an opinion, it's a fact. You don't downvote facts just because you don't like them! Ubisoft's motto lately has been online-all-the-time chrome-everything. AND THE EARTH IS SPHERICAL!!!

      • Steve Gorden

        Cool game but... no network play. I'm done with waiting for 'ios first' games. There are better games on google play right now. DeadBotz for example has way better graphics *and* multiplayer/Lan play.

  • thejbe

    Will wait for it to go free in a few months, then pay for IAP.

    • Mr.Ace

      Your all a bunch of nerds getting mad at a mobile game lol so pathetic

      • http://toucharcade.com Eli Hodapp

        Well, you're not wrong.

      • Mr.Ace

        Lol

  • Samurix16

    Does it require Game Center?

    • Tallgeese

      Probably not. The game requires you to always be connected (quite often, rather) to Ubisoft's servers, so I don't see why they wouldn't have their own multiplayer scoring system, especially with the game center bug thing...

  • VMaéstro (Music Producer)

    I'm not going to buy the game unless they are going to make it offline. Downloading this game for about +2GB on my phone and can not be play when I not home, well that's a major downside. Nice try Ubisoft.

  • Woooooooo!

    Wow what a bunch of whiny bitches, I'm not buying unless they shrink it down to nothing, I won't get it unless it's free, what greedy bastards they have optional IAP, for the love of God they require internet connection. Scary part is, these are grown ass men.

    • thejbe

      Oh the irony.

      • Woooooooo!

        Nah it's $5 either buy it or STFU. You don't HAVE to buy it. People want it basically free lol and don't want IAP (before they only wanted premium) and it can't take up any space on their phone. Must be Barnie Sanders voters. (Yes I intentionally said Barnie)

      • Woooooooo!

        I mean shame on them for trying to make money for something they made.

      • CodeREd

        I can understand what you're saying though. I'm a Realtor and people are shocked and outraged that I attempt to make money while working.

      • cmmc38

        Try being a doctor...

      • YARRRRR

        You are using a particular logical fallacy (the scarecrow argument) at least twice. First, you take all the opinians different people stated, and create an image of a person who states all of those at the same time. Needless to say, since opinions came from multiple people some of them are mutually exclusive, so the imaginary opponent you created looks really stupid, but that image does not exist, you made it up. And after that, you pretend like some of peoples you criticise say that the devs should not try to earn money for their work, which noone said here against you.

        Oh, and there is a false dichotomy as well, when a person says 2gb is too much for him for an online-only game you say "and it can't take up any space on their phone". Besides that you ignore the "online" part completely and that again you refer to a single person in plural form, there is a huge amount of middle ground between 2gb and "any space".

        You, sir, are a registered logic offender now. As your lawyer I would advise you to repent before it's too late.

      • Woooooooo!

        Wow, good one. Just roasted me there.

      • boydstr

        🗯 😳

      • OrangutanKungfu

        To be fair, the people who want it free probably aren't the same people who only want premium! I'd rather it were premium with little or no IAP and, more importantly, offline, so I'm not going to bother. But I'm not complaining! Each to their own.

      • curtisrshideler

        I'd love to spend $20 on a good Assassin's Creed game for mobile. One where they don't try to IAP you to death AFTER you already BOUGHT it. The very valid complaint is that they'll charge for it now, but will eventually make it free to play once the sales drop, just like Assassin's Creed Pirates. And though I have unlimited data, many people don't. So, they'd like to voice their opinion that it's not worth paying for extra data every time they want to play away from home. They have every right to voice their opinion, just like your right to an opinion. Your opinion is more about their opinion and their opinion is more about the game. So, please don't tell anyone else to STFU. Let's all talk about the game.

      • https://soundcloud.com/vmaestro999 VMaéstro (Music Producer)

        True. I personally like this comment. It make sense now.

      • James

        Most people seem to be complaining about the Internet connection and not the price...which is actually a fair argument when it comes to data usage.

      • Mr.Ace

        I agree with @Woooooo you all need to get your heads out of your *** you all sound like 14 year old nerds complaining about a game thats for PHONES lmfao shut up and sit down

      • James

        Isn't the whole reason why we are on here is to discuss mobile games??

      • Mr.Ace

        Yes but there is no reason everyone should be arguing with each other about a mobile game that can easily get updated

      • CodeREd

        Is Ubisoft paying you?

      • YARRRRR

        Whether it will or will not be updated, it makes perfect sense at this point to discuss the product that is for sale right now at it's current state.

