Pocket Mortys [Free] got announced last week and I think I literally jumped out of my chair in anticipation of reviewing this game. Now that it's out, it's time to go get it already. Adult Swim Games' most recent offering is really amazing and free to boot so you can try it out right now to see a great Pokemon like game right here on iOS.

In case you have been living under someone living under a rock, the point of a Pokemon like game (in this case Pocket Mortys) is to gather a team of creatures and battle them against other creature trainers to see who is the best of the best. In this specific game, the co-star of the show also serves as the template from which dozens of variants are born. There are fish Mortys and there are biker Mortys and ghost Mortys and eyeless Mortys and... well you get the picture. There are a lot of Mortys, and your job as the best Rick around is to capture them with mind control chips and force them to fight for you.


If you aren't familiar with the show Rick and Morty, there is still a lot to enjoy about a Pokemon clone that has it's own gameplay system and item crafting discovery. While your primary goal is to strengthen your squad of young Mortys, collecting additional Mortys and gathering crafting materials feeds into the crafting and evolution mini-game like interfaces. Now I won't spoil too much of the fun of the crafting, but if you are already planning on playing this game, I have one thing you really must take away from this article. The mind control chips are craftable and it requires a supercharged battery(battery + turbulent juice tube), tin can, and a computer chip. This may seem like a minor thing to know, but it will allow you to capture a lot more Mortys without having to spend on extra IAP.

Even though there are only 3 'elements' in Pocket Mortys, there is just enough complexity to keep combat interesting. Whenever a trainer prepares to bring out a new Morty, you'll be given their name and picture but not their element and having them memorized gives you a big advantage in not having to orchestrate additional swaps. One of the most satisfying feelings in pokemon is carving out a huge chunk of health from or outright taking down a higher level pokemon simply because you anticipated an elemental weakness properly. That feeling is very much carried over in Pocket Mortys. Walking out of a fight at 90%+ health on all your Mortys is a mighty fine feeling.


Morty evolution is a pretty lightweight system and from what I have seen so far, it is only contingent on two factors. One, having two of the same Morty and two, are they already fully evolved. If you have two Mortys that are not yet fully evolved, you can combine them and create a higher level version with better stat growth. I have not yet come across any Mortys that change element after evolving, but there are just a few blank spots in my Morty Deck, so I won't fully rule out the possibility. Getting fully evolved Mortys quickly is the best reason to buy the IAP gacha packs and will definitely allow you to skirt a bit of the grind by having the ability to take down much higher level enemies.

Pocket Mortys is not a perfect game, but my list of complaints is really pretty short. It sits at less than 700 mb on my iPhone 6+, but it is one of the fastest battery draining games I currently am playing including a few 3D games. The game, which thankfully does not require an internet connection to play, would make for an even better escapist experience away from civilization if it were more in line with other 2D games that weren't graphically intensive. As it is, you might want to bring a way to recharge your battery if you want to play Pocket Mortys while you are out and about. The other, slightly more involved, issue is that the game becomes a slog around the middle and continues to be quite a grind right up to the end. The gameplay differences between clearing levels and beating bosses in the game is minimal and almost purely cosmetic for a large portion of the game.


I would like to think that with an amazing IP and a solid monster capture platform, Adult Swim Games should have plenty of opportunity to not only spruce up it's currently content, but to expand outwards with new story elements. As it is, I feel a little like if there were a Groundhog Day version of Pokemon, seeing the same town, same people and same events day in and day out over and over, it would have quite a bit in common with Pocket Mortys. Luckily there is still charm and mystery to be squeezed out of this one even if you start getting used to the build up to each Council Member fight. Overall this is a surprisingly well constructed game and nitpicks aside, you owe it to yourself to dig into the game and ask why aren't there more big name Poke-clones out there.

TouchArcade Rating

  • j.e3diu

    IGN gave it bad score, shallow combat and whatnot. I'll try myself to forge my own opinion though. Great review!

    • j.e3diu


    • Jamesrooney27

      Ign dislikes mobile games

      • Stormourner of the Nature

        nope (some) ign users hates mobile games

      • Jamesrooney27

        And some people who write for ign also hate mobiles games it is not worth going on website if you're mobile gamer unless you want free game of month

      • InTheAir

        Mobile haters are really just as childish as the general, F2P mobile community itself.

