1While we're all sitting around with our fingers crossed that we'll see Final Fantasy Agito hit US shores, Square Enix has gone and announced another mobile Final Fantasy game, Polygon reports. Final Fantasy IV: The After Years, as you can imagine, is a follow-up game to Final Fantasy IV that was first released on mobile phones in Japan back in 2008. In 2009 it was reworked and released for WiiWare, and even appeared on the PSP in 2011 as part of Final Fantasy IV: The Complete Collection.

The After Years follows the adventures of the original Final Fantasy IV cast of characters 17 years after the original game takes place. As you can see from the first screens below, Final Fantasy IV: The After Years uses the newer, "3D remake" look that both Final Fantasy III and Final Fantasy IV received when they were ported to the Nintendo DS and subsequently to iOS.

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I've never personally played Final Fantasy IV: The After Years, but I've heard mixed feelings about the title. Despite how good or bad the game itself is, iOS gamers have had a good run with the Final Fantasy series. We can play Final Fantasy [$3.99], Final Fantasy II [$3.99], Final Fantasy III [$7.99], Final Fantasy IV [$7.99] and Final Fantasy V [$7.99] on the phones we carry around in our pocket. That is amazing. I'm hoping that The After Years is just one more step towards us getting Final Fantasy VI and–dare I say it–Final Fantasy VII at some point in the future.

At any rate, I am definitely interested in checking out Final Fantasy IV: The After Years, which should be hitting iOS before the end of the year and Android sometime in 2014.

[NeoGaf via Polygon]

  • Tatiana

    Now I'm gonna have to finish Final Fantasy IV. Typical story... Got stuck on a boss battle and never ended up finishing the game. But this sequel looks pretty sweet.

    I just wish they'd release FFVI for iOS! Come on then!

    • darkcheetah

      They'll never remake VI or VII. They're saving them for when they completely alienate their fan base and need to pull everyone back in. lol

      • VirtualBoyFreak

        I want Final Fantasy VII ported to iOS. Period.

      • Peter

        Yeah, no need to remake it or anything. Just a port is (super) fine by me.

    • curtisrshideler

      I was just taking my time with FFIV because I wasn't too excited about V or Dimmensions, and thought I'd just level up. Turns out I'd better beat it before Xmas! This is great.

      • QuarterSwede

        Don't discount Deminsions. As someone who grew up playing FF1-7 I'll give it credit for being better than some of the earlier ones. It's much better than you think.

  • Bliquid

    Please, SE, put yor act together.
    After firing the previous CEO you seem to be moving towards the right direction, so please,
    Don't screw us again.

  • cruz30

    Wow, Square is really go all out on mobile development!!! Me thinks it's time for a Final Fantasy 7 remake for iOS and Android!!! Pretty please!!!

    • curtisrshideler

      Yeah I can't understand their slow release times. Throw FFVII up with similar controls as the rest, and BAM! Charge $25 and finally make some money back! Seems like a win/win for everyone. And yet we keep getting other games like FF Airborne Brigade and ATB and that rhythm game and now maybe Agito. And all we want is VII... And I'd love to have IX while their at it. Still my favorite graphics style of the series.

  • zergslayer69

    Awesome, it uses the 3D look. I was worried it's just a quick cash in using the PSP port or something.

    • http://www.NFOhump.com/ Sabin Figaro

      The PSP version was nothing less than magnificent. The redrawn visuals were great, it felt like a HD remake of the original game and it even came with The After Years. If FFIV-TCC came out on iOS, I'd buy it.

      • Peter

        Totally agreed, I wish we had the PSP collection of FFIV instead of this. That 2D was top-notch.

      • pdSlooper

        The PSP version also had Final Fantasy IV: Interlude. To my knowledge you can only get that on TCC.

        I don't think zerg was saying the PSP game was a cash-grab, though, but saying that s/he was worried the iOS version would just be a port of the PSP version. Zerg can correct me if I'm wrong.

