743207_largerHeroes of Loot [$1.99] by Pascal Bestebroer is not just another fantasy RPG. I hadn’t played an old-school crawler like this in some time so the dread of disconnect and an extremely high level of entry were present before I even booted the app. Moments after clearing my first dungeon, I was given the treat of old-fashioned grinding in its purest form. While running and gunning my way through the ghoulish hordes with metal and magic, I was surprised by the smooth gameplay and understated strategy that makes the app illuminate a corridor in the genre all its own. Heroes of Loot provides a speed and intensity that keeps me on edge, sprinkled with a sensible amount of wit and satirical nodding, keeping the experience inviting and ever-playable.

When it comes to presentation and gameplay, Heroes of Loot is stellar. My crew of whimsical character classes prepares to scrounge up treasure and hack through continuous dungeons. Each has a variation of skills ranging from strength, magic, and XP. As XP is gained, each class develops neat and new combat animations. Yet, I soon realized that two of the four characters were far more superior in combat while traveling harder dungeons. The stages are large enough to get lost in, and – with the right inventory – compact enough to perform risky speed-runs.

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The enemy seems to scale really well with the leveling-up of my character and maintains the well-balanced combat in numerous arenas. After long gameplay sessions, I feel the dungeons lack variation and seem to advance my character to a different corner of the same square. However, the additional shops, challenge rooms, and secret areas somewhat keep the maps interesting and dynamic enough to not become unbearable. Breaks are definitely needed; with lots of dry humor during short cut-scenes, I could crack a smile while my thumbs received a much needed rest before more hectic arenas were entered. Heroes of Loot also sports a much appreciated quick save option to continue the grinding progress at my own super-slow and deliberate pace.

Lightly covered in slick pixel-art is a fast-paced shooter that handles excellently. The controls feel purposeful for immediate enjoyment by including a single virtual button for attack/shoot. Hours of adjusting to a virtual d-pad/buttons and inevitable irritation are avoided as combat is assisted via auto-aiming and movements can be directed by tapping anywhere on the left-side of the screen; standard attacks and magic are controlled within one button, the integrated skill of striking and using magic whilst conserving my spell mana, coupled with permadeath, are interesting and forward-pushing challenges that makes rookies into heroes and heroes into masters.

It keeps me from blindly entering heavily guarded areas and allows for experimentation with multiple attacking strategies. My only beef with auto-aim is when in tight quarters (any dungeon), the necessity to quickly focus attacks in any particular direction also requires me to face and almost certainly walk a short distance toward the very enemy I’m attempting to hit. It is a small knock but was absolutely the reason for many grave endings on many occasions.

Touting leaderboards, special artifacts, and permadeath, there is a wide assortment of inspiring gameplay to keep any Apple device’s battery draining for hours. With more updates coming to this frenetic yet tremendous app, it is a must own for newbies and dungeon vets alike. Players in the forums dig this app as well, so let us know if you like Bestebroer’s applauded effort as much as we do.

TouchArcade Rating

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  • ScotDamn

    Agree it's a fantastic turbo charged dungeon runner. He's already updated the game with fixed V-Stick by the request of many. Good times here.

    • smes3817

      Where is the option to make the joystick fixed?

    • toxiccheese

      Is there an actual win state for the game? Or is it endless?

      • http://rekzkarz.com/ REkzkaRZ

        No win. It's about improvement / higher score / higher exp, etc.

  • Amenbrother

    Yup agreed!

  • renatpl

    I'm happy they listened and the controls are better now!

    • shadax

      Sweet. Definitely gonna get back into this then

    • Protoman

      Nice. The only things that kept me from enjoying this game was the crap control scheme. I'll give it a go again.

      • Protoman

        If they added a fixed stick in an update I can't find where to select it. Guess I'm back to being done with this game. Balls!

      • wrugoin

        Whoever thought a non fixed, moving stick was helpful? Controls are so frustrating I want to throw my iPad across the room. Options need a toggle damn soon before I rate this game.

    • wrugoin

      Better than what? The floating joystick is difficult on an iPad. What was it like prior to the change?

