MH_iconThere's a bunch of cool games coming out tonight, but my pick for the no-brainer download of the week is easy: Mikey Hooks. I've been anxiously awaiting BeaverTap's Mikey Shorts [$1.99 / Free] follow-up since it was unveiled earlier this year, and it's been more than worth the wait as Mikey Hooks delivers everything you could ever want in a sequel to one of iOS's best platformers.

If you played Mikey Shorts last year, things will feel mighty familiar in Mikey Hooks. Obviously the big change is the ability to swing from parts of a level using a grappling hook, but this mechanic has been implemented so well it almost feels like it's always been there. In fact I went back to play Mikey Shorts after playing Hooks all day and kept holding down the button as if I was going to swing from something. Like jumping and sliding, the hooking blends seamlessly into the game and offers another way to traverse terrain and shave seconds off of your completion times.

You can also get hurt in Mikey Hooks, a first for the series. In previous games the enemies were merely impediments to your speed, annoyances that would cause you to restart when they ruined a good run. In Mikey Hooks you can actually get hurt by spikes and certain parts of enemies. It doesn't change a whole lot about how you play, as if you're concentrating on a speed run you'll likely immediately restart when you hit an enemy or spike anyway, before you actually lose all your hearts and die. But if you're just trying to play through the level, you do have to exercise more caution than in previous games.

Besides the fundamental changes of hooking and damage, Mikey Hooks is still all about the levels. Perfectly timed jumps, slides and now hooks will lead you towards victory and a 3-star completion time. Also, don't forget about collecting every coin and the hidden golden shorts on each level, and in place of the previous game's Challenge levels there's now Racing levels which include AI ghosts to race against. It's basically a conucopia of Mikey goodness, so mark it on your TouchArcade [Free] Watch List to get an alert when it hits the US App Store tonight and check out the impressions in our forums for more discussion.

International App Store Link: Mikey Hooks, $1.99 (Universal)

  • Retro Nug

    Can't wait for this.

  • awrobinson

    I wondered how the hooking was implemented. I can't wait!

  • cowtruck123

    Cant wait to download!

  • Megagator


  • paulkane

    Can't wait to start my hooking adventure! Cornucopia!! All bearded ones, unite. It begins tonight...

  • themostunclean

    Looks awesome.

    Waiting for some idiot to complain about how pixilated retro games are "lazy and cheap". I love the retro vibe and the Mikey series does it perfectly.

  • lanights

    Have it and lovin' it! Definitely an instabuy.

  • Goggles789

    I couldn't get into Mikey Shorts. It felt too much like I was just watching, rather than actively participating in the game. This was largely due to the fact that you couldn't get hurt. I'm interested in this iteration of Mikey, because it seems like there is more to do than just walk right and jump. Can't wait to give it a try.

  • creami

    why does everyone always say instabuy on everything?

    • Jesse7277


  • PlexShaw

    Been waiting for this game for ages. Roll on midnight. ๐Ÿ˜€

  • seanvstherobots

    Shorts was one of my games of 2012.. Can't wait to play this! Hotdoghead!

  • wigzisonfire


  • RamazAdelphos

    Gnna be playing this all night ๐Ÿ™‚

  • RamazAdelphos

    I have honestly havnt been this excited for a game for awhile :0 19 more minutes?!

  • TexRob406

    How can you review this game without mentioning bionic commando? Am I that old?