    • Gurney Halleck

      Dood, you miss the point of the comments here completely in your own whiny post lol. Poetic justice, or just irony? Lol...

      The commenter stating he would wait for this to go free then purchase IAP is not demanding that this go free to play, he is predicting it. And considering that this is exactly what happened with Assasin's Creed: Pirates (originally $4.99 premium release price with freemium mechanics which quickly went f2p punishing early adopters.) This is not an unlikely prediction.. I mean, this game started out as f2p. Might it run back to that if initial sales are unimpressive due to the lost steam from a wonky release history, and perhaps now dated design approach?

      The comments about "online only" are fully legitimate.. What point is there in requiring online connection in order to play a premium single-player game when that means many people who buy it will not be able to play whenever they want to? Not to mention that paying for data used while playing can create additional costs in bandwidth usage.

      Many including myself are also interested to know if this is just a stale, empty, and bland feeling game ala Exiles, with poor/light story elements and basic fetch/kill style gameplay. This game bills itself as the first Action RPG of the AC series. I personally would like to know if this is a "role" with any depth and immersion to it, or just a repackaged f2p game with a price tag and premium currency.

      As for your comment "just buy it, or stfu" don't you realize this is a community forum for discussing the merits/faults of games so that we may all benefit from reliable shared impressions and information about a title before we spend our hard earned cash on one of many many available titles to muddle through? By your logic there is no point in this forum existing and people should just blindly "buy it, or stfu" any game they are considering without any feedback so that companies that make games make more money regardless of the quality of their content...

      My question is "Are you really an idiot? Or do you just look like one on paper?"

      • Woooooooo!

        no not whiny just calling it like I see it... "Dood". People unhappy regardless of what comes out week in week out on this page

      • reverand79

        Wow man. That's a lot you have to say about nothing. If you apply yourself in the real world as hard as you do in the virtual one I'm sure you'll go far. Step down from your soapbox son.

      • Tallgeese

        One of the things you're referring to

      • Tallgeese

        has a way lower

      • Tallgeese

        threshold

      • Tallgeese

        Don't listen to them, prinny! You are a hero, dood!

  • TripMX

    OMG, this ruined EVERYTHING!! I was just about to press the 'BUY' button too! Until they remove the DRM, I'm not buying shit! Everybody else, please enjoy the game at your convenience.

  • ineptidude

    Haha I got it for free because I just had to update the soft launch version. Screw you Ubisoft

    • Gurney Halleck

      Okay, great, and the point of your post is?

      Are you only saying "screw you Ubisoft" because you got it for free and you're enjoying it on their dime ironically due to their changing pay models after soft launch? Or, is this actually not a fun authentic AC console experience as they have claimed in their recent developer commentary and you are saying "screw you Ubisoft" because it's a crappy release version and you're glad you didn't waste any of your money?...

      Just wish someone would actually share their impression of playing this game...wow this is looking mixed at best..

      • Woooooooo!

        Yet ironically you haven't posted about the game and post your own whiny rebuttals on things that have nothing to do with game play "poetic justice" "irony"

      • ineptidude

        Nope my bad. I wrote that before opening the game. When it was in soft launch there was all sorts of F2P shenanigans going on. Timers, energy, premium currency, the works. I was under the impression they kept all that crap in and added a price. That stuff seems to have been removed and converted. The gameplay is still the same. On-rails climbing and difficult to use camera controls is the worst of it. I might buy it in the US store but I'm still wary of when Pirates went free after I bought it. And this one has a multiplayer aspect that I don't think will survive with an entry fee.

      • http://toucharcade.com Eli Hodapp

        We told people over and over that this version of the game was going to be different but no one listened.

  • Chq

    Why do they want real money (!) for THAT?

    • Andrew Fretz

      If I ever learn crochet, I am using your comment as my first framed and displayed piece to show off to all friends and family that enter my home. This isn't me being sarcastic, I would truly do it and enjoy the conversation piece it would become. Just imagine a cold winters day, maybe sitting down to a new years dinner and looking up from the Fretz family table above a roaring fire at the hearth to see these magical words immortalized in cotton and polyester. Pure perfection. Commenters bless us, everyone.

      • Chq

        I like your little story.

      • Tallgeese

        Is he talking about modern art!?

  • robotkirby

    All the fussing aside, how's the game?

    • Woooooooo!