      • http://www.NFOhump.com/ Sabin Figaro

        Oh don't get me wrong, I agree with you completely; I didn't think zergslayer thought that FF4TCC was a cash-grab, I fully believe he thought that simply porting the PSP version would be the cash-grab, so I was simply saying "I wouldn't mind if they did" :D

      • pdSlooper

        Ah, I understand now.

        At some point in time I'm going to wind up buying their iOS version, even though it's "just" a port. I'm such a sucker.

      • zergslayer69

        Yea I wasn't dissing on the PSP version, just praising them for putting extra effort into this whereas they could've just gone the easy route and did a port and charged a premium price for it. Easy money.

  • LCRyan

    It's hard to get behind releasing retro, or in this case retro-style, games with the 3d makeover. The nostalgia I feel for the FF IV world is tied to those sprites an Super Nintendo mod music.

    • QuarterSwede

      This. I'm not a fan of the 3D remakes. Takes the feel completely away.

  • http://www.NFOhump.com/ Sabin Figaro

    This is awesome, completely remaking TAY for the 3D NDS/iOS format, very nice. It's still not as fantastic as the 2D redraw of "The Complete Collection" on the PSP (seriously SE, release THAT!) nor the oft-teased but never released 3D NDS-style FFV and FFVI, but still... not bad at all!

    • pdSlooper

      I am kinda impressed that they're going for a full 3D style remake.

      • http://www.NFOhump.com/ Sabin Figaro

        Me too, quite surprised in fact :)

  • ImJPaul

    This is great news. Not quite as appealing as having 6 on my phone. But still good news none the less. 6 will come soon enough. Who knows how long it'll be till they can release 7-9 but when they do ohhhhh boy. And while they're at it release Ehrgeiz. That game was awesome.

  • Dr. Woodenstein

    I would love to point out ot everyone that keeps saying that Square needs to remake VI and VII for Android that you can just grab and emulator on Android and play them. That's one of the primary benefits of Android, emulators are allowed without having to rework your device.

    • Earth Vs. Me

      That's pretty rad and all, but I'd shell out serious green for a touch screen optimized, HD port of FFVII. I think it'll happen. Why would they stop at V?

      • pdSlooper

        Yeah, I wouldn't mind a remake of FFVII. It's pretty hard on my eyes these days...I was never good with early 3D. Though I can deal with pretty old 2D without griping, go figure.

      • Dr. Woodenstein

        Now first let me say that I agree with you whole heartedly, but at the same time let me bring up a very interesting point. What does touch screen optimized really mean? I bet you think you can answer that one really easy right? I'll bet you can't. Remember Cthulhu Saves the World? Everyone hated the touch screen swipe to move controls, so they added a D-Pad. That makes it play just like my emulated version. Yet again, remember Zenonia? The original (and all of them really) used a D-Pad and everyone complained it didn't really feel like a game made for a touch screen. I wish I could give a touch-to-move example as well but none come to mind. Nevertheless touch to move games are notorious for being inaccurate. So... the only real differences between my emulated version and your touch screen optimized, HD version is that I can save anywhere and speed mine up for level grinding while yours is HD and looks pretty. Honestly, I prefer my version. Like I said though, I still agree with you that why would they stop at V (though I'm not so sure they won't stop at VI) and I would certainly buy FF VII even if it was $20 (maybe more).

      • Earth Vs. Me

        I think the previous FF games have been perfectly optimized for touch screens. A virtual D Pad which shows up anywhere you place your thumb, and the ability to tap enemies and menu items to select them is touch screen perfection as far as I'm concerned. I'll be more than happy if Squeenix continues that tradition with all their ports.

      • Dr. Woodenstein

        The combat mechanics work fine but despite the fact that the anywhere-touch joystick works well I would rather it be placed in a single spot. Idk why, I just would.

  • pdSlooper

    Final Fantasy IV is my favorite game of all time. It's what made me a gamer, years after I played my first game on Atari hardware. I've played every domestic release, except the iOS port. When I first got on the internet, I chose a screenname based on the game.