      • Royce

        They changed the floating stick so it can't be dragged close to the screen edge and make certain movements impossible.

      • wrugoin

        It doesn't seemed fixed for me. Especially when I drag down. I often find my character stop when moving in the down direction because the floating joystick dragged right on the bottom edge and my thumb has nowhere to go but off the screen. I have to replace my thumb and pull down to once again find my thumb slip off the screen to maintain the path down.

  • wrugoin

    I've played for the last 20 minutes. I don't know if I'm bugging, but I'm getting no XP on any run. Is that normal?

    • Dark Jak

      Same here. I'm confused.

      • quizoid

        Me too... Odd :/

        Maybe we're just impatient and something is supposed to happen later...

    • Ratallideth

      Idk why, but you have to die once per hero to get XP with that hero

      • wrugoin

        Thank you! I actually played each class once without getting any XP and just gave up thinking it was a bug. Can confirm each character is getting XP on my next runs.

  • Zenfar

    Ok Heroes of Loot or Infinity Blade III?

    • Dark Jak

      Heroes of Loot is fun, but Infinity Blade III blows it out of the water. Absolutely no contest.

    • zakroma

      IB3 is just pretty graphics with point snd click on rails......

      • Taclys

        You haven't played IB3, have you?

    • lepke

      IB3, a triple A title, regardless of its platform.

      This game on the other hand...

  • wrugoin

    Another note to the devs, please allow orientation change. When I play in landscape, I like turn my iPad clockwise. Thanks

    • Royce

      It does this already.

      • wrugoin

        Mine doesn't on the iPad (3rd gen, iOS7). I'll flip the screen and the game stays upside down.

  • wstutt

    I don't comment here often, but....

    Your writing style feels forced. If you would tone down the use of so many adverbs and adjectives that don't quite fit, I think you would be doing yourself a favor. Sometimes a bicycle is just a bicycle - not a whimsical or satirical one.

    I say this out of love for the site and desire to see improvement in your style and not out of hostility.

    • wingsofdestiny89

      Glad I'm not the only one that feels this way about this post

    • houseofg

      The persistent use of passive voice is what was killing me.

      • manofredearth

        I see what you did there...

  • Nekku

    i'm rly on the fence with this game since it came out. Dunno if i should buy it or not. Ugh...

    • Gustav

      Not.

  • Gustav

    So overrated. It's 2 stars at best. Didn't try the new controls yet though. But overall it's not polished. Your other article a few days ago made me buy this game and regret it.

  • lepke

    Everything gets 4stars +

    I know I made this comment before but... You would think reading this site that every thing is GOTY, just think about it please.

    • Taclys

      I've seen plenty of apps they've rated well below 4 stars. Plus, every review is subjective. Read the review yourself, and come up with your own star rating.

      • lepke

        Check top rated games on the site, just this year alone, just saying.

      • Protoman

        I'm so sick of hearing this. If you're a blog be a frickin' blog. Review sites have ratings based on standards not opinions. If TA wants to have it this way just stop pretending to be a damned review site. You're not journalists your bloggers. Quit playing at something you clearly don't want to be.

      • http://twitter.com/JaredTA Jared Nelson

        I wish this comment made any sort of sense so I could give you a response, but I'll try. I just don't really know what to tell you, video games are not blenders. Opinion comes into play with all reviews, whether you like it or not. As to the difference between a blog and a website, I'm not even sure what the difference is. TA is an independent website made up of two dudes who like video games, I'm not sure what classification that puts us in. Either way, if you don't agree with someone's review, that's fine too. Nobody says you have to.

      • http://rekzkarz.com/ REkzkaRZ

        @Boardumb:disqus - it made sense with this one point: factual reviews are helpful. "My gut says" is more opinionated & folks will disagree.
        Another way to interpret is -- maybe you could use some OBJECTIVE ways to rate games vs SUBJECTIVE.
        I don't have a huge beef with this game (still on the fence with it, actually), but there were other reviews where the game seemed impossible to connect with the rating it got -- even the reviewer would say "this is really weak" and then give better than 3 stars.