      It's pretty good, movement can get a little wonky,UI needs a update. Not riddled with IAP. Game looks good

  • zRebornX

    cheap version of assassin's creed that requires internet connection... -_-

  • cabuckn

    I could be really confused here, but why do people lose their mind over data required? I have wifi at home, at work, at most restaurants, at the coffee shop, etc. So aside from driving to work, I never worry about my data plan. And I have 15gb of data (some ATT share plan). Same for my wife. Are people just raging or am I missing the big picture?

    • speedyph

      A lot of people are kids that's all lol 👻👻👻

      • cabuckn

        I suppose. Never thought about the average age on TouchArcade. Maybe I'm the rare one, I'm 30 lol

    • Rob Brundage

      Because the schools Block the servers. And if you have classes with alot of free time you're gonna want something to pass the time.

      • cabuckn

        That makes sense too. And I forgot about people using only Touches or iPads.

      • Stormourner of the Nature

        the offices block the servers aswell

    • err404

      Your not confused, just ego centric. In a literal, not pejorative sense. Some people have different needs than you.
      Call me paranoid, but I don't connect to public wifi. Ever. So it's my secure home wifi, or my cell plan. And I don't invest in a mobile game to play at home.

      • cabuckn

        No need to get aggressive. I was asking. Even said maybe I wasn't thinking about something. I fully understand that other people have other needs. Like you and I, two completely different needs. Just seems that those who do not want a data connection are extremely vocal about it so I was curious.

      • err404

        I didn't mean to sound aggressive. That's why I said "not in the pejorative sense". The fact is most people struggle to see situations from other perspectives, aka ego centric. I was just being a bit cheeky. No offense meant.

      • cabuckn

        Haven't had enough coffee. Read your tone wrong, my bad 🙂

    • http://toucharcade.com Eli Hodapp

      It's a vocal minority thing. The vast, ridiculously overwhelming majority of people playing iOS games are doing so on iPhones where they've got a data plan and whether or not a game is connecting to some server somewhere is wholly irrelevant to them. Like all comment threads though, you never see those people being like, "Fun game! Works great!" ...Which gives you a bit of a skewed perception that *everyone* is having these problems and are mad as hell they can't play it on their iPod Touch.

      • cabuckn

        Hashtag truth.

      • YARRRRR

        Well, this is simply not true, I've seen multiple comment threads filled with praise to particular games here on TA. Do you really think there are none and should I show the examples?

        Also, the existence of term "vocal minority" does not mean that the most voiced opinion in any community is the opinion of the minority, I hope you understand that. If that was true, steam games with the worst reviews would be the greatest ones. Sometimes the minority is louder, but that never ever ever meant that you can always brand the most vocal opinion as a minority opinion without additional data.

      • http://toucharcade.com Eli Hodapp

        Ok

    • Moses

      Why oh why? Think about it! I have a few reasons:
      1. I'm not that rich and I can afford to have my data on so often
      2. The game will become useless the minute the servers go down
      3. There are countries where public wifi, office wifi even home wifi doesn't exist.

      I personally take option 2

      • cabuckn

        Okay that's fine. But for the places that have no web access, they sure spend a lot of time complaining on a website about things not working with the web. That's all I'm trying to get at. It may be better to use a Nintendo DS or something so you don't stress out as much about data being required (not you personally, some of the other posters).

      • http://toucharcade.com Eli Hodapp

        You're wasting your time. Like IAP, online connectivity is something people will absolutely dig their heels into the ground and not budge on. You're better off talking to a Trump supporter about how building a wall might not be the best idea.

      • cabuckn

        Dude, what if the Trump wall requires internet AND has iAP.

      • Moses

        Ah! Ah! Good one!

      • Tallgeese

        That wall will never stop a Class 4 Kaiju!!! The Jaeger Project is our only salvation!! OPEN YOUR EYES, SHEEPPEOPLE!!!!

      • Tallgeese

        Data use drains the battery quicker (and for some is expensive) and this isn't a MOBA so there's no reason for Ubisoft to continually demand their games be online all the time. A website needs to be online all the time. A purely multiplayer game does to. If the game changes in a way I don't like I can't revert (let's see how long the IAPs stay away once this goes F2P...). If the answer for the always-online component/DRM is piracy then look to The Witcher 3, Elaine! Or Crashlands.

  • Akiratech

    Can I use a mfi controller with this game?

    • Aaron C

      yes

      • Akiratech

        Then sold thanks

  • Rothgarr

    Can someone explain what's so bad about requiring an internet connection? I can't imagine it using up much data at all. Games like Clash of Clans and Boom Beach require a connection to play and I can't imagine the data being sent/received to be more than a few Kb a pop. It's not like streaming videos or playing an MMO like O&C...