    But I can't bring myself to finish The After Years. It's written like an *incredibly* bad fanfiction and is so grind-heavy even I got frustated and bored (and I'm not just a fan of FFIV, but and experienced jRPGer).

    It does have an interesting moon phase mechanic added to the combat system, which (with a full, varied party) makes random battles more engaging.

    • Dr. Woodenstein

      I would really love to get a KRPG player's opinion on the grinding in this game. Of course I happen to have played several and I really enjoy them (though not as much as JRPGs) but I've never played The After Years. Basically what I'm getting at is I wonder how The After Years compares to a KRPG since they're so grind heavy, you know just out of curiousity.

      • pdSlooper

        Hm. I haven't really played many kRPGs, but if you're okay with a lot of super repetitive battles (small battle party, small monster roster, small explorable area -- in other words, very little variety) then you should be fine? I don't usually need to set time aside for grinding in my jRPGs because it happens incidentally while I'm exploring maps, looking for bestiary entries, trying to steal items from monsters, doing sidequests, etc. I love that stuff, and I love discovering and fighting monsters...when the scenery is changing at a steady pace, at my demand. TAY's original development as an episodic game for Japanese mobile phones may have influenced the design of the game's "chapters", which to me feel cramped and kind of closed off (I have only played the Prologue fully, and tried playing 2 other chapters - Rydia and Palom).

      • Dr. Woodenstein

        Interesting. See I tend to grind even in JRPGs just because I like to blow away my enemies even more than I normally would. I always found grinding to be one of the most fun about RPGs in general. Due to the fact I normally end up focusing on just a few characters anyways and that I'm so used to battling the same monsters over and over I may be ok with the game for the most part. However your description does make it sound as though it didn't get the amount of work that it should have.

  • ElPumo

    Yes!

  • ExcaliburEdge

    I doubt 7 will happen in the near future. Maybe when we get the iphone 9s.

  • heresandypandy

    It's mental that Square haven't already released 7 by now. The hardware can cope and has been able to for a few years... It's probably the biggest cash-cow they own and the profit they'd make would more than justify the cost of converting it over to touch-controls and whatnot... I do wonder if they're planning a fully updated remake on the next-gen consoles, it would perhaps explain them not wanting people to replay the story and thus put them off buying said hypothetical remake or something.

    • ImJPaul

      They have said numerous times that a remake just flat out isn't going to happen. The amount of manpower and time that would have to be invested just doesn't seem logical to them. When ps3 came out they used the intro from ff7 as a tech demo. That's the closest were gonna get for a long time unfortunately. Despite an online petition with over 100,000 signatures (Just in America) they still refuse. One day. Just not anytime soon. Wah.

  • TJF588

    G-g-g-gh...! A 3Dmake of FFIVTAY?! Whoa... Still haven't gotten to it on PSP (wanted to blast through FFIV, but didn't feel up to finishing it yet again), so dunno if I should hit it there, wait for iOS (with Game Center, to boot), or, dare I dream, PS Mobile/Vita (former've which could well end up with troph's before long; hoping by the time I get a PS Vita TV).

    • TJF588

      Mentioned by others, yet slipped my mind, but I'm curious on how, if at all, they'll handle the Interlude. Maybe it'll only be available if you own both FFIV and TAY? But then, all the folks who've played the jillion other versions of FFIV (at least half of which were handled sub-par by virtue of being the first tackled in the SFC/SNEE trio).

  • http://www.facebook.com/profile.php?id=100004047436033 James Wames

    Needs to come out for 3DS. OUYA should try to get their hands on this too.

    • Blankstar

      3DS. Lol, what are you? Like 8yrs old?

  • Phillip Nicewaner

    I am genuinely excited for this one. Final Fantasy IV is my favorite of the series, narrowly ahead of FFIX. It would be great to see a properly developed story that takes place after the events in the original.

  • KusanagiShiro

    FFIV TAY music-wise has only a dozen new tracks. Confirmed via PSP