If you listen to the podcast, or any recent TA Plays video, you'll know that Brad and I are crazy about League of Legends, the free to play MOBA that's apparently the most popular game in the world right now. So, it'd only make sense that were similarly super stoked for OpenFeint veteran Jason Citron's new title, Fates Forever. Check out the single screenshot that's been released so far:


As mentioned in our forums, this is the first title from Citron's new outfit, Hammer & Chisel, and they believe that while a ton of people are out there buying tablets right now, there really just aren't that many deep and complex games available for them. Enter Fates Forever, a MOBA that is coming this summer exclusively to tablets with support for the whole iPad line save the super-old O.G. iPad and eventually even Android tablets.

Needless to say, we're going to be keeping a close eye on this.

  • ratsinheat

    Nice. When I just saw the popup I was worried he was being jailed.

    • http://toucharcade.com Eli Hodapp

      That seems like an odd conclusion to jump to.

      • TeflonDonbot

        Oddly enough I thought the same thing! Maybe we've read a few too many news headlines but whenever I read someone's work title followed by their full name it sounds like its about to be all bad for them. Kinda like when someone's parents refer to them with their full name. It's like, "Aww shit, she slipped the middle name in there. You're in trouble homie."

    • C. Stubb

      Shoot. When I saw this pop up, I was sure that he was going to bring Open Feint back. Ah, the good old days! I wouldn't mind being able to play Jet Car Stunts multiplayer again (it relied on open feint servers to work).

      • Jason Citron

        oh man. JCS ghost racing multiplayer was so awesome. Fun fact: we built leaderboard save data blobs (the ghost racing backend feature) specifically for that game? ahh. memories...

  • lr1919


  • Vallkyr

    What's the purpose of the sudden surge of iPad exclusive games? My Iphone 5 runs just as smoothly as any iPad 2. I get that it's a smaller screen but it's not as big of a bother as some people make it out to be.

    • JustMeNow

      Correction. iPhone 5 should run BETTER than iPad 2. According to Apple, A6 is twice as powerful as A5.

    • Jason Citron

      Hey guys - Jason from H&C here. Actually the idea behind iPad only has nothing to do with the CPU/GPU power of phones.

      It's because our control scheme only works if you have a large enough touch screen to do the gesture moves. If we made the game work on phones we'd have to compromise the feel of the controls... and compromise is lame


      • Jason Citron

        Oh... and it's a 15 minute 3v3 real time synchronous multiplayer game.

        Totally won't work on a subway... unless maybe you have LTE down there!

      • flashbackflip

        Why is it only 15 minutes?

      • Jason Citron

        Well, mostly because we just decided to make the games shorter. Figured people may not want to commit for as long as 45 minutes for a tablet game. If we're wrong, we'll make the games longer though. Maybe by changing the game or adding a new mode.

        How long would you like it to be?

      • flashbackflip

        I play Heroes Of Order&Chaos on tablet and i reeeeeally like when games take long - it means the teams are equally pro and involve some strategy in their actions.. When everyone is lvl15 it may take 30-45 minutes to find a soft spot

        And average game takes 20 minutes - rarely less.. Though it may take 10 minutes if lots of noobs are on the team

        I hope you played that game, right?

        Good luck with your project!
        I wish it was sci-fi themed, but from a screen i assume it's some magical realm and it looks a bit like 'Dofus' πŸ™‚

      • ratsinheat

        You made the right call. I'd a player bails a halfway through the whole thing is shot! Less likely at 15 mins. And I am SO glad you're weren't in jail.

    • Greyskull

      Alot of them are more complex and require more screen space. It isn't the hardware. Frozen Synapse is a good example. But there have ALWAYS been ipad exclusives...maybe, as more games are released for the ipad in general, you're just noticing it more. How long was the wait for an iphone version of Osmosis?

  • Greyskull

    How long till it's sold to a company who shuts it down?

    • Jason Citron

      hopefully never πŸ™‚ I'd much prefer to build a great gaming company... like Valve.

      • caaalrb

        Well, when you're a big shot exec at a fledgling game design company diving into your hot tub filled with Benjamins don't forget the time a guy named caaalrb stopped to wish you good luck.

        With the popularity of LoL and cross platform support, you've got a sure fire hit on your hands.

      • Jason Citron

        haha. if only.

        thanks for the kind words though!

  • speedyph

    I'm looking forward to it

  • KyleMac

    I really like the idea of MOBAs; get rid of the base building and just focus on the strategy and meta game. To be to RTS what Neptune's Pride is to 4x.

    But they always screw it up with a thousand heroes and items and stacks and micro transactions and so on. The core gameplay is never rewarding enough to put up with the rest of the game.

    A MOBA on iOS could either be IAP hell or the streamlined game I've been waiting for.

    • flashbackflip

      Actually HOC is a decent game despite being full of micro-transactions. It never bugged me to buy anything. And it's absolutely playable with rotating weekly free heroes

  • agutierrez

    If he founded OF, this can't be that good...

    • flashbackflip

      Lol so u think the man who made service which was adopted by Apple two years later and was made major p2p service is loser?

      Tell us what you have done so far so we can praise ya!