    • morgawr

      Because if you're away from a wifi signal and want to play on an iPad, you can't. Even tho you just paid good money for it

    • DOOM

      People aren't always going to have an ever present internet connection wherever they are. I travel into work daily via the Metro; an internet connection isn't always present in an underground tunnel and I happen to be on a moving train for almost two hours daily, I essentially cannot play any app that requires an online connection during my commute. What's premium about a title I paid full price for when I can only play it whenever developers deem it possible i.e. online only?

  • TywinTheVile

    Hopefully some of you snagged this is softlaunch because then you can grab this for free still. If I rememberfrom the Softlaunch the internet usage is mininal andnits not really a game you'll sit and playbfor hoira anyway. Missions are quick and you can play it on the bus without it draining your data.

    • TywinTheVile

      Play for hours* yay typing

  • Егор Бочаров

    Good thing we have a free Wi-Fi here in the Moscow metro, otherwise it would have been a no-go for my Wi-Fi only iPad. While it's not a deal breaker for me, I really think Ubisoft shouldn't overuse those online DRMs. You can't play the game during long flights, inside buildings with poor connection, in trains and other places where it would have been very handy to pass the time.

  • And_75

    The data consumption is minor but it's the requirement of a constant connection that breaks the deal for me. Totally unnecessary and so limiting for users. It's actually a shame how often this trick is used

  • JaytB

    I'm mainly a PC gamer, so I'm used to DRM I guess. I don't know what the fuss is about when the always on connection is only used for DRM purposes. Does anyone actually know how much data it consumes? I know on PC, DRM just uses a couple MB here and there, hardly anything that would put a dent in even the lightest of mobile data plans. I can understand the inconvenience factor when traveling abroad, but that's no reason for me to pass on a (at first glance) great game.

    I hardly comment, because I feel that a lot of people mostly just comment to complain about something. I bought the game, I love it and I don't care if it uses a bit of data to protect against piracy. People are always complaining about f2p/p2w crap and when something premium comes along, 5 bucks is suddenly too much or an always-on connection or other nitpickings are unacceptable. For me, the game so far has been fun, it looks great, plays great and for 5 bucks I think it's a steal. But that might just be me, being mainly a PC gamer and all.

    I'll let you guys go back to complaining while I enjoy playing some more AC :p

    • http://toucharcade.com Eli Hodapp

      While I'm not sure about this specific instance, typically games that phone home use so little data it's largely inconsequential.

    • DOOM

      So your answer to any PC or Mobile gamer who may not have access to an ever present internet connection is "complain more" while you succumb to obtrusive/intrusive DRM because its the better option for you? OK. I actually prefer premium titles and I would gladly pay 5 to 15 dollars for a premium mobile title (and I have) if it meant I could truly play it whenever I wanted, wherever I wanted.

      • JaytB

        I'm always open for discussion.

        First off, I never said or implied that DRM is the better option for me. I hate DRM just as much as the next guy. I just live in the reality that is the game industry today. On phones, especially Android, there's a ton of hacking going on. I read numerous articles about pirated install-base numbers vs paid ones, and it isn't pretty. You sure won't deny that fact, right?

        So let's suppose you're a developer who puts a lot of time and effort into creating a premium game experience. What do you do? Leave it to chance and hope everyone will just legitimately pay, even while knowing that the piracy rates are through the roof? Or would you choose to protect it with the only protection currently proven to work?

        Just to be clear, I don't like the DRM choice that they made and I would probably even be gullible enough to release my (fictional) own game without it, because that's more convenient for the gamer. Unfortunately, that's not how big game companies work, and they're probably right in making the safest bet if they're interested in their longevity. On PC, premium games have been protected that way for a good while and everyone has come to understand why it feels necessary and accept big companies to do so for their most treasured franchises.

        So yeah, unless better, even less obtrusive, protection is available, I can fully accept and endorse DRM on mobile too. That doesn't mean I have to like it.

        How would you protect your investment in a game that is as secure but better than the current implementation? I'd love to hear that.

      • http://toucharcade.com Eli Hodapp

        This is pretty spot on. Does DRM suck? Of course, but you know what sucks more than dealing with annoying DRM? Studios packing up and saying screw mobile because they released a game targeted at gamers, tried to sell it at a fair price, and most people playing it just end up stealing it. If you follow the Gamasutra developer blogs, it's not like I'm proposing some kind of far fetched scenario. Quite the opposite, this has happened so many times it's hard to choose a favorite example. So, between the choice of Assassin's Creed existing with some weird DRM that might be inconvenient for people or it never being released, well, I'll take the weird DRM.