      • http://twitter.com/JaredTA Jared Nelson

        Video games aren't just one thing, though. There is no set of standards that will apply to every video game. It's the same with music, movies, literature, etc. That's why I say they aren't like blenders. Blenders have one purpose: does it blend? And even then there can be differing opinions, my criteria for how well it blends ice might be different than yours.

        What is the one single purpose of a video game? Is it to entertain? To challenge you? To make you think about life and the universe on a deeper level? To let you mindlessly kill a few minutes of time? All of those? None of those? There is no right answer.

      • http://rekzkarz.com/ REkzkaRZ

        The only answer that seems right to me is, "A video game shouldn't suck".
        But even that obvious rule seems to get broken on the Appstore. WTF?!?!?

      • darkcheetah

        Why does my post keep disappearing?

      • Protoman

        Because your a moron...

      • darkcheetah

        Could I at least get an answer to why my post got erased. Protoman is pretty much insulting me here and his are still up. I made a rational argument in the hopes of bettering this place and my post gets erased. I really don't understand..

      • darkcheetah

        You know, if you weren't so rude in how you word things people might actually get the points you try to make. Communicating respectfully is what moves discussion forward.

      • Protoman

        You mean how your long winded soliloquy got tossed? There's no point in not bring rude here because when you make a good point they just erase it. So there's no point in bring respectful here because this isn't a discussion. Moron.

    • Adam van Son

      They've addressed this in the past, I believe; they tend to review the good games and the high profile games. There's such a vast amount of game releases that they focus on the ones people should pay attention to.
      Their choice, I guess.

      • lepke

        And this fit that criteria? Yikes...

      • http://rekzkarz.com/ REkzkaRZ

        @adamvanson:disqus -- meh, the ratings are generally a bit off.

    • DCver3

      This site is annoying...

    • DCver3

      Every game is awesome. That's what that means.

  • Karzay

    It's not a bad game, just ultra-simple. The game auto-aims for you so all you really do is move around the room and avoid being hit until everything is dead. Then move on and repeat.

    I can see why a lot of people like it, because it makes them feel like they are great at it, but there isn't a lot of depth, so it makes it hard to keep my interest. It's a good game for what it is.

  • DCver3

    I love how nazi-esque the moderating is here any difference of opinion seems to get deleted. Well, my dad loves it. I just like the site. It's sort of annoying you can't discuss things openly here to me.

  • DCver3

    Now erase my last post...

  • DCver3

    Yes! It worked! I made someone erase my post! Awesome!

  • DCver3

    YES! Erase my posts little hitler monkey!

  • DCver3

    Your gonna be stuck on this one comment section all fucking day...monkey.

  • DCver3

    Am I blocked yet?

  • DCver3

    NO! THIS IS GREAT!

  • DCver3

    This site is run by close minded turd burglars!

  • DCver3

    Jared. You little poopbroom. Quit erasing my posts.

  • DCver3

    Why ARE YOU NOT BLOCKING ME???

  • DCver3

    Or do you not have that power. Little impotent are we?

  • DCver3

    You were sexually abused by your father weren't you?

  • DCver3

    Awwww...why didn't you erase my posts?

    • Karzay

      TA can't always monitor when you post comments. Please save them the trouble and delete your posts yourself.

  • philadendron

    How are GameCenter achievements for this game? Are there a lot? Are they all impossible or is there a nice variety of easy, medium, and difficult achievements? Thanks.

  • Houndskull

    4,5 stars? The game is alright, but that rating is just tooo damn high.

  • Goggles789

    I played this for a couple hours, but couldn't get into it. The App Store description used that stupid marketing buzzword on me again...rogue like...but this isn't a rogue...it's a run and gun. Hate App Store marketing, sometimes...

  • batmobil

    Great game, but suffered a number of unfair deaths due to the random monster generator thinking it is a good idea to horde up a bunch of super monsters suddenly, when you can barely handle one of them. Needs better balancing on the later levels.

Heroes of Loot Reviewed by Marquice Johnson on . Rating: 4.5