      • Jamesrooney27

        I find the console and pc community lot more mean than mobile community Maybe that why I prefer mobile gaming over console and pc

    • http://toucharcade.com Eli Hodapp

      Not surprising.

      • Onikage725

        Can't spell ignorant without IGN.

    • PallaZ

      IGN 6.5/10

    • Koda Motoi

      Nobody should ever listen to IGN.

      Never forget that IGN gave God Hand a 3.0!

      • AndrewPM

        God hand?

    • Desertking24

      Let's not forget IGN gave Pokemon AlphaSapphire/OmegaRuby a 7.5/10 for having too much water.....duh it's a freaking island morons!

      • Onikage725

        AND a remake. Where they not expecting water?

    • Kostas Ganetsidis

      I was pretty excited with the announcement but I have to agree with IGN. 6/10 was what I was thinking during this game. It's very repetitive and the Mortys all felt the same after 1 hour. Also there is no story line or cohesion. If they had put a little more work on those things it would have been very enjoyable. As it is, it's bearable in small chunks and it being a mobile game is what makes it get away with it.

    • Hexyz

      The combat isn't anymore complex than Pokemon, honestly.

  • eventide

    You guys beat it pretty quick. Is it that short or have you had it for a little while?

    • http://toucharcade.com Eli Hodapp

      We got an early copy when the game was announced.

  • DvDarkman

    It's fun, and has the Rick and Morty charm... But feels like it pushes for IAPs a bit hard.

    • curtneedsaride

      And that's why I don't want to give it a shot. I'll stick to the premium RPGs. But if they ever released a premium version of this, I'd probably give it a try and maybe even watch an episode or two.

      • Matthew Oakley

        the thing which people could be giving their two cents about. it was a solid go at a free rug meant to stir up the nostalgia and all of us who are old enough to experience Pokemon when it first came out. It was simple and basic in structure but was able to consume you for hours because of the fact that there are so many different types of Pokemon just like there are so many different types of mortys. The game that you're paying literally nothing for, if it gives you more than a half hour of entertainment consider yourself grateful because none of the other free to play games have anything more than the ability of the swipe or a remake of clash of clan and even though it has the opportunity to pay for things you can get by just fine without it. I laughed consistently during my break at work for the whole half hour and I still felt like I was accomplish something while trying to obtain the first few badges. Sure you can go ahead and criticize it for losing its appeal after a few hours but who is spending a few hours staring at their phone. Sure you can discredit the game for that however I got to describe people's lives one through actually doing with themselves in the bigger picture if they're really spending that much time playing a game on their phone. its kind of disgusting

  • Errol

    I think it would be cool if someone from TA streamed this game at some point 🙂

    • http://toucharcade.com Eli Hodapp

      I'm pretty sure it will be if it hasn't already.

      • Errol

        Thanks Eli! I'll stay tuned and see. Was currently just partnered with TLaz99 in this weeks tavern brawl during stream 😀

      • Andrew Fretz

        Yep, we were under an embargo so its full steam ahead now that its out!

  • ffaust

    How big is it, App Store has it close to 700mb.

    • toofinedog

      627 MB installed

  • Rocka

    7.5/10 too much Mortys

  • nini

    I think I really just want a Telltale adventure game based in the Rick and Morty universe (or multiverse), haven't seen a humorous game from those guys in a while.

  • Zendorphin

    So how long to finish if? Any post-game?

  • bpcookson

    Has a good start; lots of good humor and familiar poke-mechanics. But it gets real slow real quick. Because Marty's are fairly evenly matched, you have to play to weaknesses at all times or suffer huge setbacks. I ended up running around collecting parts, trying to avoid trainer battles, wishing I could collect more Marties but then afraid to collect one if I had a full party because what happens then, and needing to buy LOTS of serum to keep my team ready. Just feels like it got real brutal real quick, and just gets harder with every portal. You can watch ads to gain 30 shmeckles but you need 250 for each serum. I really wanted to sink my teeth in on this one but I think I'm through with it.

    • Robbie1350

      It's Morty get it right

  • joezero

    After playing this heavily for the last few days, I have to say this is one of the most spot-on, accurate reviews I have ever read. The analysis is well reasoned and very fair.

Rick and Morty: Pocket Mortys Reviewed by Andrew Fretz on . Rating: 4.5