      • DOOM

        First and foremost I appreciate a well thought out response. Secondly, I would do exactly what the developers of Crashlands did - offer a premium title at a premium price ($4.99) without reservation(s). I can understand why piracy is indeed rampant and why developers would want to impose various forms of countermeasures (DRM) in order to protect their investment, but as you stated, if you were to release a supposed fictional title you too would do so without DRM because its more convenient for the consumer. I simply cannot justify purchasing an application that is actively going to restrict how I interact with it due to not being connected online.

      • JaytB

        While there definitely are premium games that can get away without any real form of protection, it's ultimately taking a chance. If you're a absolutely huge developer house, I think it's only fair to assume you would make different choices as compared to a 3-man Indie team. I'm sure they are aware that it will cost them some customers like yourself, but ultimately the deflection of would-be pirates more than makes up for it, or so those companies think through extensive market studies (making them probably right).

        I just think mobile has been neglected for a long time by AAA developers, so when there's finally a company that actually seems to put effort into making something cool for my phone, I just feel the need to support them. I want them to know that I want more premium stuff like this, and what better way to show that than through my wallet? That's why I think it's a shame to pass on this game just because of the way it is protected.

        But hey, to each their own, I can understand your side of the story too.

      • DOOM

        Concurred wholeheartedly. I was waiting for this title for quite some time only to be disappointed by how this release turned out. I may likely purchase it in the future, and I'll definitely continue to support developers who trust the consumers as much as we (gamers) trust and respect the process. I want more developers to know that there is a market for premium titles (minus DRM), and there are people willing to pay more than a few dollars here and there for it.

        In case anyone is interested in what kind of titles I'm referring to or hoping for in the future: Implosion: Never Lose Hope, Xcom: Enemy Within, Xcom: Enemy Unknown, The Grand Theft Auto Series, This War of Mine, Geometry Wars, Halo: Spartan Assault, Halo: Spartan Strike, etc. All of the aforementioned titles are easily worth a hundred dollars or more, and are accessible at any time, anywhere on my device.

      • JaytB

        At least I can see that we have about the same taste in games. I also own most of the titles you mentioned 😉

        You brought up an interesting point... I'd also be willing to pay way more than $5 for a premium game, preferably without restrictions. I've long been thinking how cool it would be to have some truly big budget AAA unique mobile titles available at a much higher price point. Priced more like Nintendo DS games for example, and developed with the same love and care as many titles on that platform. Then again, higher prices could mean more piracy and/or even more DRM to combat that. I guess only time will tell.

      • http://twitter.com/JaredTA Jared Nelson

        I can't play Implosion because it can't connect to Game Center, which isn't exactly the same as DRM but definitely makes it a game I can't play "any time, anywhere" or at all for that matter.

        Also regarding your Crashlands comment above, the piracy rate for that one was 50% across all platforms and 95% on Android alone. I'd love to live in an alternate universe where the game had an online connection requirement to see how it affected the piracy numbers, their number of downloads, and the money they made on the game. Luckily the game seemed to do well enough that they could sustain those types of piracy numbers, but that sort of thing would bury many other developers.

      • Tallgeese

        I can Implosion and I never use game center... I'm thinking about Imploding right now... Oh wait, I uninstalled it because it was ZOE but worse (ok, it wasn't bad, just not as exciting as I'd hoped, the cutscenes and graphics were amazing though)... Speaking of Implosion, it's hard to say piracy is the bad guy when Implosion literally allowed its game to be given away for free for a whole month... If a game is deemed worthy by the market (expanded sometimes thanks to piracy) it will make money, if it is found wanting in some way, the market will respond accordingly.

      • http://twitter.com/JaredTA Jared Nelson

        Not sure what your comment means, I wasn't talking about Implosion and piracy at all, I was talking about Crashlands. Anyway, I don't care what the reasoning is, anybody who tries to justify piracy in any way is a complete garbage human being in my book.

      • Tallgeese

        Brad Pitt, Wired Magazine, Neil Gaiman, one of the guys who made Hotline Miami, Black Jesus, HBO, Google, Apple, me, actual pirates, artists and inventors for centuries, the newest Star Wars. Did you not read my earlier diatribe about piracy? We're going to be best friends, Jared! This is happening! ^_^

      • Tallgeese

        Aladdin, Robin Hood, Sir Francis Drake, people who use ad-blockers, corporations who use cookies, piracy is a somewhat subjective term... Do you mean people who steal things and don't give back to society? I don't like those people either...

      • Tallgeese

        I would like to disqus sandwhiches!

  • Earth Vs. Me

    For $5 with IAPs I expect the progression to be near freemium level.

  • fabell

    I bought and downloaded this. Hopefully the servers come back up out of maintenance so I can play it soon... Whenever the game the loads it says to check the Twitter page for updates as to when the game will be playable.

    • fabell

      Ok never mind, apparently the game puts you on a server based on your geographical location, and the server for my location is still in maintenance. Just jumped on my VPN for Japan and the game works fine.

  • Steve Gorden

    Nice for iOS peeps but why so slow to get on Android? Anywayz plenty of better games on Google Play available which *also* have online play as well as local lan play- Deadbotz for one is much better.

  • Leszek Jurczak

    The game is quite good as for mobile device. Probably the best and closest thing to the original AC game. At least for an iOS. Anyway if someone wants full AC experience on the go, PS Vita and its AC3: Liberation is still the only one to consider.

  • iPhallex

    A lot of these comments are opinions which turn into arguments and simply don't help people just looking to see an outside perspective on the game ... I haven't really played an AC game before and am considering getting this -- is it fun for long play sessions, or does the gameplay get repetitive quickly? How is the control scheme-- would you recommend using a game pad?

    • Tallgeese

      Sorry about the comment war, citizen. I'd recommend heading to the forums if you want to speak to people who have (hopefully) played the game and are (hopefully) speaking truthfully and (hopefully) impartially about it.
      .
      .(Path 1- Sewers)If you're using the app click on the Assassin's Creed Identity bar at the end of the article (it has a switch to watch/unwatch, but click on the bar/box/cutout thingy and not the switch) it'll take you to the game's prime view page and then click on the, I think it currently says "312 comments and 4 stars," click on that, and you should enter the forums...
      .
      .(Path 2 - Quarry) If you're using the website you'll have to click the bold "Assassin's Creed: Identity" (again at the end of the article) which will take you to the web view of the game's prime page and then click on the part where it says something like "there are 312 comments in our forums."
      .
      . Also keep your head down and don't draw attention to yourself, a sniper team would love to bag one of our officers, and they might just mistake you for one. Now, if you'll excuse, me... GODDAMMIT, I SAID MAINTAIN SUPPRESSING FIRE ON THAT BUILDING, JENKINS!!! JENKINS!?! RESPOND, GODDAMMIT!!! (radio: the unmistakable sounds of someone screaming and some kind of animal noises) CALLOWAY, MASTERS, go see what's eating Jenkins and if it's still eating him, kill it! (you barely hear two "yes, sirs" just as the mortar barrage picks up again... do you take your chances by navigating the sewers or hope no one spots you as you skirt along the open quarry?)

      • Tallgeese

        oh no, I have a feeling this is going to double post in a moment...

    • Tallgeese

      Sorry about the comment war, citizen. I'd recommend heading to the forums if you want to speak to people who have (hopefully) played the game and are (hopefully) speaking truthfully and (hopefully) impartially about it.
      .
      .(Path 1- Sewers)If you're using the app click on the Assassin's Creed Identity bar at the end of the article (it has a switch to watch/unwatch, but click on the bar/box/cutout thingy and not the switch) it'll take you to the game's prime view page and then click on the, I think it currently says "312 comments and 4 stars," click on that, and you should enter the forums...
      .
      .(Path 2 - Quarry) If you're using the website you'll have to click the bold "Assassin's Creed: Identity" (again at the end of the article) which will take you to the web view of the game's prime page and then click on the part where it says something like "there are 312 comments in our forums."
      .
      . Also keep your head down and don't draw attention to yourself, a sniper team would love to bag one of our officers, and they might just mistake you for one. Now, if you'll excuse, me... GORRAMMIT, I SAID MAINTAIN SUPPRESSING FIRE ON THAT BUILDING, JENKINS!!! JENKINS!?! RESPOND, GORRAMMIT!!! (radio: the unmistakable sounds of someone screaming and some kind of animal noises) CALLOWAY, MASTERS, go see what's eating Jenkins and if it's still eating him, kill it! (you barely hear two "yes, sirs" just as the mortar barrage picks up again... do you take your chances by navigating the sewers or hope no one spots you as you skirt along the open quarry?)

      • Tallgeese

        whoops, sorry... Thought it was blocked cuz certain words...